/swg/ - Charts and the Command Edition

Previous Thread Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>pastebin.com/wCRBdus6
>mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>starwars.wikia.com/wiki/Canon#2014_reboot
>starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>pastebin.com/cJY5FK9T

Shipfag's hangar
>drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>dockingbay416.com/campaign

Other urls found in this thread:

starwars.wikia.com/wiki/Ood_Bnar
starwars.wikia.com/wiki/Ysanna
boards.theforce.net/threads/aftermath-life-debt-book-2-of-3-by-chuck-wendig-on-july-12-2016.50033958/page-31#post-53680533
docs.google.com/document/d/1tSOTb8xpOzh3-40vNFyTBHPDWhd36dnJrB8P6bIB-8M/edit?usp=sharing
twitter.com/SFWRedditGifs

Damn it, GRAPHS and the command. That's what I get for not double-checking it.

>missed waifu edition by 30 seconds

The Force is is a cruel misstress

Unacceptable.

...acceptable.

Sorry. Last thread had fallen off page 10 without anyone mentioning posting a new one, so I made one.

It's cool user I was late and my concept was arguably shit.

Ideas for library of Ossus? My players are heading there. I'm thinking for sure lightsabers and holocrons but anything else cool is appreciated

I'm thinking about adding another ship to my X-Wing collection. Should I get a K-wing or Sabine's TIE fighter?

Four Rebel TIE Fighters (Ahsoka with Stolen TIE modification) and two Prototype Pilot A-Wings with Proton Rockets.

What do you guys think?

What do the other TIEs have?

Nix, because point limit
Probably could add Trick Shot to Sabine or something. It's mostly to make a pseudo-TIE swarm with pilot abilities
Probably could nix the A-Wings to modify them

Ood Bnar
starwars.wikia.com/wiki/Ood_Bnar

The Ysanna
starwars.wikia.com/wiki/Ysanna

...

Definitely already involved the Ysanna. Neto is a good idea though I'm more of a T'ra Saa man myself

If I want to use a Fusion Cutter in combat, what skill do I use?

melee

...

You could use force spirits like Cay Qel-Droma or something

Tott Doneeta's another good choice.

Ancient Jedi armor and blades from the Force Wars, lovingly preserved in stasis fields
Staggeringly accurate translations of various pieces of epic poetry taken from across the galaxy, worth a fortune to any museum and archive
Star maps, some of which reveal long-lost hyperspace routes (also worth a fortune)
The original manuscripts for various historically/culturally significant philosophical texts
A first-edition paper copy of the earliest novel in recorded galactic history
Blueprints and other technical references for the first generation of lightsabers
Pre-Republic stone tablets covered in hieroglyphics and ciphers
The notebooks and sketches of an ancient inventor
A manuscript that appears to be written either in an extremely complicated cipher or complete nonsense, filled with illustrations and anatomical sketches of flora and fauna never before seen in the galaxy

So my party managed to commandeer a ship, the loronar E-9 explorer class armed long range scout vessel to be precise from enter the unknown.

With 4 customization hard points what should the party look for/ plan ahead for?

Thanks.

Tempt them with a great pair of gams.

>reading through the new Star Wars comics, get to #23
>Han and Leia are racing to the bridge of a stolen Star Destroy to decide who will be captain

Only in the Alliance

Did either of them use an X-wing laser cannon to make shortcuts?

s a B i n r i n g

I just want to thank the Star Wars general for being the only decent place to discuss the Star Wars canon.

The Force.net is a hugbox filled with people obsessed with shipping female characters in Star Wars Rebels, and the Star Wars subreddit is a perpetual circlejerk of "obi wan movie!" and "check out my Rebellion tattoo!"

You're welcome.

TheForce.net. Now there's a name I haven't heard in ages....

the true secret is to not take it seriously at all

Can't wait for that new Obi-Wan movie, amirite?

btw KananxSabine forever

It's true.
That said, check out my rebellion tattoo.

Also, do you guys think Hera and Sabine play the clam orchestra together?

>KananxSabine forever

>Obi-Wan movie
Space Yojimbo when

No, but Han knocked Leia over with a speeder, but Leia beat him by putting on an EVA suit and blasting to the bridge from the outside

Imagine how cool it would have been if they'd actually managed to get Mifune for Obi-wan

>can't think of a plot for a session
>rip off samurai or king fu film

works every time.

SabinexEzra pls go

Yeah TF.net i s pretty terrible now. They relentlessly praise Chuck Wendig, and when I criticized how he handled homosexual characters one of the users started asking for Chuck's email so they could tell him that he was being criticized. Not kidding.

