It's actually good, because casting darkness won't disrupt your teammates, except for 'you must see your target' attacks/saves.
Julian Gutierrez
Drow paladin >PELOR, THE BURNING HATE
Joseph Sullivan
>You have twenty seconds to come up with the most retarded race-class combination and then justify it in story.
What a coincidence, I just posted this in the last thread. On a scale of 1-retarded how bad is this? I made the character before making a statblock for it but now I feel like it's just not very good at all.
Dragonborn Revenant (For Necrotic Breath Weapon, refluffed into some kind of Half-Undead looking loosely like pic related, uses Disguise Self when in towns)
>Undying Warlock 3, Pact of Blade >Spells (Ones that don't use CHA)- >Booming Blade, GFB, Spare the Dying (Undying) >Hex, Armor of Agathys >Darkness, Misty Step >Invocations- Devil's Sight, Mask of Many Faces
>Long Death Monk X (Though Kensei might be better mechanically)
Unfortunately due to the MAD nature of this I wouldn't be playing it without having good rolled stats. >inb4 some sperg says rolling is badwrongfun
Jonathan Hernandez
Doesn't hurt that you can focus the darkness on an object and the cloud just moves with you. Wherever I go, free advantage.
Parker Hill
But using two weapons uses a bonus action, and hex uses a bonus action, so you have to get lucky that the target you hexed doesn't die before your next turn or something.
Eli James
Tiefling Monk who is terrified of natural elements but was blessed/cursed to be an expert in using those exact things.
Also has anyone used this version of the way of the four elements monk? Does anyone know if the Fist of Unbroken Air ability can be used with Sharpshooter or Stunning Strike?
Ian Gutierrez
True, but hex persists, whereas Bb is a one off. And it relies on them moving. Hex works out better for most occasions. But I do like BB.
Luke Gomez
What level are you at?
James Cox
Currently Rogue 3/Warlock 2. Low charisma for reasons, but 17 Dex.
Jordan Morgan
Thinking about giving my Fighter the Magic Initiate feat and snagging Booming Blade and Green-Flame Blade, but I'm a bit conflicted on the lvl1 spell. I could either get Shield or Hex. I'm not sure which one to take because both could be really big boons.
Angel Cox
>Warlock 2 What Pact are you thinking about picking?
>Assuming you are dual-wielding Shortswords
2d6(weapon damage)+3d6(SA)+2d6(Hex)
>Assuming Booming Blade with a Rapier
2d8(Weapon+BB)+3d6(SA)+1d6(Hex)+2d8(if they move) And you keep your bonus action on subsequent turns.
How often do creatures move after they got booming bladed in your game?
Caleb Barnes
What's the "best" way to make a monk if you're a powergaming nigger? It seems like a real pain in the ass to make a Monk that can keep up with other classes.
>inb4 "dont play monk"
Luis Williams
Kansai with great weapon master if your DM allows UA, Open Hand if they don't. Shadow if you're playing an Underdark campaign.
James White
Hex only persists until the creature dies, then takes a new bonus action to transfer.
Unless you fight lots of big monsters, it's a bit awkward with overloading your bonus actions with >attack or >hex or >cunning action
Chase Edwards
Shadow Monk 6, Swashbuckler Rogue 2.
Hit and run like a motherfucker.
Henry Sanchez
Does monk really have trouble keeping up with just standard optimization? It's never felt like they needed any special tricks to me.
Ayden Reyes
>cunning action Swashbuckler generally means I don't need to. No opportunity attacks from the one I'm fighting.
>takes a new bonus action to transfer This is where I usually get BB involved.
Blade, as much for story as for actual use. Seem to spend a lot of time assassinating people, sneaking weapons around is useful.
I don't disagree about the raw damage, but our DM doesn't seem to move the enemies as much - and bear in mind dual wielding gives two chances to hit, rather than one, which works out well with the damage stacking.
Easton Green
Well it depends. Do you want to be able to win on your own? A bit. Do you expect to be relegated to stun-bitch? It's fine as is.
Elijah Smith
>Dual-Wielding gives two chances to hit,rather than one
Good Point! Gotta hit something to make the damage happen so no complaints there.
Liam Adams
Male human fighter.
