ITT Esoteric Means of Determining Ability Scores

>Blackjack: roll a d6 at a time, keep rolling as long as you like, but if your ability goes past 18 it goes right down to 3 plus the overflow, and you're stuck with that

This sounds super fun and I'd totally run a 1shot with this rule.

Sounds like a great way to end up with a lot of stats at around a 14 average, thanks.

That's a pretty cool idea, actually.

>5 CON.
I'll stay.

It does make no character truly average, since the range will be 4-8 and 12-18

I love this idea. Gonna use it for an OSR oneshot. Thanks!

As for alternative methods, Roll 6d20 and that becomes your point pool to build your character?
Kek

>All of nothing: Roll a D20

I like having my players have their stats all start at 18 then they roll 6d6 and have to subtract the total from their stats collectively. So you can keep that 18 but something else is gonna suffer for it.

Just did 3 characters worth of rolls and it seems I could safely get to 16 before stopping. So you'd get a lot of powerful characters.
2d10

No no no.

D20.

You accepted the God of Luck to guide your hand, now your character has 1 Con.

God of luck, please bless my statline

>STR, DEX, CON, INT, WIS, CHA

Forgive my insolence god of dice.

Rolled 5, 8, 16, 13, 4, 5 = 51 (6d20)

Why is this so hard?

Rolled 8, 19, 14, 3, 15, 8 = 67 (6d20)

This is how you do it pansy boy!

He who is of Luck, guide my rolls!

You're illiterate

>a literal retard who is ungodly fast and deft, with the wisdom of a sage.

>barely sentient but fast as hell

Implying I need to be able to read while GOING FAST! CUM ON STEP UP!

Rolled 5, 7, 18, 13, 16, 7 = 66 (6d20)

I do not recognise any divinity and if such should claim to exist. Eat shit!

Dice+6d20

The healthiest little bitch to ever exist.

Hey I've got the perfect character portrait for you user

>high wisdom
>is atheist

Trying again

Watch me roll up this barb

Rolled 13, 9, 4, 20, 11, 9 = 66 (6d20)

My go. Hopefully my luck yesterday at Dark Heresy has gone away by now.

Rolled 18, 10, 14, 6, 17, 16 = 81 (6d20)

It's time to attempt something useless, for once.

>tfw too smart for good health

Rolled 13, 9, 8, 3, 17, 15 = 65 (6d20)

HOLY FUCK.
CHECKED.

3d3 exploding.

>literally a Veeky Forums meme
DUES VAULT!
>that intelligence
>that wisdom
Kek. Like pottery also Check'd

Rolled 10, 1, 18, 7, 3, 7 = 46 (6d20)

Let's see how it goes

Rolled 7, 13, 8, 15, 6, 15 = 64 (6d20)

Rollin
That sounds horribly hilarious

I'm sorry for your loss.

The slowest man alive!

Holy shit

Why? Why bother? Does it even matter? Who cares? It happens every 10000 posts. In fact it's happened 52760000 times. What makes this time so special?

user, are you playing a sentient castle?
Those...aren't actually too bad. Conartist?

I AM THE SMARTEST HYPOCHONDRIAC ALIVE!
(I do need to avoid gaining EXP for a while, else I might die from levelling)
Rolling for level 2 HP gain, starting from 2HP. -4 modifier.

On the upside, you will never die ever.

The name.

Rolled 6 (1d6)

Yeah, all the times I trip over something and get a concussion I'll be fine

Rolled 19, 4, 13, 15, 8, 2 = 61 (6d20)

Rolled 4, 18, 9, 3, 2, 1 = 37 (6d20)

Rollin

What is this, a muscle cleric or something?

Ugly and clumsy as fuck but can lift an entire house

Rolled 2, 4, 3, 4, 6, 2, 3, 5, 2, 3, 1, 6, 5, 5, 2, 4, 2, 2 = 61 (18d6)

Lemme try OP's variant.

ouch

Did you roll an actual autist?

Rolled 20, 13, 10, 9, 14, 6 = 72 (6d20)

This is fun. Great for a one shot.

I'm only ever lucky when it doesn't matter.

Let's see what happens!

Rolled 1, 3, 2, 6, 2, 3 = 17 (6d6)

9, 12, 10, 10, 12, 8. Can afford to add a d6 to each of them

I may actually live through this until I can get some CON items or become Mr. House. Nice. I may actually try to play that someday.

Does anyone know if you can die from levelling? D6-4 HP could mean I die of competence if that can cut my max.

Thog approve roll.
Thog eat dice now.

Rolled 2, 5, 5, 1, 5 = 18 (5d6)

10, 15, 12, 16, 14, 11. Keeping that intelligence.

A cleric on crack.

Rolled 1 (1d6)

12, 5, 17, 15, 16. Ouch.

Let's try one more roll for the strength!

I think we're being invaded by the Spani-Paladin Order

>take 24 dice
>roll all at once
>set aside six
>make stats
>don't like them?
>remove one die
>roll 23 dice
>set aside five
>make stats
>don't like them?
>remove one die
>roll 22 dice
>set aside four
You have 6 chances to reroll, but you MUST take the last roll as is. Creates a very high average set of stats.

