Ooh, my first real fuck up as an OP. It's like a new birthday.
Real previous thread:
Cooper Richardson
Come to me soon, Saratoga-chan. Looking forward to assembling a pair.
Ayden Rogers
>not the Smug Bellepheron-tan posting edition
Come on now.
Grayson Lopez
Get me an appropriate image and I'll do it next time. Anime faces lazily photoshopped onto a ship are acceptable.
Isaac Cruz
It is nice to finally see them moving forward with stuff. Looks like from the pic, you have a resin part on top of a standard plastic butt.
I can't wait to see a painted one.
Austin Watson
Shame on your family for seven generations.
Isaac Brooks
Are their any iridescent paints that I can use to paint my scourge with? I know about color shifts, but those only usually seem to switch between 2 colors as opposed to the full spectrum that iridescent or opalescent color schemes should. Furthermore, the only color shift that seems to be worth a damn is the pink to blue shift that ricers paint their Hondas.
Alexander Phillips
If you can paint a blend alright and then throw a shade and glaze over the top you can do a very singular gradient effect similar to what i think you want.
Caleb Davis
Progress report bump.
Kayden Gomez
The descriptions of the Avalon and Atlantis state that new hulls were constructed after the experimental battlecruisers proved their worth. Does this mean that the Perth and Johannesburg classes will get their own sculpts eventually like with the Saratoga?
Colton Rodriguez
Correct; the Perth and Johannesburg will be the "general sale" versions of the Avalon and Atlantis, since those two are exclusive to the kickstarter.
Oliver Fisher
How will autists deal with having a personal version of what is supposed to be a unique ship? There was only ever one Atlantis class built iirc.
Juan Parker
The same way 40k players deal with having legendary character minis, I'd suppose.
Jayden Adams
What's the general perception of the Scourge frigates? I just started putting jellyfish together and took a glance at their small stuff. The Scyllia seems very interesting with its submarine gameplay, but I've never heard anything about them.
Jaxson Scott
If you have an airbrush, iridescent ink is good as a layer. The Facebook has a picture album called "Pearl PHR" which outlines it.
Thomas Kelly
Djinn are hogging all the attention for the time being since they're straightforward and hard-hitting. Their other frigates are either hyperspecialized or a bit redundant - why take a Harpy pair for two Oc shots when you could get a full cruiser for twenty extra points?
Jason Allen
Every Scourge frigate is a bit more durable than you'd think at first glance. With good PD, signature and speed, they can really nicely avoid fights they don't want. The ability to go into atmosphere gives them the ability to be very scary as well. Harpies feel a bit underwhelming, but Charybdis are great for their ability to really mess with sectors. Having that tool on a frigate chassis opens a lot of options. Scyllas are weird and I have an urge to run 4 just to see what would happen. Djinn feel like the kings of close action frigates thanks to scald and a 3+ roll to hit leading to lots of tough to beat hits, and their little Nickar brothers can really lay the hurting down.
William Rivera
Are any of you drilling out the engines on your ships? I think it would add some nice detail.
Ayden Murphy
Eh, a little, probably. Not too much I'd say.
Liam Ortiz
Harpies are decent enough flankers. Don't take them with cruisers, that makes it harder to take advantage of their low sig and atmospheric. Some dumb Yokai isn't going to survive doing the work these guys are meant for. Go for rear targets, especially defensive frigates or Limas.
Djinns are the main event. They're a practitioner of the classic Scourge tactic of getting close sneakily and then shooting white-hot plasma all over your opponent's face. Shorter ranged and higher priority than Harpy, but more useful against big stuff with that big damage.
Chars are some nice bombardment. Take a group of 4 and erase sectors with the best of them. A group of 3 can be acceptable if you really can't find the points, but 4 is best. Never take only 2.
Scyllas are a fucking weird ship. Great gimmick for setting up defensively and annoying the shit out of the enemy, but lacking in firepower. They seem to work best in big groups like Char, so either go big or go home I guess.
Brayden Phillips
Just saw the Cairo variant Hawk is teasing. Think we'll get a whole range of alternate cruisers? I hope that culminates in the alternate battlecruiser sprues we're waiting on.
Adrian Myers
I honestly hope not, because I wouldn't be able to stop myself from buying full squadrons of each of them.
That said, one alternate cruiser model per fleet would be pretty cool. I'd like to see an alt-wyvern, an alt-thesus, and an alt-turquoise.
Isaac Cruz
I would really enjoy that. The Saratoga looks a lot like a less advanced Cairo, so I could see a couple cool ways they could take that.
