/CofD/ & /wodg/ Chronicles of Darkness and World of Darkness General

Previous thread: >Pastebin:
pastebin.com/xrKUUi0A

>News
theonyxpath.com/release-roundup-january-2017/
paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/

This week's Monday Meeting Notes:
theonyxpath.com/gaining-the-princes-favor-monday-meeting-notes/

>Question:
Which of the WoD games have you always wanted to play, but never had the opportunity to do so and why?

Other urls found in this thread:

archive.4plebs.org/tg/
theonyxpath.com/changeling-the-lost-second-edition-court-creation-and-toronto/
youtube.com/playlist?list=PLGmzL5kF63teLQWr7ozRBCWwZscL7RBdB
youtube.com/watch?v=ooN9xdAgi5w
a.sirens.rocks/music/Bart Dijkman/Vampire: the Masquerade - A Beast I Am (Full Album) [320kbps.MP3]/
twitter.com/SFWRedditGifs

Hunter the Vigil / Hunters Hunted

Admittedly I haven't tried looking too hard.

Owod Wraith for grimderp
CofD Promethean

In VTM, can vampires smoke?

Yes.

Yeah, but it's mainly just cosmetic. Like any drugs or substances, it just goes through their bodies with no effect. If they drink the blood of someone who has taken something though, they can get drunk, high, etc.

Does it work the same way for ghouls?

No, ghouls remain normal humans with super powers and an addiction.

Here's hoping someone saved all that court building from last thread

So many of my NPCs smoke that I've had to come up with good reasons why vampires would smoke.
It helps build courage to fire over a longer period, it helps one look more human, it gives an excuse to loiter in weird places for five-ten minutes at a time and it gives an excuse to approach humans for a cigarette or a light.
As a vampire, there's little to be lost from smoking and a lot to be gained - it's not like it hurts you in the slightest.

My child, I now endow upon you a great tool that you might not worry about something being lost again.

archive.4plebs.org/tg/

Also check the actual Veeky Forums archive, baka.

Be the change you want to see in the world, user.

Say....how long would you guys say a group of Mortals could last in Twilight naked and without any items?
I'm asking because one of our Mages just had to Ghost Gate 10 DEA agents.

Ghost Twilight?
Any dangerous Ghosts about?
Otherwise they'd last several days, until they died of dehydration.
Unless they found ghost-water.
In which case they'd likely last longer.

>Any dangerous Ghosts about?
Well...there may or may not be a ghost of a serial killer inside the haunted mansion they were just outside of. And a ghost I had to fight off with Camera Obscura. (Fatal Frame-inspired ability from Hurt Locker that lets a Mortal deal damage to an ephemeral by focusing a camera on them.)

As explained, ghouls are still essentially living humans. They're not dead - so remember, if you need business done in the daytime, that's one thing ghouls are for. And I guess if you want drugs, make your ghoul take them.

What's the optimal number of Master cards?
And does ever deck really need 10x Life in the City because it would be waste not to user your opportunity for Trifle?

So what is wrong with Leviathans mechanically? I rather like the idea behind it.

Is Beast the Primordial basically Dexter the "Ends Justify the Means" / Ghost Rider game?

If you're still around, cowboy user, the best way to have him get involved in investigative/political plots is to play up on his cowboy/gunslinger angle from that era. If he was a lawman with some ill repute for more dead bounties than living bounties, he already knows how to work with the investigation, just adapting to modern techniques and vampire society is cutthroat backroom 'i am the law here' politics, which he'd be intimately familiar with. I'd say look at Jonah Hex for some inspiration perhaps.

Twilight is a state of being, not an entirely different dimension. They would also have any stuff on them unless you stripped them before you chucked them through the Ghost Gate. They'd be wandering around, and dangerous to themselves if there's other entites on the same 'wavelength' as them around, like the ghost of the serial killer.

Nah, it's the 'we need to push something that helps our picked on minority players and their otherkin bullshit'. At least in how they did it. Beast could be good; the 'ancient horror ingrained in humanity' is an awesome concept. The execution is fucking stupid.

Last night we did something other than shitpost mage memes and brainstormed a changeling freehold. I'm posting what we came up with so far.

Freehold: Las Vegas
Freehold Story: Beauty & the Beast
Bulwark:TBD
Courts:

'Beauty' Court-Wisdom, innocence, compassion
'Beast' Court- Valor, rage, wealth
'Rose' Court- Destiny, melancholy, sybil
'Furniture' Court-Joy, pragmatism, workhorse
'Gaston' Court- Pride, dominance, control

Court symbol and descriptions:


Beauty Court- Hand mirror- Rules with wisdom acting in the long term interests of the freehold and trying to improve the station of it's members. Unfortunately they tend to overlook people's flaws and are perceived to be naive about the ugly side of politics.

