Pathfinder General /pfg/

Pathfinder General /pfg/

Armory Edition
Weapons in pathfinder really are bad, don't you think? It's very easy to single out best possible picks, two-handing is king, shields suck, weapon groups are weird and arbitrary and don't even get my started with exotics. How would you design Pathfinder weapon system to ensure that every weapon has a healthy niche?

Unified /pfg/ link repository: pastebin.com/hAfKSnWW

Current Playtests: pastebin.com/quSzkadj

Old Thread:

Other urls found in this thread:

d20pfsrd.com/feats/combat-feats/mobile-stronghold-combat/
d20pfsrd.com/gamemastering/other-rules/unchained-rules/removing-iterative-attacks/
app.roll20.net/forum/post/4905558/applications-go-here/?pageforid=4911196#post-4911196
d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo-fighter-archetypes/tower-shield-specialist/
d20pfsrd.com/feats/combat-feats/tower-shield-specialist-combat-shield-mastery/
youtube.com/watch?v=dZAHk0g-Nfk
twitter.com/NSFWRedditVideo

I would like to raise awareness that not only is Spheres of Might's new troubadour a scarily powerful and flexible class by tier 3 standards (as laid out in , , and ); it also has talent names such as:
>Dandere
>Deredere
>Himedere
>Kuudere
>Moe
>Tsundere
>Yandere

Adam Meyers has defended this by stating:
>The class is based on the idea of taking theater/performance tropes and making them real. From that perspective, giving then the name of the trope in question is the clearest way to present them.

Under Adam Meyers' logic, anime waifu archetypes are "theater/performance tropes" that everyone is clearly familiar with.

Adam Meyers also seems to be the mind behind this class. How can we better inform him that the class is overloaded and overpowered by tier 3 standards?

As well, Adam Meyers must have a thing for quiet, doll-like anime characters, because dandere and kuudere are the two highest-priority talent choices for the Lover trope.

>Dandere: Your persona is quiet, drawing people in through its shyness and mystery. You may use your lover trope power without audible components, meaning allies only need to be able to see you to gain the benefits. >Additionally, you may begin using your trope power as a move action rather than a standard action.

>Kuudere: Your persona is focused and in control of its emotions. You gain a morale bonus on Will saves equal to your Charisma modifier.

Yandere is a good runner-up, although it is trickier to use:

>Yandere: Your persona possesses an unstable mind that allows it to kill with impunity without sacrificing its loving heart. Whenever you end a bardic performance, you gain a morale bonus to attack and damage rolls equal to half your troubadour level until the end of your turn (minimum: 2).

I never thought I would live to see the day wherein a professional publisher would have players write down "dandere," "kuudere," and "yandere" on their character sheet in an otherwise Western-themed product.

Summoner, or necromancer girl?

What you are proposing requires a full rework of the system. Shields need extensive rewrites to make them worth it. Two-handing is king because everything else requires copious amounts of feats, class features, and full round actions to get off the ground.

>How would you design Pathfinder weapon system to ensure that every weapon has a healthy niche?

Get rid of all the individual weapons, just give the categories of weapons their own stats. IE, light simple weapons deal X damage with Y crit range, two-handed martial weapons have some other values. You can pick the damage type your weapon deals when you buy it. Fluff your weapon as whatever you want accordingly.

It won't fix everything but it's an important step on the way because there's no way you're balancing every single damn weapon in PF, there are too many for that.

It's also the only way to avoid giving each weapon tiny modifiers to try to differentiate them from each other (no, this one does slightly more damage, no, this one has trip and +2 to CMD for sunder attempts versus medium armor) which end up making the whole thing a garbage pit, not to mention usually resulting in a few 'best' weapons and everything else being a waste of space.

So I ask you /pfg/,

What kind of campaign will you run with Starfinder?
What stories do you want to tell and experience?

Why not both?

Because I also want to do golemcrafting and that'd be simply too much to manage

I'd get immediately blacklisted from Overlewd

Pic related.
Spartans never die.

How do you pick names for your characters, /pfg/? Do you put meaning behind the name?

>tfw you ran a pretty good session last night, constructed mostly out of ass pulls

The downside is that now the PCs are stranded in the First World and I need to find a way for them to get back. On the other hand, the improv'd spoopy house in the woods went over better than was expected.

