How do I RP a Necromancer?

How do I RP a Necromancer?

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raise dead people

that's it, if you don't that you're a necromancer, anything else is optional

By taking up the Bells, walking in the River, and putting down the Dead.

While not the normal sort, I do love Sabriel and the concept of the Abhorsen in general as a heroic archetype of necromancer.

Roll around in something dead.
Put a robe on.
Amuse your family and friends!

Make your favourite instrument the xylophone, Just for laughs.

Like a wizard, except with all these skeletons around you're just a bit more humerus.

That depends entirely on what allignment (or approximate allignment) your Necromancer is. Do you use your undead minions to save children from a burning house, throw bloated corpses into the town well, or just carry your swag out of your basement?

What is your character's view on death? something to embrace? something to fear and avoid through necromancy? Something scary but which you overcome through familiarity with the dead?

If my character wears a skeleton as living armour, What type of armour is it?

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Depends on the kind of Necromancer you are. Philosopher, Scientist, Anatomist, Wizard Specialist, Follower of Orcus/Tennebrous, Mad Scientist, Soulstealer, Nightcloak of shar, Horned harbringer, Pale Master, True Necromancer, Dread Necromancer, Blood Mage, Army Commander, Pale Master from Dungeons and Dragons Online, what fucking Necromancer are you?

Bone ar-marr-our?

You disgusting nonlore fuck, it's called bonemail, and it already exists as Pale masters use it and it counts as natural armour because it abuses a loophole with the Plane of Negative energy and undead empowerment, even Fucking Orcus knows this shit you shitpile of butts.

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Back when I was in high school and still drawing edgy monsters instead of doing schoolwork I designed a skeletal dragon-thing based off that book who's "flesh" was water from the final stage of the river, and looking at it would cause WIS saves to avoid getting your soul ripped out.

I might even have a drawing of it around somewhere, and that was 7 years ago.

>"You should stop making efficient, expendable, reliable, and humane servants because it hurts my feelings"
>"Instead, you should FUCKING ENSLAVE the soul of an elemental and bind it in a long and expensive process to an artificial body. It doesn't matter that at some point in the future it will go berserk and destroy literally everything in sight."
The ironic part is, the only golems that don't permanently go berserk are Flesh Golems.

Hurry the fuck up OP and tell us what kind of Necromancer you want to be, unlike the Undead, we don't have all the time in the world, or at least as long as the Plane of negative energy lasts.

To be honest, one of the worst parts about the interworkings of that system is in D&D the dead will rise under the SLIGHTEST fucking provacation, even if all they love is long gone and dead and they were but a mere farmer they could pop up as a fucking Ghast just because someone took their shiny shit, and somehow there is no statue of limitations on that kind of shit. Like fuck you dead person, you don't even pay taxes you bum, stay on the Upper planes where you fucking belong, not the lower, because then you'd be larvae.

Break from convention and play him as an upstanding friendly fellow.
Bonus points if you multiclass into bard, ala:
youtube.com/watch?v=-TqfBEX6QtE

>8/tg/ is still a thing
That's nice to hear. I was afraid it was gonna die out from not enough users.

>Break from convention
>By being Terry Prachet's Death, but necromancer
You sodding short-minded cunt
>Bard
The term is Dirgesinger or Dirgist, you fucking Far-spawn

>stay on the Upper planes where you fucking belong, not the lower, because then you'd be larvae
It ain't all sunshine and rainbows on the upper plane either. Unless you have a very strong soul (I.E. have a high level) Your soul is gonna be reabsorbed by the plane and used to make low-level outsiders or something equally unimportant. The only difference is, the process is significantly quicker and more painful on the Lower planes than on the Upper.

