Infinity General: Still Fat Edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where players can really relate to the playing pieces.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>Batreps:
youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
pastebin.com/Hy9SRkmJ
pastebin.com/PJaETXMV

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

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Serious Talk.
Where do I get that cute piggy?

Yu Jing HVT model.
Funny, up until now everyone hated the piggy.

>Funny, up until now everyone hated the piggy.
This is bullshit and you know it, piggu was always the star of the model

>Funny, up until now everyone hated the piggy.
I dislike it myself but that's completely untrue. People love that pig.

I hope fat yuan yuan has him plus those takeout boxes... instant best HVT.

only a jew or a muslim could hate on the mighty porker, No pig=no surive winter =>pig=life.

Then why so many people paint the HVT without the piggy? Even Robot-Jones did that.
I remember when it first came out people were expressing disgust at the little porker.

Newer player here. Can someone sum up Extremely Impeteous and Impeteous for me?

I've checked the wiki but I'm not sure I understand it . For example;

I have 3 Monks and one JSA Biker. The Monks have Extreme Imp. and the Biker has Imp.

Let's say I want to cancel ALL of those Imp. orders. Do I understand this correctly?

I can cancel ONE Extreme Imp. Order with an Order from my Order pool. This is limited to ONE cancellation, all other Extreme Imp. Orders must go off.

I can cancel all of my regular Imp. Orders by spending their Regular Order and canceling.

There is no limit to how many extreme impetuous orders you can cancel each turn

Regular impetuous orders don't need to be cancelled out with another order, you can just decide not to use them

Impetuous can be negated without spending an order from your pool. You still have the drawbacks, such as not benefiting from cover, but you don't have to actually charge.

Extremely impetuous, though, you have to spend an order to cancel it. That's for each seperate unit that has EI.

there is a lot of muslims and jews still alive. And as table top games are high price products and both muslims and jews sleep on gold, there seems to be a big part of people playing table top games.

Ok! And I understand that only REGULAR orders can cancel out Extreme Imp. right? For example, a Yu Jing Monk cannot cancel his own Extreme Imp. as his order is Irregular, which means he must utilize someones order to cancel that move.

That's strange, as I see everyone trash on the bikers (Or it seems) due to their Imp. State and "They will get shot". If you can just say nah, I don't want to use their Imp.--not sure why everyone is so down on them?

They still can't take cover while regular impetuous, so they can never get that -3 cover mod. Aragotos are better in this regard because they have mimetism to counteract this, so they're more survivable. Bikes also have large silhouette values, so it's very easy for them to get spotted by multiple models while moving around.

And yes, you need to spend regular orders to cancel extremely impetuous.

Mostly it's because they're big and can't benefit from cover. And also because most people seem to have no idea how to use bikes. Aragoto are there to efficiently take advantage of a hole in enemy defences and either flank fuckers with a spitfire/shotgun or take objectives. If they are out in the open at the end of your turn then you've fucked up.

>Why? Unidrons can link no problem. And Dakinis are worse than those.
I really doubt that Dakini are a worse link than Unidrons, Mimetism and 6-4 movement are huge on 13-21pts models and widely compensate the lower ARM. The Unidrons seem stronger in the weapons department, plasma weaponry hurts and they have some more choices but Dakinis' HMG and MSR are some of the best weapons you couild possibly put in a core team.

Also it's not only me, Bostria himself said that Dakini fireteams proved to be exceedingly strong and they're trying to find some way to balance them.

Do you think ARO burst buffs to Remotes can stack with Link burst buffs?

Because if so, will we finally get the first burst 3 in reaction Multi Sniper?

Negative. The increased burst from the supportware does not stack with fire teams.

No. This was clarified before the Unidrons team came out, because it would be insane otherwise.

I was considering using them just to hunt cheerleaders (Well, one hacker I think).

I've been using my Rapid Response Su Jian like that and it's been pretty good. Seems like it might be even better with a 19 point 8-6 Boarding Shotgun. Seems ok--guess I'll see!

