Desired scans : Rank and File supplements Harpoon 3 & 4 supplements Force on Force supplements Hind Commander At Close Quarters War and Conquest
Colton Phillips
25th April in military history:
404 BC – Peloponnesian War: Spartan Armies defeat the Athenians and the war ends. 775 – The Battle of Bagrevand ends an Armenian rebellion against the Abbasid Caliphate. 1607 – Eighty Years' War: The Dutch fleet destroys the anchored Spanish fleet at Gibraltar. 1644 – The last Emperor of Ming Dynasty China commits suicide during a peasant rebellion. 1707 – A coalition of England, the Netherlands and Portugal is defeated by a Franco-Spanish army at Almansa in the War of the Spanish Succession. 1846 – Thornton Affair: Open conflict begins over the disputed border of Texas, triggering the Mexican–American War. 1864 – American Civil War: The Battle of Marks' Mills. 1882 – Tonkin Campaign: French and Vietnamese troops clash in Tonkin. 1898 – Spanish–American War: The United States declares war on Spain. 1915 – World War I: The invasion of the Turkish Gallipoli Peninsula by Australian, British, French and New Zealand troops begins with landings at Anzac Cove and Cape Helles. 1916 – Easter Rebellion: The United Kingdom declares martial law in Ireland. 1943 – The Demyansk Shield for German troops is instituted. 1945 – Elbe Day: US and Soviet troops meet in Torgau along the River Elbe, cutting the Germany in two. 1945 – Liberation Day (Italy): The Nazi occupation army surrenders and leaves Northern Italy after a general partisan insurrection; the puppet fascist regime dissolves; Mussolini is captured after trying to escape. 1945 – The last German troops retreat from Finland's soil in Lapland, ending the Lapland War. 1951 – Korean War: Chinese forces are forced to withdraw after heavy fighting with UN forces, primarily made up of Australian and Canadian troops, at the Battle of Kapyong. 1972 – Vietnam War: The NVA force 5,000 South Vietnamese troops to retreat and traps about 2,500 others northwest of Kontum. 1974 – Carnation Revolution: A leftist military coup in Portugal overthrows the fascist regime.
Blake Rodriguez
It is 102 years since the Gallipoli Campaign began on the Gallipoli peninsula in the Ottoman Empire. The peninsula forms the northern bank of the Dardanelles, a strait that provided a sea route to the Russian Empire. Intending to secure it, Russia's allies Britain and France launched a naval attack followed by an amphibious landing on the peninsula, with the aim of capturing the Ottoman capital of Constantinople (modern Istanbul). The naval attack was repelled and after eight months' fighting, with many casualties on both sides, the land campaign was abandoned and the invasion force was withdrawn to Egypt.
The campaign was one of the greatest Ottoman victories during the war. In Turkey, it is regarded as a defining moment in the nation's history: a final defence of the motherland as the Ottoman Empire crumbled. The struggle formed the basis for the Turkish War of Independence and the declaration of the Republic of Turkey eight years later under Mustafa Kemal, who first rose to prominence as a commander at Gallipoli. The campaign is often considered as marking the birth of national consciousness in Australia and New Zealand and the date of the landing, 25 April, is known as "Anzac Day" which is the most significant commemoration of military casualties and veterans in those two countries, surpassing Remembrance Day.
The Allied campaign was plagued by ill-defined goals, poor planning, insufficient artillery, inexperienced troops, inaccurate maps and intelligence, overconfidence, inadequate equipment and logistics, and tactical deficiencies at all levels. Geography also proved a significant factor. While the Allied forces possessed inaccurate maps and intelligence and proved unable to exploit the terrain to their advantage, the Ottoman commanders were able to utilise the high ground around the Allied landing beaches to position well-sited defences that limited the Allied forces' ability to penetrate inland, confining them to narrow beaches.
Jaxon Scott
There is a lot of wargaming potential with the Gallipoli campaign. At one end skirmish wargamers have plently of close-in actions to fight out; while at the other end a strategic refight offers the chance to improve on history and capture the penninsula. Try Mud and Blood for the former, Contemptabile Little Armies for the latter.