Adrian Scott
Well, that does sound like a good tactic.
Shortsword is only -1 damage compared to rapier, so using booming blade whenever you can't use the bonus action works out.
Once you reach 5 levels of warlock you can pick up extra attack, probably.
Don't underestimate cunning action on swashbuckler, though - being able to dash away from enemies so they can't move and then attack you is great, because most enemies are strongest in melee.
Benjamin Baker
How do you powergame as a Bard? As in, when do you stop uselessly casting Vicious Mockery on Awakened Shrubs that succeed the Wis saving throw?
Nicholas Harris
It's good fun, and so far I haven't done any better or worse than the rest of the party damage wise. Lot more fun than >turretlock anyway.
Lincoln Cruz
Is Long Death any good or should I just go Open Hand and refluff to be edgy?
Hunter Young
>faerie fire >crossbow and bow >inspirations
Seriously, attack cantrips are not how you powergame unless you're a lock.
William Wood
>faerie fire >crossbow and bow
If you have to maintain concentration and you're a bard (IE your spellcasting focus is an instrument), this doesn't seem feasible unless you have a shawm or harmonica fixed to your mouth.
Kevin Russell
Footfaggotry?
Anthony Russell
Don't need to keep your hand on your wand to concentrate on the spell
Wyatt Hill
You only need the focus when you cast the spell, more importantly, you don't need to play from it somehow.
Kevin Bennett
Sorcerer spell slots recharge on a 5 or 6 result from a d6 rolled at the start of each of their turns.
Thoughts?
Jaxon Smith
Since my character died sacrificing himself in order to save rest of the party allowed me to have a bonus for a new character.
I want to create cavalier with exotic mount like pic related. Does anyone have stats for a creature similar to this?
Also I once saw an image on Veeky Forums, in the main plane it has two or more armored full plate knights/soldiers riding some kind of armored birds, like in pic related. They ride on green grassfield and on the edge of the field there are soldiers/civilians watching them or doing other stuff.I think it presents training or parade i cant remember exactly. The top of the image had blue sky and in the distance i think you could see some kind of fortifications or city. Does anyone have this image?
Christian Cruz
Can some one explain to me how I think it's green flame blade can get charisma to hit and double Christmas to damage as a bonus? Idea it require a paladin or warlock multiclass?
Ayden Campbell
Look up axebeaks.
Nice job making warlocks even more irrelevant.
Ethan Ross
>Christmas lel No idea if it's the one you're thinking of but IIRC >Undying light+CHA to Fire damage >Oathbreaker CHA to attack damage >Thirsting Blade CHA to Necrotic damage
Gabriel Fisher
Quick /5eg/, you've been shanghaied into a Somalian pirate crew, and the only way you can make it back home is to play a game of D&D from 1st to 20th level. The catch? You have to play a gestalt character. Which two classes do you gestalt?
William Rodriguez
That implies that once combat ends they get all their spell slots back
Lucas Moore
That 'WARLOCKS ARE MARTIALS' dude bout to jump down your throat, nigga.
Cameron Hill
Look into this if your DM minds homebrew stuff . It's a solid buff for the archetype.
Logan Garcia
>in an actual face-to-face D&D game >one guaranteed to go to level 20 >with gestalt Why the fuck would I ever want to leave?
Grayson Taylor
Nah. It's the heat of battle that fuels the sorcerer, as opposed to the calm study of wizards.
Matthew Hernandez
What said.
But if I had to choose...Fighter/Warlock. Or Cleric/Barbarian.
Jaxson Watson
Are warlocks any good at utility and the in between combat stuff?
Luke Foster
So what would you guys do to give a succubus pact gish (not actually the warlock class) more flavor? I'm thinking more pros/cons (tho I'd perfer the cons to be more roleplay than rollplay).
Jonathan Stewart
Paladin/Warlock, easily.
Isaac Russell
war cleric/devotion paladin
fuck undead
Sebastian James
Fighter (champion) and barb, taking magic innate to get hex, using two weapon fighting, and eventually taking that perk.
Christopher Bennett
Can anyone offer me some suggestions or ideas how to roleplay through a PC making a Warlock pact and effectively multiclassing?
