It's too late for thought provoking questions. What's the biggest expense in your gaming budget, and what's the biggest outside of the actual games? Do you go overboard on sleeves? Metal coins? Custom dice? Laminate your own score sheets? Get player aids printed out?
I only recently got into the hobby and am a bit afraid of damaging cards which my miserable shuffling so I plan on sleeving but I've never done that either.
Xavier Brooks
sleeving will make it harder to shuffle
Jaxon Hernandez
Still better than fucking up my cards I feel. I don't plan on sleeving everything but stuff that gets shuffled regularly (thinking Pandemic here) I'd like to not damage.
Brandon Price
Just bought myself a pack of 3000 sleeves. I let too many games build up and this turned from a year's worth of sleeves into like 2/3 of what I need. Getting heavy into deck building is rough.
Carter Lewis
It's almost always the sleeves. I don't trust everyone who plays to have some form of etiquette of not handling cards with greasy hands after eating a pizza or someshit and they get offended if you ask them to go wash their hands. I fucking wash my hands when I play with someone elses games and cards, why is the courtesy never returned back to me?
Anthony Anderson
For a while it was the scythe collectors edition, sleeved with foamcore insert and the expansion coming in roughly at $155
But the arkham horror LCG had taken the cake. God damn this game is good. With 2 cores, all expansions, sleeves, capsules for the tokens, stand up dice bag, card binder and a foam core storage solution im sitting at $235 and will continue to spend an additional $15 a month until the ffjews release me. Just when I thought I was going to stop sending money on games
Xavier Green
Lies. Quality sleeves make it FAR easier (sans riffle, which is heresy) to shuffle if you have proper technique
Oliver Garcia
Has anyone played Troyes or Dominant Speices?
What did/do you like about it? What euros do you like the most?
I'm looking for a heavy euro with bulk interaction.
David Sanchez
Not sure I'd call DS a "euro."
Landon Hill
>Dominant Speices? Yes.
>What did/do you like about it? That there's ample opportunity to directly screw over other players, whether it be through killing off their pieces, removing other players' food sources, events, etc., but you have to plan pretty carefully, as you'll generally have quite few workers to place relative to what you want to get done.
>What euros do you like the most? Dominant Species and Le Havre, though the latter is pretty low interaction.
>Not sure I'd call DS a "euro." What would you call it? It doesn't really fit into the ameri-trash or wargame genres imo.
James Gutierrez
>What would you call it? It doesn't really fit into the ameri-trash or wargame genres imo. Strategic? Eurogames tend to be far more indirect in their interaction. I'd say if there's a common board and more than one player can occupy a node at one time it's not euro.
Wyatt Miller
Makes sense. I just realized whenever I categorize games nowadays it's always euro/ameritrash/wargame/abstract, didn't even think of strategic as its own separate category
Andrew Campbell
Can you teach a newfag how to shuffle sleeves cards?
Ian Perry
Separate them into two piles, grab both piles in hand and slowly push them together sideways again. Don't force it, just let the smoothness of the sleeves dictate the course of where they want to slide back in.
Levi Adams
>Eurogames tend to be far more indirect in their interaction. No, you dumbass. Eurogames typically have negative-sum conflict, which is not the same as 'low interaction'.
The games with 'low interaction' are the coops and the dice-chuckers, two mechanics very rare in eurogames.
> I'd say if there's a common board and more than one player can occupy a node at one time it's not euro. So worker placement games aren't eurogames? Yeah, you're a dumbass.
Isaac Wilson
Do worker placement eurogames not normally forbid multiple people to occupy the same node, like agricola?
Daniel Morales
most of the time, yes
Wyatt Baker
Sorry, I read your comment wrong.
Still, seems like a ridiculous distinction -- most euro games don't have 'players' or 'nodes' at all.
Luke Lewis
>most euro games don't have 'players' Eurogames btfo
Ethan Johnson
It would either be sleeves or inserts.
I only sleeve my most used Deckbuilders like Thunderstone and Core Worlds.
I make inserts for a number of my games out of foamcore. Including, again, Thunderstone, Core Worlds, and I just got finished with my Millennium Blades insert where the box that stores the store deck converts into a card tower. Probably will redo that part eventually though.
Jordan Nguyen
Anyone excited for the Legend of the 5 Rings preview tommorow?
