Infinity General: Noodles Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where ruthless space pirates gotta eat too.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
pastebin.com/Hy9SRkmJ
pastebin.com/PJaETXMV

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

Previous Thread:
Okey dokey. Links are updated.

Other urls found in this thread:

assets.infinitythegame.net/downloads/direfoes/defiant-truth/en/v1.0/defiant-truth.pdf
everylittlewar.com/products/n3-terrain-reinforcements
twitter.com/NSFWRedditVideo

So what's the story for the latest dire
foes pack?

First rule of Corvus Belli modeling: why make your customer buy one Yuan Yuan when they could buy two for twice the price? (Apply additionally to Achilles Hoplite, Aristeia Miyamoto Mushashi, but not Saladin, because fuck that guy and his Hafza, but not Joan of Arc because you don't deserve it if you didn't buy the book, but not the blackjack because fuck Ariadna players so much we didn't even bother to plan to design it any time this year).

A freelance stringer has received a confidential data package that reveals a dark plot by an intelligence agency to manipulate consulting companies in order to undermine the financial markets.

The release of this data could mean a disturbance of epic proportions, and could turn into a true political weapon, so this must be approached carefully. The mission consists of extracting the stringer to avoid the release of said information, or to make sure she shares it at the right time, when it could do the most harm to our rivals.

Danke OP!

>fuck Ariadna players
I can get behind that.
but not literally, they're fat ugly nerds

With the Infinity RPG hopefully releasing its core book soon, I've been talking over character concepts and such with some friends, and I had an odd idea for a character. Probably not one that'll be playable with the starting materials, and kinda sueish, but I found the concept intriguing and wondered what you folks would make of it, how much sense you thought it made in universe and how it might go.

The basic idea is a Wulver who ended up converting to Haqqislam and emigrating to Bourak, hoping to join the military there but instead being seconded to the biotech division.

The sort of genetic advantages the Wulvers enjoy seem like the things the people behind the various Haqq supersoldier projects would be interested in, trying to enhance the strengths while mitigating or eliminating the weaknesses, testing its compatibility with existing supersoldier strains and so on.

The hook for them being involved with the default RPG setup, an O-12 team, would be field testing in a variety of different environments, getting practical combat data to back up the theoretical improvements or alterations made to the base Wulver code to try and make them better and more reliable soldiers.

As mentioned above, the concept feels quite sueish to me and will likely not be playable with core materials, but it also doesn't feel like something outside the scope or theme of the universe.

>Probably not one that'll be playable with the starting materials
The core only has Dogfaces, not Wulvers, so you'd have to wait for the Ariadna book or something.

>but not the blackjack because fuck Ariadna players
>but not the locust because fuck PanO players
>but not the shikami because fuck Yu Jing players
>but not the ayyar because fuck Haqq players
>but not the nexus because fuck CA players
>but not the taqeul because fuck Tohaa players
Please supply more bitch tears. I need something to drink while I sensually stroke my long-awaited Stingray TAGs.

I'm pretty certain the general Joan of Arc release will be a box of two with a helmeted version.

Damn, feels great being a filthy space degenerate.

Hey guys, I don't play infinity but I thought I'd ask this here because you guys seem like a bunch of cool dudes.

My bro and I got one of these and love the set. We are going to double up on it to get a bigger map and more pieces.

We are working on improving them. Like sticking wood cubes in the small crates so they have weight and stability, and lining the inside of the larger ones to give them more weight as well.

We are unsure of what to do about the mat, though. How could we make it more durable or lay flatter? Any ideas?

Could always go to an office depot or somewhere and have them laminate it for you. Might make it a bit too shiny, though.

Yeah I thought about lamination, but I don't want it shiny. Do they do matte lamination?

I know it exists, whether a place offers it I wouldn't know.

Interesting.

Any chance of the pdf?

It's literally on the downloads page.

assets.infinitythegame.net/downloads/direfoes/defiant-truth/en/v1.0/defiant-truth.pdf

He probably meant the fluff bits, not the scenario itself.

Sup dudes, just wondering if I could get some thoughts on this list.