I was considering making a 5e Bard Necromancer.
>Lore Bard
>Magical Secrets- Animate Dead, Aura of Vitality (The only healing spell that can heal undead)

>Going to be a clearly foreign person, perhaps even someone who's civilization was once kings and shit
>The desert oasis dried up, turning the region into Dark Sun-lite and the people needed to become extremely careful not to waste resources of any kind, leading to Necromancy becoming less taboo by necessity since skeletons are laborers that can work in desert heat without water or risk of heat stroke
>Rather than pure necromatic energy they're animated by "spirits" or some other mumbo-jumbo (If the DM allows it anyway) so while they're still likely to go berserk once you lose control they're more likely to cause mischief and shit instead of just going full "kill all humans"

>Character themselves is a "spirit talker" or some other title that's come to generic not-Europe hunting magic secrets to bring back home for family and national honor in an attempt to restore the Oasis they lived in, like a black version of that guy from Full Metal Alchemist.

Thing is I'm not sure if I want to go Lore Bard as a way to clearly differentiate their magic style from Wizards or go Wizard refluffed since Necromancy school is, unsurprisingly, the best way to go about getting skeletons.

>Voodoo Jamaican Dirgist bard who corpsetalks with his reggae
Brilliant, Baron Samedi is your patron, and he's in the Dragon magazine or a d20 supplement somewhere, move that up to 5e and you have what you need. Get a floating shrunken head from harry potter as a familiar

Shit, they do that too now? I know deity followers end up in their respective afterlives but danm. Guess I better actually read some Holy Fluffbooks, I always skim them

What are some cool necromancy related character concepts you've wanted to play at some point?

Read Yuusha ga shinda

Lol, sounds like some one forgot to take their medication.

Anyway, all I'm saying is that you don't have to play a necromancer as some brooding edgelord. He could be a character that just studies death. I mean,not every coroner is an evil ghoul.
The again, this all depends on how your campaign handles negative energy. If using necromancy is definitively linked to evil then by all means, put on that mascara, cut the filters off those cigs and splurge at hot topics.

Slutmancer.
As in the Class Vecna's mom was. Like, do you know the shit that crazy bitch was into got him to write the BOVD? Fuck you, V it's not bestiality if it's a dragon you momma's boy piece of shit, get fucked.

It's not just the negawatts son, or did you forget about Hauntings, Necromantic Intelligences, Necrotic Cysts, the shit it does to the landscape, and all of those environmental undead raising conditions? Shit is like Nuclear Radiations Autistic little cousin, hard to keep track of all the bad it does.

Oh right, there was another one in the libris Mortis also that fucks with players. There's also a type of Undead that can possess Dungeon traps and make any of them fucking living hell.

>LG or LN necromancer who's a paladin in spirit; he strongly believes that Necromancy can be used for the benefit of all, but only when strictly controlled and regulated. He himself carries around a big tome filled to the brim with laws of his own making, and rigorously holds himself to that standard. Very argumentive about his beliefs, and will get into passionate debates with anyone who either doesn't like necromancy or likes it too much to want it regulated.
>A good aligned young witch who was the direct apprentice of an evil as fuck necromancer. Was shielded from the world Mr. Necromancer, and as such is very naïve, and knows little about the very real evil necromancy is capable of.
>A CN necromancer based of the Philippino Mambarabang that animates corpses with magical bugs and puts curses on people to extort them

A philosopher-necromancer who became a lich because of his interest in learning forever, hoping that he'd be able to discover the Meaning of Everything™ before the universe died. He's not sure he's left himself enough time, but he's an optimistic fellow.
In combat, he focussed on enervation, fear, and pain effects to non-lethatly take down enemies. It won't be an enjoyable experience, but it saves lives so it's better than a fireball.

>Always wanted to make a ghost necromancer
>None of this corpse shit
>just seances and Ouija boards
>Talking to ghosts
>Using ghosts as messengers before sending them away to ascend or haunt houses or whatever
>Not malevolent in anyway just likes to hang out with ghosts
>All basic systems have you just being a grave defiling piece of shit if you want to be a necromancer
>My face

Ghosts are underrated and under appreciated. Zombies are dumb.

Highly possible, Kazerabet is such a Necromancer, she's still around in 3.5 as the example PC for the Dread Necro Base class in heroes of horror, also technically kind of Larloch tier, out to disable before even bothering to enable.

The bug thing is possible, there's a type of undead that acts as a hivenest for insects, the name eludes me however.