Mimetism, the HMG option and the extra MOV are great, but imo dogged with 2 unconscious levels, incredible hacking defence (though I expect Dakinis will get this to some extent, probably a tinbot B) and the general superiority of Unidron equipment gives them the edge. Then again, Unidron links don't share sectorial with some of the most broken undercosted units in the game, so maybe it balances out.

Female Dog Warriors. Would they look the same as male Dog Warriors, or would they have hairy tits, no tits at all, or like 10-12 nipples like regular dogs?

Are there any female Dog warrior models around that I may have just not noticed. I don't play Ariadna, don't quite have access to the fluff, and when I do face Ariadna they never field the Dog Warriors so perhaps I wouldn't know. I think I do recall some female Wulvers but that isn't the same.

What are you smoking, the pig was popular af.

It's a good tinbot proxy.

Increased AVA for posthumans in the OSS plus linksble Dakinis... how can anyone compete?

there are female wulvars.

I wouldn't expect increased AVA for posthumans. Lots of sectorial units don't see an AVA increase compared to Vanilla, off the top of my head Ghazi and Ninjas don't.

so what is this like 40k for weebs

Ninjas do actually. You can take 4 of them in JSA if you want to go crazy, along with 3 Oniwaban and then the two ninja characters. They have 2 AVA in vanilla Yu Jing, and then 1 AVA in ISS. They probably are like that in ISS since they do work with them, but their real 'home' sectorial is JSA.

Wulvers are cute and I'd rather date one than a dog-face gal, but they're not the same.

How do people feel about ITS? I'm trying to home brew a system.
My cons for ITS
>Built in $16 CAD buy in with objective deck
>Curent classified objective mechanics can result in being dealt an objective you can't complete
>Many classifieds are unbalanced, Experimental Drug is much much easier than Sabotage.
>Natural 10 Objective point cap is stupid.
My plan to fix this is
>All classifieds are organised into charts based on the different specialists and are worth between 1 and 3 points depending on difficulty
>missions are divided into unique charts to allow new missions to be made every time.

Robot jones is a faggot so it's not surprising.

But he's a cool faggot, like Ian McKellen.

I mean I just print out the cards captain spud made and put them in sleeves. I was never tempted to use INTELCOM in the few missions that used it, and even then I usually agreed with my opponent to share their deck in a tournament.

There's also YAMS and 20x20 for my "homebrew" needs but I usually just stick to ITS missions because I think most of them are all right (main exceptions are Rescue and Biotechvore) and it's an easy standard to agree to.

Intelecom is probably the least clear rule CB has written and I have never seen it. I also dislike how CB updates ITS during the season.

I'm not involved in your gay furry shit so I wouldn't know.

I like the Fat Yuan Yuan because he's Fat and likes Noodles from the food court of Luxury Malls like me.

They would have a pair of boobs probably covered by a top. CB is all about T&A.

As of now, every objective can be completed by every faction/sectorial. You do know you pick your list post classified draw right?

10 point cap there is to prevent games from having an outsized impact on tournaments. It also keeps the impetuous on players to try and deny opponents objectives.

Your chart idea may be fine in a single game, but it adds another level of complexity to the game, which can get really crazy in a multi match setting.

What factions are best for ignoring Sectorial bonuses?

What exactly do you mean by that? Countering fireteams?

>Sectorial bonuses
Like spam (camo/infiltration/AD/orders) or fireteam bonuses?

It's less so factions and more so tactics. Every faction has access to very similar tools, and can deal with fireteams in different ways (isolating/killing link leader, template weapons, powerful rambos to kill members one at a time, ect.)

>Tohaa cannot possibly compleat Test Run because they have no units with Structure points.
>I realise its a small thing but technically you only draw 2 cards per objective, we house rule a redraw but that us
>in a tournament the missions would be generated you would just say "round one will consist of these main objectives and special rules" the tables are for pick up games

>okay 'Kiss' and 'Scarface' do not count. every other faction have several frontline options with STR like remotes and TAG's. Tohaa do not

Kaauri, Kiss, Scarface all have STR.

