L5R General

I Don't usually make these and don't have any of the copy pasta edition

Post appropriate character art. Discuss how you would change the game. Don't debate which clan is best clan because they're all shit (except for Crab)

Other urls found in this thread:

mediafire.com/folder/c7tfqff9sqp71/L5R
mediafire.com/folder/xpa768hxwcezl/RPG#2nbbe1kyny4qo
twitter.com/AnonBabble

mediafire.com/folder/c7tfqff9sqp71/L5R
>lots of stuff from 4e and previous editions

mediafire.com/folder/xpa768hxwcezl/RPG#2nbbe1kyny4qo
>some other 4e stuff can be found here (9th link from the top)

...

...

so is this game basically legend of the 5 waifus?

...

There is great potential for waifu and husbando, but only if you are weeb

...

...

...

so with having zero knowledge of the setting.

blue girls are artistic
green girls are conniving
purple girls are all business
red girls are honourable
and im guessing there is either white or black girls missing who are overtly good/bad.

well none of this is official art. it's all Samurai Warriors shit.

Blue Girls (Crane) are artistic, though.

Green Girls (Mantis) are conniving.

Purple Girls are Unicorn, and are therefore either wierd or all business

Red Girls are Pheonix, and therefore pacifist faggots or wizards and shit.

The Black/Red clan, Scorpion, are indeed the assholes

>red clan are the pacifists
well that is certainly unique. I guess the scorpion clan makes up for it.

Red and orange is pacifist, red and black are underhanded dickbags.

Of course one should probably mention that Clan Colors are just common colors, and that not everyone is forced to wear only two colors for life.

Green is also mystical and eccentric (Dragon)

>tfw my plan for a blonde haired Moto Bushi with the Unsettling appearance disadvantage and a complete weaboo boner for Rokugani culture was ruined by discovering lances sucked ass

reee

>Opening every fight with at least 7k4 damage and -3 reduction
>suck ass
Literally just get good with kenjutsu and fucking obliterate people by lancing them and then whipping out a scimitar to finish them off.

the problem is they BREAK

It's not a problem, considering that you'll only use it once anyway to open a fight. The fact that it has a ludicrous price tag is silly, since that it's just a stripped down sapling with a guard stapled on. Any GM who realizes what it is could rectify that in a second.

Spend 5 points to get an inherited one that doesn't break. It'll be a fancy conversation piece and make you better at showing off lance skills, to boot.

I'm kind of scared of what FFG will do to the RPG, /l5rg/.

Elemental Dice. Each character will need 3-5 of each Element. They will come in sets of one of each element for $19.99 US.

you can do that?!

Inheritance lets you get pretty much any tool or weapon on the equipment list. It gives you a +1k1 bonus when you use it for any non-combat rolls, but also explicitly calls out weapons (Katana and kenjutsu by name) as a thing you can choose. If you can get a fucking katana, you can get a lance, and if it's an important inheritance, it's probably a minor nemuranai and it's not going to break when you use it.
If your GM is a real dick, you may have to pay more than 5 points for that, but paying more for an even better item is part of the rules for that Advantage anyway.

>how you would change the game.
I would propably try to separate the schools from the clans as they are now. The way I see it is if dueling is an important institution in your society and one school, for example Kakita, was exceedingly good at it, then other clans would end up having their own version of that school. Same could be said of Akodo school of strategy or Unicorn cavalry methods: other clans would try to adopt those to make themselves stronger. In the setting as it is now everyone seem to be unnaturally ignorant of each other.

>Discuss how you would change the game
I would hire the guys who worked on Legends Of The Wulin, get someone who can do a great job on general layout, and let them go to work.

It's not that the clans are unnaturally ignorant, it's that having a technique for something is not the baseline - that's what skills are for.

95% of the things you can do, you have no technique for and likely never will, but people conflate the stuff you have an edge in as the only things you're supposed to do. That's not how it's supposed to go.

>Discuss how you would change the game.

I would change the setting first, then build up the rest from that.

Ded game bump

...

Please explain Wolf, Owl, and Lotus clans, please.

Also, I don't understand why FFG didn't just use flowers instead of animals for Clan names.

Fuck yeah, embroidery!

>FFG
AEG, I mean.

Also, how would you guys do a campaign based on the City of Lies?
I'm currently writing up a Spider 'uprising' / 'taint-spreading' operation.

DELETE THIS!

Search your heart, you know this will come to pass.

I've actually been itching to run a 1E game.

The Lotus Clan belongs to the uncorrupted Fu Leng. Just like their Kami, they can be described as the second best at everything, overtly ambitious but lacking the courage and/or the patience to see things through. They are also into all sorts of powermongering and forbidden fuckery, making them kinda like a "lawful evil" clan.

The Owl Clan is Hantei's priestly clan, pretty much the same as the canon Phoenix (in this setting the Phoenix is the tech-savvy clan) minus arrogance plus even more honest-to-goodness piety and holier-than-thu attitude.

The Wolf Clan is Ryoshun's clan, a bunch of nature-loving anarchists who have a rather strange passive aggressive behavior in a way that they are normally quite reclusive but will show up to fuck your shit if you do something wrong (and sometimes even if you do something right). They are a strange bunch.

are these official clans?

What setting is this? Your OCDONUT?

