Pathfinder General /pfg/

Pathfinder General /pfg/

What will it take to save Spheres of Might as a whole?

Unified /pfg/ link repository: pastebin.com/hAfKSnWW

Avowed Playtest 1: drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2: docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might playtest:
docs.google.com/document/d/160bWvYewTwEXj9ZZv-jJ9-VrvGpYNHNcF8w6BMsdqgU/edit#

Sphere of Power playtest:
Creation Handbook Playtest: docs.google.com/document/d/1kitAB8sHgmuD3fvOMuI_KyV_dxpO2wrxQmbnCoRgglA/edit?usp=sharing
Dark Handbook Playtest: docs.google.com/document/d/1zHRZyaMh_QwWcQ-ROGCjQyCdflD6cbm9VdEOJMpC06I/edit?usp=sharing
Life Handbook Playtest: docs.google.com/document/d/1wTv7VGj2qzjGnReD1lLRwC8iNG_G6f-a6XzMQlTB1yM/edit?usp=sharing
Mind Handbook Playtest: docs.google.com/document/d/1Kp4acH7zTk4e3DfPdYDfTk1jJClly3yp27Jfrf3FRWw/edit?usp=sharing

Gear of Power Playtest: docs.google.com/document/d/1zIomq0TFP7uPdlFB8VRAIWQEjAXLV5CYpP3HmjySynU/edit?usp=sharing
Wild Magic Handbook: docs.google.com/document/d/1xBfoH6YcTdD3kwjn3ikItWPBGzIm9g3SVkVvUQD1yUw/edit?usp=sharing
Wild Magic Tables: docs.google.com/spreadsheets/d/1NU5bK1Dyzu66KgIdrHNaaXBw1eHVpcHZHOh5BDaxMzU/edit?usp=sharing

Bloodforge Infusions updated playtest: docs.google.com/document/d/1GvwMclLSw15slYI7D5xLdjMzr-Nau92hNha9Sx0LOk4/edit#

Old Thread:

Forget Spheres of Might. PoW is close enough to being a viable alternative that we just need to get some unofficial errata and spread it around until it becomes official.

I'm new to pathfinder and new to divine casters (played 3.5, though)

How would I caster oracle well? Arcane is much more obvious to me with spells like grease, create pit, burning hands, fireball, etc.

Using the hammer-arm-anvil perspective, oracles would mostly be the arm, right? Would there be a way to get a hammer (caster) oracle, or an anvil (caster) oracle?

>What will it take to save Spheres of Might as a whole?

A good designer.

No thanks.

Not until the following are removed
>Primal Fury
>Scarlet Throne
>Riven Hourglass
>Dark Seraph
>Mithral Current
>Elemental Flux

>I hate fun

>Scarlet Throne
>Primal Fury
I can see not liking the new stuff, but those are bread and butter dude.

>Primal Fury
Okay.
>Scarlet Throne
Only Zenith Strikes.
>Riven Hourglass
Oh no, people can get /haste/? How dare they!
>Black Seraph
Why.
>Mithral Current
Why.
>Elemental Flux
Why.

No, I hate poorly balanced disciplines.

Sure, and they're way too easy to push up to stupid levels.
Plus, as a DM, I really dislike the implications a lot of them have on low magic settings.

Well, the errata would have to do a couple things. Namely make Piercing Thunder a viable option (and make it more focused), fix up Steel Serpent to have more potency, tune the damage of Primal Fury and Broken Blade down, make it so that Mithral Current is easier to use without having to always go Bushi, give the Stalker a bit more love, and no doubt other such things, but those come up off the top of my head as the main issues.