Necromancer girl, so she can make boners and get boned.

Yeah, that's exactly what I'm talking about. There's only a few best weapons anyway, so instead of having a few dozen shitter weapons that people will use and suffer for using because it's more flavorful (which I do myself, just to be clear), you really only need a few weapon stats that are all reasonably comparable and then the ability to just fluff them as whatever weapon you want them to be.

autism.

Disregard Starfinder, play Dungeons the Dragoning.

>In an otherwise western-themed product

At least two of the Legendary Talents are specifically to make One Piece martials a thing you can actually do in this game, and ninja, samurai, and monk have been around for a good long while.

The game's only as European as the GM wants it to be.

What is the best option for playing an ooze or an ooze-like character? I've seen the Gelatinous Cube races and classes from April Augmented/In The Company Of Gelatinous Cubes, and the various options in Gonzo II, but I'm not sure what to do. Has anyone here played an ooze, and if so how did you go about doing it?

Overlewd has the largest number of apps to it! Who will you pick for your EVIL MONSTER PARTY?

By removing most all of them and going to a weapon chassis system. You would have a weapon group with certain key statistics, then modifications based on light or heavy. The player then says what kind of actual weapon it is.

Like Feng Shui weapons, if anyone here has played that.

Play the evil Summoner archetype and call it a necromancer.

But would that let me make passes at the undead monstergirls?

Isn't there a evil Spiritualist that gets an evil phantom with the undead quality, and is actually pretty Good?

Necrologist or Geist Channeler I think, one of those two

Beat me to it, but having a few conditional modifiers to differentiate weapons wouldn't be too terrible, as long as they're balanced with each other.

You'd have to run numbers on average damage for dice steps and critical range, and rejigger the efficacy of certain tags (trip vs. set vs. reach, for example). If done right, each weapon type would have uses and proponents for optimized and unoptimized parties.

Starting off of the Fighter Weapon Groups for which kind of weapon archetypes people want would be a good idea.

There's also the Squole from Alluria Publishing's Remarkable Races. Essentially allows you to play a slimeperson, subject to some of the same benefits (blindsight, no need for sleep, elemental resistance), but not others (utterly blind otherwise, can be critted, need food).

What is even happening in this picture. Is he shooting a black hole from his gun?

I throw letters at the wall until I get something that sticks and "feels" right.

I feel like it would open up the door to having a lot more feats that are meant for specific weapons (or weapon groups in this case), which could be a bad thing if it leads to more "must have feats" for martials to get if they want to be good with their weapon of choice. Then again, maybe you can replace Weapon Focus and Specialization with those feats, keeping the class restriction and giving Fighters the niche of being the only ones able to truly draw out the real power of their weapons. Feels on spot for the kind of flavor a Fighter should have, that being a weapon specialist.

Slimecubus!

Using those names is still really fucking dumb though.

Geist Channeler is ass. Necrologist seems like a sidegrade, but you can negative channel.

So more or less the custom weapon thing, but less dumb.

And you'd presumably have a list of 'prebuilt' weapons made USING the system so people can just pick from that if they don't want to worry about it.

I want Vivienne to be my healdom!

>What is even happening in this picture. Is he shooting a black hole from his gun?
Yup.
The gun is a way for non-casters to use spells. Each bullet has a different spell imbued in it.

dude it's like day TWO.
there will be far more in the next few days.

There's already the Weapon Trick feat, and in a weapon group setup, Spec and Focus would apply to all weapons of that group. The number of feats wouldn't change, the number of mechanically distinct weapons would go down.

So instead of the bill, bec-de-corbin, fauchard, halberd, glaive, and whatever, you would have the Polearm weapon type. Weapon Spec/Focus would apply to the Polearm type, so if the Fighter picks up a cool bardiche or something, their feats would still work without retraining.

Vivienne is basically out, Broodie says he doesn't have time for it.

did the Host of Heroes aegis archetype ever come out?

Slut.

which adventure path is the best?

Rise of the Runelords, Shattered Star, Reign of Winter, or Iron Gods. Take your pick

Summoner. CHA is sexier than INT

It depends on the character! What are you making?

uuhhhhh.....
....

....

pepsi.

You do realize you can be a CHA necromancer right? Do you know about Juju/Bone oracles right?