>Alt-Wyvern is battle scarred and missing fins, and a section of her hull that seems to have been melted by a near miss of plasma fire complete with missing laser PD eyes >Alt theseus is designed before the rest of the modern PHR fleet was built, meaning its more angular and didn't use the rounded plates its sister ships adopted. Angry space pyrmaid looking to shoot. >Alt Turquoise is from a shaltari tribe that doesn't have its powerful weather control bombardment tech. they've had to make do with a relatively more primitive/bloody heavy harpoon array that fires harpoons large enough to breach atmosphere. This ship could also be a bit more vicious looking to represent the crueler nature of the weapon.
Charles Fisher
Personally, I feel like the Saratoga looks like a more advanced Cairo, one that was special built to mount the laser than having it slapped on where guns would normally go.
Daniel Parker
really? I figured the Saratoga represented a testbed design since the gun is hanging off one prong instead of integrated into it. I figured the Cairo having the gun slapped on where the gun goes represents them moving from the Saratoga's need to have a specially built frame to being able to put a cobra laser on a standard frame, which I have to imagine helps in the shipbuilding process.
Michael Perry
Nah man, if you look at it, the laser is connected to both prongs with some significant cooling bits in the lower.
Logan Flores
I agree.
The image we have it looks like the Saratoga is scaled down lacking standard essentials. The New Cairo is the design that uses the same proven methods as the other ships in its class and fits into the modular design UCM loves.
Nicholas Smith
It could be a testbed for a fancy new cooling system. Overheating after repeated firing seems to be a problem in fluff.
Aiden Flores
I do like that it's got an underbite instead of an overbite.
I want my light cruisers to look more distinct than the standard cruisers.
As an aside, we need a better name for 'standard cruisers', as it feels weird to not put a descriptor in front of 'cruiser'. IE, historically it's stuff like 'heavy cruiser', 'protected cruiser', etc. Rarely just 'cruiser'.
Jaxon Kelly
Medium cruiser. It's not particularly inspired, but it works.
Jordan Long
Line cruiser / Fleet cruiser
Andrew Allen
Line Cruiser, maybe?
Noah Collins
Line Cruiser seems very reasonable. Of course Dave might call another ship line 'line cruisers' but until then that seems like a decent phrase for it.
Nolan Reed
>bump question time Dave has gotten an animation company bought/ managed to make a deal with BBC to produce a drop commander universe show. the main plot is charted but the contract calls for 12 episodes and he's only using 8. I want 4 episode suggestions that can be anything in the drop universe. Keep in mind they should be pretty easy to follow, with a simple intro explaining the details that'd be needed for the episode aside from general universal details that would be explained in the show's main arc. For instance, if you wanted to make an episode about Jungle Waifu you'd need to explain the scourge and UCM conflict on her planet a bit and her role, but not the general idea of the reconquest or the conflict between the scourge and the ucm.
The episodes can be linked, but be warned. the episodes will be distributed by the studio fitting their needs, and could be aired with large gaps.
David Fisher
You have no idea how much my beer addled mind wanted that to be real, user
Joseph Phillips
Don't get me excited like that user, my heart skipped a beat.
Colton Turner
shit, my bad. I clearly worded that first bit badly. Man could you imagine how fucking insane it would be to just suddenly get a dropshow commander?
Andrew Ward
>episode about a lone Scourge warrior surviving a battle with some important intel and trying to regroup with the rest of its kind, all the while avoiding nearby humans and going completely mad from the isolation (or starting to think independently, or whatever happens to jellies who spend too long away from their leaders)
Tyler Robinson
>one-off shipgirl episode
Jason Carter
Sympathetic PHR walker pilot is rescued by just-out-of-high school Legionnaire recruit, Juanno Reco.
Together, they meet up with a resistance scout seperated, who is a tough as nails but soft once you know her girl.
They then defeat Eden's Dinosaur, before being left in the wreckage of a battle site with the wounded Jungle Devil.
It becomes a Harem show, as Marcus Barros and Caine are like Team Rocket trying to fuck everything up. They hang out with the Kinslayer Shaltari, who is their meowth.
Nolan Gomez
Y'all motherfuckers need to step up your game, this shit is way too strong.