I want to give the PC a magical ring or trinket so that when he falls unconscious or sleeps he sees visions of his patron who will, given time, trick him to into forming a pact or just submit to him due to it being a nagging annoyance.
Can I simply grant him a level in the Warlock class at the point the PC makes the pact, or how should that work?
Isaac Ross
Paladin/Swashbuckler Rogue. I theme myself as a chivalrous pirate and pray that by the end of the game, I can inspire the crew to greatness.
In Somalia.
Eli Perez
Just have him make the pact, then next level up he takes the level in Warlock.
Warlock pact is just "learning from the patron" anyway - RP it as him going through the process of understanding the basics of magic before he reaches a basic form of maturity (the levelling).
You can pump it out a little if you like by having him attempt basic rituals, reading up on his arcana, having further dreams from his patron. Maybe even give him hints of good fortune here and there with symbols of his patron attached.
Charles Martin
Easily has to be a bardadin.
>Full spellcasting >1d10 hitdice, heavy armour, shield and quarterstaff and defense fighting style >Best melee damage in the game >Charisma shillelagh >Still going to get stuff such as 'wish' at high levels >All the fucking skill checks >Don't need to use magical secrets on paladin aura of vitality/find steed and all that >Fuckin' +5 to all saves >Etc
I have to say though, rogue-bladesinger is a great contender combining both +INT to damage, extra attack and full sneak attack progression with full spellcasting, ridiculous AC, skill monkeying and all that.
Hmm.. I never really thought of bladesinger6/rogue14 much for a build, but it isn't actually bad. Still think bladesinger is a shit wizard archetype design though.
Cooper Bailey
>next level up he takes the level in Warlock.
Forcing someone to take a level in that class with those mechanics should be illegal.
Andrew Hall
I didn't get the impression the poster was forcing it, more than it was an attempt to trick the character into it, with the player willing.
Weird that you should say that though, I'm the one guy who pops up once every /5eg/ who actually WAS forced to take a level in Warlock.
Aiden Allen
Nah, I want to give him like some mini feats or what not, in exchange for his services.
Xavier Reyes
>muh long rest casters
Jaxon Clark
He definitely wants Warlock class features but doesn't know the game well enough to realize what's going on or the classes well enough to decide what he wants. He's kind of just along for the ride.
Liam Wilson
>2 spell slots.
Nathaniel Wilson
>non-refreshing slots >garbage cantrips >It's a nice book you got there
Jayden Flores
>apply for a game on roll20 >guy post his char backstory in same game >mentions how Bahamut spoke to him >procedes to write Bahamut in every other sentence What?
Ethan Watson
Anyone played artificer yet? Gonna try one tomorrow trying to think of interesting ways to play it.
Tyler Nguyen
In my next game I'm playing a Human Tempest Theurge. I was trying to come up with a backstory and I stumbled upon a group called the Lords of the Tempest in Forgotten Realms. I was going to make him a chaotic neutral servant of Talos anyway so I'm wondering if there's any lore about the group?
Other suggestions for backstories would be good as well.
Charles Cook
How would a divine character refer to their god if they were to meet them on the physical plane?
Like, a paladin of Bahamut is approached by Bahamut taking a mortal form: what does the paladin refer to him as? Lord? Master?
Adam Adams
Connected?
Jason Flores
Second guy here: no connection.
James King
Nope.
Christian Green
I'd fuck Bahamut up so hard.
Fuck bahamut. Fuck 'Hey, I'm an ancient being of incredible power but I can just freely be a human if I want'. Fuck his smug lawful-good ass bitchiness.
Moradin is easily a better lawful good.
Jacob Phillips
Decent utility and support, but a little on the weak side overall. They end up playing like standard fighters in combat, spamming the same move over and over.
Caleb Cox
Dude likes Bahamut, what's the problem
Levi Gomez
>Be old wizard >Bored >Hear some faggot guy keeps going on about bahamut all the time >Well, whatever, could be funny >Disguise self >'Hi, I'm bahamut' >Guy freaks out >Guy is forevermore telling of how he met Bahamut >Not sure if worth it, but funny
Expect this wizard to show up later in the campaign.