Rolled 6, 5, 2, 1, 1, 5, 5, 1, 6, 3, 4, 1, 6, 3, 2, 6, 5, 1 = 63 (18d6)

Me too

Rolled 6, 8, 12, 2, 7, 6 = 41 (6d20)

...shit, I'm game.

Str 6
Dex 8
Con 12
Int 2
Wis 7
Cha 6

Uh, I have animal intelligence. I can't play this character. Unless I get to be an animal. And not even a very good animal from the looks of things. Like a racoon or something.

You're a remarkably healthy village idiot.

Rolled 18, 12, 13, 7, 19, 12 = 81 (6d20)

God of luck give me an op guy

...

13 7 12 8 11 12

One more each...

Nice.

I don't think 12 is "remarkably" healthy, seeing as it's only +1 better. More just...a little healthier and tougher than normal.

Shit, son, you're good to go.

Rolled 6, 1, 3, 4, 5, 3 = 22 (6d6)

Dice dropped under the table.

Here goes nothing.

I just did this (used 15 as my stop point) and got

STR 18
DEX 18
CON 4 (Rolled on a 13 and got a 6)
INT 17
WIS 15
CHA 6 (Rolled on 14 and got a 6)

I have no idea what to do with this guy. It is a weird array.

2d6+6 and 1d8+7 are best method
3d4 exploding or 10d2dr2 most fun

Rolled 19, 18, 3, 8, 14, 17 = 79 (6d20)

As I said, nothing. Let's put that in the right box this time and try again.

Rolled 3 (1d6)

3 8 15 12 16 15

Shit. Gambled and lost on the Strength.
Rolling for better Dex.

Remarkably healthy for a village idiot

STR: 18
DEX: 12
CON: 13
INT: 7
WIS: 19
CHA: 12

What even am I? A cleric that kicks ass up close and far away?

Rolled 1 (1d6)

Oye

Rolled 5, 2, 4, 6, 4, 6, 4, 4, 3, 3, 2, 1, 6, 4, 4, 5, 5, 3, 1 = 72 (19d6)

Fuck it.

First guy is a weakling.
Could go archer, but I like him as a scrawny cleric dodging through the battle to heal everyone.
>3 17 15 12 16 15

Second guy as a straight 6 is an average rogue.
>13 14 10 9 13 9

I like both.

Rolled 6, 5, 1, 5, 4, 4, 5, 3, 3, 2, 5, 6, 2, 4, 5, 2, 1 + 6 = 69 (17d6 + 6)

gimme a kitsune

Rolled 13, 8, 7, 10, 18, 4 = 60 (6d20)

Big money, no whammies STOP

Clumsy cleric with horrible seasonal allergies and a terminal case of douchebag. Got it.

Roll 4d6 for each stat.

The first three are added together and the last one is divided by two if it is >=4, but not if it is

I played a campaign where NPCs with class levels were all generated this way (PCs were point buy) and it made for some cool encounter design. Every named enemy had some enormous, crippling weakness to exploit if we discovered it, but some of them were also completely terrifying otherwise (hello, 22STR orc bandit).
In a lot of ways it played like Call of Cthulhu: spend most of your time doing research, never expect to have better numbers than the other guy, probably go insane by the end.

Tortoise barbarian

You were going to be a fine watchmaker, but you don't know what 'watch' means and neither you not anyone else can remember your name.

Rolled 3, 3, 14, 15, 2, 17 = 54 (6d20)

Gimme dat magic user!

The "I really like d100's and normal curves, but I'm not playing OSR" distribution:
>5 | 01
>6 | 02
>7 | 03 - 05
>8 | 06 - 12
>9 | 13 - 21
>10 | 22-34
>11 | 35-50
>12 | 51-66
>13 | 67-79
>14 | 80-88
>15 | 89-95
>16 | 96-98
>17 | 99
>18 | 100

Rolled 19 (1d72)

point buy, get on my level

Rolled 16, 23, 80, 32, 85, 13 = 249 (6d100)

Down the line!

str 1
dex 1
con 1
iq 1
wis 1
cha 14

I'm pic related

Rolled 43, 58, 47, 13, 38, 13 = 212 (6d100)

Str 9, Dex 10, Con 14, Int 10, Wis 14, Cha 9
I guess I'm a cleric now?

DTR 11, DEX 12, CON 11, INT 9, WIX 11, CHA 9.

How thoroughly average.

Rolled 7, 2, 3, 3, 5, 5, 2, 3, 5, 3, 2, 7, 1, 6, 7, 6, 3, 1 = 71 (18d7)

wait
guys
what if

str 12
dex 13
con 10
iq 12
wis 14
cha 10

>6d6 came up as 15
>18, 18, 16, 16, 14, 11
Wow, I can play a monk now!

God rolls, you're slow and retarded, but otherwise basically peak of humanity.

Rolled 98, 87, 53, 1, 90, 5 = 334 (6d100)

Feelin' lucky

I dum