Would anyone play GOP D&D?

It looks like it could be a fuckload of fun, what say you?

>Find rules exploit for infinite money
>Become god

Anything below the first full sentence is garbage.

I don't really see how it makes sense that you have to spend the gold. Why can't you convince somebody to help you / steal the materials you require to advance?

I'd rather reward 1xp per gold/silver (depending on the scale of the campaign) of loot gained from adventuring, with possible bonus xp for personal goals/quests.

Gaze ye upon the face of the divine, mortal.

> It looks like it could be a fuckload of fun, what say you?

In the social production of their existence, PCs inevitably enter into definite relations, which are independent of their player's will, namely relations of role-playing appropriate to a given stage in the development of their RPG system.

The totality of these relations of role-playing constitutes the gaming structure of party, the real foundation, on which arises a legal and political superstructure and to which correspond definite forms of social consciousness. The mode of playing of RPG system conditions the general process of social, political and intellectual role-playing. It is not the role-playing of players that determines their game system, but their game system that determines their role-playing.

At a certain stage of development, the rules of RPG system come into conflict with the existing relations of role-playing or – this merely expresses the same thing in legal terms – with the social contract within the framework of which players have operated hitherto. From forms of development of the RPG rules these role-playing relations turn into their fetters. Then begins an era of role-playing revolution. The changes in the game system lead sooner or later to the transformation of the whole immense superstructure.

hehehehh

Healing costs x100.
If your PC has kids they can inherit the old PCs equipment without tax.

You can buy healing to take your hitpoints over maximum.

You can spend ingame money to change the game rules through brib... I mean lobbying.

Alignments are reversed.

I need to work out a rule for superpacs where money invested becomes an NPC of sorts.

> Alignments are reversed.
Why?

Rejection of traditional order? Check.
Rejection of commonly accepted morale? Check.

Communists are Always Chaotic Evil.

Would anyone play SJW D&D?

It looks like it could be a fuckload of fun, what say you?

>Alignments are reversed
Not really. More like a diagonal reflection over the line going from LG to CE.

Uh that's Clinton Cartel D&D though

1. XP from GP using "the orgy clause," check

2. This is trying to be witty, but the PCs already decide how to assign treasure and are usually all of the same level.

3. Exactly why couldn't they loan items before?

4. Intergenerational D&Ding may be interesting, mildly pointless without permadeath.

just make it:

1. XP derives from training/orgies/luxury items/etc only on 1:1 ratio
2. start with 0gp
3. pcs can do things

How much xp/gp do you get from george soros for selling a bunch of kids to john podesta?

If I were gonna do this sort of game (not necessarily Clinton related, but just a modern-ish game about crooked shit), I would have some sort of challenging contraband table using roman numerals I through X, and smuggling whatever would be essentially the "monsters" of the RPG. A whole marijuana might be level I, a cocaines II (the orcs and gnolls of the game, respectively), modern slaves be about VI (in the sense of, typically, third worlders who've been smuggled in and there are no records), first world kids from the same country might be VIII (much harder to disappear people with full records etc), spooky secret and military stuff be IX, and earthshattering stuff like nukes and the children of heads of state could be type X.

Like in old school D&D, cash and experience are pretty closely related.

A "dungeon" might be something like a Pizza Party in progress belonging to a rival cabal.

it is

Also, its important to remember that the "monsters" and "treasure" being largely combined in this sort of RPG cuts both ways -- getting the item is dangerous to some extent, but so is keeping it.

Yeah I'm surprised I guess baby's first D&D is actually almost as fun as real d&d minus all the tranny bullshit the autogynephiles at wotc forced into it

The only way this post could be more shameless is if you crammed a picture of Trump or Pence into it.
Keep politics on /pol/, please and thank you.

This could be awesome. Money can be used to essentially make NPCs that act as retainers and servants. Also when you are poor you are evil but as you gain money you become good aligned.

The setting is the continent of Randia, a sword and sorcery hyperboran setting where all minorities and people of different skin color are evil unless they donate money to the kingdom of white skinned people... actually this isn't too different from a lot of D&D settings except most of them don't allow for political donations.