> Kaauri have STR.

What the shit, how did I miss that.

I don't get all the home brewing and tweaking. It's supposed to be a standard for a reason so that anyone can come and expect to play by the same rules. If you want to make a narrative campaign with all sorts of tweaks fine. But if it's a pick up game or a tournament it should be universal. Otherwise it just leads to the situation those poor Eastern European saps are in with limits on how many HI they can take.

Neema is getting a resculpt

It's easier to change the rules than to git gud

Anyone have experience with limited insertion and/or tagline? I've been out of the meta for about a year (stopped a little after HSN3 but am familiar with the units) and was wondering how ITS changed as well as how the "lists to beat" look now. I play PanO/Neoterra and it seems that they've fallen more out of favor with Red veil pushing YJ/haqq, and tohaa doing surprisingly well. (and are TAGs still just as bad?)

I played a limited Insertion event a couple of months ago by now. I think it was some 20 people.

Half the armies were either Yu Jing or Combined Army

Didn't see any Ariadna players but the rest was misc.

"pain trains" like Wu Ming, Haramaki, and Riot Grrrls were obviously popular, as well as Unidron links. Lots of people played "vanilla" as well.

I can never run heavy infantry links because my main opponent is Haqq and he owns Ghazi. Feels bad man. I know one of those 6 point shitters is going to get within E Marat range and turn half my army into trash.

I mean, Riot Grrrls have Hyperdynamics to dodge those templates on 16's, while most everyone else that are fielding HI links dodge on respectable 14's, which is 70% (sometimes 65%) of the time before they even take BTS saves reducing usually a further half of that. The E/Marat should never be that much of a surprise against your link due to close range and predictable impetuous movement, especially if you use Sixth Sense to delay your reaction against them.

And the Reboot program (from EVO) can help in the Reset Roll against Jammers.

Plus stealth from Martial Arts can help maneuver around Jammers in range.

Also, Ghazi Muttawi'ah are 5/10 points. I don't know where you got six from but it seems like you are having a case of not knowing the game fully.

Furthermore if, in the original premise of Limited Insertion, you really shouldn't be expecting more than one Mutt.

And GDA

from the Remote Presence podcast ep 24

So escalation league starting. what do you chaps think of this?

Jurisdictional Command of Bakunin
──────────────────────────────────────────────────

6 / 1 / 1
ZERO Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 17)
RIOT GRRL Spitfire / Pistol, Knife. (2 | 34)
PROWLER Combi Rifle + Light Flamethrower, Adhesive Launcher / Pistol, CCW. (0 | 32)
MORLOCK Chain Rifle, Smoke Grenades / Assault Pistol, AP CCW. (0 | 8)
MODERATOR Paramedic (MediKit) Combi Rifle / Pistol, Electric Pulse. (0 | 11)
MODERATOR Combi Rifle / Pistol, Electric Pulse. (0 | 9)
MODERATOR Lieutenant Combi Rifle / Pistol, Electric Pulse. (0 | 9)

2 SWC | 120 Points

[url=army.infinitythegame.com/index.html?l=KwBgzAPgjATCEQJwFIAsB2MyrpMZAhOmulNgGyIoHkkgWJYFT0aran7Nrn5TnoYhMql4VytbqL4CsAAQVA==]Open in Infinity Army

Struggling to put together anything cohesive at 120 points.

see
and

agreed, They are organic units. but regardless, that is a single actual unit and two mercenary units that are all specialized and not something one should need to build a list around just to complete a single stupid objective

Seems decent enough. I wouldn't worry too much about it.

That is the main criticism I have gotten. I am in a very small community the largest tournament we have ever had was with 8 players. This system does not place any restrictions on lists and in fact frees players up to bring the lists they want instead of building a boring WAAC list
>go fuck your self kid, its called imagination try it.

