Pathfinder General /pfg/

Pathfinder General /pfg/

How big is your character's tail?

>HELPFUL TIP: If you want to ask for advice or information on a build or character, explain what sources (1st- and 3rd-party) are allowed and if you already have a theme or concept in mind.

Unified /pfg/ link repository: pastebin.com/hAfKSnWW

Avowed Playtest 1:
drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2: docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might previews:
Part 1: docs.google.com/document/d/1aLaYQEFAWU4zQBx58boJPPaySLgJc0Emmw9eKyIJeGI/
Part 2: docs.google.com/document/d/1pyLq03W2ju58PcKOUq5YXoFowf_weBNzuWtjCMdINXk/edit
Part 3: docs.google.com/document/d/1-LAt9Ti5pcnvHY4KnFRuItCjqtGM-YJC5r_0zXiKKUk/edit

Old Thread:

Other urls found in this thread:

docs.google.com/document/d/1FxyQ98xHryv8BS23EN-WqAEou3DoJWlQdw4U6eOFLjw/edit?usp=sharing
docs.google.com/document/d/15Hl4iSN5el-ohN9paOuf_1TszJK9_srUXZFxj-HMpz8/edit?usp=sharing
docs.google.com/document/d/1qdpAD6J37KQFPHSZq4v0PUHsqRZBm4FTxVCMutFCFtI/edit?usp=sharing
docs.google.com/document/d/1g3-Htf7HYQn6E3_BluPpZAtv3MPMUG3131P1N5L2dwU/edit?usp=sharing
docs.google.com/document/d/1u9lqoJ0Wi-CJ3pUCB5etOdPNgE6MBrJZWSYo4hAZs1s/edit?usp=sharing
app.roll20.net/lfg/listing/65518/a-fluffy-fairy-tale-2-electric-boogaloo
twitter.com/NSFWRedditVideo

She doesn't have one.

What's more important for a Cleric, getting the handy haversack first or the lesser Extend rod first?

Here are my picks for Fluffy2. If anyone wants my reasoning for any pick, I'm willing to give it.

#1: Ryu(ko) Fuwashita
#2: Kimbrely R. Hemford
#3: Jianshi Li
#4: Ihagi Naoi

But scheduling can change this. So I've got a list of runners-up. If any of my main picks can't make a schedule, I'll contact a runner-up in this priority order.

Runner-up #1: Lasval Remy
Runner-up #2: Musuhime
Runner-up #3: Sechi Kochi
Runner-up #4: Akane Kohakuren
Runner-up #5: Ri Jiezou

>Page 4
>Page
>4
>Four

OP...

What is this, an angry Skeletor for ants?

He's very angry, but also very tiny. It's a metaphor representing how the anger in me is there, but insignificant in the grand scheme of things. Really makes you think.

I have done way, way too many homebrew archetypes as it's something I do when I get bored. The most recent is the Pegaus Knight, a paladin archetype for flying mounted combat and purity. A rather strong 'Fuck spellcasters' sub-theme.

Pegasus Knight
docs.google.com/document/d/1FxyQ98xHryv8BS23EN-WqAEou3DoJWlQdw4U6eOFLjw/edit?usp=sharing

Phenomenal Prestidigitator (Spellburst savant archetype, charimsa-based stage magician)
docs.google.com/document/d/15Hl4iSN5el-ohN9paOuf_1TszJK9_srUXZFxj-HMpz8/edit?usp=sharing

Concecrafted Chorist (More supportive spellburst savant archtype with a musical theme)
docs.google.com/document/d/1qdpAD6J37KQFPHSZq4v0PUHsqRZBm4FTxVCMutFCFtI/edit?usp=sharing

Glorified Glossolalist (Divine spellburst savant archtype)
docs.google.com/document/d/1g3-Htf7HYQn6E3_BluPpZAtv3MPMUG3131P1N5L2dwU/edit?usp=sharing

All of them save the Phenomenal Prestidigitator are very much still in alpha, so feedback would be appreciated. Sorry for posting this in a few previous threads, trying to get some balance feedback as I know that the creator is the worst person to actually evaluate their own work.

I'm also currently working on some stuff for Upper Class characters (As I was rather disappointed with the High Court book actually offering stuff on that front). It's still in design though so it's not up for look over until I've got a bit more for people to read. Is there anything people would like on the upper class character front that Pathfinder doesn't do very well right now?

