Be a DM

>be a DM
>3.5 edition
>those players that create the ultimate build for the best, most awesome characters
>complain if they roll bad stats
>I'm making a barbarian
>why is your character a barbarian?
>because it gets rage

What do I do to explain to my players multiclassing/metagaming up the wazoo doesn't create fun characters, it just makes useful ones?
Low stats can be hilarious and fun if you role play properly, since every character needs flaws- not to mention the classes never make sense.

Playing with my group has gotten stale because they're not interested in role playing, only the mechanics. I've tried limiting options but they still only see D&D the same way.. Wat do??

Give 'em a selection of premade characters?

>Low stats can be hilarious and fun if you role play properly
When people roleplay they usually want to be characters that are better than them, so they can literally flesh inside them. They don't want to feel retarded.

This was an excuse I was given. "But user we're supposed to be fantasy superhumans"

>what is Achilles
>what is kryptonite
>what is removing tension from the game

This is a great idea actually. I might switch to an earlier version they don't know as well, too.

Why are you rolling for stats in 3.5

The system isn't designed for that

>what is Achilles
Achilles was an extremely able and charismatic warrior. He had pretty much high skills all around. Picking a weakness isn't a character flaw.

>what is kryptonite
Superman is unbelievable strong, dexterous, fast (no need to explain), intelligent (his brain is like a hundred super computers), charismatic (he knows his words, everyone loves him, he made villains give up simply by talking), wisdom (he solved almost unsolvable puzzles), etc.
Having a weakness flaw is not the same as having a bad stat.

How do you generally create stars for a character then? Do you just create a basic build/set of numbers to choose from without rolling?

How to roll flawed but heroic 3.5 characters,

one stat is 18, one stat is 8, the rest are d6+10, boom, one thing they're good at, one thing they're shit at and the rest above average. Heroes with a flaw.

Powergaming (or power gaming) is a style of interacting with games or game-like systems, particularly video games, boardgames, and role-playing games, with the aim of maximising progress towards a specific goal, to the exclusion of other considerations such as storytelling, atmosphere and camaraderie.