Shadow War Armageddon General /swag/

Will it blend edition

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>Shadow War: Armageddon Free Faction Rules::
games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules Archive:
mega.nz/#F!mUtQAAxS!1fjZcUJ94veAvCRBREeifw
>
>77 pages of rule: some pages missing bottom part, check archive.
docs.google.com/document/d/1xvgryrNiMFoLYiaX8o6Y-Q0q1GLRvwWnvbrSL7omZXo/edit?usp=sharing

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Yeah I guess all they can do is act as meatshields to stop them shooting special guys, which isn't the best thing when there's no acceptable losses with the 25% bottle test going on. 2 Guardsmen down and you test on Ld7 or 8 every turn. Hopefully plasma guns in overwatch can stop whatever is trying to charge them.

Then again if you move those plasma guns at all they lose overwatch. Guess I'm screwed either way!

Second for Necron specialists were an oversight at best.

Third for the entire necron faction was a mistake.

Your plasma guns won't do shit to the really unpleasant walking blenders like a solitaire or a tyranid warrior but it'll take care of orks with choppas.

>tfw a basic tyranid warrior with scything talons is WS7 +1 on the charge with a -2 save modifier and rerolls to wounds

Oh I was hoping the plasma gun would push the halequin/tyranids over, interrupt their charge. That's the only hope we have desu.

Solitaire is... something else.

How did you get WS7.

>climbs over a vertical wall and charges 12"

WS 5 default, +1 for each set of scything talons. But you're correct a hit on max power will pin tyranids and harlequins.

Both parties can have their charges interrupted by overwatch; causing them to be pinned midcharge and lose their action.
>Assuming you use S7 plasma-pistols.

That's a misread, it's +1 for two pairs. +2 for three pairs.

A warrior with two pairs is only WS 6 with 3 attacks.

That's if you're lucky and actually manage a hit.

If a dude dies is it bad form to rebuy the exact same dude after the mission? With the same name even?

What range should we use for overwatching a charging target?

That's still going to pulp basically any normal dude outright.

Would remind me of Gears of War with that one guy, Carmine.

Just change the first name.

Very true.
Now I'm not sure what bonuses you can put on a PP but I assume red-dot is in.
So you have BS4/5? Hitting on 4+/5+, with a -2 penality from Charge and Overwatch, based on wether the model was BS 3 or 4 originally.

the one thing that bothers me is some equipment should be 'built in' like a power Armour should have a photovisor as standard.

My plan is an underhive gang as guard or a warband led my a singe chaos space marine

Why not Genestealer Cult for an underhive gang?

also the eldar getting an autarch is OP and the Tau getting an ethereal makes no sense

i dont fucking get why the dire avenger shuriken catapults are so fucking garbage. they are worse then regular cats and cost 5 points more.

you choose when you fire your overwatch anywhere in the opponent's movement fase
so you can play around with it , fire long range if you wanna keep the enemy at bay or let him come to an inch distance if you expect to wound him/want to isolate him/ want a close range firing bonus

Van saar vs goliath.

I'm no xenos worshipper! Plus the options for reinforcements seem like theyd be very fluffy.

Commissar as arbite officer, ogryn becomes pit slave and tech priest becomes...tech priest.

You just haven't heard the good news about the four armed emperor yet.

Can someone direct me to the official gw Facebook thingamajig. I want to ask a question.

Changed the things that people commented on. Anything else needs fixing?

Nids can't be pinned

They can be pinned by high impact weapons.

What are you talking about? They get +2" range and +1 to hit at short range. It's not much, but solid for an extra 5 points.

No +1 at short range for the Dire Avenger one.

this

they lose the +1 and all they get for it is 2 extra range. and it costs more points.

I did the math; IG troopers have 4 BS.
PP can have Red dot sight and have +1 short range bonus.

That let's you stop a charging Tyranid warrior on a 3+ if you overwatch with a plasma pistol.
I'd say that is pretty fair odds considering the costs of a Tyranid Warrior.

Yeah I guess. If you miss then you're screwed, if you hit, you've delayed him for one turn.

I was planning in rolling GSC, but their shooting isn't all that great. And with no red dots available...
I probably will go Chaos.