>spend tons of effort making a character for a face-to-face game with an old group
>two hours into the game and three unlucky crits later she ded
>everyone is level 2, resurrection is far away
>GM just kind of looks at me and says I can play her pet panda until they get a rez
Now I am become Pondo, destroyer of bamboo.

So...this is what happened with the Pathfinder community...

not really, we just have a couple of assholes and a furry.

>a couple
No, user, it's not just "a couple".

Ok so memes aside, whats a fun class for a generic western fantasy orc that dual wields axes and not much else. Obviously, bonus special abilities would be good but not to the point where it interferes with aforementioned dual weilding of axes.

This is why I wholeheartedly support the GM avoiding accidental death with fudges or fiat.

D&D has evolved from its original design as a combat sim into a very strange mix of RP and sudden death and the two are often at incompatible odds with each other.
Death should happen when it's significant, not because bad dice rolls decided to kill off a sheet with hours of dedication.

Alternately, in high death games, players naturally end up caring and investing less into each PC they play.

Just play her long lost cousin or sibling - Arpees and works just like the formerington.

"a" furry? At least every second of your generals has some kind of furry creature as a pic with a weird question as a topic.

If I were the GM I'd probably just have her get knocked out or 'heavily injured' or something and make it a miniquest to help a doctor gather some rare herbs he's out of stock for so she can get treatment or something
That or just say "lol redo the encounter"
Any deaths happening in the first session just ruin the mood unless that's what he's going for

I'm kind of surprised that there's no salt over the trap getting in with almost no contest.

>kitsune
>furries
I have bad news.

Why is Akane in the runnerup?

Not that I think they deserved to be in, I think that character DESERVED TO BURN.

DO YOU HEAR ME SIRIUS!? BURN. NEVER BRING FLUFFY TAILS INTO ONE OF MY GAMES.

Go away with your weeabo stuff

Slayer. Dump dex. Cheat your feats. Pick up shatter defense.

no u

It's their fault for not making traps themselves.

What's wrong with Akane? She's cute. CUTE!

What's a good build for a Shelynite slut?

>that fucking salt from Captain Trek getting rejected from Fluffy 2

Ok ok I'll bite. Give us a link to the PC bios that got accepted and a link to whatshisnames nigger.

It's one REALLY REALLY devoted faggot that mods won't nut up and permaban.

Why'd Ihagi get in with a half-done WIP app over some of the others?

If this is true, then this is one scary individual

I just liked the way his backstory was presented, even if it was incomplete.

Okay, /pfg/, I've homebrewed a bunch of gun rules for a modern fantasy game. I've posted here a few times, but I feel confident enough that it's more or less finished to post it. (A few things aren't 100% done, but they're things that I can't decide on. See my comments for my dumb thoughts.) Now tell me if it's garbage or not, the people I've shown it to thus far are all friends who wouldn't say anything bad about it even if they saw something wrong.

docs.google.com/document/d/1u9lqoJ0Wi-CJ3pUCB5etOdPNgE6MBrJZWSYo4hAZs1s/edit?usp=sharing

Reminder that lower damage and not targeting flat-footed/touch are a function of everyone worth firing them at being a supernatural Champion chosen by a well of divinity to enact heroic tales and blah blah blah. On a pleb, literally any attack, firearm or not, is going to be an instakill.

app.roll20.net/lfg/listing/65518/a-fluffy-fairy-tale-2-electric-boogaloo

You'll note he also makes a new Pathfinder thread very early into autosage to guarantee he's the one who gets to make it.

Next someone sees N. Jolly, tell him to keep my leak info off the boards until subscribers get their stuff.

I don't want to have to stop sharing my stuff if I start getting heat.

Isn't it better than 5e's, at least?

Any advice for someone else plotting to GM for /pfg/?

>TFW no fluffy 5e game

>that fucking salt
It was just one po-
>3 more posts since then
ok, yeah, there's the average daily salt requirements for a month right there.

Such fucking weebery

Anyone who actually gives a fuck ignores the weeb/furry who makes the thread and actually talks about the game, though.

No. It's not. The 5e ops are universally better. Pfg ops haven't been good for a long time. They used to be about game mechanics or world holding or character builds. The art used to be Pathfinder related instead of random anime and furry art. We used to argue about how evil iomedae has to be in order to torture the people helping her for failing at trivia.

So, for the user saying Slayer is terrible. Why is it a terrible class? I thought it was better than most martials.