Owen Kelly
>PHR arc starring HOTSHOT Apollo pilot and his AI copilot waifu >first episode split between briefings on their Medea-class carrier to establishing the PHR's extreme hardware integration and unusual culture, and a raid on UCM forces to snatch intel >leads into urban battle with Scourge forces over [Plot MacGuffin], during which our protag's pantheon gets blindsided by Birdeaters and shot down forcing him to save the day by dragging around data cores and trolling Firstborns (see my dead fanfic folder for details!!!) >segues into climactic arc in which UCM teams up with PHR and oddly cooperative Shaltari coalition to bully opposing hedgehog fleet responsible for many nasty things and upset their duplicitious machinations >corner the Shaltari down a gravity well just as Race X shows up to haymaker them into a nasty cliffhanger Free new faction hype ahoy
YES THIS IS GOOD TOO
Mason Young
Biggest question;
what animation style, and who voices Chad Cybercock?
Camden Gonzalez
One-off episode from scourge point of view showing a more sympathetic side and detailing their need to find more species of intelligent life set at the time of the original scourge invasions or during the occupation before the Reconquest.
>Subtle implications that scourge without hosts have no individuality and few if any motivations beyond the genetically programed "find viable hosts."
>Show that Shaltari dickings, poor resource/host management, resistance to becoming hosts, and the inevitable counterstrikes from previous host species has lead to the scourge's continued existence depending on weathering the brutal UCM counterstrike with a sizeable human population under control.
>Reveal that scourge leadership may have been open to negotiations and peaceful co-existence where humans are given to scourge as hosts at or just before their time of natural death.
Basically scourge economics.
Owen Anderson
>Subtle implications that scourge without hosts have no individuality and few if any motivations beyond the genetically programed "find viable hosts." They seem to have some level of individuality, but there are also mentions in fluff of constant pain and I can't imagine that being stuck in vehicle storage or a factory system for your entire life is much fun.
I don't think the image of the Scourge as massive scumbags can be damaged too much though, they're downright sadistic towards other species and generally conduct themselves like massive scumbags. It's not without reason though; if jellies started seeing their hosts as actual people it would most likely emotionally destroy them. Remember that hosts are awake and in horrid pain for as long as a Scourge is attached, and it is acutely aware of this.
The way I see it, the Scourge are like a drug addict. They were probably decent at one point, but then someone (probably the fucking hedgehogs) got them hooked on stealing bodies. They suddenly felt really great and were much faster and stronger as well, and all they had to do was learn to ignore the agonized screams of their hosts. Eventually they could even learn to enjoy those agonized screams, which explains their callousness and cruelty towards host species. The Shaltari, of course, encouraged this habit for their secret Shaltari reasons and supplied them with new host species, making the Scourge into even worse dickheads. This kept on going until we arrive at the current Scourge, who don't give a shit about anything except for getting their next fix.
Ryder Gutierrez
Bumping with question; when do you think we'll actually get info on the PHR and Shaltari?
Phase 3? The first expansion of fleet? DZC core 2.0?
James Morris
>implying cute ships doing cute things wouldn't be popular enough with the weebs to warrant its own 12-episode animation.
Thomas Thompson
PHR will probably be at 2.0, I'm guessing the new faction will have something to do with the tennis ball, either its creators or its enemies.
Shaltari are definitely going to end up in a civil war at some point, but I'm not sure when.
Nathaniel Clark
Its doubtful the other factions go through as many design changes as the UCM compared to their level of tech and commitment to the war.
Carter Parker
>Marcus Brorros trying to mess shit up
The Borros' only role in a harem show is being that one guy who encourages the main character to go for harem end.
Carter Green
In that case maybe an episode (or a special that airs after the series has ended) could show the scourge before shaltari dicking.
Everything in the fluff of the game seems to paint the shaltari as the true enemy of man.
Isaiah Hughes
They're the true enemy of everybody, especially themselves. They're so advanced, divided and ancient that pretty much everyone has been fucked over by some group of Shaltari at some point, even if they don't know it.
Trying to wipe out the hedgehogs for pointing the Scourge at humanity is kind of silly though, because that was one scheme from one tribe. Even if it was a bunch of tribes working together, chances are that there are a bunch of other tribes that fucking hate those guys and didn't support their decision.
Samuel Cruz
As a jellyhead who's building a fleet for his first game, how good are scourge frigates? What ships do I want to focus on building first and foremost? How many Djinn is too many? What would be a good ratio of cruisers and frigates for the two lowest two point brackets?
Do ships in a group add all their attacks together for overcoming PD?
Henry Young
Start with 4 Djinns and 4 Gargs imo. Read for an overview. Only Shaltari have truly bad frigates.
For ratios I recommend around 2:1, it gives you the freedom to skew either way.
>Do ships in a group add all their attacks together for overcoming PD? Yes.
Ryan Adams
Ships in a group do add all their CAW attacks together for overcoming PD, which makes scourge at close range downright terrifying.
