/btg/ BattleTech General

We've destroyed the heretics' warship. Give praise to Blake! edition

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The /btg/ is dead - long live the /btg/!

mediafire.com/file/ddqwa9uqmtbr2nq/BattleMech_Manual_Open_Beta.pdf

Old thread: =================================

BattleTech video-game pre-alpha gameplay
youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
bg.battletech.com/?page_id=400

>Overview of the major factions?
bg.battletech.com/universe/great-houses/
bg.battletech.com/universe/the-clans/
bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
solarisskunkwerks.com/
>MegaMek Lab
megameklab.sourceforge.net/

>/btg/ does a TRO:
builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
pastebin.com/pE2f7TR5
>Against the Bot pastebin updated link:
bg.battletech.com/forums/index.php/topic,40948.0.html
>Mediafire link for the most current AtB rule set: mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
zeemaps.com/map?group=1116217&add=1

>Rookie guides
pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

/btg/'s own image board (WIP):
bgb.booru.org/index.php

>PDF Folders
mediafire.com/folder/sdckg6j645z4j/Battletech
mediafire.com/folder/cj0tjpn9b3n1i/Battletech
mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

More goodies! (Rare manuals, hex packs, TROs, etc.)
pastebin.com/uFwvhVhE

Other urls found in this thread:

youtube.com/playlist?list=PLfkZFP3vap4Oa_J-03oc5c59niN1Jr2tZ
mediafire.com/file/l2cq94n0q5nwb2k/BattleTech_10972_-_Battletech_Classic_Map_Set_Compilation.pdf
mediafire.com/file/tbhed88vp4t3z5r/BattleTech_35MPT00_-_Map_Pack_-_Flatlands.pdf
mediafire.com/file/ejtde8w6c38anud/BattleTech_35MPT00_-_Map_Pack_-_Hill_Terrain_Set.pdf
bg.battletech.com/universe/great-houses/
bg.battletech.com/universe/the-clans/
bg.battletech.com/universe/other-powers/
twitter.com/AnonBabble

So, lore-wise, gauss hunchbacks aren't a good idea because they get unbalanced.
So, what about a tripod gaussback?

>implying a gauss would unbalance a hunchback more than an ac20

The Gauss-P Hunchbacks in the War of 3039 certainly did have balance problems user.

>So, lore-wise, gauss hunchbacks aren't a good idea because they get unbalanced.
I'm pretty sure that was just the one early prototype, because there's a later gaussback with no issues at all

It was just the first attempts with the prototype GR that made things fall over.

It was never tried with production-grade GRs because reasons.

Reading about that was funny.

Imagining Sun and Lyran mech warriors scrambling for cover while a Combine Hunchback flies back through a building.

I wonder what's stopping them from mounting it on a Hunch Back post Clan Invasion?

The Hollander mounts a Gauss Rifle and it weighs 15 tons less than a Hunchback does.

GRs in the 3050-3055 era weren't overly common and after that pretty much anything that was decent and had a GR went to the FedCom. The AFFC wound up with enough GR-toting machines, and nobody else really mattered.

BAD TOUCH. BAD TOUCH.

Considering Boeing and General Motors survived, have any other name brands survived into the 3025 era and beyond?

Like Mcdonalds, Pepsi, Coke, Toyota, etc?

I always headcannoned it as the Hunchie's gyro being programmed to handle a burst fired from the AC/20 and not the new Gauss Rifle's singular kick and they never worked the bugs out of that particular mounting's programming.

Nissan had fusion engines as well, and there are Aston Martins in the Vehicle Annex. There are definitely others but I can't remember any off the top of my head.

Apple and Grumman, for example (Apple even has a factory on a world called Macintosh!) and Northrop apparently made it to the 31st century with a small name change (Northrup jump jets). Also Nissan makes fusion reactors.

Apple has its own planet in CC, I believe Renault is around too

There's a Brink security car on TRO:VA also, doesn't?

Does Gauss have recoil?
If so, why? It's a magnetic accelerator, there shouldn't be ANY recoil, much less more than that of an AC/20.

...

>It's a magnetic accelerator, there shouldn't be ANY recoil
>what is momentum

Newton's third law, user. If you're throwing a slug you're generating recoil. Doesn't matter if you're using chemicals to do it or electromagnets

I...

What?

The American education system hard at work here, people.

Doesn't the Kali Yama fire a single huge slug? If so I think it has more to do with the recoil from accelerating a slug to high velocity vs firing a huge shell.