Beast Court- Elk antlers or Bison horns- Crude and blunt. They're the leaders that everyone hates. However unpopular their decisions it tends to work out in the end. They're the beating heart of the freehold the source of the resources that makes it work.

Gaston Court- A bloody axe- Charming and utterly disastrous for the freehold. They're the charming warriors who have a bad habit of friendly fire. power house hunters

Seneschal Court-Candelabra- 'Furniture' could be a derogatory term for members of the . But they deal with it, because it's their job to keep the Freehold ticking, while not holding direct power themselves.

Rose Court- A wilting thorny rose- maintains a watch on all things Hedge. While the other Courts have their own interests, the Rose have their heads firmly in the clouds, so to say. They make prophecies, keep an eye out for all those who get lost, and seek to solve mystical problems, while the Seneschals solve practical problems.

Court procession:
Beast>Belle>Gaston

We still need a better name than Gaston for the court, it's too on the nose.

Things we still need to do.

Freehold bulwark ritual
Court rituals
Approaches
Titles
Contracts
Mantle

Ok this looks cool and all but can you give me a quick rundown how this stuff works? What's the deal with changeling courts?

theonyxpath.com/changeling-the-lost-second-edition-court-creation-and-toronto/

here's the tl;dr

The true fae want to drag changelings back to arcadia and keep doing whatever dark eldar tier kinky shit they're into.

To keep them off the trail changelings create freeholds. Communities 'inspired' by fairy-tales that have a complex set of rituals and bylaws that keep the true fae and huntsmen confused, disinterested, and off their trail.

A freehold is made up of a number of courts some of which cycle through leadership. Each court draws inspiration from aspects of a story.

Doesnt even necessarily be a 'story' in the same vein as red riding hood or beauty and the beast. Could be something vague like local lore, or "American road trip"

The court story is about them being great hunters and peerless fighters. Perhaps something like champion, lictor, or praetor?

Idea for beast court.

Vegas is a town where fortune and favor changes overnight and the true fae love it.

Before being abducted members of beast court came from charmed lives. Heirs to lucrative businesses or entertainers that just caught they're big break.

Their durance changed all that. What came back is broken and bitter Their talents are if anything enhanced from what they were before being taken but it's tempered with the cruel cynicism and ugly actions.

Rituals seem pretty obvious.

>A grand ball and dance transfers power from Beast to Belle.
>A day of hunting-games capped by the 'kidnapping' of the Belle monarch transfers it from Belle to Gaston
>A great 'duel' between monarchs or their champions marks the transition from Gaston to Beast

This is adorable. I'm giggling like a teenage girl for some reason.

Still no leak for Dark Era Companion. Man this thread is off its game.

Ok thanks. Sounds interesting enough

>Implying this thread ever got a link to anything within a week of its initial release

Holy fuck, why don't you google it or go to fucking 7chan which is where all the links fucking come from anyway? Geezus.

>Which of the WoD games have you always wanted to play, but never had the opportunity to do so and why?
Changeling the Lost.

Mage, Ascension and Awakening
Demon the Descent
Werewolf the Forsaken
Changeling the Lost
Mummy the Curse

None of my friends like CofD/WoD, except for VtM :(

ideas for skill/gear checks for a subtle/slow WtF idigam campaign?

Start them off with VtR then try hunter, and gradually see if you can work them into developing their tastes

Too many forms for one. Admittedly I like it too though.

It can be.

From what I've heard, Matt just wanted to create a game about scaring people. All the sjw stuff is just Matt being unable to keep his politics out of his work.

I remember awhile back there was a guy working on a monster manual for VtM, anyone have the PDF for it?

Thing is I'm a left-winger myself and I hate Beast with passion(ok I did adapt few powers that I found thematic for VtR but that is beside the point). So he pissed off people on both sides

Redpill me on this

what about taste? Do vampires taste or smell anything but blood?

They can taste things but the problem is nothing tastes as good as blood

Mage got leeked before Mage even released.

>Beast
My solution was to introduce social splats.
Humanist splat
Horror splat
Mysteries splat

Humanists are the hard deniers and control their horrors. low feeding frequency. always on the edge of ripping it all up
Horror splat like to let it all hang out. forsaken being human feeds when they're hungry. their feedings are more spread out. they feed more often but the horror they give out are worse. But they don;t snap as hard as the humanist
Mystery They go explore mysteries of the others and their conditions. They're the questioning and questing splat.

Simple. so the morality is shifted into what view you have. is a little more horror spread around more merciful, than trying to hide it all then failing? Is trying to keep it intact an ethical good even if the fail state is so terrible?

