Pathfinder General /pfg/

Pathfinder General /pfg/

5th edition: Since /5eg/ is biting our style, let's bite theirs back. How cool is bounded accuracy?

Unified /pfg/ link repository: pastebin.com/hAfKSnWW

Current Playtests: pastebin.com/WMhRUURm

Old thread:

Other urls found in this thread:

d20pfsrd.com/classes/core-classes/bard/bardic-masterpieces/masterpieces/pageant-of-the-peacock/
docs.google.com/document/d/1WHL10oJslOkQlm8cgm2rXm88BQPzgNjQq3fAhUMg7b8/edit?usp=sharing
pastebin.com/zUGVAmbf
twitter.com/SFWRedditGifs

Nice fucking trolling /5eg/ fuck off

Still better than anime OPs desu senpai

This OP made me laugh way too much for some reason.

Really, we should have done this on April Fools'--get /5eg/ to post kitsunes, while we post some generic 5e art.

shit that would have been great

Maybe next year...

It's Ukranian April Fools right now if you live in Asia. I don't know, I'm reaching for something.

So! Who all's excited for the weekend? Any big plans, game-related or otherwise?

d20pfsrd.com/classes/core-classes/bard/bardic-masterpieces/masterpieces/pageant-of-the-peacock/
Can you use this on trained-only int skill, if you have no rank in the actual skill?
I have 4 rangs in Bluff, but have no rangs in Spellcraft fo example

Bounded Accuracy was a mistake.

Reposting:
>Has anyone ever played Doubletime Advancement in PF? Where characters gain two levels of class abilities per level up, except for spellcasting and numerical increases like SA damage?

Second question, how does one make the Kineticist not suck with the least amount of 3pp material? My DM is fickle about 3pp and I feel masochistic enough to play a Kineticist.

Comedy gold

I'm gonna GM my RoW game! it's my second time GMing and I'm scared

Ask for Legendary Kineticists 1/2, use the Legendary Kineticist in the second book. There

I guess we're hunting boar this week.

It says in place of a check, but its a little bit of a hard ruling

I'd say you would have to be able to make the check (ie, have it trained), to replace it with a bluff check.

What's wrong with anime cat girls and sex obsession? I thought we were all 14

#TakeBackTheGeneral

>Bounded Accuracy
???

Hypothetically, bounded-accuracy is decent, and helps in design.

In practice it's proved itself to be basically just as borked as not doing it.

Heya friends. So I was doing some more homebrewing for the setting I had originally planned to run the revolution AP in.

How the AP is proposed to be written has made its design enormously complicated, to the point I am not considering sweeping changes to bring some overall simplification.

However this has not stopped me from brewing some archetypes for particular races.

For those who want to look at the races (haven't ported over the partially done archetypes or the rest of the feats yet) head over here:
>docs.google.com/document/d/1WHL10oJslOkQlm8cgm2rXm88BQPzgNjQq3fAhUMg7b8/edit?usp=sharing

Now for what each race is getting this is what it looks like:
>Borovoi
Vigilante archetype theme'd as the "Grove Stalker", a protector of Borovoi communities and tradition who take on the archetype of a racial paragon of the Borovoi.

Ranger archetype gaining a plant companion and being far more plant than animal theme'd

>Vodyanoy
Anti-paladin archetype centered on their religion. The archetype is Neutral Evil and casting focused, where the anti-paladin forged a pact with an evil water spirit occupying a chalice, and can feed it souls to gain a number of benefits.

Alchemist archetype founded around not only Vodyanoy's noxious skin but bootleg brewing, as that's a major part of their recent racial identity.

>Rusalka
Sorcerer archetype focusing on their siren origins.

Bard archetype focusing on seduction, coercion, etc. This one is meant to give them a number of "high society" abilities that come into play when dealing with the wealthy and powerful.

>Domovoi
UC Rogue archetype that is theme'd after that "hidden hose helper", gets bonuses to craft and profession skills as well as a large focus on stealth (with effects like move without trace, invisibility, etc.)

>Kikimora
Witch archetype focused on their origins as a human haunting spirit, with abilities that make use of dreams/sleep.

Honestly I may drop the 2nd archetypes from ones with two.