>Scourge Frigates I'd argue they're just behind UCM for best frigates. The harpy is an excellent flanker, send it up the sidelines to prey on backline units or ships that are alone or wounded. The djinn is an outright powerhouse and is the standard by which CAW frigates are measured, the Charybdis in groups can be an effective platform for scouring sectors of life and the scylla is a weird little bastard that can make trying to camp critical locations hazardous for the enemy. The biggest advantage scourge frigates have is they're damn near unkillable if you want them to be, since every one of them can dive for atmosphere to dick over all but corvettes from shooting them down effectively. A flock of djinn racing up the middle for two turns then submerging makes a horrible little landmine that forces an opponent to keep outside a 14" radius or else death. >Djinn Groups of four tend to be the magic number, i find. Six is overkill >Ships to build Gargoyles and Djinn are a good start for frigates, then expand from there once you've got four of each. For cruisers, i'd say a hydra, a wyvern and either an ifrit or a shenlong. The ifrit isn't as good as the berlin for its burnthrough, but it can still work well for you, and while the shenlong is outclassed by her older sister akuma, she's still a good ol' girl who'll do you a solid every time.
Also, get some leftover bits and make nickars. Their model isn't out yet, but they're deliciously good at bullying voidgates. I don't run with any less than six of them anymore, split into groups of three. They're fast, sneaky, and will absolutely murder the shit out of strike carriers. Bonus points, they can act like djinn-lite and punch on bigger ships once their main diet of SCs are gone.
Isaiah Jones
How terrible is this as a base scourge skirmish fleet?
-------------------------------------- Test Fleet - 578pts Scourge - 0 launch assets
SR5 Line battlegroup (110pts) 1 x Ifrit - 110pts - M
SR6 Pathfinder battlegroup (236pts) 4 x Djinn - 172pts - L 2 x Gargoyle - 64pts - L
SR6 Pathfinder battlegroup (232pts) 4 x Scylla - 168pts - L 2 x Gargoyle - 64pts - L ------------- dflist.com -------------
Ian Foster
Bump
Jace Wilson
If you're using it to teach people, double Gargoyle might be a bit heavy on ground launch. Gotta give people a match or two to get used to the idea of sector objectives.
Henry Cooper
Where does the bottom left picture come from?
Ethan Lewis
...
Wyatt Peterson
For such a fairly niche game, D*C art has some wonderful reaction images.
Blake Smith
...
Noah Thompson
I've never actually played a game yet, and am planning on playing with a few friends who all bought in soon.
I'm usually the worst at wargaming in my group of friends and want to at least go down swinging
Ian Gonzalez
...
Adrian Clark
That resistance design is so good.
Caleb Kelly
I'm more proud of these than anything I've ever painted.
Ayden Gutierrez
>End of the pipes not cleaned Bruh
Cooper James
I haven't even washed them yet dude. I'll worry about cleaning paint off the pipes after I've gotten all the paint on the models. No point in needing to clean twice.
Charles Martin
Loking pretty damn good, user. Those Djinns are great!
Eli Harris
Are two motherships, a battleship, and nine voidgates enough at 1250?
-------------------------------------- Shaltari Test - 1250pts Shaltari - 4 launch assets
SR15 Flag battlegroup (270pts) 1 x Diamond - 270pts - S + Star Elder (40pts, 3AV)
SR12 Vanguard battlegroup (290pts) 1 x Adamant - 200pts - H 2 x Topaz - 90pts - L
SR12 Line battlegroup (280pts) 1 x Emerald - 100pts - M 1 x Emerald - 100pts - M 2 x Opal - 80pts - L
SR5 Line battlegroup (145pts) 1 x Basalt - 145pts - M
SR9 Pathfinder battlegroup (135pts) 3 x Voidgate - 45pts - L 3 x Voidgate - 45pts - L 3 x Voidgate - 45pts - L
SR5 Pathfinder battlegroup (90pts) 5 x Glass - 90pts - L ------------- dflist.com -------------
Jason Bailey
>9 voidgates I don't know how Shaltari work, but that seems like a lot.
Liam Wright
3-4 voidgates per mothership is the recommended amount, +1 for the BB.
Easton Davis
I'd say yes, but only just. 3 Emeralds is preferred, but with the BB there it could work. Just make sure to protect them.
It's pretty much average.
Jordan Price
I'd personally suggesting cutting a glass and the topazs for a third emerald if you can. Would really let you overwhelm in the troop game.
Carson Thomas
I would, but I don't want too much stuff with only disruptors.
Is a Basalt even necessary for the Shaltari? I'd take a Platinum, but that'd mean giving up my Diamond.
