Lets talk about Wakfu/Dofus

Lets talk about Wakfu/Dofus
Will you guys rather play a tabletop version of the MMO or or play any other game but set on the world of twelve?
What is a good source for lore and places if I want to run a game on that setting?

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youtube.com/watch?v=uwYGAOCgtks
mega.nz/#!r4FWWCiY!ZTzds9pfpwz-BV3peDT1Y2jOR4b1qUU-jUe2l-FyppQ
swfchan.com/21/102657/?wakfu.swf
twitter.com/AnonBabble

I would play anything that works for the setting, no matter whether it was tailor-made, adapted, or just happened to fit.

Pretty sure there's a Wiki for all your lore needs.

It doesn't matter because Ankama will no doubt find a way to fuck it up.

Bump

It has a race/class of people that use magic cards and dice to do battle. Frankly for a long time that was the sole, single reason i played the game. Yes i am that shallow.

It's really a shame they just can't manage to make a good game with this setting and art style.

you mean like that actual PVP board game they made that plays like the video game, except physical?

or do you mean the world setting, written up so you can play a traditional role-playing experience in it?

I'm trying to turn Tunnels & Trolls into a Dofus era game.

Does anyone have any ideas on how to simplify all the classes and their spells into a coherent game?

It would be easier to make your own game, than adapt another.

Should a game reflect the game lore or the Cartoons/Comics?