because it's been ages since we had one in here. The rules: Roll 3d500 and make a playable RPG with whatever you get in the next 24 hours.
This time, to make it easier, you can also roll a movie in Suggestmemovie dottt com or any other random web and use it as a topic instead (or added to) any other rolls.
ROLLING!!!!!!!!!!!!!
William Jackson
Rolled 133, 376, 40 = 549 (3d500)
>when OP doesn't roll
Joseph Fisher
Rolled 361, 492, 125 = 978 (3d500)
eh, why not
Ayden Morris
Rolled 128, 309, 48 = 485 (3d500)
I forgot to roll, shit
Sebastian Jenkins
Rolled 66, 185, 182 = 433 (3d500)
Alexander Thomas
Rolled 369, 179, 457 = 1005 (3d500)
Let's see what I get
Ian Sanders
magnets california celebrities
movie: Good Night and Good Luck
I guess I could do something with pcs being paparazzi that risk their lives by harrasing californian celebrities. I guess I could be fun but we my table are not americans :_ I guess I'll roll again
Elijah Gray
Rolled 249, 30, 16 = 295 (3d500)
Rock n rollin
Brayden White
Genocide Tribal Racism.
Charles Parker
Rolled 207, 207, 117 = 531 (3d500)
Roll
Dylan Rogers
Rolled 493 (1d500)
Rerolling one of those 207s.
Chase Reed
Rolled 219, 358, 273 = 850 (3d500)
Jack Thomas
dice+3d500
Rolling for the next big hit. The WoW killer. The D&D destroyer. The Star Wars of tabletop.
Angel Russell
Despair, Reincarnation, and Central America.
The PCs are angst ridden teens who learn that they are the reincarnation of the extinct mayan peoples. Will they rise to power and sacrifice the hearts of their favorite instagram celebrities to their dormant gods, or will they simply fall prey to their existential ennui?
Gabriel Ortiz
Rolled 498, 403, 285 = 1186 (3d500)
Damn it.
Easton Collins
Ham Radios, Pioneers, and Slavery.
Fuck me.
Jeremiah Hernandez
Poker, Monkeys, and Airplanes
Ape Escape: Primate Freight, coming soon to your FLGS.
Matthew Wright
>Social combat amongst voodoo catgirls.
So basically a kind of regular anime game? What are some good ideas for dragonball-like power ups in social combat?
Lincoln Clark
>Creation >Fish >Reincarnation This isn't a game. This is just posting everyday until you like it.
Tyler Mitchell
Rolled 346, 333, 184 = 863 (3d500)
Anthony Reyes
A bunch of slaves are sent to foreign lands to find valuable resources. The players, however, are not initially in a group, and they have to use their Ham Radio Network to try and find each other. The world SHOULD have a bunch of different towns and landmarks, and players have to try and form a map and meet up.
All while this is happening, they're being hunted after by their Slavemasters, attacked by bloodthristy animals, and they have to try and not die of natural causes such as starvation or hypothermia.
Chase Carter
Rolled 211, 264, 210 = 685 (3d500)
why not
Kevin Reyes
Rolled 169, 403, 68 = 640 (3d500)
Fuck it, I'm in.
Ethan Reyes
>kobolds >alt universe >storm chasers Hmmmmm.... Players are a bunch of free-wheeling kobolds from another universe...no no. Ummm - wait...
Andrew Roberts
Rolled 137, 177, 325 = 639 (3d500)
Jordan Hughes
I will be pretty surprised if more than zero people actually post more than "joke name for this RPG".
When we first started doing these we'd get 4-5 actual PDFs by the end of the thread.
I CHALLENGE YOU FUCKERS
Jacob Nelson
Rolled 294, 180, 238 = 712 (3d500)
LEt's see
Josiah Reed
>Holiday >Freeform >Nuclear power
OP pic said I can reroll once, but just one dice or the 3 dices?
Christopher Myers
Not sure why there's an extra page at the end, but here it is. I would have expanded all of it had I not been trying to limit the length. It ended up two pages long. My roll was
Ayden Young
Here's the file because I'm a fucking idiot.
Isaiah Hill
Rolled 75, 136, 247 = 458 (3d500)
I'll bite, I like unusual settings
James Adams
You got me. I never had any intention of making it. I'd rather spend that time finally adding the equipment list to a much longer system I'm making.
Nolan Powell
Rolled 432, 35, 301 = 768 (3d500)
Roll for work
Luis Kelly
Well, clones suggests a paranoia-like mechanic, and by extension allowing risky scenarios that would be too likely to TPK in another game. Tools I honestly have no idea, since basically every RPG has tools of some sort, and diplomacy is also a very broad subject that can apply to just about anything.