The Owl Clan exists in an official alternate setting where Togashi became emperor. Basically, Hantei was one step more mystical and recognized Togashi's pre-competition prophecies as being 100% accurate (Because they were) and decided that it meant that Togashi had actually beaten them all.

>The pheonix are the tech clan
>Not the Crab or the Dragon

U wot m8

Crab are the only clan in regular Rokugan with a siege and engineering school, and the Dragon have literal alchemists

Although the canon Owl Clan is actually a non-human specialist clan. They deal with all the other races that aren't tainted. The Otomo are good at talking to them and working out solutions, the Seppun are pure shugenja, and the Hantei are bushi with special anti-spirit/anti-nonhuman techniques.

I would redo the setting from the ground up to be better researched and less painfully ignorant to the point of racism

I would modify the clans so their Mon were all forms of the Japanese Zodiac.

>Major Clans

Dragon - Same
Tiger - Lion
Ki-Rin - Unicorn
Rooster - Crane
Boar - Crab
Snake - Scorpion
Dog - Pheonix
Tortoise - Not actually a great clan, tortoise replaces Mantis as the representative of a conglomerate of unaligned minor clans who are NOT officially a great clan, but whose combined political power forces the other clans to give them a seat at the table. Conglomerate includes Kitsune, Centipede, Wasp, Mantis, and Sparrow

>Minor Clans

Hare: Forest Wardens charged with watching the great wood for brigands, foreigners, and mahi who somehow slip by the Boar. Minor clan established by the Emperor. Bushi

Ox: As the Hare are to the woods, the Ox are to the plains that seperate the Snake, Boar, and Rooster. Also function as messenger and the the Emperor's eyes for troop movement in the south between the three great clans. Established by the Emperor. Bushi, light cavalry

Rat: Officially a minor clan devoted to imperial record keeping and clerical work, unofficially the Emperor's spies and informants. Courtier

Monkey: Same as now

Goat: Maintain outposts and waystations in the mountains, particularly the northern mountains, to watch for foreigners and hunt brigand. Another imperial minor clan. Bushi

It's from an OC setting. Tho we did take a thing or two from the Togashi Dynasty for the Owl.

The changes run deeper, my friend.

>Leng
>Deva
>Scarab Clan

Wow, I've just realized that this map is fookin' ancient.

L5R should have more Bride's Story tier stuff.

You don't say... I had that hankering a while back too, been running the game for about a month now. A well worth idea, I'd say.

Sup Veeky Forums, I'm planning on running L5R soon. Both I and my players are all newcomers to the setting but it looked neat and we wanted to try it.

So far we've got a Crab courtier (Yasuki), a Lion bushi (Matsu), and a Phoenix Shugenja (Isawa). How do I get these misfits to work together, and what's a good starting adventure for them?

Also, any general advice for this system/setting?

The classic way is to make them Emerald Magistrates or the direct subordinates of an Emerald Magistrate. Imperial authority overrides clan authority in most cases.
They could also all be invited to an event or court that then goes wrong somehow in a way that they have to fix. Normally, this is done by the GM making them the only ones who are guaranteed unrelated to the problem, so they're ideally the only ones that could be trusted to deliver a fair resolution.
As an added bit of party cohesion, you could also make them directly related to each other. Yeah, they're all different Families and Clans, but their moms (Or dad, in the Matsu's case) could all be siblings who were married off. Loyalty is to Clan and Family first, but you also have to be loyal to your bloodline.

First thing, and this might not sound like a perfect rule but trust me here, common sense. Rokugan is not Japan and it's definitely not the west. Players will do and say things that don't make sense, or perhaps they're overlooking a detail that a samurai wouldn't, you have to help them out there. No roll, no hiding it in puzzles, a straight up, "you know that placing the daisho on the left means he thinks he might draw it."
Second, getting a multiclan party together is often really hard, for a first time running it though you can use those easy outs shamelessly because it isn't old yet. Make them yoriki to an imperial magistrate. Not only does this stick them together but it also gives them a guiding hand as they learn the game. As for a good first adventure, anything that plunges them into Rokugani ideas, my recomendations are an investigation because it's heavy roleplay and a good starting point for differences between Rokugan and our lives.
My biggest rule though is really a couple rules that embody a feeling. 1) forget all the people who autistic ree over the game, this is YOUR Rokugan. 2) the system is rules light, it's supposed to be, so don't let rolls bog down being a samurai. 3) rule of cool, if it raises the drama level in a nonautistic and totally legit in Rokugan way, then that shit is gold.
L5r is a samurai drama, so don't worry if roleplay slows the game, or if they don't get a lot done, or if there isn't combat that session. Just let the game be what it becomes yo

I'm looking for a particular piece of character art - a fully armored female samurai. Dark armor. I think she was sitting, with a sheathed sword. Will send goodwill to anyone who can provide.

I'm pretty disappoint by the lack of rapid posts, so I might as well bump via answer OP's question of what I would change.
I guess it would be nice to see the book style brought back to its roots, with the core book being 90% of what you need to know and having a series (or three) that go into more depth. That sort of thing modulizes the game somewhat, so you know where to look for things as well as what you're about to read on. That paired with an increase of detail for each clan/era/school would be awesome, maybe even more styles within one clan to increase variety in clan games.