Age of Sigmar General /aosg/

It is all about time edition

>resources
pastebin.com/Cb3X4ZKW

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

Previous thread: >Rumors of GHB2: Same ability no longer stack; point increase for all 9"+ shooting unit; prayer is limited to rule of one...

Other urls found in this thread:

docs.google.com/document/d/1DleJ7guokNXxnsKZX7hu-vjRa0Hw4edANjkYRwm0PDY
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First for the Stars!

can someone explain to me what is happening in that picture? is that dwarf power armor or something? looks almost like brotherhood of steel

So a silent legion of the living dead who have lost all will but to punish the wicked would be as legitimate as the smuggest mother fuckers in the multiverse out to save the world and puff up their pride?

Yep. And anything in between. Want He-man and the masters of the universe? Go for it. Want the undead legion of farron from Dark souls? That works too. Want half and half? Go ahead and try to see if it works

Fuck yeah that sounds rad. Time to go full fashions souls then. What do I get from picking up all the various starters sets?

Longtime 40k player facing down the barrel of his first AoS game, have sigmaines.

Any advice on facing cheesy cavalry rush armies (esp Khornate cavalry and High Elves)?

1200pt game, have start collecting set w/5 extra libbies (all 10 sword and board) plus 10 judicators, 3 extra hammer birdboys, vanguard hordekiller crossbows, celestant on dracoth, knight Azyros, 10 hammer retributors, both Stormcast battetomes. Willing to look at investing in additional models to tweak tactical options.

base starter set comes with (monopose) lord celestant on dracoth, 10 (monopose) liberators, 3 (monopose) retributors, no mace and 3 (Guess) prosecutors. The smaller easy to build sets use the same sprues as the starter so I'd suggest not buying them. The SC box has a normal lord celestant, a five man box of liberators, a normal box of prosecutors, and the easy to build retributors. Note that the liberators and prosecutors are normal in this, meaning you got options in how you'd make them

The new skyfaring dwarfs have pressurised suits for when they go outside to cope with very high altitudes. Some of the suits have powered components, but the average dwarf's apparel is not powered, merely sealed.

Aside from reaper bones (eh), what are some other options for undead armies? I'm eager for what GW is bring out later this year but wanna get some bone dudes going before then.

The background pics showing the Overlords' battleships and such were pretty cool too.

I kind of want to see an EPIC version of Age of Sigmar, with loads of big ass units that can be spawned without too many fluff restrictions (since AoS is pretty new).

you can't just say that and not post it

Throw away old battletome as it is now useless.
Screen shooty/ hammer paladins with expendable liberator screen, counter charge/ shoot the shot out of enemy.
If you still somehow can't win, just get an aetherwing, and crush them until they stop using cheese too.

Shieldwall that shit with lib-bros with judicators at the rear firin' away(shit better be bows). Run the Hammerstrike force and put the prosecutors in the celestial realm. When you can deepstrike the prosecutors, put them near the juiciest target, then deploy the Rets for free just out of 3" of the target. Charge->then turn target into paste. LCoD can run around fucking shit up with the foot Celestant running around handing out buffs. Take consummate commander so you can use all command abilities. After that your rets should run around cleaning house on one flank and your LCoD man-moding the other w/ judicators hero hunting. Libbys just hold home base down and screen for judicators.

Mantic does pretty good Undead.

Yeah those guys look really good, thanks user!

Put the aoe +1 save trait on the celestant, and get a castellant or two. Cheap cav usually has no rend and can't break the 2+ or 3+ saves and reroll 1 and stuff you can get on all your melee guys.

Could a stormhost based on the space wolves work without clashing too hard with established lore?

My idea was that the whole stormhost would be descended from one tribe hailing from an area in Ghur that is pretty much fenris. As mortals they had an innate connection with the giant wolves in that area thanks to the blessings of a local deity implied to be an aspect of Ulric that survived the end times and became its own being. When reforged they maintain this connection and many of their heroes are able to bond with the giant wolves the same way other stormhosts do with Dracoths. A consequence of this though is that they have no extremis chambers, and instead have a massive wolf cavalry chamber as part of their auxiliary chambers.

