Equipment Discounts: Craft Wondrous Item feat, Craft Magic Arms and Armor feat, Brew Potion feat, Spark of Creation trait, economic crafting smithing insight
Key Equipment: Headband of vast intelligence +2 (4,000 gp) cauldron of brewing (3,000 gp), +1 agile breastplate (1,550 gp), +1 darkwood heavy shield (1,257 gp), muleback cords (1,000 gp), cracked dusty rose prism ioun stone (500 gp), traveler's any-tool (250 gp), hybridization funnel (200 gp)
Consumables: Focusing flask (700 gp market price each, but can be mitigated with crafting discounts)
Feats:
Human Bonus: Focused Sphere (Alchemy)
1st-level: Magnum Opus
3rd-level: Deific Obedience (Shelyn)
5th-level: Extra Combat Talent
Smithing Insights: Economic crafting, shieldsmith
Combat Talents: 11 = 2 base + 5 blacksmith + 1 equipment specialist + 2 alchemical expertise + 1 Extra Combat Talent
Alchemy (Formulae package, 1 formula free; Poison package, 1 poison free): Cluster Toss, Improved Acid Flasks, Improved Alchemist Fire, Improved Bottled Lightning, Improved Flash Powder, Improved Fuse Grenade, Salve, King's Sleep
Barrage (Imprecise Shooter drawback, 1 free): Stand and Shoot
Equipment (1 free): Armor Training, Distance Shot
Craft (alchemy):
6 ranks
+6 Intelligence modifier
+3 class skill
+3 racial from human's heart of the fields
+1 trait from Spark of Creation
+4 sacred from Deific Obedience (Shelyn)
+2 circumstance from traveler's any-tool
+5 competence from cauldron of brewing
Total: +30, take 15 with Magnum Opus for 45, enough for three upgrades on Improved Acid Flasks
Initiative
3 Dexterity modifier
+2 trait from Reactionary
+1 competence from cracked dusty rose prism ioun stone
Total: +6
Range increment:
10 splash weapon
+30 Distance Shot
Total: 40 feet
Attack bonus with splash weapon out to second range increment (45 to 80 feet):
5 BAB
+3 Dexterity modifier
+1 Throw Anything
-2 range increment
-2 Barrage
Total: +5, or +3 for the two throws with Cluster Toss