I've never really given it any thought tbqh.
Even so, would the recoil push it in a direction other than backwards?
(I haven't take physics bear with me)

>For every action there is an equal and opposite reaction.

You don't even need to have taken Physics, user. Just paid some attention during primary school.

No, I get that, I just assumed that BT Gauss worked the same way it does in every other sci-fi setting, which is that it doesn't have recoil because magnets.

What the literal fuck.

I give up.

I have no fucking clue about the Hunchie's nominal gun. That's just how it always worked out in my skull.

What's that Capcom game like Resident Evil but with dinosaurs... Dino Crisis or something? I would so play a vidya where you have a mech lance; limited resources and you have to get through a variety of environments with dinosaur style creates that all think you are their next lunch.
This would all be in the BT universe.
Someone FUND IT!

There is always recoil for every single action. Magnets just accelerate the shot. The force of the shot leaving the barrel induces an equal and opposite force (force being the product of the mass of the slug and it's acceleration as induced by the magnets).

Are you talking about Turok?

creates... I meant creatures.
>Wake up, me.

Turok would be kind of cool as well. Maybe being in a battle armor, or infantry working to get some BA to protect yourself halfway through the game would be cool, but initially I think my memory didn't fail me. It was Dino Crisis.
youtube.com/playlist?list=PLfkZFP3vap4Oa_J-03oc5c59niN1Jr2tZ

No, he was talking about Dino Crisis. He got the name right

Now that I'm thinking about it, yeah. It's just been ingrained in my mind that they don't. (Halo, Stalker, Half Life).
I don't recall it being a big deal for mechs in the books I've read, (though that is a limited library), or the games (but that's expected).
Well now I've thoroughly made an ass of myself.

>It's just been ingrained in my mind that they don't. (Halo, Stalker, Half Life).
What. Halo has supersoldiers with strength assisting armor, and it has railguns with recoil, and Gordon Freeman is just too much of a badass to be bothered by it.

The Gausshog has no recoil IIRC

There exists an image of a Zeus walking through a city while torso twisting to the right. Scattered behind him are a veritable pile of Draconis lights(predominantly Panthers), doubtlessly dispatched with contemptuous ease.

Anyone have this image handy? I need some Steiner wankfest image for the purpose of riling up a group.

Got ya

Steiner stronk

TY my good sir

Wisdom
No prob have a Bonus Zeus because why not.

>Drac scout lance vs Lyran scout lance

Huh. I never knew Taylor Swift was a open Nazi.

Learn something new every day.

really makes you wonder how incompetent the lyrans must have been to lose the first three succession wars to the damn dracs

It has the same recoil as all other vehicle weapons

She's hotter to me now.

Dracs are approximately fifteen million times more dangerous in backstory than they are in living history.

Nice shitty meme

They were moderately scary in 3025, at least

Yeah, when the backstory fluff suggested they were actually competent and the 3rd SW was mostly border skirmishes with a last-minute push by Hanse to claim victory. Then the 4th SW happened.

Then you're human garbage. Just like every other racial supremacist and supporter on the planet.

I'm a Jew you dumb silly cunt.

The outfit is sexy, fuck you. I fully support treating Nazis like scum, but they had fashion sense.

quality b8

I think he was joking.

I want to go on record as fully supporting this idea. It's quite cool, and I don't think anybody's done anything like that before. There's guides on individual mech tactics, like the one in the introbox player guide, but a guide on translating actual tactics to the tabletop that is something a lot of people could benefit from.

reposting 's post to make sure you get the pdfs since the old thread died.

mediafire.com/file/l2cq94n0q5nwb2k/BattleTech_10972_-_Battletech_Classic_Map_Set_Compilation.pdf

mediafire.com/file/tbhed88vp4t3z5r/BattleTech_35MPT00_-_Map_Pack_-_Flatlands.pdf

mediafire.com/file/ejtde8w6c38anud/BattleTech_35MPT00_-_Map_Pack_-_Hill_Terrain_Set.pdf

The newb user here, the one asking questions about Steiner mechs and campaigns. Just want to thank everyone for helping me out.

Someone should make a version of that mimicking the Liao sigil.

Who makes better mechs, the Capellans or Dracs.

Trying to get a figure for technological development and threat level.

>Dat pooooool
Isn't that the pool that shows up in so many JAVs dealing with swimsuits?

The answer as it always is, depends on when.