Not sure if I want to include this or not, but I was thinking those who get reforged too many times are at risk of becoming something like the wulfen. Not sure if sigmar would allow for that kind of thing though

They already basically did that. Barbarian stormcasts?

There are various barbarian stormcasts like he astral templars and celestial warbeingers, but I wanted one specifically like the space wolves for some sick thunder wolf conversions and stormcasts using frost weaponry and also fluff reasons

Just run vanguard chamber. swap chocobos with doggos and you are done. Greenstuff pelts as needed.

Or just play beastclaw like you should, you savage.

I was sceptical until I read along and saw Ulric.

Unless you really want to make up your own stormhost and scheme, you can just say that this particular warrior-chamber of the Astral Templars or Celestial Warbringers is drawn from this wolf tribe you're talking about. That would work fine, I think.

Astral Templars fit that bill nicely.

Just like a saurus to put himself first. You always think you are better than skinks but you are not. Skinks are just as good as you bully saurus. We ride the mighty stegadon and control the bastilladons. We fly on terradon and ripperdactyl and herd salamanders and razordons. You saurus are nothing but bullies.

I did something like this; a knight errant found some items called the runes of ulric on a quest. Sigmar shat himself with nostalgia and forged a chamber to defend them.

Post yer dudes, here are mine

docs.google.com/document/d/1DleJ7guokNXxnsKZX7hu-vjRa0Hw4edANjkYRwm0PDY

>Doesn't associate himself with the stars
You deserve to be bullied

I kinda want to do a Stormcast army who are forced to escort an old man who is believed to be the reincarnation of Ulric as he searches for the lost Wolf God-Beasts.

The old man does nothing but insult the Stormcast on the way, calling them "Southern dandies," "Alfdorf foppish mummy's boys" and "Prissy, flower sniffing, pony buggering Rieklanders too scared to break their own fingernails."

one user who frequently contributes here did something similar, but took more of a dwarf approach to his. a big example is he made his dracoth riding lord celestant into a bear. he also swapped all the heads with dwarf heads

So there was a post about base sizes in the last thread. Heralds of khorne come on a 32mm obviously.

I have a converted skulltaker and he's on like a 50mm base, but not because I was seeking any in-game advantage, can anybody think of a way to get him onto a 32mm? Would people rage at me for having such a huge base?

here is his cloak of skulls, i just use him as a herald in most lists. I've not played any games with him yet, just wondering if his base size is a big problem or not?

Like do I gain lots of advantages/disadvantages form his base?

I stood mine on top of a snapfit liberator. Don't think most people would care, though. The bigger issue in AoS is trying to get more models in by taking smaller bases.

clean the fuzz off

If that's the size base he needs to be on, then that's the size base he needs to be on. Fuck what other people say

it's actually an old photo the fuzz is gone and there are even more skulls on the cloak. Was looking at the photo and saw the fuzz and just knew some OCD user would pick it up :L

Most people don't care about upsizing a model's base as long as it's within reason since it's technically a disadvantage
Now downsizing? That's usually just cheese

Is is a disadvantage because more people can get into combat with me? as he's a herald he'll be in the thick of it. I'd much rather it be a disadvantage than an advantage. I think i'll work on a 32mm based herald anyway to use if some dude gets his panties in a twist.

If there are any GW people working can they please tell the higher-ups to change the warscroll of chaos ogres/trolls so they can have khorne or any other chaos god allegiance.

People use that gigantic forgeworld great unclean one all the time, no one cares.

Plaguetouched Warband requires a hero and 7 nurgle units, is a hero a unit for that purpose since heroes are also units. So could I take Bloab, the Harbinger, and 6 marauder units.

Chaos Lord on Daemonic Mount or just an regular Chaos Lord?

I like the ability to take Daemon artefacts with the mounted lord, plus the extra movement, wound and the shield.

But that one off 2d6 attack is very enticing...