Neoterran Capitaline Army
──────────────────────────────────────────────────

GROUP 1 10
AQUILA Lieutenant MULTI Rifle / Pistol, Shock CCW. (0 | 58)
BOLT Paramedic (MediKit) Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 24)
BOLT Hacker (Hacking Device) Boarding Shotgun, E/M Grenades / Pistol, Knife. (0.5 | 27)
BOLT Spitfire / Pistol, Knife. (1.5 | 24)
BOLT Missile Launcher, Light Shotgun / Pistol, Knife. (1.5 | 27)
BOLT Combi Rifle + Light Shotgun, Drop Bears / Pistol, Knife. (0 | 25)
TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14)
AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15)
AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4)
AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15)
AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4)
AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15)
AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4)

GROUP 22 / 2
HEXA MULTI Sniper Rifle / Pistol, Electric Pulse. (1.5 | 32)
PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5)
WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)

5 SWC | 300 Points

Plan is for the bolts to hold the middle, pushing anything that needs pushed and being annoying as fuck to move, with the Auxilia acting as a second wave to push forward. Aquila hunts any camo tokens or odd shenanigans and the hexa is there because surprise multi sniper. Tech bee as a 5 point button pusher and the pathfinder for wip 13 FO.

Eh, not too enthused about the Aquila MULTI rifle, it's a bit of a waste. You're lacking on long range offensive power too. You've got no shortage of flamethrowers and if you grab a Fugazi you can make a nice sensor grid to deal with camo, Aquila rifles are a considerable investment of both points and orders.

You are probably already aware that the Infinity unit boxes fit inside these buildings to add a lot more structural strength.

You may not be aware that a couple companies do MDF inserts.
everylittlewar.com/products/n3-terrain-reinforcements

Yeah i've seen those, we got something that works for that however. I am mostly interested in dealing with the mat at this point, though.

Any advice for a new player, planning on building up an USAriadne army focused around bikers and camouflage. What are some tips you might have and mistakes I should avoid. This is coming from a dark elder player in 40K and Dark elf player in fantasy sick of GW bullshit.

Is the mat already laminated?
If not doing that would help both durability and it staying flat.

Maybe test it out first on a test bit before trying on the big mat.
But using a matte spray varnish on top of the laminate should take off the shine easily.

Have a core fireteam of five grunts with one or two snipers who do nothing but watch important corners or an important rooftop. Fill in the gaps with camo and bikes.

As your bikes can't claim cover be sure to use their mobility to deny your enemies cover. It's only fair.

How do I Pan O Knightly Orders?
Can i mix more than 2 orders or am I limited to one as the main and a second as confere?

Keep your bikes in total cover whenever you can. They can't use partial cover and suck at dodging, so mobility and smoke are their only defences. On the offense remember to flank.

As the other user said, take a Grunt link. They're cheap and good defensively. I'd maybe even consider an HMG, MSV2 snipers counter camo and bikes pretty effectively so you may need a long range active piece to deal with them.

New to the game. Getting into it based on aesthetics and the fact it's stuck around a few years and seems to be growing.

Which army should I go with? Yu Jing, Ariadna, Tohaa, or Combined Army? Those are the aesthetics I like. What are they good at? If anyone could give me a decent summation of how each faction plays I'd appreciate it.

Good news, ariadna is ez mode for camo spam.

Read the OP rundown and tactica. Every faction can do fairly similar things, but each has its own skew/preference. Also each faction has a few subfactions. CA have a easily distinguished species. Ariadna is delineated by countries

You can only have one main, but confere knights can be from any other order as long as you don't have more than 2 in total.

Yu Jing is a jack of all trades. Their only real focus is heavy infantry, and they have a wide selection of great and unique HI.

Ariadna is a low tech faction that lacks many tools of the more advanced armies but makes up for it with cheap bodies and lots of camouflage.

CA is an elite faction with lots of very potent expensive units and an intense love of advanced gimmicky tech. They're pretty weird.

Tohaa are really fucking weird. I said CA loves gimmicks, but Tohaa is an army constructed out of gimmicks. They have their own weird bio-hacking system, half their light infantry take 2 hits to kill, they get impenetrable smokescreens and loads of viral ammunition, and probably most importantly they can form 3-man teams composed of all kinds different units in order to move more efficiently and gain an extra attack when shooting.