Adam Rivera
Wait what?
Connor Cox
I just moved to a new city, how do I go about finding people to play with?
Zachary Long
AEG sold off the brand to FFG/ANA, they were letting it sit a year before deciding how to go forth.
Wasn't aware it was tomorrow but I'm intrigued to see what they do, LCG seems like a no-brainer.
Xavier Gonzalez
>Biggest expense Games, almost certainly. >Outside of games All of the above. I don't sleeve every game, just the high wear stuff or stuff I know will be difficult to replace. Have a load of metal coins and more in the mail. A few sets of custom dice. Only have laminated sheets and aids for TI3: SA so far.
Mason Ward
>where the box that stores the store deck converts into a card tower Pic?
Jason Anderson
I'm at work, but I'll post a picture when I get home.
Jaxon Hughes
Not a full announcement just start of the previews but it should at least finally give us some insight into any changes they've made.
Julian Diaz
user, you have a multiple options. :)
1. Check to see if there are any local 'Meet up' groups for board gaming in the area.
2. Check for friendly local gaming stores and see if they have a 'board game' night.
My closest FLGS is 30 minutes away, but has a game night, and there are a couple of meet up groups in the area too. And I'm not living near a large city by any stretch of the imagination. So odds are good you might find a group. If you're near a college, your odds increase.
Ethan King
>biggest expense as far as games go : Shadows of Brimstone is a freaking money sink.
>Outside games : I sleeve everything. Occasionally print out player aids. I'm considering buying one of dem fancy laser cut wood inserts one day.
Luke Thompson
>Shadow of Brimstone My niggah! That fucking game is amazing. I'm sitting on both base and Cinders right now as I'm currently poor but fuck do I want it all. Have you tried the Hex Crawl from BGG?
Nathaniel Murphy
>What's the biggest expense in your gaming budget, and what's the biggest outside of the actual games? KDM, I pledged $450 Outside? PC Gaming, just made a gaming rig around $1.5k
>Do you go overboard on sleeves? Metal coins? Custom dice? Laminate your own score sheets? Get player aids printed out? None of the above, just sleeved Star Realms and that's about it.
So this past weekend we played a shit ton of games
>No Thanks Simple and quick game, had fun with it. It is a beer and pretzels games.
>Bloody Inn This was a huge surprise to me, at first when my friend was setting up it didn't appeal to me, I thought it was going to be boring or just something with not so good mechanics, but holy shit I liked it a lot. The only bad thing about it is that it takes a little bit longer to teach. But the art and everything reminded me of Darkest Dungeon.
>Formula D Oh man, I really really like the theme, the components, the board is huge, the gearbox everything I liked it, but the gameplay, oh man, it is just a shallow roll and move game, so much potential, I'm sad that the game is as flat as it goes.
Camden Taylor
>Champions of Midgard Unfortunately my wife and I loved this game, it is a MUCH better Lords of Waterdeep, the dice adds a lot of fun to the game. And I say unfortunately because the KS ended like two weeks ago.
>Chicago Express Me and my wife love this game, but it seems that my group didn't like it as much as we do. It can get visceral.
>Hanabi This game is so simple but so fucking frustrating. Loved it.
Grayson Roberts
Nah, the game is already a sprawling mess as it is, I'm not sure I want to add another layer on it. Seems like overkill when there's already so much stuff.
Jayden Torres
Thanks m8. I actualyl just recently graduated, so it feels wierd that there's not just clubs I can join at the drop of a hat.
Colton Wright
>What's the biggest expense in your gaming budget Ghostbusters - I backed it at the base level, which was still about £90. I considered getting the version with more bells and whistles, but a cool box with glow-in-the-dark figures and dice, as well as a Super-Hard Mode that I wouldn't even want to play, just didn't justify adding another £60 or whatever it was. >what's the biggest outside of the actual games? Uhhh... I bought penny sleeves on eBay, instead of getting them at a store/con like a sensible human being, does that count?
Now I've got a question: I finally caved and got a tablet, so which digital board games do I get? I've already got Ticket to Ride in mind, maybe Galaxy Trucker, but is there anything else?
Adrian Campbell
Hello /bgg/, want some more contraband?
Here's a Vassal module for Quartermaster General. Long ago it was available on Vassal site, but was taken down after publisher's request. There are Tabletop Simulator modules available for it though.