Where can I buy cheap GW bits?

you can't take rds on pistols

>Shadow War is about covert units and scouts
>Necrons use Cenoptek units like wraiths and scarabs as scouting units
>the game only allows you to play as Immortals and warriors which are never used for covert action or scouting ever

Fuck this game.

It's sorta "stealthy" if there's no-one left to report your position.

Probably a stupid question, but if I have a model and it buys a pistol, does it get the +1A bonus for using a pistol and CCW? The wargear descriptions say that everyone gets a free knife.

yep
but keep in mind that taking any extra weapon that isn't a pistol,melee weapon or a grenade nullifies the +1A bonus

Eldar have Rangers, Pathfinders, Striking Skorpions as stealth and infiltration units.

Lets take Dire Avengers and Guardians to infiltrate armageddon...

I a dark back alley behind a bar called "Blue Oyster".

>sneakily infiltrating into a promethium plant
>suddenly a screeching, 12 foot tall tyranid with swords for arms leaps out of nowhere butchers your covert ops team
>Then a multicolored elf clown jumps from the rooftops and mops up the survivors
extreme stealth

What said. If your unit carries a weapon other than melee or pistol you do not get the bonus attack die.

My IG list:

Leader:120 pts
Camo gear: 5pts
Carapace armour: 20pts
Chainsword: 25pts
Plasma Pistol: 50pts.
Total: 220 pts

Troops: 255 total
Vet: 60
Camo Gear 5
Carapace 20
Frags: 25
Shotty: 20

Total: 130

Vet 60
Lasgun w/ hotshot and scope 60
Camo gear 5
Total 125

Specialists 525
3x operatives, 210
3x cara, 60
3x plasma gun, 240
3x camo gear, 15

Total 1000

What do you guys think? enough plasma dakka?

cool, thanks guys

That's an interesting opinion you have there. Do you by chance have some evidence?
Because the rulebook specifically says you can put red-dots on basic guns, pistols and special weapons.

Well. If you manage to pin him; you get an entire turn for the Plasma pistol to go on overwatch again to stop charges, while the other unloads whatever they got into the warrior.
>This is assuming the warrior isn't 2'' from another warrior and get to test early to recover from pinning.

If the tyranids are pinned you can use demolition charges and other s8/d6 weapons to instagibb them without the charge/OW penality.
>And this is assuming you know you're going to face tyranids and can prepare accordingly.

I think that "other weapon" includes grenades. You might want to look that up in the rules.

Drop hotshot Lasgun, drop carapace armor.
More autoguns.

I'd say drop the chainsword and carapace on the leader, give the shotgun guy krak grenades.

Your leader lets people get back up using his initiative, which is 4 without carapace, when they're close. A single hit on a plasma pistol will kill anything that won't destroy you in melee anyway.

Hey at least Harlequins are known for stealth, infiltration and misdirection. Hell one of their entire warlord trait tables is about getting the drop on people. But the tyranids i give you.

I call Lictor shenanigans on this.

No autoguns for IG last time i checked.

Tyranids can always test to recover from pinning.

Good to know I guess.
Thought that was a Harlie/Necron thing.

Question for Genestealer Cult players:
I'm trying to compare the sculpts for the acolyte cultists that come on the sprue and the 4th generation cultists that come in the box set Deathwatch Overkill. They look really similar except the deathwatch guys are snapfit. What is the difference between the two. I'm thinking about ordering them on ebay and I wonder would they go well together if mixed.

I heard Ork clans are back! Do they actually do anything?

Different skill access, similar to how the Gangs worked in Necromunda.

They'd work fine mixed. You generally want box acolytes for special weapons and stuff that don't come in the Overkill box. I'm cheap and just put blue effects on the Mining Lasers to show they're seismics rather than red Lasers.

Grey Knights too.

So can someone tell me what the official gw facebook is?

Or what the best way to reach gw is?

Not to go all /a/ on everything and start autistically screeching about spoonfeeding, but that is an incredibly easy thing to look up yourself. You could've done it in less time than typing out the question here.

You googled the words

>Facebook+Games+workshop

right?

Maybe add to the riot shield: Against non-high impact weapons or something like that? Riot shield giving a save against plasma guns and their like doesn't make that much sense to me.

