Tg Explained #80

Ribbon, Rage and Cestree sit down to play some Fate.

My limited exposition to Fate would suggest this is pretty accurate.

I don't know if this is shilling FATE or not.

is this new?

This comic is new, the comic itself has been around for awhile.

I'm liking the solid heavier lines and inking.

I do wish they got a bit more in this FATE though, maybe have Cestree GM with Ribbon and Rage bringing totally different characters to the table, only for it to boil die to "an aspect is an aspect, there's no actual difference between these two."

>Implying that Cestree won't make an amazing character regardless of system

>"an aspect is an aspect, there's no actual difference between these two."

While that's ultimately true, the presentation of having flaws is so that players are encouraged to think of more rounded characters. Even with that many players still try to avoid having characters with any real flaws or dimension.

fate: the game where you do everything the exact same way mechanically and the best way to accomplish anything is spamming "create an advantage" and then slam dunking with a million invocations

This was the appropriate GM response.
"It only took you three minutes, right? Make another."