Brandon Rivera
Urist this is why the other races start so many fucking wars with us
Wyatt Mitchell
A tomelock can get Shillelagh. Get a quarterstaff rf a club, use Shillelagh and you can use your CHA to hit with both GFB and Booming Blade. I don't know about double CHA to damage, though, and I don't know which one of these combos can stack.
Ian Phillips
Achh, well they can shove it up their knob gobbling arses! Point these dragon kowtowers at me and I'll hammer searing molten bronze against their scaled hides. We'll drink over their hoard gargling corpses and harvest the useful parts fet fine craft works.
Ye hear that you gold guzzling saber drakes! I'm gonna make a breastplate out of yet polished chub run thigh scales and then fuck me wife on what's left of yet hoard!
For these purposes I'm think Dwarven Clan Crafter Ranger.
Samuel Powell
Well shit, I guess that makes two of us.
Logan Richardson
That sounds like a euphemism.
>Thoughts? That has to be part of a completely different class makeup than standard sorcerer with spellcasting. Don't be a dumbass.
>shield and quarterstaff It's a drum, right? Kettle drum, I guess.
Dominic Anderson
I think a Bard who uses chanting for spellcasting could be cool, something like an extended version of Shouts from Skyrim for longer spells or full-on ripoff of Shouts for instant cast ones.
Trouble is I know nothing about that kind of music.
If you can think of anything that would fit for references could you post it? Ideally things that have harsh sounding chanting, otherwise Gregorian Chant would fit perfectly, however most of it I know is rather "smooth" sounding
Oliver Carter
For an Undead, would you say slapping Revenant over the UA Warforged would work?
What changes would you make to it? Get rid of the +1 AC?
It's too bad they didn't make general rules for Revenant for races that don't have subraces.
Aaron Scott
What damage type is the vacuum of space? Or, any vacuum? >bludgeoning Because it's similar to crushing; physical force without a sharp point. >thunder Because it relates to air pressure, or the lack thereof. >slashing Because it pulls the body apart? I don't know. >force, maybe Is non-magical force damage even a thing? >no type Because resistances etc. should be decided by the DM on a case-by-case basis. >no damage, just suffocate Because the science of outer space doesn't belong in a fantasy campaign.
The issue very nearly came up in a campaign, but we never found out in the end. It's still been bothering me since.
Noah Sanders
Yuan-Ti Paladin
>raised by Nagas to be an upstanding guardian of peace and defender of the lowly
Luke Thomas
No damage, you just suffocate.
Lincoln Rodriguez
>DM'ing again today, grab 2nd adventure in a trilogy heavily featuring modron >3 people have to make characters, one I got to help, as he was the owner of the place I was hosting at and was half busy with customers, this takes a full hour >they go into the plane of Mechanus, fight immediately ensues >monsters have AC 13, yet less than half the attacks actually connect, all five people rolling like hot garbage >during fight, 2 people wander into the store and want to join in, w/e, but they have to make characters while fight continues, which should have ended rounds ago but again, nobody is hitting shit apparently >meet malfunctioning modron that thinks the party is it's superiors and takes commands and follows >a modron came to prime material plane, killed some people, lost it's arm but went back to Mechanus, go to investigate to look for him and why this is happening >find out have to sorta-sneak into giant modron compound with 9000+ modron inside (no really, 9000+) >find assassin, fight malfunctioning modron, assassin modron sudokus and gives a gem from it's head >find invasion plans, run into mage and his cohorts, talk their way out of HQ (but not the complex), mage find plans are missing, sounds alarm >have to run some gauntlet-type shit to escape, everyone makes it but some take damage >get back to portal they came in from, it's blocked off by modron. Party injured, so I imply fight can be sorta-skipped and can just mad dash to portal. >fighter goes down, said player died last adventure and rolled up a new character and nearly died again right there, other guy goes down in this mad dash as well but both get carried through the portal >give out a simple magic item cause apparently there is none given out in this trilogy so wtf, it's AL material but not running AL league so I can do w/e I want and give out a +1 shortsword with some reason I just wing. >it was still a blast for everyone, even with 7 friggin players Probably best DM'ing session I ever done.
Dylan Powell
This. And cold or heat depending on where you are, but primarily this. Contrary to popular belief you won't explode if exposed to a vacuum you will just have the air sucked out of your lungs and suffocate.