/pfg/ I'm working on a homebrew for a full BAB shapeshifter class, can I get some PEACH?

pastebin.com/zUGVAmbf

Dumb shit I still want to do sometime: Play a Wis/Cha-based Aasimar Sanctified Slayer/Ravener Hunter Inquisitor whose only "good" physical stat is Constitution. All combat stats are based off of Charisma.

>Be base Aasimar
>Noble Scion: War
>Desna Starknife feat
>Lunar Mystery for Cha-to-AC and the Animal Companion
>down the road grab the shit for TWF via slayer talents

How so?

Oh fuck right off, m8.

Fuck off jackass

You'd get better results by copying that and then putting it in another pastebin, so EVERYONE is bamboozled.

I want to multiclass psyarm and aegis with the two feats and the one trait to get a 10/10 shared progression.

Good suggestion, I'll be sure to do that next thread.

>tfw /5eg/ has dueling generals with one of them being an anime OP
>/pfg/ has a 5e book OP
my sides are fucking gone lads.

Bounded Accuracy is the idea that the difficulty in doing things should be restricted to remain somewhat flatter over the progression of the game.

For example, 5e assumes you do NOT have magical items, and establishes AC as generally going no higher than 30. High level characters can get to +5 on their stat and +6 on competence, so 30 means you rolled a 19. A good magical weapon by that level might be a +2.

Now the advantage is that it helps reign in the total power level and make it quite directly comparable to "average person" with ease.

The disadvantage is that this doesn't always work properly, and completely and utterly collapses if something has a way to bypass the system entirely, worse than in, say, pathfinder. For example, AC under 25 means pretty much any gang of goblins will be able to kill someone if there's enough of them. But if you then instead make yourself untargetable...

It also fails spectacularly to show marked improvement in certain cases. Those 100 villagers WILL be able to kill a dragon without having to rely on adventurers. That DC20 lock WILL still completely stymmie the level 20 rogue about 1/4 of the time, and so on.

Putting things on a tight curve of to hit and AC means that the lowest end of the curve can successfully and consistently hit the highest end given enough rolls. D20s are notoriously swingy, with a five percent chance of each result. This means a group of level one archers proficient in their weapons can rather easily grind down anything in the game. This takes the teeth out of big ticket monsters, who have mostly become melee bruisers and thus easily kitable. It also makes necromancy ungodly powerful (skellies with bows and the Necromancy subschool power are nuts) and makes tiny Animated Objects the best blast spell in the game (you try stopping 10 AC 18 attackers who do 1d4+4 a shot at once and hit highest base AC on a 12+).

The skill check system also has the problem where proficiency either doesn't matter or (if you have Expertise/Reliable Talent) nothing in the game can touch you on skill checks.

>Anti-paladin archetype centered on their religion. The archetype is Neutral Evil and casting focused, where the anti-paladin forged a pact with an evil water spirit occupying a chalice, and can feed it souls to gain a number of benefits.
Sounds really anime.

Good luck! You'll need it not really though

Don't get involved in any Gnonconensual Gnoll Gnonsense

We'll try.

It just sounds like they want to evolve past a level-based system.

>It also fails spectacularly to show marked improvement in certain cases. Those 100 villagers WILL be able to kill a dragon without having to rely on adventurers. That DC20 lock WILL still completely stymmie the level 20 rogue about 1/4 of the time, and so on.
Am I the only one who doesn't mind critical failure/success? I feel like it triggers /pfg/ to miss on a 1 or hit on a 20.

How would /pfg/ feel about a one-shot game

3d6 stats rolled in order, no feat taxes, no humans, final destination

Either I'm retarded or LKII isn't in the Trove.

>Dueling
>One died off once the other was made

Trolls are out in force

Friends, who here wants to play an actual PvP game? Or is everyone in /pfg/ too afraid of getting knocked out early and aren't confident in their character building abilities?

Leave it to the retards eternally whining about class-based systems and PCs having higher powerlevels than dirtfarmers to fuck everything up with their hipster meme systems like bounded accuracy, E6 and other nonsense.

Wouldn't you be able to take 10 on that lock in most situations?

Though I guess a level 20 rogue is basically a demigod and should be able to pop open simple locks from flicking them or something.

I don't care if that's what they want to do eventually. There's nothing inherently fucking wrong with non-level-based systems. It's all up to implementation, and making sure any half-measure attempts don't undermine themselves by being such.