>Mfw just bought Operation Red Veil, Yu Jing Imperial Starter Pack, Yu Jing Japanese Starter Pack, and Tohaa 300pt Pack
D-did I do good? I just went all in on the factions whose aesthetics appealed to me the most. Please, PLEASE tell me the ninja w/ tactical bow is competitive, I'm a bowfag

Reading now.

>You can only have one main, but confere knights can be from any other order as long as you don't have more than 2 in total
Ok cool, is going all heavy infantry a viable idea, or will i just not have the numbers to function properly?

One important thing to know. When people say a faction has good units of a certain type, like YJ having good HI or Ariadna having good camo, it doesn't mean that those units are miles better than the ones other factions have.
It means that they have more variety and slightly more optimised ones. Don't think your YJ Heavy Infantry will steamroll any other HI.

Yes, it is a very viable unit, although less because of the bow and more due to the hacking device. The bow is rather situational.

Use her specifically as the killer hacker. Otherwise they are just bad compared to every other TO infiltrator.

Ninja has a great killer hacking device profile, that also uses the bow. But she is usually better off shanking people. The bow is useful for anti material purposes and as an aro piece.

You done good. Youll want to grab some rems eventually but off the top of my head you have two 300point factions that will play very differently.

You will also find out that there are more unit profiles than models. Its cool and encouraged to proxy.

The Yujing side is a little spastic, but workable. Probably the only weirdness is that you can only take two CG in vanilla. A combi Guilang or Yaokong remote box would be nice to add in though.

You can't field them all at once, but you have nice variety mixing up the lists. Especially if you are willing to proxy loadouts.

Generally no. You'll have at least a few one wound models as support. You can field a list that is 60-75% HI.

>Please, PLEASE tell me the ninja w/ tactical bow is competitive
It is, at least if you take the option with a Killer Hacking Device. The bow itself isn't the star of the show but it's not a bad weapon either.

How viable is this for a 200p game
PanO
Cutter TAG Varuna Navel Chasseur. (L)

Machinist

Fusilier with Multi Sniper rifle

Fusiliers with Forward Observer & Deployable Repeater

5 Fusiliers with Combi rifles (L)

It's been designed, but going through revision, I thought they were doing 2 models but who knows.

Where do you play? All of ours are skinny hipsters types

Tunguska when?

Nisses/ msv where?

Aquila are MSV (though I still find the MULTI rifle version questionable with a full Bolt link and sensorbot)

Nisses are not in NCA

>tell me the ninja w/ tactical bow is competitive
She is, but not thanks to the bow. I think I used it only once (and obviously failed the shot). If you're close enough to shoot the bow you're close enough to melee, and in close combat you're 100x more lethal.

>ExrahSneakAttack.jpg

>Tunguska when?

Probably before kazak sectorial.

>Cutter cheese in 200pts
If you do this in friendly games you deserve to be trampled to death by an average-sized American.

I actually made this list for my opponent for us to try out infinity using proxies as he doesn't enjoy list building that much, is it to much?

Is there a way to play this without the ridiculous rule were getting closer to the number you need to roll under invalidates other passing rolls?

Cheesy as fuck, at that point level the opponent is almost certainly super dicked. Killing a Cutter is one of the harder things to accomplish in the game (hence it's 115pt cost), which is proportionally harder at lower point levels because your opponent is less likely to have both the specialist equipment and volume of orders necessary to bring it down.

Making it your LT adds another layer of fuck on top of that, because in a game where the enemy might simply lack the tools to reasonably kill it, he also can't put you in LoL unless he kills it.

Yes. It's the version where everybody dies because almost every roll is a success.

Quick rule question: I fire my chain rifle at an enemy, catching the camo marker behind him. The enemy model ARO-dodges and passes, camo does nothing. Only the model dodges, camo still gets hit, right? The template doesn't get cancelled due to successful dodge or anything?

if you actually stopped to think this through before pressing that Post button you would have understood what you propose is fucking retarded, you may as well play a different game altogether

Yup. Everyone under a direct template gets hit, it doesn't matter if the primary target dodges out of the way. Impact tempates work differently and only show up if the main target is hit.

