A tough choice. But you can only have one

A tough choice. But you can only have one.

I don't know how armor mechanics work, but the 50 speed one seems the best to me. Probably wrong though.

Need more detail on the combat mechanics for mathing.

GREEN SWORD NO SHIELD

50 speed is busted. Even a +1 static modifier to damage sends it over the edge.

That said high crit is the most fun

>1 damage
>attacking any enemy with armor
>IMMUNEIMMUNEIMMUNE

Gonna go with blue for dat dare sanic fast speed

I feel like I'd have more fun clearing a room then just decking the one big guy in it. Also imagine hitting that many times means you're much more likely to trigger a crit than any other choice

>le crits on speed meme
Le crit for 1 dmg xD also enjoy 0 armor u retard
Red Master Race is where it is AT!!!!!!! WHO SAMSON HERE

That depends if armor subtracts or divides damage. And how common it is matters.
For instance, if most enemies don't have armor, yellow sword is trash.
I still think the way it multiplies static modifiers makes it the most insane.

i would imagine EVERY boss has armor.

And OPTIONAL /SUPERBOSS/ probably has ##Hyper Armor## so Yellow is King (tm)

>crit for the same damage you normal do
>calls others retard

Sure thing user

But does armor divide or subtract damage? Can it make damage go below one? On average, how much armor do most enemies have?

armor probably subtracts damage it would be fucking stupid if it didnt. just listen your to your self

>HURR IM A FUCKIN RETARD
> I HAVE A SHIELD THAT GIVES 5 ARMOR
>UHHHHHHHH THIS GUY WITH A BUTTER KNIFE IS POKING ME
>WELL I GUESS ILL JUST MOVE MY SHIELD AWAY AND LET HIM HIT DURR

idiot

OK enjoy ur 1.5 "damage" fuckin non-rounding eucidian moron.

If 1 attack is the minimum damage you can cause, it tecnically also ignores armor.

please see before you open your fat fucking ignorant mouth again

I don't think yellow would ever be better than red.

It seems like armor is honestly the only really important mystery here.

>armor is only ever always subtraction
>it has never been a multiplicative reduction ever, that's stupid

Not tough at all

So i will give, like, Minus 6 damage and you will heal yourself?

Can I stagger a foe with 50 individual 1 damage strikes? Is armor percent based or a flat amount? Yellow looks good as you could kill someone that had 100% armor if that'd how the system worked.

>It seems like armor is honestly the only really important mystery here

Also what exactly "Speed" means. Is it X attacks per turn? Does it correspond to a speed chart and is 1 Speed equal to something like 1 attack per 4 rounds? We can't really assume anything.

Also, do we add STR to damage? Do we even have stats? These are legitimate questions.

If armor was a %chance to hit then ignoring the first 50% of modifiers would be amazing.

SPECIAL EDITION

Acid sword - hit the enemies then shield up and laugh at these faggots, repeat until everyone's dead

So, do you pick a base sword and a chant? Do acid triggers stack? Pick blue sword+acid'chant and laugh at armored idiots.

Green Sword with Frost Chant
Pretty good middle ground with decent chance to prevent opponent from hitting and a bonus to damage with crits

Red sword with acid is the obvious choice,

Orange sword with shadow if you want to be an edgelord

Blue sword with anything would be OP if the effects stack apply with each hit

green sword with Acid is fucking broken senpai

How is purple not the best?
Red: 1 * 50 = 50 dmg
Green: 5 * 10 = 50 dmg
Blue: 50 * 1 = 50 dmg
(maybe more cause crit)
Yellow: 1 * 25 = 25 dmg
(don't know how good armor is...)
Purple 10 * 10 -25% = 75 DMG!
Orange: 5 * 5 = 25 dmg
(probably near 50 including crits)
Thus Purple does the most dmg, how is it not the best?

oh damn

>when u miss that last hit
wew lad

Crit. multiplier given, but Crit chance not provided, therefore ignore...

Armour mechanics mentioned but not explained, ignore...

...