Owen Morris
I'd stat it as a suffocating creature that's out of breath the moment it's subject to the vacuum of space.
>it can survive for a number of rounds equal to its Constitution modifier (minimum 1 round). At the start of its next turn, it drops to 0 hit points and is dying.
It allows a small window to save any creature caught in the vacuum but it's lethal after less than a minute of exposure. Seems about fair.
Evan Robinson
Cold damage, plus suffocation, space is near absolute zero.
Jayden Mitchell
What about suffocation damage?
Kayden Turner
How would that even work? If you have an idea what that would be maybe we could understand how to modify the rules.
Jeremiah Flores
Yeah, I meant it as my starting point for an overhaul of the class.
Dominic Clark
Space is a vacuum so the only significant heat loss you'd experience is from your own thermal radiation. You'd suffocate long before you froze.
Doesn't exist, IIRC suffocation just drops you to 0hp and kills you a few seconds later
Jeremiah Jenkins
What's a good side quest for a 19 year old Tiefling fighter that dreams of being the greatest monster huntress alive and likes to play that she's real tough even though she's a whippersnapper?
Elijah Phillips
Can someone explain the visual aspects of the fey realm? My understanding of it is that of a Neverending forest realm
Hudson Powell
It doesn't have to be music.
You can just shout at people and magic happens.
That's how I would play a bard.
Ryan Howard
I know, but you would still freeze quickly, even if by the time you were completely frozen you'd have long been dead of suffocation.
Brandon Robinson
As far as mechanically goes it's just slapping the Revenant subrace on the Warforged race.
However the Revenant subrace is designed for races that have subraces to be replaced in the first place.
An Undead that doesn't need to eat or breathe seems like it'd make sense, just fluff the Warforged to be made of meat instead of metal.
Nathan Cruz
It's magical Ireland and Britannia cranked up to 11.
Daniel Richardson
The exact cause of death doesn't matter, I'd argue. All that matters is that exposure to the vacuum of space is thoroughly unpleasant and likely to result in your death in a matter of rounds, no matter how many hit points you've got.
Jonathan Cooper
Yes, that makes sense. It's just like drowning, except you can't hold your breath because it's sucked out of your lungs. Whether it's realistic or not, it's harsh but fair to the player.
This is going off-topic, but how can a vacuum have a temperature? There's no matter to conduct heat. It also seems likely that without an atmosphere, the radiation of any nearby stars would be much stronger, and hotter, than on Earth. I'm not a scientist, though.
see 's greentext.
Ian Gomez
How did it almost come up?
High Elves have a magic space elevator in my campaign, but the PC have yet to reach it. They can see it wherever they go though, it's like a Majora's Mask moon thing.
Brandon Walker
I wouldn't base a major part of the class on that because if you have more than one recharge ability the die rolling is a big waste of time. Basically limit it to one roll, even if it gives the option to recharge different abilities.
Bentley Ortiz
>just fluff the Warforged to be made of meat instead of metal Okay, this was what I meant. I had no idea if you wanted a fleshy warforged or some sort of zombie warforged.
As for what to do I would say drop composite plating and living construct. So you end up with +1 Str, +2 Con, and relentless nature. The end result is more wounds but slightly lower AC and you still technically need food and sleep which makes sense for a fleshy construct (eat meat, it reconstitutes meat lost in battle via lost blood and severed chunks of flesh).
Also you might want to drop the whole relentless nature and just keep +1 hp per turn when at half HP. Still useful but makes more sense with just being a fleshy construct as opposed to a vengeance zombie.
Alexander Watson
>you would still freeze quickly I understand it entirely depends on where you are in relation to stellar objects. If you're shadowed by the earth, you'll freeze (eventually anyway) but if you're on the bright side you'll get one hell of a sunburn.
Noah Morales
It's in relation to TTRPG's so, no it's not off-topic, are you a mod? board police? No? then let it be.
The radiation of stars is mostly non-thermal and doesn't heat the vacuum of space, because there is no matter or atmosphere to trap the heat, so it mostly just disappears into the void, unless you're on a planet like earth or venus.
So in summation, as a DM, I'd rule suffocation after 30 seconds to a minute and a half, maybe more depending on race, with gradual cold damage if you're saved before suffocation kills you.