In light of this "Plane Escape" countdown thing Wizards of the Coast has ticking, let's talk about what we want and what we don't want from a potential Planescape reboot for the 5th Edition. Here are my thoughts.
1. I don't like the old Planescape slang. I get that it was supposed to make the setting more immersive, but words like "berk, "barmy", "Guvner", "Hardhead" and "cutter" sound like knockoff cockney. I want to feel like a wizard who travels the multiverse, not some guy in a lame fantasy London.
2. I don't think factions should be a central focus of the setting. If we're in a setting with huge clashes between good and evil planes and lawful and chaotic planes, philosophical differences between libertarians and nihilists in Sigil seem unimportant and petty. I think conflict between gods and the planes should be the focus, not conflict between factions.
3. I would want great art. The art direction of the original Planescape is part of what made it stand out so much. More of that from other great artists would be wonderful.
>Guvner This always cracks me up because "Guvner" means almost literally "shitter" in Polish.
Joshua Thomas
Its just planescape enhanced edition FUCKING WEW
Angel Martin
It's pronounced gavna, not goovner
Easton Lee
>I would want great art. The art direction of the original Planescape is part of what made it stand out so much. More of that from other great artists would be wonderful. Too bad, Tony DiTerlizzi doesn't illustrate D&D supplements anymore. I hope you like Korean freelancers.
Asher Garcia
>The countdown site is still ticking away—five hours left at the moment--but the Planescape: Torment Enhanced Edition announcement trailer has gone live anyway. The new version will support 4K resolution, a modernized interface and remastered soundtrack, and updates "curated" by Chris Avellone, the lead designer on the original. Google told me the secrets of the countdown, you can stop being excited OP.
Brandon Gutierrez
Oh good, it's War&Peace: the game again.
Lucas Gomez
>updates "curated" by Chris Avellone, the lead designer on the original.
brace for autogynephagia and "progressive" rewrites. Fall From Grace will be removed.
Ian Carter
>using memes incorrectly >not hyphenating names
Carter Harris
Yeah, if the art is generic then that's a dealbreaker for me. I might as well just use the old Planescape books or make my own shit.