Not bashing people with rebellion tattoos or anything, I was just giving an example of the type of content that's a constant there.

we're just teasing you sempai

it's more
>kanan
>with anyone not hera

AHAHAHAHAHAHA

We're just shitposting bby.

Honestly, I'd be lying if I said I hadnt considered a star wars tattoo before. But you're right, its fucking nice to have a place to discuss star wars which *isnt* about all the extraneous paraphernalia like tattoos or whatever.

>bad ship
>clearly the only opposed are worst ship

>>/co/

Yep. Here's the thread: boards.theforce.net/threads/aftermath-life-debt-book-2-of-3-by-chuck-wendig-on-july-12-2016.50033958/page-31#post-53680533

I am the guy with the Pickelhaube avatar.

As always /swg/ delivers thanks gents

Shoulda said "Sure, whatever, just tell him that I think he handles them in too herkily-jerkily a manner."

it's also nice to have a place to talk about DARK GREETINGS

Trioculus is absolutely gold

OK, going back to look at the thread I am not certain if that's why he asked for his email. However, I think it's definitely possible that was why he asked for his email, given that it was immediately after I started to criticize Wendig

There should have been a Jedi Prince-themed second Holiday Special.

Indeed. "Darkmas", one of the most popular dark side holidays

Hey XWW is the /swg/ holiday special in the pastebin? I never got around to reading it during the season

I don't believe so. Here's the link to it:
docs.google.com/document/d/1tSOTb8xpOzh3-40vNFyTBHPDWhd36dnJrB8P6bIB-8M/edit?usp=sharing

>it probably had to be all the penises

Already off to a great start

If Rebels or other miscreants tried taking hostages, Imperial forces would most likely just shoot through the hostages to bring down their targets.
How would the Empire handle a hostage situation with people they would rather not die. (Ex: Cadre of rich people that are supporting the local Moff)

Counter-hostage.

"Let the Moff go, or we'll destroy the capital city from orbit."

Perfect, thanks.

I expect this exact scenario to happen in my upcoming AoR campaign and want to be prepared for it. I could have some ISB dudes sneaking around since my players have an unfortunate tendency of splitting up.

I had a Numenera game where somebody went off by himself after kicking a resurrected Jack the Ripper in the nuts. It did not end well, unless you're a fan of cataloged organs.

>AoR
Then yeah, counter-hostage.
Against EotE characters it probably might not be so useful, but Rebellion members are gonna want to preserve the civvies as best they can.
Against Jedi you've got a sure shot counterplay.

THat said, if they end up going full Saw Gerrera then they may well decide that it's for the greater good that the moff die.

Probably be worth it to build a dark mirror team of imperial security/intelligence agents who are working against the players, who can try thwart them with the sort of insane shit a PC party might pull off.
Plus then eventually when the players end up in a stand-up fight with their Imperial mirrormode, they'll feel like big damn badasses if they win.

This seems very out-of-character for Black Krrsantan. He doesn't seem to be the type of person who would spare anybody.

The players are almost completely combat-oriented. I have 3 different Soldiers, 1 Hired Gun Marauder, and a Commander Instructor. My wife is playing the Commander and bought a megaphone specifically for this game, so I'm confident they won't be going Saw.
I have a Spy Infiltrator NPC with cybereyes that have been hacked and a Royal Guard that is specifically working to stop them. I like the idea of giving him a team to mirror the PCs.

The mirror team thing has the advantage of being a bunch of mini villains for the party individually, and then a genuinely big threat as a group.

Then the players can try and hunt down their hunters - perhaps they intercept a communique which says that the elite imperial slicer in their mirror group is gonna be going through an isolated system with little chance of reinforcements.
They can try and assassinate him, or hell, they can try and flip him.

If they get him, the mirror team might not be able to slice systems against the players even half as well, but they might get generally angrier - perhaps their numbers are bolstered, perhaps their escorts get bigger in future. You can make them a truly evolving enemy with multiple 'heads' for the players to struggle against, full blown nemesis squad.

It's the middle of the night and I burst out laughing at Trioculone

Woulda been pretty rad, desu, though Jedi would've been way more samurai-oriented in peoples imagination, which could've badly influenced the variety of the EU that came afterwards. Or maybe I worry too much

But still, Mifune!

Well, this is Veeky Forums. You can make your samurai Jedi dreams come true. Canon's pretty malleable.

So what you're telling me... is that I can create a Star Wars universe where only the Holiday Special, the Kinect Star Wars video game, and Season 3, Episode 8 of The Clone Wars are canon?

Oh goodness, I've been waiting for this moment my whole life.

Also, I'd like to take a moment to point out that this:
says "boobs."