I made some minor adjustment to the module (e.g. fixing Japanese cards, which were showing Italian flags), but it was playable without my help, so credits to the original creator.
Anyway, are there any guys in here still using Vassal or did everybody switch to Tabletop Simulator?
Jace Turner
Definitely get Galaxy Trucker (without question the best tablet/phone game out there), TtR is fun, Splendor is good, Pandemic is nice production values, Star Realms has a campaign mode and challenges that go with it. Elder Sign is so good they started porting the DLC bosses back to the physical game as expansions. Skip Alhambra the controls aren't great. Hey That's My Fish is good for an abstract, and rewards you for winning with new tile layouts to challenge. Ingenious is good too, sometimes you can even get it for free (on Amazon tablets for sure, but I've seen promos in the android store too). There's more if you're on IOS but I can't help you there since I'm not on that system.
Logan Diaz
Hearthstone
Ian Garcia
Neuroshima Hex is a good pickup.
Constantinople if you like solo games and the theme.
Colt Express is a good board game, but I don't know if the app implementation is.
Twilight Struggle.
Isaiah Nelson
>if you're near a college, your odds increase My college must be the exception to this
Brody White
Recon expansion for arctic scavengers is a whopping four bucks on CSI right now.
Jaxon Gutierrez
Thanks for the links! I use it once in a while. I actually had someone that was playing me from China / Hong Kong (Hope you did well in your tournament) with the mod for Carcassonne, but I haven't heard from them in a while.
Jose Morgan
That's what you get for going to (insert school name here)! You are now obligated to start a gaming club on campus. Good luck, and God Speed! user.
Eli Clark
Nice; not sure I like their constant sale mentality, but if you used the pickup/wait/ship at $100 and got 1-2 games over the course of 4-5 sales it'd even out I guess.
Anthony Hughes
anyone have any recommendations on good poker chips without denominations? don't have a particularly strict budget though preferably without horrible shipping to 'Straya or a real preference towards ceramic or clay but I'm looking to pick up a set of 300 that has a mix of five colours with 75/75/50/50/50 chips for each colour or a set of 200 with 50/50/50/25/25
a nice compact poker chip box for traveling would be neat as well
>biggest expense very much the games, since I usually go for OOP or indie games which generally have low production runs
>outside of games sleeves, I need to laminate the player boards for Argent but I can't think of anything else that desperately needs laminating, might be worth varnishing some chits but I need to do further research into that
>overboard on sleeves I do have about 2000 unused sleeves at the moment, though I should get around to picking up some bulk KMC Hyper Mattes at some point and offload Ultra Pros I'm using for Nightfall and Thunderstone onto my friend who runs a LGS so he can resell them cheap
>player aids I have a whole bunch of quick references and rewritten rulebooks for some of my more complex games printed out, but they're just on shitty paper stock and I don't particularly care about keeping those neat
Caleb Collins
>anyone have any recommendations on good poker chips without denominations? When I played poker a lot I had a decent set of DaVinci chips; you can get em on amazon, in sets of 50, any color you can imagine. Gave em to the brother one year with a cheap wood carousel for his b-day. Nothing overly special, just 11.5 gram clay, but they got the job done and felt good. bonus they've got images of dice on them
Angel Anderson
Just this.
He's hella fucked tho dude.
But at least the rest of the entire game is fine.
Kark is from Uprising.
Luke Hughes
Someone asked earlier about my Millennium Blades insert. I made this without the intent to use sleeves but it should be just fine with sleeves though the store deck container would have to be considerably taller.
So in the first pic, the left two rows stay in the box and are for unused cards, notecard separated into sets and organized by card type (probably put hard dividers in between expansion/premium/master/promos) Top right box is store deck. Bottom right box is arena cards, score sheet (sides trimmed to fit in box) and all counters. On the right you can see the money as well as the slats that are the store deck stand. The storage rows don't have a bottom as they're meant to stay in the box. The token box has a foamcore bottom, and the store deck box has a posterboard bottom. All parts were hotglued together.
Second image shows the store deck and the parts for the stand. The store deck has a removable end so people can draw off the top.
Third image is the stand assembled and the top removed from the store deck box.
Fourth image is it all together. It's pretty sturdy. Should stand up to play. Takes a pretty good push to dislodge or tip the store deck.