The community project this month was an obsolete unit or vehicle; post what you have!
Noah Robinson
Ye Olde Type 89, one of the shittier Japanese tank designs of WW2. Which is saying something...
Wyatt Powell
This was apparently the 'best' table (terrain and historical game award winning) at Salute.
What the fuck? Kinda glad I didn't go if this was the peak of what was on show this year.
Alexander Moore
>Dalauppror Basically that's why.
Kevin Flores
I don't get it. Do they have something on the judges or bribe them? Because it's a really average looking convention table.
Levi Watson
Probably Pikeman's Lament, or some of its sister games from the "... Rampant" series everyone's crazy about over there.
Andrew Ross
The bloke did Pikemans Lament so I'm guessing it was that.
Jason Allen
It's not jus the table quality. It's also the game, maybe the scenario was good or he was good at explaining it or demoing whatever.
I have no idea as I wasn't there.
Andrew Rogers
To quote directly: The Bill Brewer Best Table Memorial Award - Dalauppror, Fort Mosquito 1654
The Robert Bothwell Best Historical Game Memorial Award - Dalauppror, Fort Mosquito 1654
The Robin Hunt Most Innovative Game Memorial Award - Bexley Reapers Wargaming Club, Cretaceous Camp
The Best Science Fiction/Fantasy Game Award - Grantham Strategy and Gaming Club, Discworld Witch Racing
The Best Participation Game Award - Bexley Reapers Wargaming Club, Cretaceous Camp
Salute Shield, Best in Show President's Award - Bexley Reapers Wargaming Club, Cretaceous Camp
Cretaceous Camp is basically Jurassic Park (even says Jurassic park on the board). Not hugely high quality but well done enough.
So... yeah. Somehow it won both best historical game and best table. And it looks like a fairly average convention game. Salute usually has things that are way more impressive going on, like the table pictured there for just one or [image related] here for another.
I will now commence being depressed at this being the case.
Gavin Scott
Oh it it is distinctly average, I was merely trying to posit why it won with immediately jumping to nepotism.
Henry Myers
Is Pikeman's Lament any good? People talk about it a bunch but I don't see many straight up opinions.
Angel Diaz
No.
Kevin Watson
It's ok depends on what you like.
Gavin Roberts
The one you like isn't as good. It doesn't look real. It looks overworked and gaudy while also looking amateurish.
This table has a sort of straightforward elegance and well thought out design with some pleasing details. It wouldn't look out of place in a museum.
And your pic doesn't show the ship off of the coast.
Luke Richardson
Looks pretty average by all accounts.
Jordan Robinson
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Benjamin Collins
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Julian Rodriguez
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Nathaniel Howard
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Elijah Robinson
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Wyatt Ross
Where do you get your barbed wire from?
Michael Campbell
Just buy some cheap wire and use a drill to coil it around a rod of some sort.
Adam Young
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Ryder Carter
ebay for me.
Landon James
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Matthew Harris
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Tyler Torres
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Josiah Morales
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Caleb Carter
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Daniel Kelly
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Samuel Gray
A local model shop sells it nice and cheap
Jaxson Nguyen
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David Allen
Whoever is dumping the Salute images thanks. Funds were too tight to make it this year.
Gabriel Ward
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Anthony Bailey
Same. These are from past Salutes however. I have seen very few pics of this years event.
Luke Walker
this collection of ospreys lacks the german colonial MAA
Owen Morales
A bunch of pics went up on facebook over the weekend, there's a lot of this kind of thing.
I've not bothered to go find better pictures by better photographers yet though.
Mason Moore
Another from this year.
Luis Moore
Alright, incoming batch of this year's stuff
Jason Gonzalez
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Brayden Roberts
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Alexander Nelson
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Luis Nelson
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Isaiah Anderson
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Bentley Ortiz
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Cameron Edwards
I appreciate the pics dude. I'm sad I couldn't go this year it's been a long time since I missed it.