You cannot take 20 in 5e to my knowledge.
There are passive values which are equivalent to this for a handful of things like perception, but these are to be used mainly for the whole "gm rolling secretly" affairs or for when you're not actively seeking traps but might spot one walking in.

The thing is the villagers don't need to crit. An Ancient Red Dragon has an AC of 22. With bone stock +4 to hit, the villager hits on an 18.

You're going to stab things and then someone's "thing" is going to "stab!"

Say that again, but in English instead of buzzword.

>PCs having higher powerlevels than dirtfarmers to
It's not about PC's having higher power levels than dirt farmers. It's about bullshit like a lot of classic monsters stop being credible threats after a while and the games rules making so that a kingdom is better off just outifitting one really, really strong guy with magic items and having him do shit than actually fielding armies.

nobody cares dude.

>For example, AC under 25 means pretty much any gang of goblins will be able to kill someone if there's enough of them. But if you then instead make yourself untargetable...
>It also fails spectacularly to show marked improvement in certain cases. Those 100 villagers WILL be able to kill a dragon without having to rely on adventurers. That DC20 lock WILL still completely stymmie the level 20 rogue about 1/4 of the time, and so on.

I think those are good things (apart from the rogue calculation - they're probably going to get Thieves Tools Expertise for a total of +17 at that level, so failure - meaning a delay of 1 round - would occur only on a 1 or 2)

No. People are fine with that, it's how the game works.

People aren't fine with "you rolled a one so your weapon shatters or some stupid shit happens"

I've seen some people roll with critical failures with grace and ingenuity!

Take 10 isn't a rule in 5e.

People are fine with hitting/missing on 1 and 20. They're not fine with "haha you rolled a 1, your sword explodes and kills you".

I'm a fan of either playing 1 is a fumble and nothing bad happens other than you miss and confirming critical
OR
1 is fumble, roll a d100 to see what happens, 20 auto confirms.

I've seen a group of players recommend to new players to rewrite their builds to focus on strong single attacks instead of using many attacks to deal their damage, specifically because critical failures were in the game. Isn't that a hilarious and wacky outcome? I know that's what I want when I sign up for a critfail game!

I hope FotJR is a TPK

>Adalina: Soon to be phased out the Tiefling meta is slowing down Sell now.
>Gwenfrrwd: Cute art but that is about it. What the fuck kinda name is this?
>Sapphira: Roll20 randos are so cute.
>Sable: See Adalina
>Dagna: I'd cum in that fish.
>Sascha: Not really finished but >Assimar
>Renee: Doesn't grab my attention.
>Netty: I have a soft spot for heavily religious characters that aren't divine casters.
Also cum in the nun
>Sasha: Reminds me of a fire emblem character. She doesn't jump out at me as super interesting but against the edgelords she isn't bad. I don't even mind the gloriana stuff, Its a cute character.

Not a ton of potential waifus in this game, I could see a few of them taking off but we'll have to see.

TIEFLING META CRASHING SELL SELL SELL

AASIMAR RISING BUY BUY BUY

Do blindmaker.

"hurr durr you rolled a 1 so you trip and drop your sword" is a garbage houserule and fuck people who roll with that.

Seriously fuck you GM, you killed a monk because he had one bad roll and you proceeded to stack a billion things on his face, then force him to reroll the attack routine that would have saved his ass because he said he was going to roll the attacks first then put his action in the IC chat.

>Assimar
W-what's wrong with Aasimar?

Dangerously furry.

>base Aasimar
>furry

nani

So do you guys prefer:
>Declare action, roll, describe action
or
>Declare action, describe action, roll, describe result

>furbait
Thanks, but no thanks.

There is so many, that'd take forever.
>Kyras x Milre
>MOMMY FRANZE, BABY WANT MILKIES

>player plays kineticist
>can now turn invisible at will
>can use telekinesis at will
>can heal by burning others' hp

This is the most broken fucking class I swear to god. Any tips on killing off the Kinticist in my game so I don't have to deal with him anymore?

protip: if you kill youself, you don't even have to deal with the fallout of killing his character.

hahahahaha

is this entire thread one elaborate ruse

If your players type fast:
Declare action, roll, GM briefly describes outcome in OOC (you hit, you miss), player describes their character doing action, GM describes the enemy's response.