Feeding becomes a socialist question. both have good points and bad points. It allows questioning inside of the narrative which was lacking before. Also the whole everyone is family was really dumb, so this is a way for them to self examine while still being social

Being on the nose is the point. We already have the rose, beauty and the beast as court names. people will figure it out. so why not embrace it. and in universe people would embrace that as well.

In the fairy tale Gaston is not the protagonist but he is 'Hero' of the village. the will of the populace. Yes he was the antagonist and was doing it for selfish reasons, but in the eyes of the layman villager he's doing the right thing. Without the context and the knowledge of the rose or the curse. He's killing the monster and saving the village. Gaston is the personification of mob rule. He's the antagonist but he isn't "Evil" evil in the classic sense.

He's brave, he's powerful, He's charming, but he's also not academic or intellectually curious, and he's damn prideful and selfish.

The smart people will get it, and the rest wouldn't care.

It works on the individual level and on the collective level. It stands up

>Approaches
These are the way courts deliberately leave open their defenses for huntsmen to attack. Drafting
Court - Approach - Fall

Beauty - Mystery or Puzzles - Native tricked
Beast - Bargains or Combats - wrath deals gone bad
Seneschal - Loyality or mortals - betrayal passivity
Rose - The Hedge or mysteries - losing track of themselves into madness
Gaston - Combat or mortals - Pride before-then the fall overreaching attacking his friends

Trappings
Beauty - Librarian books
Beast - symbols of wealth suits furs
Seneschal - symbols of authority?
Rose - occultism thorns gardening
Gaston - Hunting scouts pelts

Does anyone have this album they'd be willing to share?

I've been looking for it for years but I've never been able to find an actual copy anywhere. It was on megaupload at one point and the first three tracks are on yt:

youtube.com/playlist?list=PLGmzL5kF63teLQWr7ozRBCWwZscL7RBdB

I think beast could be made better if they had a sheet for ones "legend" in the same way promethean had the pilgrimage chart. Then things are less vague

It usually takes a week or two for someone to post shit, even pre-release proofing copies

That assumes that the goal of the game is gain the inheritance. much in the same way the goal of Promethean is to become human.

And there are mechanics for becoming monster ultimate. I mean you could model it as an aspiration tiered system. once you hit lair 6. I mean basically all you got to do is kill a hero without taking damage. like it's that hard or something. sample adventure they threw out was an alpha beast ascending via terrorist attack

15-17. Basically you'll want 1 Master for as many turns as a game usually lasts, unless you're playing a Master focused deck with cards that give you multiple Master phase actions.
Trifles are good, but the more you front load your deck with them, the more you'll start to have card flow issues and will probably end up discarding some of them anyway.
VtES is tricky in that way I think, since there's no individual card limit it can seem like a good idea to include a lot of something useful, but in practice it's best to minimize your library to like 75-80.

Even if you ignore all the retarded modern contrivances, this is just painful to read.
>pickup something up
>wait wait

I've always wanted to do a like a, Gehenna or apocalypse game where the players are just trying to survive the madness.

Need some help. Running a campaign where I have a player playing an immortal via purified and all of the others have joined Hunter organizations. I want to make an immortal mentor to protect the one player. I want the character to be based of Vince McMahon. What stats do I need to give him?

So. how 'bout them mummies...?

They are preety cool guys eh reclaim relics and not afraid of anything

>immortal mentor
>Not basing it on Sean Connery

I mean you can I just don't know what the point is

Id go with prioritising attributes ad physical, social, mental. In that order. Make skills go physical mental social.
Give him a madness condition.

Vince is jacked, but autistic and insane as hell

There can be only one?

Alright thanks for the help. That actually makes sense. Figured I need to give him a ton of resources and other shit. Making him jacked and giving him physical brawling should be a good idea on top of him being immortal

I like playing with both sexes just fine but what is the actual explanation for why Vampire attracts SO much more women than any other game subject? It's not Twilight or any other individual piece of media (whatever the FotM may be at present), before you try and imply that bullshit at me. The female obsession with vampires is long and old.

youtube.com/watch?v=ooN9xdAgi5w

Because women like being taken and compelled. Rape fantasies are one of the most common and the whole damn game is a giant rape fantasy.

Older men

Women like older, tepid men full of money.

True

It's power. It is not the age but the power a man holds that makes them attractive

It's why 50shades of grey even exists

Also the murder compulsion and its conflict with any other feelings they might have. They're a project!

Aside from the act of feeding itself being a rape substitute (which is almost always glossed-over as a routine activity not worth spending game time describing), what other parts about it makes the "whole damn game" a rape fantasy? That wouldn't be found in the other games, I mean. They ALL have tons of mind-control stuff.