Joshua Baker
I am indifferent at not going. Wouldn't have had anything to do there anyway as my wargaming mojo is pretty low.
Charles Taylor
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Samuel Richardson
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Xavier Lewis
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Grayson Cruz
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Jason Price
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Liam Miller
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Cooper Richardson
Well it may have reinvigorated your mojo. I use it as well to see a bunch of friends and have a nice weekend in London as well so theres a little more to it. One day they'll be a sweet /hwg/ meetup with hopefully very few sweaty nerds and limited autism.
Grayson Wood
Aah it'd just be a lot of things I can't afford and couldn't justify buying anyway.
Not sure I'd want to meet up with folks from here either, I mean, you've all seen how this thread gets at times...
These tables make me incredibly hard. Anyone know a good place near Chicago in Illinois to play historicals? Draxtar has decent tables, but they're mostly 40K tables.
Parker Adams
>putting this set-up together: 9 trillion man-hours of labor >getting to stand in the middle of it dressed like Napoleon Bonaparte: Priceless
>they're mostly 40K tables
same in Atlanta, although Bolt Action and Saga are starting to bleed in at the edges.
Presumably as GW continues to circle the toilet more people will jump ship and some will land in /hwg/-territory, as I did
Isaiah Wood
I'm hoping 8th Edition 40k is terrible specifically so that it pushes more people into my Bolt Action group.
Nicholas Hill
Fucking christ.
Man I'm looking at getting into spectre operations but man this table is getting my creative juices already going for a table.
Juan Taylor
I'm looking for a 6mm WW2 game for a friend. Does anyone know if Blitzkrieg Commander III is any good? I heard it was previewed at Salute?
Adrian Collins
Do we have the TANKS! rules? Can't find them.
Grayson Morgan
Aren't those available for free on the TANKS homepage (google "tanks gf9")?
Thanks, is there a way to get the stats for all the tanks in a single pdf?
Aaron Jackson
Depends what kind of complexity level he wants. Chain of Command, Blitzkrieg Commander, even FFOT might work for medium to higher complexity games. Ostfront or Lionel Tarr's WW2 rules for something more simple. Rapid Fire and Crossfire are also options
Samuel James
You should hope Warlord releases something that isn't more Germans or Konflikt 47 instead of wishing something else to fail.
I know that you're the single combast autist always harping about the German releases, but I'm still curious what do you want to see in WWII plastic. The metal ranges, some obscure soviet units or... ?
Now, the real pie-in-the-sky dream is BF getting its head out of its cinematic ass and releasing soviets that are more than just MUH HUMIN WAVE
Jayden Thompson
>BF ? >releasing soviets that are more than just MUH HUMIN WAVE like what?
Jordan Brooks
That is a really pretty half of a table.
That is a really pretty whole table.
Gotta say overall I like the amount of hex going on. stands out for not being hexon, it's bigger hexes, I think, and fuck me is that kev on the left? I think I knew that guy. Anyway, C&C's a great game and works great with miniatures.
One thing I really don't like about Veeky Forums mags is the amount of space a lot of them devote to show reports - partly because I don't care, but mostly because what's printed isn't really... good. A printed photo crammed into half a page doesn't give you anywhere near as good as look as a full-res one - if I'm in the mood for wargame show porn, the internet is the place to go, not magazines. I read those for the articles, damnit.
Isaac Jackson
>Now, the real pie-in-the-sky dream is BF getting its head out of its cinematic ass and releasing soviets that are more than just MUH HUMIN WAVE Ughhhhhhh. Fucking BF rules. They throw that shit into periods where it's totally inappropriate, but even in WW2 they're flat-out wrong and bullshitting most of the time.