Perhaps it would work like some sort of espionage game, every session is a heist or operation. Before the mission, HQ gives the agents a set of tools to use on their mission, largely up to GM discretion, but the PCs could pull strings with their organization/crime syndicate to get more/better stuff. In game, players have to use diplomacy to get what they want. Problem is, it might be tough getting chances for diplomacy in situations like bank robberies or base infiltration, where talking isn't usually an option. When the operation inevitably takes a turn for the worse, the players are at risk of death, but they have clones so they aren't too worried about risky moves that have a chance to end in instant death. But, they only have so many clones, so they can't be too reckless. That actually sounds kinda fun, I can imagine it being good for groups that don't meet too often, since every op would be largely isolated from each other the same way Bond films are, so no need to remember what happened a month ago.
Brayden Scott
Rolled 134, 348, 372 = 854 (3d500)
John James
Fluff, Radioactive Fallout, and Ambition? The challenge here wouldn't be making a coherent RPG, it would be making it not every other post-apocalyptic tale of striving warlords. I assume Fluff means a fairly rules-light RPG, though if I were to take it more literally... Like not totally "World is made of cotton down" Fluff, but more fluffy/fluffy for a Warm and Fuzzy overtone. Now that's interesting...
Wyatt Martinez
Disney movie Murder Western europe
Movie night disney Group of friends X players + 1 NPC NPC found dead Drug? Poisoning? Become real Hallucination Murder party night One traitor
1 Turn of prep NPC murder happened/Killer chosen randomly
Setting and hallucination determined by the movie Mulan/Cinderella/Alice in wonderland/"Toy story"
Use a D10
Stat Base 3 and 6 point to allocated Physical Perception Constitution
Intoxication bar start 0 Every 2 turn gain 1 mark Each mark lower 2 stats by one Roll constitution, if succeed lower 1 stat instead
Gabriel Perry
Rolled 497, 157, 132 = 786 (3d500)
Let's see
Liam Allen
Rolled 234, 95, 90 = 419 (3d500)
Rolling for myself...
Christopher Sanders
Rolled 211, 47, 10 = 268 (3d500)
Wyatt Anderson
Rolled 281, 270, 131 = 682 (3d500)
Aiden Diaz
Religion, Coins, and Tits... Hmm, many things come to mind, and none of them are quite wholesome...
Eli Thompson
QT Orzhov Waifu: The RPG
Levi Watson
1-Magic 2-Monsters 3-'The Matrix' like stuff 4- AI 5-Robot and/or Mecha 6-Time travel 7-Multiverses 8-God(s) 9-Space Travel 10-Alternate History 11-Conspiracy Theories 12-High Fantasy 13-Low Fantasy 14-Hard Scifi 15-Soft Scifi 16-Sex 17-"Before earth" era 18-"Before humans were born" era 19-Prehistoric Era 20-Medieval era 21-Modern 22-Future 23-Post apocalipse 24-Horror 25-000s century 26-900s century 27-800s century 28-Kid Friendly 29-Aliens 30-Romance 31-Politics 32-*punk (steampunk, dieselpunk,....) 33-War 34-Peace 35-Computer 36-Superheroes 37-Based on a rpg 38-Based on a comic book 39-Based on a tv show 40-Based on a book 41-Based on a painting 42-Based on a sculpture 43-Based on a song or album or musical artist 44-Based on a movie 45-Based on a computer game 46-Based on a board game 47-Based on a movie genre 48-Based on a painting genre 49-Based on a sculpture genre 50-Based on architecture genre 51-Based on music genre 52-Based on a literary genre 53-Based on religion 54-Based on myths 55-Based on a sport 56-Scientifical Realism 57-Historical realism 58-Level based 60-Point Based system 61-Edutainiment 62-One of the points is to show/explain/shove in user face, a Political or ideological Message. 63-Use cards 64-Diceless 65-Collectible Components 66-Math 67-Dinosaurs 68-Comedy 69-Sport 70-Storytelling 71-Abstract 72-Non Newtonian 73-Dream 74-Parody 75-Surreal
Isaiah Ortiz
Rolled 21, 28, 15 = 64 (3d75)
sdf
Evan Gray
>Madness >Redemption >Wheelchairs Ok, here's my game.
Owen Hall
Rolled 148, 280, 131 = 559 (3d500)
Unique comment so I can identify my own roll.
Caleb Jackson
Rolled 264, 226, 435 = 925 (3d500)
testing
Charles Wood
Alternate Universe, Surgery, Machinery Hmm...
Michael Walker
Curse my wanton love for mechanics, this one is going long.
Samuel Brown
Rolled 201, 425, 486 = 1112 (3d500)
Joshua Torres
Rolled 2, 32, 78 = 112 (3d100)
rolan
Ryan Rivera
Rolled 21, 381, 225 = 627 (3d500)
fuck, lemme redo that
Michael Sanders
rolling
Wyatt Collins
(297) Underground, (446) The Vietnam War [rerolled from line at the DMV, I dont know how I would incorporate that], (282) Espionage
Metalhead Fashionistas take over the mid west scenes. Campiagn includes runway models of varying stats, metal music, and the drink know as pop.