Camden White
They provide 2 very useful utilities. Firstly, they let you use PD with shields, which is helpful for surviving CA ships and stopping bomber waves. Secondly they let you more easily attack small targets, since you don't have that much anti-frigate firepower unless you plan on lots of weapons free.
Camden Long
What's best to clean the widgets? I've been seriously contemplating how the fuck to hold the models whilst painting without them, and 3 mm stands just do not fit, blu-tack is messy and very unstable and drilling a hole also seems unstable and will lead to spinning model.
Carson Hill
Voidgates only transfer 1 troop per round. To even make basic use of an emerald, you need 3. Plus you need chain voidgates to keep your very fragile Emeralds out of the line of fire. Not to mention the spares from the inevitable losses your Voidgates are going to take.
Brody Phillips
Saratoga is an American place isn't it? What's with the UCM and yank cities, nearly a third of their ship names are USA. There's a bunch of pretty significant countries that don't have a ship to their name. India and the UK are particularly conspicuous in their absence, especially since Hawk are poms.
Come on, when are we getting a CA ship with Beast named the Glasgow-class? Or the Dublin-class, they're basically the same.
Oliver Kelly
Evidently the UK doesn't matter to humanity any more 600 years in the future than it does now.
Josiah Brooks
>poos in space The Scourge's Pajeet bulk lander already made its debut forever tainting Aluminia with curryshits
Ethan Bennett
I'm disappointed, /dcg/. It took you two whole hours to insult both the countries I mentioned. I expect more punctual shitposting next time.
Jaxson Bell
re: PHR linked broadsides guns rumors.
I don't think that's quite it to fix internal balance, but it is in the right area (weapons free reliance and maneuvering reliance compounding to make a conspicuous relative disadvantage). Specifically looking at the Hector/Bellerophon situation, the linking that will resolve that is giving the Hector Burnthrough something like Link 1, Link 2 and giving one medium broadside Link 1 and the other Link 2.
Benjamin Allen
Saratogo is also a UK battle, though. Probably one of its most important ones also although by now the Glorious Continental British American tail would be wagging the cold rain-soaked island shithole dog something fierce(r).
Andrew Reed
Protected Cruiser, or Cruiser, Armored.
Noah Roberts
UCM ship classes are all towns or cities, not battles.
Bentley Phillips
Pretty sure that if you're calling a ship the Saratoga, you are referencing the battle and not the town. It's like Lexington that way.
Colton Taylor
It's the rule though. UCM ships are cities or towns. It's like if you had a bird naming theme and decided to name something Robin after the batman's sidekick. It just doesn't work, you have to name it after the bird.
Juan Jackson
It's not a rule, it's a trend.
>Ticonderoga
Matthew James
Given a choice between >the battle is more famous >the town fits the scheme that every other ship adheres to I think I'll lean towards the latter. Not that it really matters, the name is the same either way and it still fits the naming scheme. Even if it's named after the battle it's still an American battle on American soil, claiming it is British would be like claiming that a ship named Stalingrad counts as German. Yes, they fought there, but it was not their territory and they were driven off.
Jason Reyes
>USS Bataan >USS Corregidor
Then again, maybe Americans are weird that way.
Ryan Perez
They named a ship "The Sullivans". I.E. That One Time We Had To Put Some Escort Ships Up Against A Battleline And Most Sunk and an Entire Family of Sailors All Died this is the Family Referenced.
>who does that????
Evan Brooks
Americans are pretty weird. What the seps are doing is besides the point though, I'm more interested in the UCM. They know how to keep a naming scheme going. Except for the Ferrum, not sure what happened there. It's not a tank, an aircraft, an artillery piece or a wheeled vehicle so I guess it just didn't fit into any categories they had.
Parker Hill
I don't know if it's best but I always use mineral spirits, a small toothbrush, a damp rag, water, and an exceptional amount of care.
Leo Gomez
I really hope they standardize the firing systems on all the PHR ships. It'd be nice as well to change the Orion, Hector, Achilles, Ajax, and Orpheus (and to a lesser extent, the BB's) to allow for split broadside fire.
Elijah Carter
If I couldn't atmosphere-fish with a Light Broadside on a standard order, I wouldn't even consider that until corvettes drop.
Ryder Lee
You would still be able to? It's just that the Thesus can target up to 2 things on standard orders, while the Orion, Ajax, and pretty much everything else only gets 1 target.
In many cases, it's total overkill; the Theseus is a better frigate killer than the Ajax, simply because it can shoot two at once and have a decent enough chance of killing the one shot at by its mediums.