user, tell me about your solo game. 1 dm, 1 player. And explain to us why it was awesome.
Solo game
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I'll start then.
We were stuck in Iowa, waiting on material to arrive for our job. So we were stuck in Iowa for 3 weeks, in little town, with NOTHING to do. Literally 1 mom and pop cafe and a gas station and a motel. So..........we played
>We rolled to see who would DM. I won, and chose player
>I had 1 18, I tossed it into INT and made a mage
>Knowing I'd be limited on actions per round with only 1 pc.......I assumed a cowardly mage would work best
>DM said "Why not specialize"
>I picked Necromancy (because I'd never done that), and gave up Evo and Enchantment
>Game starts, I'm riding a wagon towards a city, after just finishing up my apprentice training
>Our wagon encounters another wagon, with a dead horse and a couple dead bodies
>Orcs said the one survivor
>They said the orcs had left, but that a young boy had ran off in the opposite direction, and his parents had been killed
>Our wagon says "We'll send help"......I (being the mighty hero I am), said "You all go on, I'll find the boy"
>Wandering around the woods for a bit, I find a piece of cloth and find a trail...the boy is near a hole in the ground, and crying....a couple wolves are closing in on him
>I win init, and KO a wolf (and the boy) with a colorspray
>Second wolf runs off a bit, and circles....I plug it with a xbow and it ran off
>I carry the boy to the nearest "village", and they give me FREE room and board for a couple days to rest up
>Our games are normally sorta low-powered and not wealthy. So fee room and board is a good thing
>The next day, my arsenal of mighty spells restored, I explore the town a bit.
>the picture of a 1 horse town
>It sits on the lakes edge, and is mainly a farming area
>The mayor says he'd like to me stay in town, because having someone with my skills would be very helpful (magic isn't common really in our settings)
> I should also mention that I picked Herbalist and anatomy and healing and medical knowledge as my skills/profession.
cont
>I tell the mayor/elder that I'm heading to the capital city, to make my way in the world, and wouldn't be staying
>He said "Oh, you know medicine? Can you help a few people before you go?" I agree to
>The next day, I use the local town square area to begin seeing patients........broken bones, infections, rashes, bad diet issues, and other conditions
>I herb check poultices, send people after plants, and make splints all fucking day
>Mayor says there's an empty house in town that I could have, but sadly it sits too close to the small graveyard, so i wouldn't want it
>I check it out.....it's a 1 story with a large front room and a small bedroom, and a huge basement with a tunnel that leads to the cemetery.......AND a furnace for burning bodies in the basement
>It seems this town used to be bigger, but travel has slowed through it, and several wealthy people moved away
>(My dm didn't railroad that hard, but it was clear at this point, he didn't want me to go to the capital city that he didn't have prepared, and wanted me to stay here)
>I graciously accepted the mayors offer, and he agreed that the town (limited funds and all), would pay for the deed to the property the next time the taxman/kingsman came around
>I opened up shop as a neutral good necromancer/doctor in a small village
>Then.....things got interesting
More?
That's a one-on-one game, user. Solo is like gamebooks or single player games, where you're actually playing by yourself.
I dont see what would be bad with solo games, its not like we are playing a video game where the npcs have shitty ai.
Unless you arent a social friends and love to play with others to be able to do what you like and at be at situation would count as a social situation "for free".
>Unless you arent a social friends and love to play with others to be able to do what you like and at be at situation would count as a social situation "for free".
Fuck you all..you're getting more anyway
>Keep in mind, most of the people here didn't have much "gold"...they bartered A LOT
>Stitched up a gash in some guys arm from an injury with a plow? That was worth 3 chickens.
>Gave some herbal tea to a guy who couldn't shit right? That was worth a small pig.
>Delivered a baby? That got me repairs to my roof
>Some old lady had drippy puss? (con check required), that got me a huge dining room table that her husband had made
Slowly, My home began to grow and fill up. I hired a girl to work the front office area, and her young brother to tend my growing herd of animals.
>I walked through a nasty storm, and went to help a guy who'd fallen out of a tree, and broken several ribs and his leg. That got me a couple bee boxes for honey.
>I tracked down (with the help of a local hunter), a small pack of orc that was coming out of their caves to raid wagons on the road
>Orc killing earned me 100 gold in treasure, local fame, and a 50 gold reward from the kingsman ( i gave the 50 gold to the town treasury)
>The mayor had enough saved up to get the dock area fixed, and possibly use our town to ship hay/wheat/barley/flour across the lake, saving weeks of travel
>The mayor failed to secure a trade agreement, so I was picked to go negotiate with the local baron
>The baron was friendly enough, but like the taxes from the wagon trains passing through, and the income from the merchants
>I make a horrible deal with him, just to get us more traffic through our little town, and agree to pay the difference in taxes that he would have gotten
>I pay him his first year's fee up front (130 gold) and we shake on it
>Now....we should start getting more people here
>I return to the village, and take up taxidermy as a hobby, taking 4 ranks in it.
>I kill badgers/wolves/birds and stuff them
>Another group of orcs show up, and I lose 2 npc 0 lv "hunters", but manage to kill the orcs
I've done them with my wife on occasion, generally they're pretty fun for brief oneshots or a few session storylines. Anything longer term than that just seems masturbatory.
Solo games? Haven't done one yet, but I have the BSOLO module Ghost of Lion Castle that I want to try.
One-on-One? Haven't done that either but I'm trying to find someone that can play multiple times per week to quickly play through AD&D modules with.
cont....
>The treasure from the orcs, gave me the gold to have a large "barn style" building built
>I opened up a museum filled with stuffed wildlife
>I even skinned and mounted an orc (with a nat 20)
>I marry the NPC girl working the front office, and we have a big village party/wedding
>she was sorta chubby, not real pretty, but she was totally loyal, and looked to be good for child bearing
> She was also pretty smart, and great at managing day to day affairs
>I was free to explore a bit more, so I finally begin checking the couple of crypts behind my house
>I kill a zombie that was locked in, decipher some arcane symbols, and find a few books
>The books were rare, non magical, but valuable
>They covered animal anatomy and more "natural medicine" (+2 to healing checks if I could consult the book)
>At this point, everyone knows I can cast spells, although I do it seldom......no one knows I'm a necromancer, not that anyone would have cared, but it simply never came up
>Our town grows more, and a few more shops open up
>I help the kingsmen destroy a nest of bandits that were trying to rob boats and barges on the banks of the lake, and down the river
>I help the baron defend his keep from another noble, (and get rid of that tax we had to pay)
>I gain a couple levels, and about 6 years have passed.
>my wife says I should build a tower as befits a mighty mage of my stature
>I say the house is fine because a tower would be taxed at a higher rate
>I've still yet to create a single skeleton or zombie.......i'm not being a very good necromancer
cont