It actually can work fairly fast once the players are used to it, it gives good feedback and you can tailor the actions to what the players wanted to happen.

A mix depending on the action, and depending on if the player wants to actively describe that particular attack in detail beyond "I swing and try to hit the dude". And most importantly: NOT PUNISHING A PLAYER when they say they're gonna do an action and roll for it before describing the action IC. Like if they're prone on the ground and attempt to do a last-ditch effort attack to turn the tides and actually nail the roll.

...

declare and roll action OOC, describe result IC

Lol, what? I'm pretty sure you can just safely ignore him cause vanilla Telekineticist can't do shit other than that. Paizo make sure it is trash tier

Nothing, that was just the original spelling.

Kineticist is seen as a crap class because the player has to burn HP to be average, and otherwise is really bad at doing what everyone else can do, and also you should read the TK rules, he can't actually do much with them unless you're fiating it.

Read the rules for them and follow them, and suddenly the class is dogshit.

>there's a great white flash
>every female, mortal or otherwise, has disappeared from the Pathfinder Campaign setting multiverse without a trace
>clerics of female deities no longer get spells
>potions/magical effects that change genders no longer function
>divination spells turn up nothing
What happens?
How fast does stuff go to shit?
How would your character react?
Would you play a campaign based on this?

Declare, roll, describe.

I've had one too many "I charge at the zombie, readying my sword, and aim to chop it's head clean off! That's... that's 9 to hit total, there. I, uh, trip over a roooock?? and miss the zombie."

Sounds great desu. A universe without roasties is like heaven.

My group has a "confirm the failure" like confirming a crit.

Buddy is working on a crit fail and success chart. Factoring in X2-4 and ranges. Might be interesting.

Can slayers do intimidate builds well?

I have confused myself and my GM Regarding unchained summoners.


How does the Base form statistics block work in regards to natural attacks? Do I just cut out the natural attack if it isn't listed under the eidolons evolutions? Or is it a bonus?

One part of my CMB rewrite for making them usable to those without heavy investment:

>You only provoke an attack of opportunity when you fail the check, and the Improved [maneuver] feats remove this chance.

Y/N?

Stop being a little bitch boy.

JUST DO IT.

>How fast does stuff go to shit?
Wizards make all races capable of reproducing via asexual methods, whatever they may be. Golarion becomes a utopian world of peace, understanding and cooperation.

>not going pig druid

Source?

They can. In fact, with their full BAB and Sneak Attack, they do great with the Shatter Defenses feat. The only issue is that they have no real way to overcome fear immunity like antipaladins.

>Be Human
>take Mixed Blood (fey) for a trait
>take Noble Scion (war) and Altered Life
>take Unnatural Resilience
>get 3 levels Sphere Lore Oracle and pick Sidestep Secret and Lore Keeper
>get 2 levels in Hedgewitch (triple goddess) with spiritualism and font of inspiration
>pick prescient dodger as your secret

You have HP, Fortitude, Reflex, AC, CMD and initiative working off Charisma. You use your Charisma as your casting stat. You have inspiration, can roll Knowledges untrained, treat all Knowledges as class skills and can roll Knowledges twice and take better result. You can also pick starknives, why not.

Did you try to literally just google "pig doujin"?

They trade being able to have a non-negligable amount of Sneak Attack just to have that BAB though. It's wasteful to spend feats to improve Slayer Sneak Attack conditions because it adds so little.

I mean, failing that, they can still go with a 2handed weapon and proc sneak attack damage off folks, so the intimidation is gonna be a side thing for debuffing people.

They have a good time with it, you can cheat Shatter Defenses and skip the taxes if you wanted to.

Goolge image search doesn't give me anything. When I google that all I get are dozens of generic H-manga.

You severely underestimate how much porn there is of anime girls getting fucked by pigs.

SADanon can you find me a way to get INT-to-AC with a 1 level dip in Spheres of Power?

>Bloodforge
>Spheres
>Level dips
>gotta be human
>all this in response to me saying something I think would be a fun 1pp-only, singleclassed build

I... Huh? What? Why?

You sound like a garbage DM if you can't handle an invisible PC or a telekinetic PC or a PC who can heal themself.