Caps were shit until the Xen Sheng
Dracs have dragged behind since the 3050's but correct their course somewhat by the Early Republic

Capellans are better off by far. They may be smaller but they've always been the bigger threat.

>happy cat.jpg

>bg.battletech.com/universe/great-houses/
>bg.battletech.com/universe/the-clans/
>bg.battletech.com/universe/other-powers/

These links don't work and battletech.com is down too.
Is this temporary or just outdated?

That's the official site. Temporary outage.

All our thread stuff is in the mediafire folders.

Newb user here. Whats the Republic?

I know of the Free Rasalhague Republic and the Rim Worlds Republic and that's about it.

I doubt you're talking about either of those. Note, I'm currently in the Federated Commonwealth Civil War when it comes to what I've been reading.

FRR should never be thought of as anything but a non-important splinter state like St. Ives. Some Catalyst material gives the wrong impression that they were more major than that because they tried to move the entry point for the franchise from 3025 to 3039 for a few years back in the mid-2000's.

Republic Era refers to the Republic of the Sphere. That's the Era after the Jihad and before the Dark Age, Jihad being right after the Civil War stuff you're in now.

You want crazy though, just look at all the states that end with Protectorate.

I only know of Rasalhague because hoopla digital has the Blood of Kerensky trilogy audiobooks. Phelan Kell's lover at the start of Book 1 is the daughter of Rasalhague's leader.

Stop thinking about porn so much, user

I know the Cappies have a rep for throwing AC/20s on things. Can you kind folks list any examples? I think it might be fun to roll with a mixed force of these heavy-hitters.

>I know the Cappies have a rep for throwing AC/20s on things.

That's a /btg/ suggestion for giving them unque flavour. However it immediately falls apart because having big guns is the Steiner trait and they're the ones with the most A/C-20s.

For the Capellans it's the Victor, Thunder, Yu Huang, and Lao Hu.

Hang on, NEA gave me a good explanation of the ROTS, lemme find it.

It wasn't NEA, but good summary nonetheless.
The Republic is the old Blake Protectorate rebranded as the Terran Hegemony 2.0 and run by a mysterious man with no past who busted out of a concentration camp on Kittery in the Jihad and formed a cult of personality around him. VSD latched onto him as a convenient figurehead for a new Coalition and killed all well most of the Blakists.

The units got so buddy buddy in all the fighting that a bunch of them defected to Stone, just like the Comguard did for Victor after Bulldog.

And so in the power vacuum with the Houses the weakest they've ever been, Stone starts his new state in what was basically the old Chaos March. With Victor and Duke Allard Liao's son as his toadies, he also allies with the Davions to form a solid power block. Then while everyone is still rebuilding he strengthens his realm and nabs all the core worlds he can.

Davion hands them over in a long game where they figure they can always take them back later if the state collapses or alliances change, and why pay for reconstruction when somebody else is willing?
Dracs play a similar game for the most part but losing the Azami made zero sense.
Marik has them taken away by force but can't get their shit together to properly contest it.
Steiner figures why not make Skye somebody else's problem?
Liao did not give up easily and fought several hot wars and a continuing low level brush war for their worlds for the full fifty years after the formation of the place until the Blackout and has been on an almost 3rd Succession War level of moderate war and successful invasion since then.

That's the story of the Republic in general from it's formation to the Blackout.

Maybe it's just my exposure to /btg/ but I thought the Steiners was Big Mechs in general, some featuring big guns but some not.

IIRC the Liaos were big on the big gun thing too, liking getting Dual Gauss monsters.

I really like the fluff surrounding the Republic of the Sphere. Noblebright and destined to fall, plucky liberators with just a hint of fascism, superscience with unlimited budgets,and lol, you can't hyperspace jump past this line. Pretty fun, really.

Really feel like I leveled up recently, hope it makes some of the harder mechs easier/less time consuming.

It's definitely gotten better than it was presented at first.

Lyrans had a fondness for the big guns at the start of the game whereas the Capellans were more about A/C-10s, PPCs, and Large Lasers. Once the U-A/C and LB-X 20s are available the Lyrans start strapping them onto god damn everything too.

The Cappies also only got one home-grown Gauss monster, the Pillager (which was also manufactured by the Federated Suns until Coleman noticed). The only place GRs are really uncommon is the FWL where the LGR takes pride of place, everyone else uses it as much as possible.

Should Arrow artillery Cats get fuckhuge missile racks?

