Warhammer 40k General /40kg/

Factual and deadpan edition

>Rules and such. Use Readium/Kobo for epubs.
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>40k rules reference in wiki format.
sites.google.com/site/wh40000rules/

>Latest GW teases
warhammer-community.com/warhammer-40000/

>Latest GW FAQ
games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>EZ-read picture-book list builder
webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Battlescribe list builder, warts and all
battlescribe.net/

>Forge World Book Index:
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

im at work and i dont want to work - edition

Advice on building a strong guests list?

Thread Discussion: John Wick is cryogenically frozen by a nascent chaos god, then awakened in the 41st Millennium and told to kill the Emperor.

He is given a collection of powerful guns for the task, appropriate for the time and his body type (standard human male).

Does he succeed, or how many space marines does it take to stop him?

Since I have two Valk by accident.

I will turn one into a Vendetta for my SoB/Inquisition army.

The other? Maybe into an Avenger?

>Does he succeed
No, even if he somehow managed to infiltrate the Imperial Palace he'd be vaporized by the Titans before he could get to the Emprah himself.

>Aeldari
ayy lmao

Avengers are a lot bigger than Valkyries, and Valkyries don't come with enough parts to be turned into Vendettas.

New player here. I'm having a huge issue when building my list.

I can't seem to get a good balance of weapon types down. In every game, I invariably end up either not having enough of a certain weapon profile to actually deal with my opponent's lineup, or I coincidentally happen to have everything necessary to win (like bringing too many Meltas against a tankfriend). For example, I played against a gauntspam Nid player once, and I just didn't have enough bullets to kill everything. I went against a CSM player, and his 3+/FNP Nurgle marines felt invincible against my choice of bringing a gunline. I went against Eldar and Tau, but I had too many single-fire weapons and couldn't actually bring down their big guys.

What kind of ratio is correct? How many different units should I assign to each role? How do I make a balanced all-comer list?

Why do people like AdMech? They'e the lamest faction in the game, every single model looks exactly the same.