Nathaniel Hill
That's pretty awesome. If I ever buy that game I'm gonna need to get instructions on how to make that myself
Cooper Carter
I just ordered MB and set rotation. What the fuck am I in for? I passed up new DOOM and Armada for this, is it worth it?
Michael Lee
I'll try to put up some dimensions soon.
My group has all been into trading card games at some point in our lives, so this is a fun way to re-live that in an evening. Plus has a nice mix of real time elements and taking turns and planning.
You'll have to tell me if it's worth it for you, but it was very worth it for me.
Wyatt Long
We've been into competitive card games for a very long time and eventually got out of it after over a decade of play, mostly due to the exploitative business model and somewhat due to the archaic reliance on chance mechanics.
In any case, this seemed like a fun piss-take at it.
Landon Scott
Doom I hear is really fast to get into and fun to get into but I've also heard a lot of concerns about it's longevity and how much actual strategy there is and decisions you make. Armada is one of my favorite miniatures games being a system that actually makes big ships feel big and powerful, but you have to treat it like a miniatures game and intend to get more than a core box. For the value of the games, MB was probably your best bet there.
Sebastian Watson
Millennium Blades has an INCREDIBLE level of replayability.
The base game comes with 11 'Expansion' sets, 9 'Premium' sets, and 8 'Master' sets. During game play you shuffle the generic 'Core' cards with 5 Expansion, 4 Premium, and 3 Master sets. So there's TONS of strongly unique combinations. Then the Set Rotation expansion add 5 more Expansion sets, 4 more Premium sets, and 3 more Master sets.
This combined with the metric fuck ton of different Promo (sideline cards, not like actually promotional material) sets in both the base, Set Rotation, and the mini expacks gives you a veritable mountain of content.
Oh, and you'll only really make it halfway through the store deck in a game. You'll probably still be seeing new cards on your third play or so of the same combination.
Only thing that might set people of is just how maymay some of the content is. Like there's a card that's named 'Shiroken' which is obviously Kenshiro, 'Bryce Long', and 'Chuckules' (yes even a Chuck Norris joke). And in a musician themed set there's the likes of 'John Lemon' 'Fred Hermes' and 'El Vice'.
But I'd say they handle it as well as one can as just being silly instead of trying to be all 'HEY DID YOU SEE? WE MAKE FANNY JOKE'.
Logan Kelly
Having lots of cards doesn't make it replayable. Quite the opposite, all it does is increase the chance of having game-breaking balance issues.
The most replayable games in the world also happen to be the abstract and minimalist ones, and this is no accident.
Nathaniel Williams
Thanks for the mini-review. I'm avoiding DOOM just because I played the original Doom board game, have Descent with the two big expansions, and have played Imperial Assault. Shamelessly re-using the overlord system AGAIN is such dogshit and I hate it.
As for Armada, I'm super worried about the level of dedication I would give a game that might not have the mechanical chops to live up to it. Yes, there's an $80 core but then I would also want a 6'x3' space mat for comfortable gaming. And then there's the possibility we get bored of it and drown money trying to make up that boredom.
Nah the epic maymays aren't a real problem. I did get horribly triggered that THREE reviewers didn't get the joke for "TahnananaH" and just pronounced it like banana.
Cooper Lewis
I can say Armada holds up in depth, at least a lot better than X-Wing in my opinion. It does take devotion though with it's long play time and rather complicated builds. You can't just make a tie swarm and call it a day. I'm lucky to have an active community that meets on tuesdays.
Ryder Bailey
Shallow bullshit would've turned me off anyway so this only makes me want to try it on TTS more.
Cameron Scott
What are the pros and cons among arkham horror, eldritch horror, and mansions of madness?
Connor Bailey
Arkham >Pros: Thematic, LOTS of expansion, lots of parts, like holy shit you can fill two table, lots of Characters, Winning feels like an actual achievement, Co-op (single playable), huge replayability >Cons; LOTS of expansion, clunky rules, very hard borderline unfair, outdated, can either be extremely short (and dead) or take FOREVER
Mansion of Madness >Pros; Thematic, 1 v Rest, storybased missions very engaging, eh replayability, expansions add whole new stories, relatively new >Cons; 1 v Rest (no solo), Almost exclusively become bad guy all the times, one and done as most stories change slightly depending on choices (and if you know all of them, being a player becomes unexciting)
Ryan Murphy
solo and full co-op are available for Mansions of Madness 2nd edition due to the app handling the overlord position.