Red: 50 dmg at rate of 1 = 50 total dmg

Green: 10 dmg at rate of 5 = 50 total dmg

Blue: 1 dmg at rate of 50 = 50 total dmg

Yellow: 25 dmg at rate of 1 = 25 total dmg

Purple: 10 dmg at rate of 10 divided by 25% = 75 total dmg

Orange: 5 dmg at rate of 5 = 25 total dmg

...

Given what we know, Purple is the best weapon...

And statistics don't actually have any bearing on realistic probability, you very well may hit every single time. Purps forever

I'll go with an orange freeze sword for that tasty 2.75 critical.

Blue fire for the most burns.

do they ironically all compute to the same aggregated damage value? What are the chances of a crit?

Over a long period of time purple is expected to do more damage, but it's more swingy.
It's fair to favor more reliability and avoid the miss chance. Especially if combat is fast. The less damage it takes to kill an enemy, the more the miss chance is a hindrance that isn't worth it.

>And statistics don't actually have any bearing on realistic probability
I found the american.

>you very well may hit every single time

more than that, if a mob has 50 hp or less, any of the 50 swords will kill it in one hit, but as hp inflates, given how we know jackshit about the armor mechanics.

purple has to connect just once out of every two swings of the 50dmg/100acc swords and still match the damage at worst. the chances of purple missing twice in a row are 6.25%, so for anything with a substantial enough hitpool for the 25% miss rate to be meaningful, you'd be way ahead the damage curve by the time it gets to matter.

OP have armor/shield pics? If not I we should roll to pick armor mechanics.

Also, yall faggots are dumb. Purple+Shadow 100%

green and frost. easily easiest combo

Blue + Frost = a shitton of frozen enemies

Yellow Acid Sword for maximum anti-armor.

Blue Frost Sword for Crit City.

Purple and pic related

I like that everyone is ignoring the obviously best sword.

Purple has the highest average damage against any target save something with incredible armor. 100 DPR before miss rate brings it to 70 or 80 per turn before armor. It's just a damn solid choice with everything you want.

I somehow get the impression that there is no mathematical difference between any of these choices.

Rolled 1, 3, 2, 3, 2, 2, 1, 3, 1, 1, 3, 3, 3, 1, 3, 3, 2, 3, 3, 3, 1, 3, 3, 2, 1 + 50 = 106 (25d3 + 50)

Blue rainbow

Rolled 1, 3, 3, 2, 1, 3, 1, 3, 2, 1, 2, 3, 3, 2, 3, 1, 1, 2, 2, 1, 3, 1, 3, 2, 3 + 50 = 102 (25d3 + 50)

Oops

INTRODUCING NEW CONTENT

Y'all are nuts. Purple is clearly the best sword by a significant margin.

Blue and either Shock or Rainbow depending on if Rainbow can pierce through multiple targets and the range on Shock's effect. DOTA has taught me well that high attack speed + chain lightning proc is killer.

Evade magic aegis for 100% miss with my 50d3+50 for a max of 200 damage.

What do you get for matched sets? Are there mechanical effects for looking fly?

Purple Sword with Acid if it stacks. If not, go for rainbow

Orange Shield+Magic Aegis for even more damage

Purple master race you dumb fuck

Orange sword with Frost, Orange shield with Magic Aegis. I attack them, they attack me, I riposte them. Rinse and repeat. Plus I get major crits.

Purple continues to be the obvious choice, though I imagine a 100% evasion rate was not what was intended when Magic Aegis was being designed.

NEW CONTENT POWERFUL ARTIFACTS

Hotfixed, also you get a shiny platinum coin for pointing that out.

>To round a number to a certain place--the hundreds place, for example--look at the numeral directly to the right of that place. If the numeral is 0, 1, 2, 3, or 4, then leave the numeral in the hundreds place (or in whichever place we are rounding) as it is and change all the numerals to the right of it to zeros. If the numeral is 5, 6, 7, 8, or 9, then add 1 to the numeral in the hundreds place and change all the numerals to the right of it to zeros.