Yeah, it actually moved me, which is pretty rare for BT story stuff.

They kinda started to go in this direction, with their love of the Cyclops, the Victor production, their Charger variant, and the Thunder being one of their first new 'Mechs in a while that wasn't a FrankenMech and weighed more than 60 tons. But sadly, that's headcannon, as much as a few of us want to believe in it. In reality they jumped on the Gauss train.

And also the LB 10-X train, not that I blame them.

>Should Arrow artillery Cats get fuckhuge missile racks?

The illustration in TRO3050, FWIW, shows it with two racks exactly the same size as the old LRM's. The right "arm" has a door swinging open with five large missiles visible, and the left arm ... is just there for balance?!?

>This is from TRO3050U, but there's really not much difference.

>just a hint

Have you even read the novels on the Senate Rebellion? Sure, they're supposed to hamfistedly parallel Rome's transition to an empire instead of a republic in the same way the Fedcom Civil War was full of American Civil War references, but still.

yeah, I was wondering if i should go all asymmetrical for the C3 and if arty should = big, like so.

>yeah, I was wondering if i should go all asymmetrical for the C3 and if arty should = big, like so.

Your way of illustrating it makes so much more sense than what's in the TRO's, but that's no surprise. The illustration of the Hermes in TRO3050, for example, shows the left hand replaced with a gun (or possibly three guns!) and a gun protruding from its belly... but it just has a medium laser in each arm. All three variants described in TRO3050 drop the flamer, yet that's what appears to be mounted on the left arm.

I really like this, but I'd put at least some kind of nominal arm on the other side; maybe a "shield" like the Raven 2X in MWO? I liked that aesthetic a lot, actually, and though it was a good way to represent it. Even the classic Cicada has arms like that.

I actually fought for the Skye Separatists in MW4:Mercs. It's a early game mission series. Of course, then I helped Steiner forces against the Sky Separatists. Cause, you know, mercenaries.

The Caps have the second most headcappers after the Lyrans in terms of what comes up in the average unit, iirc, and they lean towards the AC20 side while the Lyrans lean to the Gauss side. I did this comparison a while ago, so unfortunately I don't have the doc handy.

In order of headcappers thrown around, it was Lyrans>Cappies>Feddies>Dracs>>>FWL

I roll to disbelieve, since the Lyrans and Suns throw GRs around like they're going out of style. The Caps having more than the Dracs wouldn't surprise me given their focus on PPCs though.

Huh, so it's not as headcannon as I thought? Neat. Interesting to note. I had always thought they had a thing for heavy weapons, but figured I was biasing my own observations/recollections because I like AC/20s and want them to like them too. Though, honestly, since I dislike Xin Sheng and want my underdogs back, I would rather they threw in with the most utilitarian weapon systems that offer the most bang for the buck in terms of performance:
>Plasma Rifle
>LB 10-X
>MML
I also liked the EW bent they went on.

Word. Evans should stick to character art, his mechs are mediocre at best.
I can dig it.

I am always glad to see people discussing about the RotS without shitposting. I love you all, keep the good taste in factions you have

>Skye Separatists

Those guys have to be some of the dumbest fucks in BT lore.

Why is the FWL so subpar?

I really like how that looks. I might argue that the shield be slightly larger, but I think that might just be so it translates a bit better since the sprite is so small. But that looks awesome. I want all of your sprites for MM when they are said and done. Spectacular, and you're a credit to the community, user.

Combination of "lol lgrs errywhere" and a total lack of authors who gave a shit about them.

How do I jump into the RotS lore-wise?

Thank you! Appreciate the feedback, it means a lot. I usually marinate on designs for a while, and need to see how they look in MM since the way it anti-aliases the pixels can lead to weird looking stuff.

Jihad books, followed by Dark Age books and novels.

Makes sense to me. I like how a lot of your stuff blends the classic looks with some of the more updated takes, like MWO's concept art. It makes the sprites feel familiar to anyone no matter how they were exposed to Battletech initially. Ease of recognition is super-important, so it's a very nice feature they have.

Of course, now that I mention it, I have to make something that uses all three of those systems. Cappies don't really need another Trooper design, what with the Vindie, Cataphract, and Calliope, but as something cheap and flexible, it might appeal to Mercs or as a militia/garrison unit. Lack of any energy backup weapons is a bit of a problem for a campaign, but I figure it's just "company store" marketing, and totally not designer oversight or wanting 10t of armor instead of a 9t and a ML.