Bentley Jones
A lot of my group are chronic phone users. What are some games with either simultaneous turns or a lot of interaction off your turn I can use to mitigate this?
There are some AH purists out there, but its been made completely obsolete by the lcg. LCG is the best Arkham files experience by far in my opinion
Ryder Myers
Cosmic Encounter fits the bill 100%. It's all interaction.
Millennium Blades, Captain Sonar and Galaxy Trucker are all played in real time so you can't really check your phone.
Maybe Shogun and Game of Thrones because they have simultaneous planning phases?
Matthew Lewis
7 Wonders has simultaneous turns with near zero down time (short of one player having analysis paralysis).
Anthony Hill
>Biggest expense I bought into Rising Sun and Rise of Moloch. That was quite a bite into my funds
>Outside gaming I don't sleeve my cards or bling out my games, though I've been thinking about sleeves forever, because my copy of 7 Wonders has suffered a bit.
Guys, I played Red7 this weekend. Wow, that is a fucking good little card game.
The others already gave you some good pointers. I'd check out Cosmic over aGoT if they have a lower attention span or if you don't want to sit around a table for 4 hours with people who always go for their phones the secons they're not engaged.
James Long
anybody played lost in r'lyeh?
how is it with 3 players?
Adrian Torres
Can't remember I got lost
Kevin Parker
My main issue with the game is how the game loses all momentum once tournament phase hits. It's just really boring, mostly due to the way the game and cards themselves are designed.
Ian Nelson
Be aware that all maps and add-ons after The US are in-game purchases in TtR, with no rebates in sight.
Got my copy of TtR cheap in a Humble Bundle, but it feels like I got only 1/5th of the game.
Jack Ross
Why do people seem to enjoy elder sign so much? I tried the digital version at it just doesn't seem that interesting. What am I missing?
Jason Bell
I highly disagree about more cards not making it more replayable. Level 99 did a good job in their design of each set. What I mean is that having lived with trading card games, each set or cards follows a certain theme of mechanics much like a release set of card in Magic or Pokemon.
Having played in Magic tournaments for years helps you see the subtle difference between the sets and makes each block feel like a different game.
I feel very much 'at home' in terms of making the sets work together and combo off of each other.
Yeah the switch from real time to turn based is a bit jarring, but no more so than any other real-time/resolution game like X-COM or Space Alert. So that isn't an issue for me.
Plus my group pretty much always has all formed their strategies and play orders by the time it's the tournament phase so that moves along pretty smoothly.
Mason Kelly
> Having played in Magic tournaments for years helps you see the subtle difference between the sets and makes each block feel like a different game. That's a gimmick for the ADD addled, not true replayability.
Dylan Morgan
>each block feels like a different game Most blocks consists of reused cards with new artwork. I'm (very slowly) working on a complete set of the Invasion block and it's clear that many cards have just been put in there because they needed a certain number of cards.
Thoughts? Looking pretty fun. They say it's for two players but the way alot of the description is worded feels like it could support more with very little chabge to the system
Carter Garcia
My thoughts are I have no interest because it's A) ANOTHER living card game B) FFG so they're gonna be putting out massive amounts of stuff that you have no way of realistically keeping up with C) I don't buy Asmodee/FFG product anymore due to them treating their customers like walking wallets who should be pleased for the privilege of being pillaged by their corporate overlords.
Austin Jones
I like what I'mreading, especially fond of honor as a blind bid for draw. But I'm already up to my neck in netrunner, and I probably won't get into another LCG, especially upfront saying 3 cores for a full playset.
Jason Smith
> Zero Sanity Points remaining...
Welp, we know who didn't win that game. :)
Christopher Hill
I mean, it's up to you how far you delve into it. You know you don't have to submit to assmodee right?
I think it'll depend wether the missing cards are like in netrunner, the good cards. If they are I'll be annoyed but I haven't delved into any LCG so far so I might hop on this one (Especially if it's not hard to retool it into a 4 player game)
Oliver Jenkins
I budget is too low mate
Jonathan Diaz
I'd only get into it if a scene pops up here, otherwise I'm with STEEV; I'm already planning on stopping any more AHLCG purchases until I can get the Dunwich Legacy campaign played through multiple times, except for maybe getting the big boxes. I have a feeling it's going to go the way the of the Game of Thrones LCG and AHLCG, and have everything be singletons. There are weird symbols at the bottom right of some of the cards though, maybe it shows the number of copies of the card in the core set?