Definitely needs more oppressed white women who are saving the evil people of color by breeding with them

Clerics can turn any evil people, not just undead,but in this setting anyone who has no money is evil, meaning only those without large sums of money can be turned.

Like any sword and sorcery setting, the enemies are shape shifting reptiles. The problem with this is that they are very rich, and in the default setting money=morality. How do conservatives get around this in real life?

The other enemies are the Great Warlords of Justice, who decry the innate law of the land of money=worth as wrong (crazy I know). They are anti paladins dressed in white who roam the land wronging rights, taking money from the good (rich) and giving it to evil people (poor).

I'm inspired. This needs to be a real game. I will make it real.

They give hundreds of millions of dollars to Iran and Palestine instead of using it to fix the Flint water crisis.

Now I'm thinking that there needs to be a mechanic that if you have enough money you not only change alignment, you also become caucasian somehow, so a wealthy drow becomes white on he outside.

And all the water in the land is polluted, you need money to purify it, otherwise you become stupid and violent.

There are no werewolves, only people who are genderfluid. By the light of the full moon they transform into members of the opposite sex and kill people. Their favorite hunting grounds are privies. Gay people use the rules for vampires, unless they are wealthy in which case they are good aligned naturally.

Hell is a giant university.

You sound like the kind of person who whines like a bitch and scream "/pol/" whenever someone brings up anything even slightly right wing, then turn around and post bullshit threads like this.

Ruler of the setting are mighty Donor Dragons who animate parts of their hoard to go out and enforce their will. Actually this explains why they are so opposed to taxation...

>Player Character's

I hope they sell your data to isps fist

Very wealthy people can use their money to transform themselves into a Dragon, Dark Sun style. That explains the whole lizard people thing... so the default adventurer starts as "real" Randians, poor white people who are trying to resist the Draconic overlords... by becoming dragons themselves. Oh my god this writes itself!

>gold for XP
Aren't you essentially playing OD&D at that point? Or any other OSR D&D retroclone?

I don't see a problem here. It's weird that they have to specifically mention it, but that's just your average adventurer backstory by all accounts.

You wouldn't, Buffalo Bill!

Would you fuck me?

Yes, I remember the movie. I also remember the RPG. D&D 5.0 I think it was called.

Good for you. Have a mushroom

This. You faggots are happy to talk about politics until someone expresses a viewpoint to the right of Mao.

Wait a minute, are you suggesting that marxism can only exist in a vacuum free of rational opposing viewpoints?

PEOPLE OF COLOR ME SHOCKED

Alignment is basic D+D lawful (conservative), neutral and chaotic (progressive). As you increase in money your alignment becomes more lawful. This means that rich people cannot commit crimes.

user that's like asking 'aren't you basically playing 5e at that point?' if you use advantage/disadvantage rolls in an OSR system

1 mechanic does not an entire system make

When you have to laugh to get by in a fucked up world, and then you see people defending in earnest the thing you have to laugh about, the best thing is to make a game about it.

It worked for Monopoly.

The first low level dungeon is a pizza joint full of commoners you butcher only to find there's no basement.

In OD&D you got XP for gold *found*, here you have to spend the gold to buy the XP. Quite the difference!

That being said it could be fun to try it out, but without the rest of the nonsense beyond the first paragraph.

Is that some Bardic Magic (fake news)?

>First session
>Try to burn the rulebook (Written by a third party) so no one can tell you do no wrong
>Considered too big a power play and tucked away for later
>Perhaps until the table That Guy complains loudly about how everyone is against him

Anyone have experience with PHB p.176 variant encoumbrance rules? Or just thoughts about it.

An entire game where everyone giving you a quest is lying to you? You mean an Obsidian RPG?

>Title of first article states he runs TWO restaurants

>Conspiracy nuts
>Or just dumb memers
>Reading

So, the child prostitution ring is with the tomatoes?

That looks horrible

"Tomato" is pedophile code for "spanked child booty", just like how "cheese pizza" is widely accepted by old pedophiles who can't even think to use a separate email from their work one to mean "child pornography".

how come? it's a good way to siphon money out of the game and prevent situations where the PCs have amassed wealth to buy the entire town if they want to