Well, yes. You always could.

I would really like to hear your thoughts on what the galaxy would look like in that case, but it's as valid a choice as any other.

You need to find players though...

Well, Leia would obviously lead the Rebellion of Song, and there would be dance battles between the Empire and the Rebel soldiers.

And what do you win from these dance battles, pray tell? Expensive, luxurious fruit for your prissy droid.

So the central conflict of the story isn't Good vs. Evil or Light vs. Dark, but Good at Dancing vs. Less Good at Dancing?

I mean, you have to infer things from the materials you're given, and you've picked some reeeeeally weird materials.

So it's Auralnauts' Jedi parties run wild

Naw, they still have ideologies. They just use dance to solve conflict, like in Footloose.

Kinda.

Is trying to attack in a lethal manner on reflex and/or in a complete void of thought (not emotion, thought, ie without making the conscious choice to strike) a darkside/conflict worthy act? My friend is trying to argue that it's not because it's an action without intent, emotion or motive and therefore is antithetical to the dark, but I think that since the Lights nature is to never attack except as a last resort and/or for a righteous purpose, if you commit an act of violence that has no purpose because it didn't have any reason or consciousness behind it must be dark. If you do violence, especially violence which is potentially lethal, in a total vacuum of meaning because you're totally unconscious of it, then you have surrendered control in the hopes of getting a positive outcome with no regard given for potential harm to innocents that could occur because of your act. That screams dark to me. Does my logic track?

>I accidentally murdered someone
>oh well can't be helped

does that sound even remotely Jedi?
Even if they don't go dark side for it threshold damn well be embroiled in some serious soul searching and internal conflict

Send in Storm Commandos.
Check out the short story Omega Squad - Targets by Karen Traviss for ideas. It is about Omega Squad being called in to bust a hostage situation at coruscant's main spaceport.

BUT WHAT ABOUT TRICLOPS?

What sort of stats should I give an AT-DP walker in EoTE?

In an upcoming session, the party will fall into a trap set by a Hutt (who they effectively stole from in the past, but all forgot about). The Hutt will have sold the party out to the Empire, who will be lying in wait with a substantial number of Stormtroopers, with armoured support.

I looked at the statlines for the AT-PT and -ST, but they are far too heavily armed and armoured for my party to stand a chance.

If he targets are VERY important, like an ISB Sector Chief and critical staff, you could use Death Troopers, too.

Sheeeeeit do I love me some Death Troopers. ...their hard, black bodies, taking long walks on the beach...

Maybe they just have to run away to fight another day? Heck, even hard-ass rebels gets the hell out of dodge if armored assets starts appearing on the battlefield and they have no anti-armor ordinance.

Running from a AT-DP could also be set up a cool chase scene. Maybe there's a bunch of scout troopers around for the PCs to steal bikes from? Or if they are in a city, they might cut through alleyways and/or over rooftops while the AT-DP has to stick to roads?

My second greatest passion after SW are dance movies and musicals, so let's try this one for size:

STAR WARS EPISODE IV: DANCE OF THE FATES

The Galactic Senate Dance Battle is the biggest competition around. Previously, the Jedi were the hottest crew in the galaxy, but one of their greatest dancers was seduced to join their opposing crew, the Sith, with money, fame, sweeter light shows and a chance to make it big on the holonet. To make things worse for our poor Jedi, their bomb-ass synchronised pop and lock crew, the Clones, turned out to have been working for the Sith all along, just trying to get the Jedi to the final round of the Galactic Senate dance-off competition so the Sith could waste them in front of the biggest audience possible.

Destroyed, lost and dejected, the Jedi have disappeared. But some young dancers, inspired by their potent acrobatics and no-money-no-shit philosophy have formed a Rebellion against the Sith crew - now known as the Galactic Empire after a series of massive ad deals they pulled with real estate firms.

Rumour has it that one of those firms is trying to redevelop all of the land which houses Rebel crews into luxury condominiums, and is trying to buy out the Galactic Senate dance competition in order to shut it down and finish the Galactic dance-offs, so the Imperials will have won FOREVER!

A new hope exists though - a sweet, but reluctant dancer called Moose Skywalker. A man who just wants to be an electrical engineer, but his dynamic dance moves peg him as the heir to the Jedi. Can the Rebels dance their way to freedom, uncovering the lost moves of the Jedi and restoring peace and balance to the galactic dance scene?

(Cont.)
Some general references/ideas to make this campier and dancier:

Biggs was a scholarship student at the Imperial Institute for the Arts, but he couldn't hack the regimented choreography of the Imperials - it looked great, but it had no soul. He found himself defecting to the Rebels, becoming one of their top frontmen in the dance battles to follow.