>I shouldn't be salty about it, but it's disheartening to know your best efforts aren't even good enough to get into the top 10 out of 25 applications.
You should learn something from this, and know to get into games the solution is simple, just git gud.

The above advice is entirely meant earnestly, and in a dark souls fashion.
First, don't be afraid to try and fail, if you want to have a chance of succeeding. Second, learn from your mistakes and adapt. What went wrong in what you did, and look at what was successful and consider what was good about them.

Lastly, if you're stuck, go ahead and ask for help. I'm not Kon Kon, but which was your character? We at /pfg/ could probably give you some breakdowns on what could have been done better.

The general assumption is that these OPs are all being made by the same person.

Either that or we misjudge thje PF playerbase

>Implying fluffy could even exist in 5e

Advice about what aspect of gming?

>Allow DSPs pow and psionics series.
>Wbl is an important rule, not just a suggestion.
>Limit to 3 adjacent tiers at most.

That's the best you're going to get out of me at 5am without a specific question.

Starfinder when?

Slayer doesn't have enough sneak attack to be worth specializing in it, and while Studied Target is a fantastic ability it hampers the already strained martial action economy. At least, until 7th level.

You get a great ability in ranger combat styles... But at that rate, why not just be a ranger? You are effectively trading out spells, animal companions, wild empathy, ect. just for sneak attack when you go Slayer instead of Ranger.

We don't. We misjudge what portion of the PF fanbase comes to this god forsaken hellhole.

>the ops used to be better!
You can find kitsune OPs going back to 2014.
>the guy saying slayer is bad
Is either trolling terribly or hasn't looked at Slayer. Slayer is solid Tier 4.

It's a pretty safe assumption, tbf. They have similar images (foxgirls usually, occasionally it just barely avoids being literal porn) and have similar topics (How cute was your last foxgirl? How fluffy was her tail? etc.)

They're weren't consistently good. They were just not terrible every time.

Except you can study retroactively as an immediate whenever you land a sneak attack, and since you have nothing else to do with your swift actions you'll be doing that all the time. Read the class before you comment on it.

Hey fuckos.

I was looking over the class page for unchained monk and I noticed that "A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons."

Now, the description of Improved Natural Strike says that it applies only to natural weapons, not unarmed strikes.

The feat improves natural weapons, so by the description on monk's unarmed strikes, it should be legit.

What do you guys think? I've heard that PFS doesn't allow it but I think it's a bit silly that they'd gimp Monk even more than they already have.

...

Do you mean Improved Natural Attack? Because that feat specifically calls out that it doesn't work with unarmed strikes, and I'm inclined to agree.

The clause only works one way tho

>Implying Morgan wasn't the best character in your old game.

Don't worry. Just some nice banter. I appreciate you for defending Akane [more than once?]

Anything you wish you established right from the start? Regrets, mistakes made, thoughts on how it could go better?

... Or we can both get some sleep. I wouldn't mind that. 5:00 AM saps my sentience too.

Maybe? It's definitely something you'd want to ask your DM about, since your argument is valid. The counterargument would be that the "natural weapon" for the feat is referring to a natural attack like a slam, bite, claw, etc.

...

Extra feat at 4 and 10 and you're never dead on study. Sneak attack is a bonus, 6 feats by 6 then swift study on 7 is great early progression.

Yeah, that's the one I meant. So you're saying that you don't think it should work with monk's unarmed strikes? I can see why you'd say that, because it would seem to lean that way just going off RAW. But then, what's the point of saying that Monk's unarmed strike counts as a natural weapon for spells and effects that improve natural weapons? Magic fang already specifies that it includes unarmed strikes, can you think of any effects that improve Natural weapons without specifically allowing or disallowing unarmed strikes?
How do you mean?

For years, I have studied exactly how 5e works. I know every ruling, piece of trivia, RAW to RAI. Understanding the exact format of the spellcasting feature, knowing that magic missile's damage is only rolled once, realizing Oathbreaker is horribly overpowered and having graphs and charts that can even model the damage of the 'savage attacker' features despite all the variables it has. All the ways high level spells can break the game, all the broken uses for UA and how to play a not-shit monk.

And now, with this sacred knowledge I shall turn my back on the threads that nurtured me to instill a new era of darknesss and degeneracy by using my influence to force Wizards to release a new UA article for a new race of my own creation that, despite being playtest material, will be accepted by 90% of DMs. And I shall call it 'The Kitsune'.