I'm new so forgive me if it's obvious.

But the battleline for some subfactions confuses me.

I'm currently making a Death army mostly around vampires.

It says that blood knights are battlelines if the army is soulblight.

My question is, how are the army type defined, and can I then ONLY take units with soulblight so say, I take a unit of skelingtons, would that make me just Death instead of soulblight and thus knights are no longer my battleline, or is it some other defining feature?

You can't take daemon artefacts with the mounted lord according to the AOS ( are you talking about Khorne) app, but you can have him with the Mortal ones. So you could take blood drinker, the, if he kills a hero he heals 2 wounds, and heals 1 wound from normal dudes. The standard Chaos Lord is cheaper and has a better command ability IMHO. What allegiance are you going with?

it's only 0.99p i'd recommend the AOS app as it makes it really easy to build lists.

If every single unit in your army has the soulblight keyword then you can take bloodknights as battle line.

I don't have the app. I just thought he could since the mounted one has the Daemon keyword. I've asked this question twice and so far the answer has been he can take it because he has the keyword. Apparently a Tzeentch mortal hero can take Tzeentch daemon weapons when it rides its Daemon disk thing which seemed to apply the same could apply with Khorne.

It's a Khorne Allegiance army. It's mostly Slaves to Darkness with a sprinkling of Bloodbound units.

>I just thought he could since the mounted one has the Daemon keyword.
You are correct. The app is wrong.

Yeah I know the scroll has the keyword, I mean perhaps at a push he can. It's just I see the app as kinda the rules for how they were intended to be. Its also really obvious that he is a mortal hero, on a daemonic mount and his warscroll was released before the battletome, and they didn't expect the rules to bend like that. As it would make sense that he can't take demonic adornments as it is the mount that is the daemon and clearly the hero is a mortal. That's just my own conservative reading of it, but i'd be totally okay with other people taking daemonic adornments with him as it's not exactly broken, it just would feel like bending the rules to fit what you want, rather than what it is. Like how is the horse going to use the adornments and weapons, eg the Deathdealer giving that to him would be epic, but he's not the daemon, the mount is and you can't make the horse a deathdealer.

Regardless, i'm just being pedantic and you can do what you want bro.

In response to your original question if you have 140 to spend just get a lord of Khorne on Jugger as 8 wounds with a 3+ save for 140 pts is pretty damn good, it also gives you a touch of the mortal wounds which is something as a Khorne mortal army you will lack. It's also wuite easy/fun to build one out of a skullcrusher kit, and you should be able to pick up a single skullcrusher kit off ebay for quite cheap.

I might be retarded. But aren't there any of the grand allience books in the OP or am I just too dumb to find them?

I don't see why he can't take the Lord with daemon artefacts, it has both the Daemon and Hero keywords and he can give him the Khorne keyword to keep synergy.

But personally I'd give him Mark of the Destroyer, doubles his attacks so having 8 attacks at 3/3/-1/2 with rerolls of a 1 would make him pretty nasty.

Like I said, I know he has the keywords, I just think it's fairly obvious that he's not a daemon.

Also if that's your line of thinking then he can't have mark of the destroyer as it's a bloodbound trophy and he 100% does not have the bloodbound trait.

My interpretation that i'd personally go with but never enforce on other people is that he really only has Khorne Mortal adornments, though I would see why he technically can't have bloodbound traits it'd make more sense if he had those than if he had daemon ones which he technically can.

Having a hero that can choose from all 3 pools especially if he is your commander means you can combine mortal command traits with daemon adornments which i'd like to think most reasonable people would understand is not intended.

I wish more people had this attitude user, it is blindingly obvious how the rules are meant to be interpreted but people still use their flaws to get them to fit what they want.

This week's rumour engine. I think it might be 40k though.

looks kinda like 3d printed plastic. Bizarre.

I want to get some Kharadrons and paint them as a major Skyport because I like the colours, but use a different Skyport's rules if it is necessary. Obviously this is allowed as the colours you use don't, and I want to get some business cards to give to toxic That Guys who complain.