Saw Guerrera was a competitor in the last Galactic Senate dance off - when they faced off against the Seperatists, a loose affiliation of rogue crews who were dissatisfied with the rues of the competition - where they felt the judges were overly sympathetic to certain crews over others.
(These feelings particularly increased after the famous dance battle of Naboo, where the Senate ruled that a last minute crew addition of a young ANakin Skywalker to the Naboo side was perfectly legal, but that co-ordinating the most synchronised robot using a central command tower was cheating, and the Trade Federation crew were disqualified)
Saw has grown jaded over the years since the Sith's victory. Once a member of the Rebel Alliance, he now runs his own crew, which aims to change the way people think about the Imperials by direct action. His flash mobs, dance protests and integrated street art installations are the stuff of legends - they move wth impressive displays of dance before fading back into the public, unseen and unnoticed.

(Cont., last one)
Also, a clone trooper (as played by Tia Maipi) from the last Dance off, so I'm not/ just/ dropping Step Up.
The Seperatists totally had a problem with the Jedi crew getting around the 'No central command tower robot choreography' rule by using identical clone warriors trained from birth to co-ordinate their movements. That shit is not fire. The Sith crew, led by Dooku, telling the Seperatists about the clones is what caused the Seperatist crews to enter the last dance off in the first place.

Good shout on forcing the players up onto the rooftops. That'll give me opportunities to do throw in some more interesting skill checks as well.

So, /swg/ what do you like the most about Legacy? I think it was a bit ehh.

What was the legality of sending padawans on combat missions if they are under 18? Technically wouldn't that be a child soldier?

uggghghhhh

This never really came up so I assume it was perfectly on the level.

That's bullshit. The only assured thing that has been linked to darkside is the use of emotions specifically intense emotions to fuel your force powers. Nothing more and nothing less.

I think the logic is one of intent...
Inducing something like a sniper's void I'd argue would be actually pretty dark side, action-wise, because you go into the scenario going "Well, I'm gonna kill a dude, so I guess I'd better try to just turn off all my emotional receptors to it." There is a conscious action to unfeel which distinguishes it from the light side action of accepting that you are doing an awful thing by destroying another life - even if that life is evil - and processing it.

On the other hand, to try and argue that an animal catching and eating its prey is a dark side act would be recognised as a bit silly by everyone here, I'd think. So the kind of scenario where a reflexive action occurs and deals undue harm to an unintended victim (to take a silly example... say Wham reflexively attacking whoever is in his shadow in JoJo's) probably wouldn't be dark side in itself, though you'd have to consider the motives behind an individual learning such a technique in the first place (Sounds like one that would reasonably be motivated by fear or anger)

SabinexLuke reporting

>Mandalorian
>Falling in love with anything other than their weapons, armor, or starship

Who said anything about love?

How about themselves?

What is the legality of using genetically altered, rapid-aging 12 year old clones to fight wars they have been brain washed to believe in? Is that child soldiering or not?

storm commandos are better user

Why commandos at all? Stormtroopers are already elite troops, seperate from regular Imperial Army. Trained on only a few places, namley Carida and Centax Moon.

Are you talking about the comic series?

Hey /SWG/ I have a new plan for a RPG
> Four players
> Set 19 BBY
> AOR / EOTE / F&D mix
> Everybody starts off as Imperial stormtroopers
>No names, just generic stats of a storm trooper ( From the book) and a designation
> If their character dies they just pick a new designation and keep playing with the same trooper states
> Wear down their unit over the course of the first game
> Survivors and officers thrown into conflict after conflict
> Finally the last few survivors are pulled off the line
> Sent for R&R
> GM (Me) rolls a few dice from each players sheet. Those survivors are chosen for "extensive combat training"
> Send Party to Carida
> Next couple of sessions turns into SEAL training hell (Work outs, push ups, night training and fighting)
> Finally they graduate and become STORM COMMANDOS

> Real fun begins
> Get assigned dangerous missions throughout the galaxy
> CUE REPUBLIC COMMANDO type missions

> Any time a commando dies they could pull from the list of survivors they have "gone through training with" and pull them in as new PCs


Could this be fun?

I have to admit, Storm Commandos (or if you want, Katarn-equipped Imperial Commandos) are best suited to the role.
Death Troopers serve more of a bodyguard role for high-level targets.
Though I guess now that I say that, they should be the first responders depending on the target.

Could be, eventually, if the intro doesn't kill it before it even begins. Playing a generic stormie without the least shred of individualization would kill my interest after a few sessions, if not amazingly done.