I just don't see having to make the choice between including a couple of units and not being able to complete a potential classified as that terrible. Everyone makes that choice, I make a lot of lists where I don't bring an engineer or a doctor. I certainly don't see the system as it is as WAAC at all, if anything the classifieds try to encourage you to bring a more rounded list.

I know for a long time Tohaa couldn't complete one classified which was unfair, but that got fixed, along with every other weakness your army had...


I don't see the reasons to make the changes you're offering, ITS works for the vast majority of players. Balancing a game with so much complexity and variety of interacting parts is really difficult. Is your meta really having problems, or are you attempting to fix something that's not actually broken?

But it's your game all the more power to you. I just hope in a few months we're not having to explain once again to a new player complaining about all these crazy house rules that aren't a part of the game.

You already don't need to build a "boring WAAC list" to play ITS missions. Hell, just play direct action missions and ignore specialists and classifieds altogether if you want to, nobody is stopping you. I've done exactly that.

also,
>I rearranged the missions into charts
>I'm so imaginative!
If you want to show off how imaginative and creative you are, figure out how to win with restrictions. Or, do something like what the MWG dudes are doing and come up with creative challenges like the non-lethal attempt in their last battle report (which is entirely within ITS rules, by the way). Restrictions breed creativity. Coming up with homebrew rules so that you can keep jamming all your pet units into one list without thinking about it just leads to stagnation.

Negative. Explosive beer cans, combat drop. FYY is gonna be doing some killin'

I think your misinterpreting what I am saying, that guy was being an asshole. At the end of the day I wanted a slightly deeper 20X20. In all honesty, I expect it to fail miserably. People aren't interested in non-standard game play, the devotion to orthodoxy is why I quite 40K (because no one would agree to fix all the stupid broken shit) its just something I have been thinking about for a while

Just a reminder that Elvis Presly would probably play/collect Pan Oceania models because he was known for collecting Joan of Arc statues.

This RPG character creation is cool but I still know fuck-all about the setting....

probably an NCA player too, with the whole wanting to be an unchecked lawman

Pull the Collated Previews file from the link at the bottom of the OP. Setting stuff is Section 3. It's missing the stuff on Ariadna/Dawn, the Nomads, and Human Edge, but it's a good place to start.

Which link? None of them are listed Collated Previews.

Never mind, I found it.

RPG Previews (+ a couple scans). Collated Previews is in the RPG Previews folder inside that link. The scans are for older editions of the game, but the fluff is still mostly relevant, so you can get the Aruadna and Nomads fluff from there.

As a heads-up, that collated file is going to be updated with today's two chapter previews once I get home in a few hours.

>80% of the backer characters are Nomads.
>Half of them are wearing problem glasses.

Good job keeping on top of that, though. Some of the writing and fluff is pretty amusing.

I won't be able to put up previews of the Collector's Edition bonus content, or the tiles or anything, but I should get all the books.

I'll probably end up buying that stuff off DTRPG and slicing the watermarks off.

Backers self inserting are always cancerous

At least we got Barney the Sophosaur out of them.

No lie, that was pretty great. Need more creative and fun shit like that.

I understand that it triggers you that you and other hateful little limpdick manchildren are a tiny minority in the tabletop gaming community. This holds even moreso in the wealthy and successful parts of the community that can afford to sponsor the creation of things that they enjoy. We all already understand that the alt-right is made up solely of low-status white males who are buttmad that women and minorities have a higher status than they do and the "town bicycle" bimbos that you all pitch in to support at the truck stops and strip clubs you frequent, but we don't need your incessant injection of "anti-SJW" rhetoric in every fucking thread all over the god-damned internet. We all already know that you are either living on disability and hating yourself for it, or unable to leave your parent's home because of your marginal talent and education, and lack of willingness to learn and change.

What do we know about ALEPH's and the EI's field support technicians?

test

...

Going back and looking at the infinity RPG, isn't it a bit ambitious to try to launch a completely new system with 16 or so 100+ page books? Fuck, retail that's 750 dollars of books, that's insane.