They're going to say

"Always remember - The Artycles Are More Lyke Gydelynes Anyway"

Has anyone else done funny stuff like this for their dudes?

Yeah that was my issue about whether it applied, since it's his Mount that is the actual Daemonic creature. But I totally appreciate your approach bro and if I was playing with a dude and he said "nah mate" I'd totally get it and wouldn't use them.

I wasn't nessecarily planning to take any Daemon weapons or anything, but having more clarification is always good. Chances are I'm going with Gorecleaver and Slaughter Born/Berzerker Lord anyway.


I was seriously thinking about a Jugger Lord, but I just really like that Chaos Knight look that the Lord & Mount has and it's real "apocalyptic" symbolism with the 4 Horsemen etc.

As dope as that sounds, he isn't Bloodbound so I can't give him the Mark of the Destroyer.

Thanks for the advice everyone!

looks like a resin goblin secret weapon for blood bowl to me

namely the chainsaw

>Are
it's aere

it looks like a hand (upper-right corner) holding some sort of hydraulic claw/chainsomething. Marking on weapon indicates something orky, so my guess in on 40k orks or new tech-advanced faction for destro in AoS.

The Jugger lord is just really good, especially for 140 points. They do look epic also.

I know what you mean though chaos knights and the lord look epic. I'm actually the guy from the last thread who thinks chaos warriors/knights have aged incredibly well. I'm currently in the middle of a project where I used one chaos knight to make a Lord of Khorne on jugger and with the 4 remaining chaos knights i'm making one for age God and am doing a horsemen of the apocalypse style thing with them.

i guess this user is right

(Same guy)

Can you help me out anons.

So for the four riders so far my ideas are
War- Khorne red theme
Fammine - Nurgle Scythe ect
Conquest - royal/control sand timers and crowns ect
Then it doesn't truly fit but
Death - Slaanesh, dark dark purples and pinks and blacks.

The link between Slaanesh and death that I've come up with is that death can be regarded as the ultimate pleasure, in fact a french expression ''La petite mort' meaning a little death is a phrase used when describing orgasms. Not to mention Slaanesh's love of taking life and searching for extremes. It's not a snug fit but it's the best i've got. If only the 4th horseman was Lust and death/Fammine were one and the same.

I agree! The Chaos Knights/Warriors haves aged really well!

I'm actually hoping to take some Mighty Skullcrushers and replace the rider with Chaos Knights. Juggernauts do look really fantastic and I want some of that action, but I think for my General the Horse (looking, anyway, if not an actual horse) option just has that super classic vibe to it.

If they can all the downsides to having the keyword daemon they should gain the benefits for it aswell.
Ah whoops! I've used it on the Skullgrinder before and it was pretty effective, shame.

Concidering Slaanesh's connection to nobility and royalty, vainglory and so on, I'd very much make Slaanesh conquest on a shinny white horse.

Death should defintly be nurgle, again given that he gets his mojoo from the "fear of death" most of all. Famine could easily be concidered the CHANGING fortunes and the colape of order, and thus more of a big T thing, in my humble opinion.

maybe maybe slaanesh conquest, since slaaneshi devotees are always seeking the next pleasure, always the next limit- the next conquest.
try to theme tzeench around death, maybe?

First try at an army.

How did I do?

Allegiance: Death
Vampire Lord On Zombie Dragon (440)
- General
- Vampiric Sword & Shield & Chalice
- Trait: Red Fury
- Artefact: Cloak of Mists and Shadows
Necromancer (120)
- Artefact: Cursed Book
40 x Skeleton Warriors (320)
- Ancient Spear & Shield
40 x Skeleton Warriors (320)
- Ancient Spear & Shield
5 x Blood Knights (260)
10 x Zombies (60)
3 x Vargheists (160)
Terrorgheist (320)

Total: 2000/2000

on a side note there really needs to be a small size vampire option. I miss my coven from fantasy.