Hudson Foster
Good question - I'd go for more non-WW2 releases to be honest. Renaissance Polish that could double as Strelets, Hungarians and probably Transylvanians as well with their usual "base set with metal heads" shtick, even if not 100% historically correct. Maybe plastic artillery, that would work too, tho not sure how well it'd sell. Plastic Turks would be nice as well, they could be used for long-long periods. Also, Elizabethan infantry, Spanish, English, could be done with the heads stuff, and while it shouldn't be their biggest concern, fantasy players would get them too for their Empire/Kingdoms of Men/League of Rhordia/whatever they call Empire in AoS now armies. New plastic cav for Pike and Shotte would be nice as well - the horses are present, a sprue of 3 mounted and 3 foot dragoons with metal command bits could work, cuirassiers would be nice as well, 3 figs per sprue, wouldn't be that much of an investmen compared to a full size WW2 infantry sprue.
But if you want to stay with WW2...some of the smaller nations could get their own plastic boxes as well. Italians, early French, Polish, etc - new plastic kits boost their respective armies' popularity, but when a single squad costs as much as a platoon for others...
Asher Hill
seeFoW Soviets are always evil idiot asiatic hordes who win through human waves straight out of a Wehrmacht officer memoir, don't even get smoke, are always worse at everything AND they never get the variety in units. For Germans and Americans, FoW goes so deep that you get ToOEs for almost company sized units. Some guy had three Tigers and some grenadiers in 1945? Give that man a list! Now you can play 125th Erzats Kartoffel Kompanie Sturmstoltz! Meanwhile, Soviets are relegated to Generic Soviet Brigade lists and such.
For Team Yankee, Soviets aren't getting ERA, apparently, even if Kontakt EDZ entered the stage in '83 with T-80BV. Speaking of T80, they're not getting the T-80U because even while it was in (slow) production in Kharkov by 85, it wasn't mass produced at Omsk.
Meanwhile, the UK gets the MCT, because it's cool, even though it wasn't finished until 86, and the Sgt. York keeps being teased even though it didn't work. The USA gets the M1 which was in Europe beginning in 1987 but we Soviet players don't even get a fucking T-80B
There's never going to be 4+ tohit or 3+ skill warpac, because that's just how they were trained, while west germany (also conscript) get 3+ skill and 4+ to hit.
And good luck playing Egypt in FoaN! Do you want stupid tank hordes or static defensive infantry?
Ian Turner
>Erzats Kartoffel Kompanie Sturmstoltz pic related
Also, FoW being crap, who would've thought. I have a smaller softback rulebook but when I started to flip through it, my live to will was gone. Same for Team Yankee, even tho it was just the third of the WW2 rules.
The book that's based off of, the Tank War by Mark Urban, is great and probably a better expenditure of your time than the doco.
Juan Cooper
I'll check it out, thanks.
Liam Lopez
In general I agree with you that Warlord has an over abundance of ww2 plastics, I do think that this makes perfect sense from their own perspective however. They are a business first and foremost, and time and again WW2 has proven to be the biggest 'era' people choose to play in in historicals. And turning out plastic kits is tremendously expsensive compared to metals, so a company like Warlord wants to make sure they earn back their investment. And if there is one thing you can be sure of, its that Germans in specific and ww2 plastics in general will sell.
Whilst really interesting, I doubt that plastic strelets and ottomans will do well, especially considering the wars they fought in are relatively unknown within the UK, and therefore will sell less. just my two cents
Ryan Phillips
They release lots of plastics - I found Chasseur e Cheval a bit weird since they aren't THAT common for the Napoleonic wars, and...why would you need more than one, or at worst, two boxes of them?
Also, the ones I've listed for P&S could be made as a small sprue - which means a smaller investment that's easier to get back.
As for your second paragraph - could be. I'm from central Europe so I have the slightes idea about what's common knowledge in the UK. Wish someone would start 28mm plastic miniature manufacturing here as well.
Blake Perry
>TY failing at modern this badly my sides
Also for the user doubting that RPGs were used against helicopters in the soviet-afghan war, I've found the first (I'm assuming first of many) example from the report of a mujahideen who was there. - From the book "The other side of the mountain"
I'm making good progress on the Hind & Seek rules, doing a bit of a redesign and implementing reputation, civilians, and have come up with an assets system - a faction can either deploy force on the table, or swap them for assets like ambush positions, escape routes, blocking elements, villages to fire from, etc.
