Are physical classes supposed to be super human nor not? Whenever I see the caster vs martial meme brought up, people always say that the "martials" are supposed to be mythological figures like hercules and stuff.
But the rules don't really support this. So what are they supposed to be?
A fighter who uses his action surge to sprint as fast as he can can only get to about half the speed of the current record holder. And then he has to catch his breath for an hour to do it again.
The long jump rules are also pretty bad. If you aren't a barbarian or monk, it's impossible to jump farther than the current record because you need a 10 foot running start, and the current record is something like 29 feet. Combined, they would take you past your ability to move in the round, which is a hard limit, even if the DM would let you roll to ignore the strength requirements.
Even the number of attacks martials gets seems low. Look at fencing matches. These guys feint, attack, bluff, block, and move, and get it all done in a second. And then they do it again, and again and again, and again. In an extended fight against multiple opponents, they could do it several times in a 6 second round, not just 4 (at 20th, I'm-a-demigod levels)
Look at the latest UA. It has a monk feature where you can redirect attacks, but after you do it, you need to catch your breath for an hour to do it again. Then look up aikido master fights. Hell, look up a steven segall movie. the latest monk UA isn't even at the power level of a steven segall character, let alone supernatural beyond the peak of human development.
So those who think that martials are supposed to be supernatural warriors out of myth, how do you reconcile the complete failure of the rules to implement this in any way? I'm really curious, because I'm struggling to run the game in a fair but fun way for the one guy playing a martial in my group.