That's an oracle, a sexy class. Not a gross, nerd wizard necromancer.

Exactly. At least a light, heavy, and balanced option for each group.

You could also give each class of weapon their own gimmick: say light weapons have a lower damage die but a better critical value or range, while heavy weapons have 2dX damage codes so they do more minimum damage

Funny, but I once played in a game where there was an NPC named Pepsi. It was a Apocalypse World game and he had a huge truck with Pepsi's logo on the side.

PEPSIMAAAAAAN

How do I reduce the penalty to hit with tower shields?

Does a tower shield have enough metal and wood to be made out of both Darkwood and Mithral?

impossible.
the MAIN component only.

If there'e enough for mithral to work, it can't be enough for darkwood to work, and vice-versa.

Technically a perfect 50/50 split of both mass and volume would mean NEITHER is available.

Only tower shield fighter m8, sorry.
If 3pp is on the table, check the legendary vigilante stuff. Can't remember if there's a talent that works in there or not.

Ok so here we go.

Fullplate and Tower Shield ACP:
>16

>Fighter level 7
-2 to both
>Both Mithral
-3 to both
>Comfort armor
-1 to armor
>Armor Expert
-1 to armor

>Total
5

Jesus christ tower shields are hard to use.

d20pfsrd.com/feats/combat-feats/mobile-stronghold-combat/

Second one in the chain drops the penalty to -1

What's that ACP really going to do though, by the time that you can afford to have mithral full plate and a mithral tower shield? Climb and Swim don't come up very often, you don't need Acrobatics because you have the AC, Stealth is for other people and you can take your armor off and carry it for a little bit before putting it back on if that's really a problem, and Escape Artist is for wimpy DEX fags that can't STR-check their restraints.

d20pfsrd.com/gamemastering/other-rules/unchained-rules/removing-iterative-attacks/

Might play a game with these rules. What should I know about their effect on play?

I'd like to request someone review Allanz and give me some feedback on what I could do to improve his story.

app.roll20.net/forum/post/4905558/applications-go-here/?pageforid=4911196#post-4911196

Unfortunately, I'm also about to go to bed right now, so I won't be able to respond immediately to any critique but I will read whatever you post. Or you could PM me on Roll20 or the Discord.

Something to note as well: I'm planning on writing a separate document listing Allanz's family and each of their reactions to news of his corruption and subsequent abandonment of his "duty to ensure his soul goes to the afterlife pure." This would be posted in a Pastebin link and be filed under an Optional Side Material category.

There is nothing wrong with Stable Shooter you goddamned autist. They make completely marginal weapons useful.

Oversized Weapons is a cynical damage bonus, but cynical damage bonuses are necessary to keep up with basic monsters of your CR past 5th/6th.

Nobody gives a damn what you can do when you stack a bunch of 3pp shit together, because if you let the martial do it, then the caster does it and the game is fucked anyway. I mean holy shit; if you stack a bunch of damage enhancers together you do a bunch of damage! Stop the fucking presses!

Also, the Troubadour is a bunch of stupid busy bullshit that *maybe* puts it on par with a Warpriest, Chained Summoner or Alchemist played to the hilt. It's a badly designed class, the Factotum was a worse designed class, the entire tree of "I want to do all the things" has only borne poison fruit and will continue to only bear poison fruit.

This class is a microcosm of the reason people don't accept homebrew/3pp in their games.

DDS is bad and they should feel bad for the things they make.

When will Reviewanons hit Overlewd?

Hopefully not until at least halfway to the deadline

When you tell us what you want to play in Starfinder

Stupendous Strength from DSP removes the penalty to attack rolls, plus other nice bonuses.

A few options

>Positive energy undead who just said "fuck off I don't want to die"
>Literally Fox McCloud
>JC Denton

There now review my app!

The best way to reduce the heavy armor and tower shield ACP is to have both mithral be mithral, take Armor Expert trait and to use the Tower Shield Specialist fighter archetype.

d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo-fighter-archetypes/tower-shield-specialist/

is to have both of them be mithral*

Overlewd character. Not sure on the exacts of the backstory, but I want a decent amount of Char Aznable in them, motivated by sins of the father, a la "you killed my father". Recently exiled for murdering one of the people related to her father(or grandfather)'s betrayal.

