So I want to build a world in which an old industrial town gets transported to a lost contineant where dinosaurs and other prehistoric beasts live but I have several questions I'm hoping you guys can answer.
1, what would the best system to run this by? GURPS? or something else
2. What creatures outside of the obvious T-rex, woolly Mammoths should be included
GURPS is good for a mashup game. Especially "Guns vs Dino's". Hit up the general thread for tips
After the players and their community depopulate the local herbivore herds and such, make sure they're encountering more desperate Hunter species after. This also conveniently allows you to scale up encounter power level from docile herbivores up to voracious carnivores.
And don't worry about by the book dino species encounters. Give em mammoths. And sabre cats. And T-Rexes. And velociraptors! Versimilitude will be based upon FUN not HISTORY
FORWARD FULL FUN AHEAD!
Lucas Rivera
I plan on it. Like I said it's a lost world where creatures from the Devonian to the 10,000 still live.
And I take a look at the Gurps thread
Alexander White
1. GURPS is fine
2. Use some lesser known species to help mix things up. Stomatosuchus is good choice, Yutyrannus is a mini Tyrannosaurus which has loads of potential
Another thing to keep in mind, despite what JP says, T-Rex had some the best eyesight of any animals that has ever existed, that alone has loads of potential.
Camden Rivera
How do they know how good its eyesight was?
Aiden Jenkins
GDW came out with a Cadillacs and Dinosaurs RPG back in 1990. Maybe it's in the PDF threads.
Christian Wright
Binocular vision, and how it's skull is perfectly suited for it allowing for seeing in great distances, not to mention it's relatively comparable to modern birds of prey.