>1.5 rounds to 2

>yfw failed kindergarten

Who would not pick the mystery box?
Pendant of the heart. Need a lot of stamina to shot those rainbow bolts.

>get boxfu
>wait around four days
>get all the other shit too

Blue Water for heals if I target myself

NEW CONTENT
DONT GO ALONE, TAKE A FRIEND

Wouldn't Riposte Magic Aegis cause the same problem?

No. You eat the hit but use your shield to create an opening and don't give a fuck about the arm you just lost.

btw some things to consider: pvp,
limb loss, fatigue, bladder control, and DLC

Which one has the largest bust size?

...

I HOLD MY SWORD IN TWO HANDS MOTHERFUCKER

>he's not strong enough to one hand his sword

I AM STRONG ENOUGH TO HOLD ONE SWORD ON EVERY FINGER, BUT SMART ENOUGH TO KNOW THAT PUTTING ALL OF MY STRONG, FROM BOTH ARMS, INTO ONE EDGE WILL YIELD THE MOST POWER

I'll stick with my Orange Freeze Sword, and go with a Yellow Thunder Wall Shield.

And the fairy for the free rez.

Remember, though, it's got decently high speed. You get 10 swings in in the time it takes red to get one - that means for that comparison, at least, the swinginess starts to matter less and the overall statistical trends are more important.

The one with 500 attack and .1 speed. If I hit you, it will hurt.

NEW CONTENT
CUSTOMIZE YOUR PLAYSTYLE

what if I want to be a pacifist?

...

Just to go ahead and be objectively better at PvP than everyone else:

Blue sword, rainbow enchant so I'm hitting 1-4 damage fifty times a round (or 1-2 25 times to armored enemies)

Yellow shield with aegis for 75 block every time. Not sure how much that blocks but after the hotfix it seems to be the best ratio.

I am the meta.

With the new elements it's less viable but originally it was better except against armored foes.

>his shit will be blocked by any fag with a blue shield
>his shield will break after so many hits
AH HA HA HAHA HA HA

this is only true in the case that magic procs literally every swing
in the case that it doesn't, blue sword + zap is objectively better (assuming the proc chances are identical)
in addition, red shield + aegis would probably be a better choice so you dont have an auto loss against anyone with a blue sword, as a 15 block guaranteed seems much better

addendum: i'm picking shock over flame enchant because im assuming the flame is a DoT that doesn't stack, if it isnt a DoT or it does stack, fire is a stronger choice

Well, Veeky Forums?

>Red, green, blue
The same. (without knowledge of other game mechanics of course.)
>Yellow, Orange
Obviously the worst ones
>Purple
Statistically superior, but will suck if you're unlucky.

Two-Handed is clearly the best.

Ah, but then presumably you don't get a shield.

Hook Swords, how are they gonna hit me if I use my +2 Hooks to disarm them? Assuming that's what they do, of course, cause there's no other reason to have hook swords than to catch attacks and disarm

I'll go by edition here.

Purple, it dominates with the biggest average

Blue is superior for procs, Rainbow is autoproc. Rainbow Blue it is.

Red Magic Aegis for 15 autoblock is the best by far. As it becomes the meta, only Red and Yellow become viable, and raw power is king. Red Frost gives out the most damage vs Red shield and gives a chance for 85 dmg(assuming trigger chances are decent and close to eachother).

Orb of Gravity increases damage by 5~10, nothing else changes the game a lot.

2-Handed is the new meta. 100 damage per hit breaks the need for 15 block.

How about these helmets?

I did the math. Purple sword OP.

RGB about the same.
Y and O shit.

I'd take green because lifeleech > everything.

I'll take the one that raises INT high enough to know how to spell properly

...

...

>warriors
>knowing how to spell
I'd say it adds to authenticity.

Orange with Shadow.

>all these people not picking blue sword
When all the chants say 'chance' attack speed is king.


Blue sword yellow chant AoE master race here.

>And statistics don't actually have any bearing on realistic probability

Purplefags blown the fuck out

Half of the shield page makes the blue sword a VERY stupid investment.