How does the feat interact with the archetype?
d20pfsrd.com/feats/combat-feats/tower-shield-specialist-combat-shield-mastery/

Martials never had problems with damage.

I want her to come here to laugh at me. Then force me to service her.

>sins of the father
WHOA HOOOOOOOOOO

No, but 1pp has whinged an awful lot about anyone that wants to beowulf it up and use a giant's sword to kill a bitch without paying level taxes, and even those were grudging concessions at best. Look at the Titan Mauler.

The Titan Mauler doesn't function at all, even though it was advertised explicitly as an archetype for someone who wants to kill a giant and then use its weapon against other giants.

How do I make a Jessica Lovejoy character?

I don't get it!

youtube.com/watch?v=dZAHk0g-Nfk

THE SINS NEVER DIE

CAN'T WASH THIS BLOOD OFF OUR HANDS

I like this angle for fem!char-user.

Yes they did, unless you were a Barbarian, using PoW, or count 3/4 BAB casters as martials.

The reason the Summoner got "un"chained was because their Eidolon shat all over anything a non-caster could do in combat at a surprisingly early level. The Barbarian caught a case not just because Rage Cycling was seen as cheesy and weird, but because they ate combat challenges alive with raw damage.

Fighters and Rangers had the easiest cynical damage bonuses to get (Weapon Training + Duelist's Gloves/Favored Enemy or Mark + Heavy Weapon Spells) and they were bottom of the barrel even in combat. See also: chained Scout Rogue, who had UMD, skills out the ass, and a piss easy way to get SA by 4th level and people still think it's the worst class in the game.

"Martials had no problem with damage" is a stupid meme spread by stupid people. Martials have problems with goddamn everything. The correct application of this idea is "martials can't be only damage".

You mean to serve her?

Not an answer to your question, but I plan on statting in homebrew options for wielding Executioner Wheels and Steel Balls

Actually, what other weapons would people want to see statted in PF?

NG in public, CN with select people only.

>CN
I *still* don't get what this alignment means outside of greedy shitters.

NG in the streets, CN in the sheets?

Transformation Feat, Ooze Transformation package. Done, maybe Hybrid Transformation as well if you wanna be a slimegirl or something

We all know martials have trouble but "martials aren't good at fighting and doing the damage" is an even dumber misconception.

>Yes they did, unless you were a Barbarian, using PoW, or count 3/4 BAB casters as martials.
Fighter outperforms all of these on damage

Yes. With my mouth.

>chained Scout Rogue, who had UMD, skills out the ass, and a piss easy way to get SA by 4th level and people still think it's the worst class in the game.

Oh right, you're stupid.

>even Broodie's characters for a game he doesn't play have a decent gimmick in whip-healing people

What the fuck

Thinking more like a manipulator who is only looking out for themselves and would rather sweet talk someone into doing something than doing it themselves.

>"Oh this loot I just got is so heavy and my hands are so sore! Could you carry this for me, big muscly half-orc? It would be so sweet of you :3"

Vigilante

Strange enough I think I could possibly stack. I'm a bit stumped on it to be honest.

In this case it stands for uncaring for societal norms and everything else not associated with her own desire for pranks even at the cost of getting another person in trouble in order to keep herself out of trouble.

In general CN is either lolranbumd for people who have no idea how people work and as a character bound only by their own world views on how to act and respond to situations without a particular sense of malice towards people or world at large.

It can also be someone who is completely self-absorbed, or someone who is focused on breaking down laws without actually committing crimes or doing evil (or good) deeds.

Trump is CN, but so is Elon Musk.

NE is my favorite Greedy Shitter alignment

Calistrian cleric/oracle/rogue/bard with eveyrything in social skills and plenty enchantment spells or ways of shifting the blame otherwise.

Too bad, it's a fun concept.

See Did you even bother crunching? Like at all?
The real problem is that the fighter Could Do Anything Else. A secondary problem is that people are dumb and have problems building classes that don't make each option obvious or or classes that play themselves.

Eliciter.

Well, my game was cancelled today, I'm feeling sick, and my shins and shoulders hurt like hell.

How were all your games today?

Hah, basically my Blingmaker elf.

I want to see Antoinette get all cute and kitten-like with a man she likes!

also cancelled.

Haven't had a chance to see if it's cancelled!