Camo marker is still hit. Dodge invalidates the instance of damage only for the dodging unit.

Sure is called Age of Sigmar. Best Game Ever Made.

No.
Also (You).

Cry some more.

Yes. It's called Age of Sigmar.
Shittiest Game Ever Made.

So...do we like her? I think she's great for a 5 point button pusher

...

I would push her buttons, If you know what I mean.

- it pisses off the objectification crowd because it's an unabashedly sexy model in a "booth babe" way
- it pisses off feminists because it puts the woman in a role of the male engineer's helper and morale booster
- it pisses off PanO players because it's a tax on WIP 13 engineers and because you have to buy it to get a crapbot
- it pisses off non-PanO players because it's an upgraded Warcor which was already very good (and gets even better with Joan's Inspiring Leadership)
- it will piss off PanO players even more when a model with higher level of this skill appears later (probably for CA )

In other words, it's an endless source of butthurt and a masterful troll by CB. I love it.

what? no. why would you want to? go play something else

this is partly why speculative fire is a thing

She's going into all my robot-heavy lists. Not a huge fan of the cheesecakey model, but I'm not going to let that stop me from getting a specialist warcor that makes my engineer competent.

>it pisses off feminists because it puts the woman in a role of the male engineer's helper and morale booster
I think most people who deliberately try that hard to get offended would have been driven away from Infinity by now. That particular brand of crazy doesn't tend to tolerate cheesecake.

What a winer.

Unfortunately I paraphrased an actual post in that point.

some please tell me I don't have to preorder from CB itself. I want the models but not the month long wait or extra shipping to get them from spain

You'll have to wait either way. I just asked my FGS and they should have CB's newsletter on this later today. So if it doesn't appear on their store page I'll call them tomorrow and start poking.

>Please, PLEASE tell me the ninja w/ tactical bow is competitive, I'm a bowfag
Ninjas used to have a problem where their close combat stats made them seem taxed at having similar other stats to other TO Camo infiltrators, because they have only an average shooting statistics (BS 11 , no mines where just about every other similar guy has it), so at first in N3 they helped by boosting CC in general and giving the option of not fielding a gun at all (the Tactical Bow is like a burst 1 pistol). That for one let it concentrate on close quarters combat while being at a competitive price compared to others. Sure, while you can compare the combi-rifle and multi-sniper profiles to others in the game you're generally more expensive because you're paying for close combat skills that are hard to get into, but it ends up being fine because you can field a bow ninja for cheap. Just don't look at the Clipsos from Tohaa who get very similar stats with BS 11 and WIP 13 except for having a combi rifle, specialist status, and mines for even cheaper than the tactical bow ninja with debatably useful better CC stats as CC is still rather rare in Infinity to begin with. It might make you irrationally angry.

Then rather recently they added the killer hacking device option to it which made the ninja all the much better. Now, on top of surprise shots, sneaking around, surprise close combat at overwhelming efficiency (rolling on twenties adding six usually with the roll because of martial arts and being naturally CC 23), being able to break doors open with the bow, it can surprise hacking to assassinate enemy hackers, and push buttons/do objectives. Those three points and 0 SWC add up to a lot of value. With T/O Camo you can start the game as a surprise with no one knowing or seeing where she is except yourself, and with 29 points the gap in your army list may not be that noticeable, and then you can get into position to strike where you most need it.

That's why I said most. Whenever I used to say "nobody could be that stupid" there was always a motherfucker around to prove me wrong. So I settle for "most people aren't that stupid" now, which tends to be true surprisingly often.

I'm thinking about doing a Triumvirate-inspired Tohaa force, does anyone knows the color scheme of the Triumvirate group? Has it ever been hinted before by CB?

That's the Tohaa illuminati right? iirc the studio schemes for Sukeul and Igao are their colours. They like dark grey with little to no white.

>anyone knows the color scheme of the Triumvirate group?
They're a super-secret society, so I imagine it'd be whatever their agents are masquerading as.

