Welcome to living room 40k! Where I run around taking awful blurry shots of a 40k game, almost as bad as GW's official stream!
Veeky Forums, that means you palying guard and I am the Orks The rules are like so. If you squint you may see 6 small disks, each of these are worth 2 points. Line breaker, firstblood and slay the warlord are all 1 point.
The Orks set up first and are going first without a lucky seize. Warlord traites are master of the vanguard and divide to conquer.
The weird boy has da jump and da krunch
The enemy warlord is pask who has old grudges.
Night fighting is in play.
Quick, the Orks are assault the book gate of carpet town. Deploy your guard no further than the dice line to try and stop them.
Juan Morgan
Terrible. Get a proper play space or don't play. That means no unpainted or improvised scenery, appropriate terrain only, and no unpainted or proxy models.
Logan Jenkins
(you)
Ryder Edwards
Sounds super elitist, but this. This game is a visual hobby. It's why we have miniatures and not just tokens and gaming pieces to begin with.
Joseph Morgan
Leman russ deploys at back left corner facing BW, infantry wall around the leman with lascannons at the back.
Chimeras deploy in the two pieces of natural terrain facing forwards
Chase Cook
Agreed. OP could at least just photoshop some terrain in over the books and dvd cases. It's not 1987 any more.
Dominic Sanchez
Exactly. Play chess if you want abstraction. In 40K we need to determine exactly what is going on.
Austin Bell
you have my attention
Oliver White
Right, sorry for the delay.
With searchlights springing to life... Please roll to seize!
Carson Phillips
Newscum think they can just walk into this hobby and start playing. When I started, it was months before I even had my first game. Months of painting, list optimising, getting correct terrain, proper scenery for the terrain, etc, before I even dared show my face at the table. I expect no less from others. Take this shit elsewhere.
Brayden Cruz
Sorry my friends, this is mid-night ghetto 40k. Please try to enjoy this terrible sight the best you can.
Lincoln Cox
I remember doing this with a bunch of CDs when me and some friends felt like playing Warhammer fantasy but we didn't have our models but we all had our armybooks in our backpacks.
Logan Hughes
By that I mean, someone please post with dice+1d6
Please take on the roll of the imperial guard!
Andrew Price
Hey, man, clearly this fight is taking place on a warp-tainted planet somewhere in the eye of terror, which is littered with giant distorted relics from a bygone age. Get with the program already.
Jack Ortiz
Rolled 6 (1d6)
Rolling cos I play IG.
Jordan Stewart
let's try this. Are spoilers in the options line now?
Jace Cox
good job guardsmen
Isaiah Cox
Well shit, look at commander lucky!
With most of your men bunkered up with heavy weapons on one side and some flanking vets on the other your men sit about 24" away.
How do you want them to move and how do you want them to shoot?
Joseph Anderson
No, you spoiler like this
[.spoiler] and to end [./spoiler]
But without the .
Jack Ross
>fuzzy 2 MB image >2592x1936
Lincoln Adams
I say we should have at least something cover the pass
Brody Roberts
Fair enough.
Caleb Lopez
Anything with a weapon team remains stationary, Pask moves up 6" on the right side of the guardsmen, Chimerae(?) on the right side the table go cruising speed around, not through, the terrain. Shoot anything in range at the bikes. I hate Ork bikes.
Chase Jackson
Agreed. Put Pask in range, Chimeras won't do jack diddly on turn 1. Be sure to have them smoke in Shooting, and Pask try for Strike N Shroud if he's in range too.
Matthew Cooper
Guard moves forward blasting everything they have in to the bikes! Three of them die but the Warboss passes his panic test with a 5.
End of guard turn 1.
Isaiah Walker
Pics.
Adrian Reyes
PLEASE TELL ME WE LEFT SOME DUDES BETWEEN PASK AND THE ORKS.
Bentley Anderson
Bad news!
On Ork turn one the battle wagon, sitting 20" away, had all the tank bustas fire out of it only to score three pens on a chimera and wreck it for first blood. Even worse, the plasma vet squad is pinned!
Wyatt Martin
Brother I am pinned here
Jackson Young
Any other casualties?
James Wright
Perhaps all rolls should be done here. Or would that slow things too much?
Hunter Myers
Did you remember the night fighting + smoke launchers + potentially intervening cover?
Andrew Hall
I'm sure he did.
Easton Taylor
Turn 2 for guard.
Apart from the chimera the Orks failed to do any damage, most of them choosing to run or turbo boost. They now sit around 20" away.
The boyz and the dread are approaching the breach from behind a wall, your lascannons canny see them but they may not be able to see you.
The bikes hide out of sight of the tank behind the cat statue, you will need to move if thou wish to shot them.
Your flamer platoon squad sits behind the pinned plasma squad in cover, the Ork horde is far away but the battle wagon looms. Even if you disembarked it is too far for melta range.
Orders for this turn?
Grayson Taylor
No cover, it shot it's multi laser and killed a biker, 3 pens and 3 failed night fighting saves.
Jonathan Morris
"no"
Brandon Allen
I'm doing the rolls on my side because it would take years to do them here.
Gavin Long
Has everyone lost interest already? Please respond.
Joseph Campbell
20" means they're within 2 feet of Pask...
Lincoln Howard
It's hard to tell what's going on with that picture quality...
It looks like I'm the only Guard player responding so I'll take command.
Standby for orders.
Nathan Hall
>MOVEMENT
Roll Chimera no. 2 12" all the way to the left, over the wreck if you have to. I want it front N center.
Flamer squad to the left as far as they can go while staying in cover.
Autocannon Platoon as they are.
Plasma squad is pinned.
Pask and Co. traverse left. Bring that Trukk into sights.
>SHOOTING
Order 'forwards for the emperor' on lascannon team. I want them to fire on the Trukk, then displace right and forwards, directly behind the autocannons.
Pask and Co. attempt to Split Fire. I want the battle cannon aimed straight at that Deff Dread. Pask fires on the Trukk in burst mode.
Flamer Team is out of range.
Plasma team holds fire.
Melta team onboard chimera holds fire, because that vehicle is popping smoke.
These aren't my men, but I'll make them fight.
Daniel Ward
>mfw I walk into this thread
Jack Ross
I've lost contact with the field. What's going on down there?!
Charles Adams
Sorry my friend, after roughly 40 minutes of no responses I packed up and got ready for work.
the fate of the guard just another fading spark in the galaxy of 40k.
Josiah Gutierrez
Hmph. Replaceable losses.
Luis Diaz
This is why no-one likes Warhammer players, you know.
Blake Moore
Select the text you want to spoiler, then press ctrl+s.