Why up to three specialists? Thought that was the special thing for guard and skittles (both famous for their equipment in-lore or ingame).

I guess the everyone has carapace armor is a holdover from Necromunda?

well it fits with the slab shield's rule
i feel like it should more though
alternatively , only make it count against basic weapons and pistols

i feel like it should cost more though

fuck you ameritrash hamburger eating farting authistic slob

I'm happy with how the shield works mechanically since all it does is make them harder to hit, not give them an armor bonus. I did raise the cost to 10 though.
Reduced their specialists to 2, that was a holdover from using the astra militarum list as a basis.
Their Well Equipped and Carapace Armor is a holdover from their necromunda rules, yes.

I just realized they have no skill tree section. Gonna add that then upload v3.

Hey I have a dumb question since I can't seem to find it in the book.

Does your Leader have any passive benefit to the rest of your team like regroups, leadership benefits and whatnot?
Or is it just the special rules listed in the front of the kill team list itself?

Yup, that's a pretty dumb question alright.

v3 is done, now with skills, adjustments to the riot shield, and less specialists.

You use our Leaders Ld if he is not down, when doing the bottle test.
That's about it.

I've been looking around but it's kinda hard to tell what their official facebook profile is. I only get hits for gw stores. All I ask for is a name of a profile. It would've taken a lot less time to type out the name for someone who knew it, than for me to google around for it. :)

Well, no. I usually don't google facebook. I searched on facebook itself. I guess I should've googled it. Is it the same group/profile as 40k? Because that's all I can find.

Yeah that's what I figured after reading through it.
I was getting confused over people talking about 6" buff zones for pinning and whatnot but couldn't seem to find it so I figured it might have been team list specific rules or something.

Thanks.

How about some desert skittles?

>2.83 MB, 5312x2988

stop.

How trash am I, /tg?

To be fair, that's what happens when you import something directly from your phone

>To be fair, that's what happens when you import something directly from your phone

No.

play.google.com/store/apps/details?id=com.simplemobilephotoresizer&hl=en_GB

Also, pic related.

Not much control when Im on mobile. Sorry for the inconvenience.

Well hot damn. Thanks. Ive been needing something like that.

it seems like a very strong bonus against factions without a photo visor/other means to reduce cover

shit's cash my dude.
fucking love my some desert schems and skit. you pulled off that colour off pretty well

Thanks senpai. Been wanting to do it for years now. Ive been trying to do desert tau, but it never worked. This scheme clicked almost immediately. Heres my arquebus.

looking solid.
not a fan of the Arquebus myself.
the price is staggering and it has to be a part of your initial group because you will never resupply enough points without spending a promethium

At least it has the benefit of completely destroying anything it hits.

It doesn't stack with regular cover though.

Do I need to make models for specialists?

Depends on if you're playing WSYIWYG.

fair enough but one high terrain tables it's immobile and and you need to get an omnispec babey sitter to make sure it hits because of that lack of sustain fire dice or bonus to hit.
been loving the plasma though, won me a raid, plopped it down first turn, and i won on turn 3
i feel bad about winiing like that.
how do you mean?
yo should generally make a model for everything, my skit are made from flagellants and left over skit and scion bitz.

Sorry I meant operatives

I did just that and its won 2 games by itself. Both times it outright OOA'd two guys before the other rangers could get there. I now have 2 because I stopped my opponent from his rescuing his leader from the ritual sacrifice. Sure, I had to spend a cache, but Im not concerned at all. Id rather invest the points now rather than later. Picture is of said ritual. Dominus was there for show and ran away at the first sign of danger.

Same answer.

if it's going to be on the board then you need a model.
why not make it a cool model

I'm a devout believer in the Red and gold robes myself but those guns looks fucking sexy user.
Good job!

I more meant I don't understand them like are they'd mandatory

Are what mandatory. The Spec ops?

uh, i can't quite parse that statement.
look man if you need models you get models.
you don't have to run them.
Mine are mediocre, why anyone would order a techpriest unless they were running some sort of plasma spam list is beyond me.

Undecided between Orks and CSM (Fallen)

Put together some test models, well started to, still need to clean and drill barrels etc not to mention some more customisation on the yoofs there