Though having said that, Campaign Paradiso Missions 001 and 002 (concerning the fate of the Aurora) use Triumvirate troops, and there's a picture of them at the bottom of page 23.

Like says, very dark.

HS N3 has Tohaa color schemes, but I think the pictures have been mixed based on their desceiptions. The text says the Tohaa naval units wear green Voorne, but the pic is blue and much more dark than the other two, which fit the triumvirate description.
So my guess is the triumwirate is the blue one. It has dark/light blue Voorne and cyan chestplate, all the other smooth armor pieces are black, the rubbery looking pieces on limbs that on standard schemes are grey are still grey, minus the thighs, which are black. The sole and some other small details are green.

CB should realy stop stealing stuff from GW. GW makes their trumpvirates and now CB makes their own too. Infinity is an ok game, but it should stick to stuff it does right, and not steal ideas from GW. Stick to manga style and nake women, that is what the game is for.

3/5, not enough tongue in cheek or outrageous.

>desceiptions
*descriptions

5/5
Accurate depiction of mental retardation.

Thank you guys. So if I understand well it's blue symbiont with majority of black, dark greys + cyan and sparse green details. Not bad, I can work with that even if I was reserving the black-blue scheme for the release of the Vedic sectorial, but maybe I can switch things around.
Can someone provide a pic of the page with the various schemes? I searched the web to no avail, but I understand if that's considered haram, no worries.

> cyan chestplate
Do you mean cyan in the light blue sense, or in the teal-turquoise sense? There's always this ambiguity with that color.

Maybe I was pretending to be retarded, how can you know that? Not that I would change anything about my view on CB.

Preorder is only open for today and another day in April which is why I'd like to know now

Are you retarded?

Twenty Euros (about 21 bucks) for the Manga+model seem pretty reasonable actually.

>Fat Yuan Yuan! A Limited Edition Product! Preorder March 13th and April 3rd 2017 (both inclusive)

Based on how this is being advertised on multiple channels no I don't think I am. Confused by some bad wording maybe but definitely not retarded enough to lash out on an Tibetan image board

Autistic then.

>Not a huge fan of the cheesecakey model
Neither am I. Should be easy to proxy with one of the already existing civvies.

>Twenty Euros (about 21 bucks) for the Manga+model seem pretty reasonable actually.
Any word on how many pages there will be? Hopefully they'll do some quality print.

(You)

192 pages

That's not bad at all, and I was just looking for a sniper Bounty Hunter too, sweet.

Knauf statblock.

>BS13, MSV1, Mimetism, Marksmanship 1

We Shock + Stun now

Huh, Funny. I thought he had some grenades on him.

Seems pretty solid though.

Budget Le Muet seema alright.

The 1,5 SWC tax on MSR always leave a bad taste in my mouth. Profile isn't bad but not sure I'd really use it, he isn't as cheap and expendable as the ABH sniper while the lack of MSV2 makes him less desirable than other factions main snipers (for comparison the Nisse is just superior in almost everything). At least he provides regular orders.

I can see some uses in YJ as their sniper options are pretty lackluster (fucking Bao) and they can get MSV2 cheaply from other sources. Not sure about other factions though, maybe in Ariadna to have cheap access to a MULTI weapon and visor but they're certainly not hurting for snipers.

Fat Yuan confirmed by Bostria to be available to order through LGSes.

>We Shock + Stun now
How does this interaction work? 1 ARM and 2 BTS rolls per hit?

What about the manga , also source ?

The way I see it Multi-Snipers are never going to change in SWC, that's the way they see it, no more, no less, but instead of DA like a normal multi-sniper, it's DA+Shock as an added bonus making the 1.5 SWC slightly more worth it.

I do agree with the sentiment that it feels a bit high, and I do find it kind of weird how they avoid putting it on HI, but I try not to complain about it.

I think I'd field him in Yu Jing.

Oh man, I forgot the Multi-sniper has a stun mode.

Anyways, it should be like the Breaker+Shock combo the Zhayedans have which would make it 1 ARM roll (Shock) and two BTS rolls (stun) per hit.