'sup Veeky Forums
How many rules has your last main villain broken, of Peter's Evil Overlord List?
eviloverlord.com
'sup Veeky Forums
How many rules has your last main villain broken, of Peter's Evil Overlord List?
eviloverlord.com
>My ventilation ducts will be too small to crawl through.
Serious maintenance problems are already pretty bad without anyone being able to access them.
#30 and #31 are too meta.
#63 is not terribly relevant (vast garbage dumps are great)
>I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time.
>I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father.
No kids? C'mon.
#5 is just begging for players to assemble a team of professionals of various background and run a heist.
I remember reading through this entire comic even though I have absolutely no knowledge of Linux and shady Microsoft/Apple/Oracle business practices. I guess office comedies weren't a thing yet back then.
I am surprised.
Mine is guilty of nearly a tenth of the list.
Although it's mostly the culling of potential support for the heroes.
The major one is the face-hiding helmets for his minions.
When you have undead and demonic abominations bringing you your food, you don't want to see their gruesome mugs.
>Don't turn into a snake. It never helps.
This always cracks me up.
Currently doing a Gurps Superhero campaign.
Our primary villain is a Dr. Draken and Shego expy duo who treat crime as a hobby.
They willfully follow every rule for fun and a few times have mocked us when we've been captured for falling for 'the oldest trick in the book'.
>REFUSE TO follow every rule for fun
Isn't that more like Señor Senior… whatever his name was?
Sounds like a blast desu
Only relevant one my Big Bad ever broke was 22, since he consumed a ton of power. Probably took the competence too far though, since he ran absolute rings around the party for 2 and a half years in a 1-20 campaign. They did beat him in the end, but whenever we do something in the setting and something seems off, they always immediately suspect his return. As much as I love the list, it can make for some painful encounters in tabletop.