/srg/ - Shadowrun General

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>Welcome back to /srg/, chummer
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>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

Operator edition
Fall in, soldiers! Tell us about your ex-military, your mercs-who-works, couchside /k/ommandos, and your gun enthusiasts. What's their favorite go-to weapon and what sorts of tactics do they use? What is their favorite paramilitary company? Who do they least like to fight against? What is their super-secure bolt hole like? Have they actually fucked their gun?

I think a lot of the problem with SURGE at present is that there just aren't many negative or positive qualities. There's so few negatives that when it comes down to it, you're basically just going to be picking the same set every time, because any other ones just cripple you so hard that it ruins anything you were going to do.

There's also the problem that you're paying 30 Karma to basically get the privilege to get 30+/- and just be even.

I'd say that the random rolling is retarded, but lets be real here, nobody ever uses that aside from one-off characters like Moleman.

Oh, here we go. I'm running a military contractor campaign right now. The entire party is made of seasoned hard-asses of some description, and I get to play the gun-nut cybertroll.
In general when we're doing military-style operations, stealth is only useful until you have to drop the hat. Then it's smoke grenades, flash-bangs and door-kicking until everything is on the ground bleeding.

Since we're talking about weapons of choice, and the laser question went over so well last time, let's talk about another niche weapon: Bows. What are they good for, what are they bad for, and can an archer adept really take on the world?

Are there any options to play as a big industrial type robot? You know, kind of like Loader Bot from Tales from The Borderlands?

Basically the problem with surge is the same as the problem with anything in shadowrun that is a weird not standard archetype.
It's just... terribly written. From a mechanical and lore standpoint.

Toxic doesn't necessarily mean RAWR RAWR GOOP EVERYWHERE I PISS RADIOACTIVE WASTE. Avengers are hellbent on extinguishing humanity. sterilists are trying to turn the world in jyggalag's wet dream, etc. You'd just have to be really, really unforgiving of Sin to be walking the borderline of a toxic catholic.

There were last I checked in 4th edition, but they were awful.

Motherfucking needle arrows mate. Bows don't really have a lot going for them, unfortunately. You can make someone capable with high agi & str, but you're going to have consistently lower damage output than someone who just picked up an assault rifle.

Any other type of robot options then?