Robert Green
having trouble coming up with anything that's not a blatant ripoff - any suggestions?
Evan Cruz
Rolled 280, 40, 277 = 597 (3d500)
James Campbell
Dice+3d500 Can I do this on mobile?
Samuel Carter
...
Evan Reyes
Rolled 418, 453, 285 = 1156 (3d500)
why not, let's check 'em
Jordan James
Rolled 457, 14, 3 = 474 (3d500)
Alright, lets see what we get.
Luke Rivera
>Racism, Mediterranean Europe, Cards. Well shit, did I just get Gypsy Quest?
Nathaniel Perez
Rolled 125, 21, 172 = 318 (3d500)
Rollin'.
Jace Gutierrez
418, 453, 285
Luchadores, Paranormal... Airplanes
God damnit we almost got there, but then airplanes happened.
So, here we go >Archaeologists and historians dig too deep, and awaken an ancient evil when trying to unlock the secrets of the Quimbaya airplanes >The airplanes, actually ancient devices of power originally used to combat and eventually seal the big evil, awaken and find new masters, granting them spirit powers best suited to taking on the big evil >The big evil is a luchador, and the plane power also grants luchador powers >It's basically Jojo, but the stands come in the form of luchador masks and grant their powers to the wearer
>The big evil must be wrestled into submission and sealed once more >As a spirit, only the chosen Lucha can fight him, he and his legion of spirit warriors are intangible to those without the Lucha power >Weekly sessions are actually just wrestling shows working up to taking down the Big Bad once and for all, he appears every now and then to do heel things, as one does >Fate points replaced by "kayfabe" points which are awarded for staying in character >but it's not fake, it's sports entertainment
Michael Moore
Wrestling has plenty of components, so let's try and pick some aspects to focus on: Pop: Crowd interaction, and a system that adds complexity to winning and losing. Essentially, "pop" is generated whenever something awesome happens (landing a critical hit on a special move, a match "turning around", so on) and at the end of the match, Pop is added to both character's EXP/score/fame. Even if you lose, if you make your match awesome, you're rewarded for it. The crowd gets bored of one-sided beatdowns, same-y matches, and match interference that isn't suitably badass/messes with the match too much, but would generate lots of pop if, say, a hero was getting his shit kicked in but then other PCs came in to save the day. Other mechanics I can think of are sell (HP), promos (gaining bonuses before matches and such), and so on.
Isaac Wilson
Alright, after some brainstorming, here's what I'll be working on.
>Motherfucking Gypsy Quest >You play a gypsy caravan in fantasy europe, traveling the edge of the not-mediterranean. >Everywhere is super goddamn racist to ya'll because of the whole "gypsy" things but fuck them. The peasants love you guys. >Character classes are based around Major Arcana tarot cards, while support NPC's use minor tarot suites to show their power and use. >Your big goals aren't fighting, but being radical gypsies. See adventure, find cool stuff, sell it to peasants, get the fuck out before the local nobility tries to murder you, the works. >Dice wise, I'm thinking something nice and simple, d6 pools and just a couple core stats. >Focus is on your caravan, not just your dudes.
John Jenkins
Do rolls work on mobile? I can never get them to work
Julian Garcia
Rolled 96, 175, 86 = 357 (3d500)
alright let's do this
Jeremiah Cruz
Why not? I need something to do
Nicholas Nguyen
Rolled 166, 15, 173 = 354 (3d500)
oops forgot to roll
Christopher Garcia
Rolled 366, 242, 489 = 1097 (3d500)
Okay
Sebastian Sullivan
12 pages and counting in Word. Pic related is looking ever more tempting. I'm bad at this "Quick and light" thing.
Justin Martin
dice+3d500 >am I doing this right
Xavier Williams
options field looks like we have a hero. Godspeed you!!!
Austin Richardson
fuck i hadn't seen that we have a lot of 24 hours games this thread!!!!! OP here I'm sorry but I bailed out
this one is actually fucking good
Jason Johnson
Rolled 495, 215, 113 = 823 (3d500)
Let's see if inspiration strikes.
Ryan Miller
Rolled 117, 115, 221 = 453 (3d500)
Henry Rollins
Carter Robinson
>Henry Rollins >Redemption, Utopia, Musicians
How appropriate. Let's see what we can make of that.
Ayden Thomas
Rolled 160, 32, 184 = 376 (3d500)
Jordan Reed
Rolled 313, 128, 360 = 801 (3d500)
Thanks user
Austin Gonzalez
Rolled 486, 156, 167 = 809 (3d500)
Design my own RPG? This can only end poorly.
Eli Cooper
Rolled 355, 39, 70 = 464 (3d500)
Can't do it in the next 24 hours, but I might as well roll for next week. I've got something in mind already if this doesn't work out.
Austin Watson
Rolled 77, 361, 387 = 825 (3d500)
Reroll, I can't think of some way to combine the Korean War and hair. I suppose you could be super soldiers and do combat with your superhair, but that just feels contrived.