Ghostwalk is what you want my man. And some of the Sword and Sorcery Ravenloft conversions.

isn't that technically an ectomancer? i'm sure it's at least somewhat viable in the dresden files rpg

Make her cute

You could do what I did and have them be a merchant using them for cargo transportation and defense, at least at the beginning of the campaign anyway.

Was a part of a desert kingdom of ratfolk who used necromancy for labor and undesirable jobs, not well liked but aren't attacked given their undead and the vast amounts of Mithral they mine and trade.

While undead are common liches are rare, and one hasn't been seen in centuries, given the process is distasteful even by the country's standards, though that isn't to say they wouldn't be respected, quite the opposite, given their powers over the undead, which would be invaluable for control of labor forces and trade.

Me and my gm had fun with my characters background.

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Tend to the dead, you are the medium for the world of the living and the spirits. Appease as much dispute that can't be solve when the victim was alive as you can.

If I ever make a campaign or story I'm going to include a Lich character that's the "court mage" of sorts for multiple or most major ruling parties, basically he's a neutral good necromancer that has clones of himself all mentally linked together and all over the kingdoms, the original lich is in an unknown location, only bothering to show up when a sufficiently powerful enemy requires him to show up.

Basically Genus/Mayuri/Orochimaru all rolled into one

please don't tell me someone's done this before ;_;

original design donut steal

dont go for the whole "-but im a GOOD necromancer bullshit" necromancy is evil, you and your characters should understand this...and use it anyway
it's a heinous and dark act but you do it because it's efficient, and why should you go out of your way to do otherwise? to appease some peasants? they are beneath you and little better than the dead you raise to do your bidding.
have a goal, an endgame, not just "i wanna be a lich" thats fucking armature shit, becoming a lich is a means to an end not the other way around.
find something you want and take it
find something you hate and destroy it
find something you love and protect it
necromancy is power
power to kill
kill whatever gets between you and what you want

Currently playing that as a Necro right now.
Former scientist and teacher that thought the best way to help people was through Necromancy and the best way to do that is through becoming the best a Necromancer can be. Lived a peaceful Lich life, feared by everyone but never doing anything apart from the occasional graveyard robbery but always leaving valuables behind for compensation.
Eventually dabbled around to deep, accidentally pissed off a god of death by trying to mess with his shit, resulted in things going out of control and several cities being slaughtered and then decided to lock his memories and most of his powers up in a giant rubics-cube labyrinth being basically a Zombie Necromancer.

Epic quest for him is regaining his memories and fixing the shit he left unfinished, like actually sealing that god back up again. Already got the memories back at this point. It took my party in-character almost 2 months and me being rolled over by a boulder surviving with 1 HP after making my Zombie save and literally being a mangled smashed talking corpse to get that I'm more than a very ugly old man.

oh cmon, playing to the LE stereotype of a lich is just as bad and boring as playing to the LG stereotype of a paladin.

My favorite character is a lich who thought he was doing the right thing, one "unspeakable evil" for an eternity to make the world a better place.

"Necromancy is inherently evil" is unwarranted. The fluff can fall whatever way and a necromancer can be any alignment if the DM isn't a tool.

next time be a druid lich who raises animals who were unjustly killed (industry, dog fights, etc.) don't be a boring BBEG.

From one Pale Master to another, Evening Glory bless you good sir.

well you are your own character first, and a class second

how do you think a necromancer should act? how much do you want to deviate from that standard? does he care what people think of him?

there are a few things that come from being a necromancer, like people mistrusting them.
is your character indifferent to that? does create a cycle of hating those that hate you? does it make you strive to be a better person and earn their trust?

why does he raise dead? is he evil? is it a means to something else? is it simply another discipline of magic for him to learn?

>be black
>throw all animate dead spells in the trash, everyone hates if you play like this
>funeral suit appropriate for culture
>familiar is constrictor snake, non-negotiable
>always be smoking
>enjoy life, don't be so glum
>talk through your nose
>use spells to manipulate life force and guide souls out of their bodies and into the afterlife
>no, seriously, don't learn fucking animate dead, that's not cool and everyone hates you

Franken Fran, basically.