I've played a bit of both and I found both to be refreshing (and I saw the way more experienced players acted it was even more refreshing for them).
TAGs are "just as bad" as before, but not the pilots can do more. And when most people don't play TAGs, they become unfamiliar with them and thus TAG tactics are fresh again.
LI is a strange beast, it forces more HI and MI into your list. Which also means your dudes don't die as much and you get more mileage out of them. Also makes the games slightly quicker. But you may want to use Spec-Ops for those, as it's harder to cover all roles.
All in all I found both fun.

Presumably, you pick and choose the books you want. Although that's still a bitch to anyone who wants to gm.

It is and they vastly underestimated the amount of work they would need to put into it, which is why they are so late. They based it off of their previous game, Mutant Chronicles IIRC. They were ready for a simple conversion job, but it turned out to be much more complex.

But how feasible is it financially and balance-wise to make so many books simultaneously? It seems like a ton of information to consume as a new player/gm in a new system, even if you pick like 3 books or so.

Focusing more fluff presumably into the rpg books seems like a mistake too, I'd think more players would pay for more fluff oriented books rather than rpg expansions+fluff.

Do they even have a timeframe on all this stuff? it seems like they just got carried away with their kickstarter.

Any catboys?

I like you.

>Do they even have a timeframe on all this stuff?
Timeframe on the core booklet is this weekend but it's still pretty damn late. No idea when the later waves are supposed to be ready. Someone else will probably know.

I actually can't remember any which is part of the issue. You'd think there might be a bunch of wild, amusing characters but there's just a bunch of "she's a Mobila Brigada. He's a TAG pilot. He's a Tomcat" spread over several hundred pages. The dinosaur-sophotect is great, and almost certainly not a self-insert, and more what I'd expect. Someone probably had fun arguing with a Mophidius PR staffer over that one.

Is this pasta?

Nope, closest is a scotsman with a wulver daughteru or blondie brigada wanted to be a dak but now is power armored medic somehow using someone elses suit, isnt that shit custom fitted to work right?

The small-minded penis-envy-driven cuck-obsessed manbabies of the world need to realize that wargaming is not their safe space to spew hatred at the people that they clearly desperately wish they could fuck and/or be fucked by. They are obviously erotically obsessed by the "ess jay dubya" crowd, going as far as fixating on the styles of eyeglasses that certain high-profile new-media celebrities choose to wear, but their tiny little dicks are too afraid of rejection to even get hard, so they instead emotionally armor up against their tiny dick fear. They harden their hearts instead of their dicks, and the rest of us have to suffer for it.

Yeah, a lot of them are just really boring. It's unfortunate.

>I actually can't remember any
>Nope
Well that's just bull.

Where are you guys looking at all these profiles?

As a 40k player as well the infinity lore in general just seems so.. bland. Really nothing I can get into like the 40k lore. The manga was a step in the right direction, but I wish the game had more involved lore.

In the early release PDF's. They are scattered alongside a bunch of other templates for various NPC characters.

Do we know how much input the backers had for those?

One day we will have our Vortex catboy, and he wont be shoved in between boring self inserts. We got fat yuan yuan, we can get a catboy.

Idk, I took a scan through the Modiphus book PDF and I think it does a lot to flesh out the world that has otherwise been background stuff. I need to figure out how to throw them some cash now that I trust their work. Can we still back the kickstarter and get shit from it?

FYY was initiated by CB themselves as an April Fools joke that was spread across the entire community. Felix came from this general, and is unknown outside of it.

>Do we know how much input the backers had for those?
Haven't seen any info on that but also haven't bothered to look. They're pretty formulaic and basic so I'd assume not a lot.

It's possible a backer lurks and might be willing to share.

FYY stayed around through the power of memes, the only thing to do is fuel a memetic campaign to permeate Felix throughout the consciousness of the community.

I realy wish I could go to strip clubs, sadly all that are in my city, which is one of the largest in my country, either are on 2ed floor or are on underground level 1-2, and you have to take stairs down. That and bimbos falling for dudes on wheel chairs. If that was true I would be less suicidial.