Brandon Lee
Some of the cards have it and some don't so I'm not sure. There's a Q&A session on [REDDIT] sometime so I'm sure we'll have a big info dump when that happens.
For me it's between this or AHLCG at the moment. My problem with AHLCG really is that the scenarios (at least in the core set) are over way too quick all the time, especially once you know what you're doing. For example in the second scenario I wanted to explore Arkham but there's such a pressure on time (and the ghoul priest popped out of the deck) that it feels impossible to just scum around. It feels like I'm constantly making misplays all the time because the game feels stuck between being too wide to know what I should be doing but too narrow to experiment. Does Dunwich fix that feeling at all with it's scemarios?
Charles Jackson
I haven't played Troyes, so can't comment there... but Dominant Species is a fantastic game. It's the my top 10 of my collection. Definitely worth getting. It can run rather long, had a four player game go 3+ hours more than once. That alone may make it difficult to get to table as often as you'd like.
Joshua Mitchell
Decent odds the pips on bottom right are for influence for out of faction inclusion, with unmarked cards being faction-locked or something.
Sebastian Garcia
I love Brimstone, but it indeed takes up a ton of real estate. Really need some an app option for decks.
Matthew Cox
Ah that makes sense actually
Asher Nguyen
>I mean, it's up to you how far you delve into it. Sure. But an issue I've had with Netrunner is that if you are playing someone who has newer sets than you, they've got an advantage. Yes there's power creep, but not too much. What it is is that newer sets contain new mechanics, and ways to counter those mechanics that older sets lack.
So after a while it feels like a sort of prisoner's dilemma. If everyone has the new sets, that's fine, if no one has the new sets, that's also fine. But if someone falls behind or gets ahead, there's quite an imbalance in power.
Lincoln Bailey
I mean, I don't really know what you expected. That's what happens with almost every expandable card game at a competetive level. It's a flaw yes but I think it tends to be worse in netrunner because the more you buy into it, the more your deck becomes this well oiled machine that can defeat the straight bluffing style gameplay that the core set offers. It's more of a failure in design unfortunetly
Liam Watson
I have not played the latest Dunwich scenario Blood on the Altar yet, but everything I've heard indicates that it might be the best yet. To be honest I really dislike the Night of the Zealot now that I've had a taste of the Dunwich Legacy. The Gathering is too straightforward, Devourer Below is too punishing, and Midnight Masks, while being the best of the core, definitely leaves you thinking constantly that you're failing- I've never tracked down all 6 cultists.
Which is, to be quite honest, the exact atmosphere that should be present in an Arkham Files game, but a greater variety of elation vs. anxiety would be better, and in my opinion Dunwich Legacy delivers more on that balance while providing more interesting gameplay and story-driven decision making.
To address the feeling of constantly making misplays, that will never go away I'm afraid as that's the very nature the game intended. Every once in a while the stars align, you discover a sweet combo that clears out the current threats, and you take a second to bask in the small victory before the game descends further into a shitstorm.
Asher Butler
Why are Lovecraft themed board games such shit? Too much of a normie magnet?
Noah Smith
How the fuck are you supposed to keep all those billions of pieces from the main game and all expansions of Descent organized?!
Parker Hall
Are LCGs more or less cancerous that TCGs?
Thomas Martinez
It's more like Hepatitis than Cancer.
Magic is a malignant and metastasizing cancer that slowly kills you while an LCG like Netrunner is like a mouth sore that will cause you some serious discomfort now and then, but it only comes in spurts really and can't do THAT much damage to you.
Easton Powell
Eh. I won't bother then. One of the things I hate is that at the end of the day everything comes down to your chaos bag pulls for skill tests, sure you can mitigate but even then you can just get fucked for no reason.
And while that's fun in an enclosed enviroment I don't think it really fits the idea of an expandable card game at all
Jordan Sanchez
Bigger upfront cost but to stay relevant you dont need to pay as much, you also have access to more stuff.
It's a lesser of two evils, I've never seen anyone present a better solution so eh