V.Human Battlemaster-10 Soldier
STR 10, DEX 20, CON 14, INT 8, WIS 16, CHA 8
AC 17 (Studded Leather+DEX)
HP 84
FEATS/ABI: 1-Sharpshooter, 4-+2DEX, 6-+2DEX, 8-Martial Adept
Archery Fighting Style
Superiority Dice: 6
MANEUVERS (DC17): Precision Attack, Menacing Attack, Trip Attack, Pushing Attack, Parry, Riposte, Commanders Strike
Longbow +11/+11/1d8+5
Longbow+6/+6/1d8+15
Dart +11/+11/1d4+5
Dart+6/+6/1d4+15
Rapier +11/+11/1d8+5
Giant Scorpion Venom 4d10 poison, DC12 CON/half (get this from the Moon Druid casting Giant Insect).
SKILLS: Acrobatics+7, Animal Handling+7, Perception+7, Stealth+7, Survival+7
Use Trip Attack on large or smaller flying enemies to knock prone (flying creatures fall to the ground if prone or reduced to 0 Move).
Menacing Attack inflicts Frightened Condition (Disadvantage on Attack and Ability Checks, cannot move closer to source of fear.)
Commanders Strike allows the Rogue in your party to use Sneak Attack twice per round (once on their turn, once on your turn).
Parry and Riposte with Rapier if you somehow get into melee.
Take cover whenever possible. Your AC is not great.
Magic Item picks: Longbow+2, Studded Leather+2, Ring of Protection, Oathbow, Magic Arrows.
Don't forget to be Gary Oak to the Ranger's Ash Ketchum whenever possible.