Playable Races

You start to push it around 50. But by 100 or so, you're back in the swing of things.

My game has:

Greater Races: Magicians (their own race), Clockworks (robots), Nimbad (giant, probability-obsessed rats), High Dwarfs (fuckers are five and a half feet tall), Unblemished Elves (no tattoos), Precursors (alien bitches), Gutfaces (eldritch cultists)

Civilized Races: Hobgoblins (short and hairy ones), 3 varieties of Dwarf (italian, yiddish and hispanic flavor), 3 varieties of Elf (star, moon, sun), Victors (insect warriors with thousands of years of combat experience due to hivemind), Skullfaces (just people with skullfaces)

Lesser Races: 10 varieties of Man, Monkey Pirates (capuchins, therefore murderous rapists), Goblins (short and scaly ones), Hybrids of basically anything with anything

Free Peoples: Deerfolk (they eat people), Cowfolk (they eat people), Horsefolk (they strangle people and then eat people), Rabbittigerfolk (fuck yeah they eat people), 10 or 20 other varieties of beastfolk (they eat people), Scarecrows (idealistic), Skeletons (cynical), Salamanders (just salamanders), 3 varieties of Talking Spider (corduroy, linen and felt), Talking Snakes (worship birds), Talking Birds (worship snakes), Giants (ten feet tall and very fragile), Ceramics (sentient non-newtonian fluids)
My players are allowed to be Human Fighters or Human Clerics.

>Capuchins.
>Not Bonobos.
Try harder.

This guy gets it.

>My players are allowed to be Human Fighters or Human Clerics

Then why go to all that effort to expand all that shit out if none of it is useful to the players or relevant at all?

Serious answer: The campaign is about a small group exploring a very large, very hostile world that they know little to nothing about, so I have a long backlog of adventures and encounters for them to run into. A large pool of sentient races, with their stats and general behavior already mapped out, means there's always something new and frightening for them to find while they're on the run from the law, or hunting down a crippled demigod, or getting shipwrecked on an uncharted coast.

meme answer: bitches don't deserve my fine-ass hand-crafted fantasy races

I'd play a cynical skeleton

I really want to be a deerman though. I love fragile/peaceful looking creatures being secretly fierce. or even edgy.

I should also point out that I have actual capital-A Autism. Researching how a society of Danny Devitoes could use amaranth as a staple crop is my jam, so if I have free time I'll probably be doing that.

Please lend me just a portion of your autism. I can't decide or create any non-human races/cultures in my games, but I need them to create a really high fantasy setting. All humans is bad for that, in my opinion.