5e will never be the same again, and the entirety of /5eg/ will explode into chaos with kitsune pictures being posted everywhere. The kitsune pictures will attract more degenerates and the thread will slowly become Kitsune D&D Generals.

The gears of war are turning, and now is the time for corruption.

What do you mean you're not going to publish my custom UA, Wizards?

You can do both desu

Don't allow Path of War, it's a trap. Martials win combat, spellcasters still win everything else. It's boring and samey and if one character has it, every martial has to have it because the HP of every enemy that's meant to exist for more than one standard action has just fucktupled. I ran every single campaign with it since the playtest way back in the day, and it legitimately killed my enthusiasm for GMing. I left PF to go play other systems, and only recently got up the desire to return with the Spheres of Might kickstarter.

Psionics is terrible and bursty too with a huge nova problem, but that's spell point systems. Otherwise it's not actually worse than Vancian spellcasting, so kudos on DSP for not fucking something up.

If you're actually a brand-new GM, don't GM for /pfg/. GM for someone who doesn't demand random 3PP stuff that triples your reading requirement and you probably still won't understand until a few months into the game. GM for people who won't make terrible, weeby characters.

And disallow the furry races, while you're at it.

Based WotC

It says that because it can be affected by both Lead Blades and... the animal one, the name escapes me.

Remember, specific trumps general- Monk's fist count as both, sure, but Imp. Natural Attack specifically states that it doesn't work with unarmed strikes, natural weapons or not.

>The animal one
... You mean magic fang?

Do any classes other than paladin give immunity to fear and other such mind related effects? I want to be that guy who just puts on sunglasses when the explosions start and can bluff a pit fiend into a game of chance.

>Psionics is terrible and bursty too with a huge nova problem, but that's spell point systems.

You know you're only allowed to spend PP = Manifester Level, right? They can't push a power any further than a spell.

No, there's a natural-attack specific spell that grants +2 dice increase for one natural weapon.

I think.

I haven't slept in twenty-eight hours, though. So I might be hallucinating.

I'm not new. I debated allowing Path of War, and I think it can work WITH THE RIGHT PLAYER, but there's not much of a way to tell they aren't going to be That Guy just from an application.

Not a big fan of psionics either. Seems like the only psionic class anyone ever wants to use is soulknife, which bothers me, but to tell the truth I don't 100% understand how it works and can't judge.

The setting I'm in has a lot of importance placed on vancian magic and how that changes the world, so I'm even on the fence about spheres of power, but I think going 1pp only is being kind of a stickler. Givin it all a think.

Yeah, but you can easily cast like 80 9th level spells in a single day, round after round. At high levels, manifesters are little walking supernovas of the brokeness that is 9th level spells.

Strong Jaw.

Alright, I'm glad to hear that you're not brand-new hoping to run a game from here. I probably could have gotten that from reading comprehension, but eh.

That's interesting, user. How has Vancian magic changed the world? I would think it would make some certain things ridiculously easy, but anything not covered by a spell would be considered extremely hard, since it has to be done the manual way that people aren't used to. But I'm interested to hear your take on it.

>Psionics is terrible and bursty too with a huge nova problem
NOW THIS IS BAIT
9th Level power!=9th Level Spell in terms of power and how many games even get to fucking level fucking 17.

Also 9th level Psionic powers cost 17 pp UNAUGMENTED so before bonus points if you do NOTHING ELSE ALL DAY UNAUGMENTED you can use them 20 times.

Assuming your guy casts them at the minimum of 17th ML and has 450 PP (A god damn lot) he'll get 26 castings a day.

The issue there is that psionic powers scale a lot worse than spells because you NEED to spend those points. If he casts Energy Ball, he'll get a 17d6+17 fireball out of it.

A wizard casting Meteor Swarm gets 30d6 damage that can be divided up into 4 poor bastards eating 8d6 and everyone within 40ft of them taking 6d6 if the wizard wants.

You are forgetting bonus from stat. I was assuming somewhere in the 30 range for stats. So you know, pushing it up like crazy. So a bit more than 20 but not a heap more.

>both Nemone and Kagerou only got runners up
too bad, so sad

Psions throws out 20 9th level powers a day. Wizards get 4. Hmmm, I wonder if there's a problem there. Nah, surely not, DSP is perfect and does everything right.

Also 9th level powers are the same power level, most of the 9th level powers are literally just reskinned 9th level spells.

