How do settings with high magic and easy resurrection (as in...

How do settings with high magic and easy resurrection (as in, you just need to find a cleric and have a bit of gold and you can bring your chum back to life) handle execution? If that criminal you just executed can have an ally resurrect him with a bit of magic, is it really a viable punishment for the most serious crimes? If not, how would the civilizations in this setting deal with criminals and murderers?

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I would assume that in a world where death is cheap, a more fitting solution is to seal them in something where they can't move or act but are are forever concious.

There will be a lot of temporal magic artificially aging the criminal to do his time until he has none left to give.

Dude, resurection is expensive. The only people who could be resurrected are either rich or powerful people. Those kinds of people would be dealt with by sealing them away forever via magic, like enchanted chains or some other macguffin.

There's probably a second class of supermax prison, literally just an extremely well guarded mausoleum, where the burnt remains of prisoners (resurrection spells always require at least a part of the targets remains) are guarded in drawers under anti-magic and warded against teleport. After 100 years have passed, it's functionally impossible to resurrect that person, but you would probably keep guarding them anyway because you never know when some shitlord out there is going to find some epic level version of resurrection.

Honestly, the sheer space efficiency of this solution, and the sheer potential for abrupt strike forces and raids of small numbers of adventurer levelled raiders to attack, suggests that your typical fantasy universe would have only one or two such extranational prison-mausoleums in the whole world, with the remains of famous criminals exported under armed caravan from many kingdoms into the one place, which would be guarded by fucking warrior monks or something funded by the prison budget of the nearest half a dozen kingdoms. You get sent there if your leaders are able to justify to the monks that the only way to stop you escaping incarceration is to have you be dead during your incarceration.

Honestly though if you wanted a no-fun way to do this in-house, you'd use . Using imprisonment like , while in theme, is technically no more secure than simply hoping that noone resurrects them.

Kill the convict, but keep his corpse in prison. If he's revived, he's right back where he started, ready to be executed again.

This I like.

What about reanimating the corpses? Can a soul reinhabit an undead body? Can undead be Raised? If the answer to those last two were "no", then you have an executed criminal AND an excellent source of cheap, untiring labor.

Prison corps wish they had it that good.

Shove all of them into a prison for like 4-5 campaigns then the obvious happens for the next one.

Everyone even knew it was going to happen and looked forward to it.

>Killing the bad guy then mummifying his corpse, tying it up with magic chains, and casting it into the sea.

resurrection doesn't work on rotten corpses

This is why there are cursed and guarded crypts everywhere for the party to explore.

>The monsters in the Lich/Mummy/etc's crypt weren't keeping us out.
>They were keeping him in.

Nigga, that's how you get Mermaid Terrorists.

Death plus 20 years hard labor. Execution by drowning, flensing, necromanced back to unlife as a skeleton, and carrying paving stones for the kingdom's Department of Transportation.

You kill them in a way they can't come back from. I think cremation of the body afterwards usually works.

Exactly why are Jesus tier miracle workers resurrecting the trash of society for chump change?

If you're going for annihilation short of Wish-tier magics:

>Kill them
>cremate the corpse
>mix the ashes with mud, shape brick(s)
>Mud to Stone
>Stone to Flesh
>cremate flesh block

This should render it useless; the ashes are from something else entirely you'd be hard-pressed to reconstitute then DE-constitute. Repeat multiple times as desired if you want to make sure it REALLY takes.

Maybe not-Satan thinks it's funny, so the Antichrist-tier evil miracle workers are doing it.

Feed their corpse to some animals.

See, that idea is downright charming and I don't mind that at all.

>drawers
Why would you do *that*? Mix it all up into a giant pit full of ash that gets periodically mixed: that way, you'll never know whose ashes you're actually dealing with so it's next to impossible to actually get the ashes to resurrect any specific person.

I'm running a worldbuilding campaign where one of the players basically has something like this. His race has no hell, just decades of labor as a wight.

In the Scarred Lands setting, there's a city ruled by LN Necromancers. After Execution, a criminal's body is reanimated to do menial work clearing the streets or hauling heavy loads or whatever. If the crime is particularly heinous (murder), the criminal's spirit is also bound as an incorporeal undead in service to the city.

youtube.com/watch?v=EhGEGIBGLu8

Because then some clever guy casts Resurrection on the entire pit of ashes and you're in for a world of pain.

Resurrection only works on a single target. It isn't AoE.

RM had a solution of sorts.
Spell type called absolution, which focused on soul banishment, imprisonment in objects and other realms up to full destruction at its highest levels.
Body left unharmed but in a vegetative state.
Open for possession or inhabitation by any errant souls around.

Question

Do they come back to life in their original body? Because if that's the case, then can't you just Osiris that shit?

Resurrection requires certain things. Making the body unsuitable for resurrection (removing Con, dismembering or using a ritual on the corpse).

Mage has a far worse solution. Gilgul, the death of the soul. You wouldn't just die, you're out of existence. No reincarnation for you.