>It's power

If that were the case, why aren't these women swooning all over Awakening instead? kek

The magic system is too complicated for them.

The feeding is the core of the vampire myth. Lost of control, emotional manipulation. The whole game may not be That but it is the core that the game is built around. without the feeding and the embrace, there is no game. Vampirism is a lethal STD that just keeps on giving after you die.

Hell even you're favorite bite snack blood doll, or most loyal blood slave can come back as a revenant mistake after they die.

If Mage were about playing high-school wizards it would be the most female-dominated roleplaying game this side of VtM. Magic school and magic teens is another huge cute obsession. The fact that WW are not going to realize that in time for the next game series is a business tragedy.

because its a creepy nerd power fantasy.

Except normal 'sane' people aren't going to butcher their fiction with disgusting teen drama, no matter the potential benefits.

>normal 'sane' people
>YA is the most popular fiction genre

not to quash a good counterpoint. but if you play it right you can make vampire the eternal highschool drama. with the convents as cliches

Still doesn't make you sane.

I'm going to vomit.

Orders and Paths kind of get in the way of it. Other than a slightly different set of skills, the system could be converted by just letting arcana be freely selected as the characters' courses.

Of course a more nailed-down approach to a character's class attendance, teacher tolerance and detention time would make it more interesting and take the burden off of roleplaying boring classes out to 'maintain the feel', if those are things you can then abstractify and get only the story-affecting bits from.

>YA is the most popular fiction genre

Evidently false based on statistical consensus. It's still up there.

Non-deviation from the norm, like reading popular fiction genres, is actually one of the three basic categories for sanity.

LA LA LA LA I CAN'T HEAR YOU LA LA LA LA

>spend too much mana or adventuring resource
>miss class
>its teacher happens to have a horribly low tolerance pool of 3, where being late is -1 and absent -2
>but you have the Fucking Brat flaw so you got -3 for one absence
>gain unavoidable detention dots
>as soon as they reach your composure score you start accruing molestation points and take concentration penalties in magics studies

The fact that not a single RPG company jumped on the Harry Potter craze besides a thinly veiled fetish RPG pretending to be a kids game is mind boggling.

>scrawny D&D nerd spontaneously combusts goth girl's emo vampire boyfriend

How is this not good material? Nobody here likes those types of girls.

Everything but the end part seemed cool to me Tbh. Including having flaws and merits to affect how tolerant teachers are with you.

The whole 'being late for class' thing does deserve being automated by the system, but maybe having to do Detention could then switch to being an actual roleplay event or challenge. Especially when your friends successfully get you out with illusions. That would be the challenge with such a system, knowing what things should be abstracted, because there's a lot of mundanity involved with running a 'school' game.

>Literally a school shooting
wanton destruction breaks down when an actual authority needs to handle the mess. And you either must sacrifice the verisimilitude of the setting or resign to a game of absurdity

>The authorities proceed to congratulate the young mage for nuking Edward Cullen into the bowels of oblivion

Don't be ridiculous, user. This is as real as it gets.

>game of absurdity

>implying all are students
>one student is kill at hands of another
>no way to prove 'evil'
>game of absurdity

>Fucking Brat
>not taking Teacher's Pet for FREE lates, practically granting you a whole extra action on misadventures
>then combining with Overachiever to be able to spend full XP on advancing even arcanas whose classes you're late for
Just having either is enough to also get teachers to like you, as a bonus. Easy teacher permissions for the whole party, what more could you ask for?

Not worth it, you're either increasing your bully target chance if you get special treatment in class or accruing molestation points if you go ask for shit in their office.

>the system could be converted by just letting arcana be freely selected as the characters' courses

Oh. My Gods. Did you see the see the teacher for AP Forces? He is sooo hot!

I don't care if it's against the rules, I'm gonna see his wand before mid-terms.

>There can be only one?

Indeed.

It's the VtM official mobile game, which is a visual novel style CYOA. It features such awesome things as a character waxing about an ass he ate the previous evening that's now detatched from its owner, and SJW tranny who either gives handjobs to or kills people like Uber drivers if they aren't far enough left for her, and a vegan vampire who only drinks from people who are vegan. It's a fucking trainwreck.

For fuck's sake, it was literally one google away.

a.sirens.rocks/music/Bart Dijkman/Vampire: the Masquerade - A Beast I Am (Full Album) [320kbps.MP3]/

Username/password? That trick doesn't work near as well as it use too.

I'm running that for the LARP I run. It's fun as hell, the players love being able to interact with the larger WoD in that manner. Poor Lasombra Antitribu dude though, he got posessed by [Lasombra] by being in the Abyss too much.