Each post adds a rule to the game. Dubs overwrites any previously added rules that contradict it. Trips+ cannot be overwritten. Quints resets the rules.
I'll start
>Mana system like in Magic the Gathering
ITT: Veeky Forums makes a card game
Other urls found in this thread:
tabakrules.tumblr.com
twitter.com
Cards are units in formation.
May already be a thing, I don't play card games.
>Every card is hologrammatic for collectible worth.
When a unit is defeated, the victor may chose to kill or capture. Captured units can be used as resources and bargaining chips.
Decks are made in a point-buy system like Chaotic
The game uses a 3x3 grid system, with a frontline, midline and backline. Cards will have a "range" stat, for example a card with range one can only hit a card on the frontline while positioned on it's own frontline, but a card with range 5 can any row while positioned in the backline
Actions system like netrunner's clicks, with drawing, using, and playing cards each taking up actions.
Each faction is a -punk version of famous eras of countries
>Dungeonpunk Medieval England
>Steampunk Revolutionary France
>Biopunk Wild West
>Dieselpunk Cold War Russia
>Cyberpunk Shogunate Japan
>Sandalpunk Rome
>Atompunk Colonial India
Do not want. That would clash so hard.
Besides, what the hell is Sandalpunk supposed to be, anyway?
you draw from your opponents deck
Every card has a specific physical exercise the player must do before being placed down (such as 10 pushup or squats).
Like, futuristic Greco-Roman aesthetic
This is so fucking retarded.
Dubs delets
>double dubs
Absolutely barbaric.
There is a separate deck for mana so you don't get mana screwed
Thank you, punkshit needs to go and stay go
Are you the faggot who argued with me and said that fucking Duel Masters was good?
You must say, "You activated my trap card" whenever you use a trap card.
No, never even heard of Duel Masters
Are you implying it's not?
So what do we have so far?
I'm outright saying it's a piece of trash game. Magic is infinitely better in every way.
We have my sweet six.
The game is based on four factions. One is hypersexual food mascots
>Mana system like in MTG
>Cards are units in formation
>Every card is holographic
>When a unit is defeated, the victor may choose to kill or capture. Captured units can be used as resources and bargaining chips
>Decks are made in a point-buy system
>3x3 grid system, with each unit having attack ranges
>Action system, with drawing, using, and playing cards taking up actions
>You draw from your opponent's deck
>Each card has an exercise the player must do before it is placed down
>Separate deck for mana
>You must say "You activated my trap card" when the opponent activates your trap card
>Four factions, one of which is hypersexualized food mascots
tl;dr a clusterfuck
HA. Magic is unbalanced garbage played by sweaty manchildren. Duel masters is a fresh, exciting and balanced tcg that got left behind because you autists can't try anything new
Food mascots as in the cartoony animal kind or the clown and the king kind?
I say cartoony kind
2/10
I see that and raise you triple-faced cards.
tabakrules.tumblr.com
Speaking of which our game needs something this ridiculous in it.
Every deck has a deck leader. That deck leader gives you a special player ability. You ante your deck leader in every duel.
Cards can be placed in the same space on the grid to double their stats, but can only be placed with another card of the same class (such as footmen, archers, cavalry, tanks, or whatever).
Dubs say you can only combine cards of different classes to make new classes.
Nice script
The other faction is space kobolds
Holy shit, dubs get.
You have shit taste.
Not even dubs can fix your shit taste
Each game the players have to pick a commander card to represent themselves. These commander cards have different abilities like give units +1 health or something like that.