These threads kinda burned out for a while as these OPs became consistent and presumably they have attracted new anons now (or expectations have been adjusted) so that they're more in line with the OP set-up.

Ah thank you, forgot about that, but still not heaps more and you needs those power points to do other things as well.

He needs to spend points on his flight, his inertial armor, his buffs, His meta-psionics, any other class features and items he might have, and augmenting those powers accordingly.

Also using level 17 is a fucking poor measure for balance regardless as EVERYONE SHOULD BE A BUSTED PIECE OF SHIT BY THAT POINT.

The manual way of doing things isn't lost, but people born with minor and specialized spell-like abilities are not at all rare. They tend to organize into guilds of people with specialized magical abilities in their field, making something like purchasing a spellcaster's services rather easy. Minor diseases that can be easily cured through magic are a thing of the past, and a village can always pool together for magical help in getting through a drought or famine. Peace and stability result.

Meanwhile, true spellcasters don't tend to concern themselves with menial tasks. They either set about inventing new spells, creating magical items of usefulness and importance(autoplows! airships! TRAINS!) and addressing larger issues. Full spellcasters are just as common as in any other DnD setting(that being not very common) but they get a lot more done in general because there's no real prejudice against spellcasters and the guilds manage more everyday magic.

I'm not sure where Spheres comes in, to tell the truth.

>Also 9th level powers are the same power level, most of the 9th level powers are literally just reskinned 9th level spells
No they aren't. You cock gobbling shit muncher.

PSIONICS AND SPELLS WORK ON FUNDAMENTALLY DIFFERENT ASSUMPTIONS. THEY AREN'T EQUIVALENT OUTSIDE OF A FEW GENERIC THINGS.

See the THE ENTIRETY OF THE AUGMENTATION SYSTEM

That woman has an unusually large tail!

My point isn't necessarily 9th level powers, though they demonstrate my point most clearly. At every level, a Psion/Wilder can cast significantly more spells of any level than a Wizard or Sorcerer can of every level.

Also, the "they have to spend PP on other things too" is bullshit, because that's going to subtract, what, 50pp at the absolute most? Leaving them still casting several times more spells of any level in a day than a wizard can in a week.

Don't even bother. His argument doesn't hold weight on any level (a single casting of a 9th level can be game breaking - it doesn't matter how many times you can cast it), so now he's just fishing for (You)s.

It cannot be.

I see.

Perhaps the concept of hedge mages? Mages that don't do REAL magic, but are passable enough that the common person probably won't notice the difference, but are still generally looked down on by the 'proper' casters, even the inherent (SLA) ones.

Would you play a game that doesn't involve scantily clad little girls?

If the answer is yes, would you also play a game that doesn't involve scantily clad little boys?

If the answer is yes, would you also play a game that doesn't involve humanoids that have the appearance of scantily clad little girls and little boys?

These are important questions.

>At every level, a Psion/Wilder can cast significantly more spells of any level than a Wizard or Sorcerer can of every level.
Because for the most part, their powers are weaker, Unless all your vancian users do is blast, the Psion is still coming up short.
>50pp at the absolute most?
No it's not, you are SEVERLY underestimating how often a Psionic character needs to augment their powers to keep abreast of a vancian caster.

Yes, yes, and yes. Especially if it also counts out scantily clad, but adult, humanoids with animal ears and tails.

>No Humanoids

Are there at least Dragons, user?

>Also using level 17 is a fucking poor measure for balance regardless as EVERYONE SHOULD BE A BUSTED PIECE OF SHIT BY THAT POINT.

Oh yeah. I'm using it mostly due to the mention of '90 9th level spells a day'. 17ML is the closest there is to 9th level spells.

You are forgetting that you need to spend PP to improve the base DC of your powers. Your powers are going to plink off more or less everything unless you push them full of PP.

That makes sense. Someone that doesn't have innate spell-like abilities, but isn't properly taught magic either? Self-taught or aberrant magic stuff?

It's a plausible enough excuse.

What's so bad about Oathbreaker, kitsune user?

Or cabals, or local witch-doctors, or whatever. The good thing about Spheres of Power is that you can just tell your players to slot it into the world themselves with the Traditions system.

Psions will outshine your average Wizard easily but that's not really Psionics faults. Vancian casting is fucking piss weak until you realize how to be efficient with it, at which point you crack the game open.

Vanician is the fucking pinnacle of shit-ass design.