So a Muijahideen player could field a very small force, but have assets like excellent ambush positions and a solid escape route off the table, as well as using 'friendly' markings to prevent soviet air strikes on their position (this kind of thing actually happened...)
Each asset could also be used as a reaction to an enemy asset so they have a dual use - for example the Mujahideen deploy a village near a road that is perfect for ambushes - but the Soviet player counters it by bulldozing the village. It will lose the soviet player reputation, but prevent Mujahideen from ambushing from the village...
Still waiting on my 1/300 stuff from Heroics and Ros to arrive so I can start playtesting. Other user, did your stuff arrive from them yet?
Joshua Rodriguez
It's worth keeping in mind that none of us have Warlord's actual sales figures, so I might just be talking a load of bull here.
Anyway: the Napoleonic era is, next to ww2, one of the most popular wargaming eras, with the Frenchies taking up the popular position the Germans have in ww2. This could justify the release of a relatively niche unit like the Chasseurs, especially when keeping in mind that Warlord released Hussars and lancers alongside them, which could have decreased production costs due to a similarity of kit/horses/ect.
The dragoon and cuirrasier sprues you've mentioned would indeed be a smaller investment, but I dont think it makes sense from Warlord's point of view. They already have some good metal kits for both cuirrassier and dragoons under production, why replace a good kit for a relatively small wargaming period like P&S for expensive plastics?
I've always wondered, how big is the wargaming scene in central Europe? and what are the big eras? I can imagine By Fire and Sword being pretty big, it always looked cool
Caleb Lee
There's Warhammer 40k and that's about it.
Jeremiah Ward
Yeah it arrived a week or so back, but was missing some BMPs. They were quick to get them out though so I'm quite satisfied.
Lincoln Martin
>I'm from central Europe so I have the slightes idea about what's common knowledge in the UK. Wish someone would start 28mm plastic miniature manufacturing here as well. Don't worry, you'll be absorbed into Greater Hampshire one day.
Jason Howard
If only...
Kayden Nguyen
Looking to explore military tactics in the context of wargames. I get that games are games and war is war, but I was wondering what the best games out there are for realism?
Modern war realism and/or recent warfare realism. Can it even be done on tabletop, without things like fog of war?
Brandon Torres
Looking forward to it! What scale are you planning the game for? I read the PDF you posted in the thread before, but i just can't remember.
Zachary Sanchez
>all dat shit Fuck Team Yankee.
Tyler Long
Moderns are actually pretty well equipped in terms of games to study tactics with whilst still remaining a game.
Force on Force is a classic at this point for it, but No End In Sight does it just as well at the same level of fireteams/platoon or so.
At the larger end, A Fistful of TOWs 3 if played with all the extra options for friction and a turn timer does a pretty good job. In my experience of it, players unfamiliar with post-WW2 are generally caught off-guard by the lethality and rapid destruction that happens if not appropriately dispersing and using the terrain, or if they combining their arms appropriately, even with 30+ year old equipment. Or just how viciously fast modern armour is. The turn timer helps force mistakes in a natural manner, whilst the game moves very fast so that there's not really much chance of failing to finish a turn. I've heard good things about Modern Spearhead for even higher level operations than FFOT which tends to concentrate around the battalion/regiment level on a per-player basis (can go larger easily with more than 2 players).
Aaron Cook
Hi all,
Recently scanned a copy of Modern Battlefield Rules: Wargame Rules for Modern Battles 1955-1987+ by Timothy L. Wisner. It's an older ruleset based on a percentile dice system. Works best at the battalion scale, and has additional rules for air support and artillery. Scanned it for my wargaming group, and I thought I would share it here. We use the system for microarmor in our club.
Brody Wright
TinyTanks, eh?
Jonathan Roberts
Might I ask just how difficult it would be to learn Hail Caesar for someone used to 40k? I love Romans and wanted to see if it was fun, maybe get a friend into wargaming. Does it have decent balance? Does it use points or just scenarios?