I had thought about Death being Nurge, but really it just seems so much more appropriate for Nurgle to be famine, seeing as all the fluff I've read talk more about the lengthy suffering and the plight of of Nurgle, the joy he takes in the slow decay of life rather than it swift end.
While I see the link between famine and the big T aesthetically while Nurgle fits both Fammine and Death I think Tzeench fits only death and conquest. The ''collapse of order' ties in more neatly to conquest for me than it does famine, especially with Tzeenches hatred for nurgle and the unclean anything famine related doesn't click with my ideas of the great manipulator.

I can see Slaanesh as conquest and the connection to royalty though and on a shiny white horse almost Unicorn ( Inc penis horn) so perhaps I could swap Slaanesh and Tzeench around.

>Paying geedubs more to be able to play

>paying a fucking subscription for something that you will use once or twice a month at most

>not reading the fucking op where's written in plain English "army building" in scrollbuilder.com

>not being capable of just following a simple limitation, of picking units of the same keyword only

Wew lads, stay in school, don't take drugs and never take a position of responsibility for the good of mankind

I typed that horrendously. Here is an edited one.

I had thought about Death being Nurgle, but really it just seems so much more appropriate for Nurgle to be famine, seeing as all the fluff I've read talks more about the lengthy suffering and the plight of of Nurgle, the joy he takes in the slow decay of life rather than it swift end of life.
While I see the link between famine and the big T, i think aesthetically Nurgle fits into both Fammine and Death, I think Tzeench fits death and conquest. The ''collapse of order' ties in more neatly to conquest for me than it does famine, especially with Tzeenches hatred for Nurgle and the unclean, anything famine related doesn't click with my ideas of the great manipulator.

I can see Slaanesh as conquest and the connection to royalty though and on a shiny white horse almost Unicorn ( Inc penis horn) so perhaps I could swap Slaanesh and Tzeench around.

>Nurgle
>not pestilence

So it's 0.99p a month which is less than i spend on the condoms i have to buy from screwing your mum. (I wouldn't trust going bareback on that whore)


I use it daily, it's great for when I'm at work, and I love the way I can quickly check warscrolls and images of all the units I use. I also have my battletome on there. I was using Scrollbuilder.com it's great, it's just not as good or handy.

So annon don't get your fucking nickers in a twist because I want to pay for something with my money to make my life easier.

>Nurgle
>Lord of Plagues
> Pestilence ''a fatal epidemic disease, especially bubonic plague.''
> Famine and Pestilence are directly linked.

Honestly he fits death, Pestilence AND famine, with khorn taking WAR, the four horsemen thing dosent work well with the chaos gods

>Being unfriendly to new players
>Fuck off back to 8th edition and KOW

That's an extremely tenuous justification for making the chaos god of rot, disease and infection into the god of famine.
Slaanesh would be a better fit, given that it's area is unfulfilled desire, and few desires are stronger than the desire to eat and drink to stay alive.

Well seeing as Pestilence and Famine are only one of the four horseman and you've missed the other out.

The idea of Pestilence being the first of the four horsemen instead of Conquest is a pop culture thing that only started being talked about in 1906.
''Under another interpretation, the first horseman is called Pestilence, and is associated with infectious disease and plague. It appears at least as early as 1906, when it is mentioned in the Jewish Encyclopedia''

Traditional and early art based on the original biblical translations always refer to Conquest as the first rider.

The original four horseman : War/Death/Famine/Conquest all tie into each other as they are fragments of each other, as do the Chaos gods, that and there are four of them and the original fluff writers of Fantasy based the chaos Gods around the four horseman.

>Meaning your argument and opinion is total dogshite.

If you're arguing that the lines between rot, disease and infection are tenuous but then arguing that Slaanesh is tied to fammine because of desire then can you not see how you're refusing to see a frankly obvious parallel then choosing to see your own parallel (that I agree is there) that is more tenuous than the one you refuse to see?

it's been said before but this is illogical.

''Illogical. Slaanesh is not the god of hunger, but the god of excess. Famine is the embodiement of lack. Even if you were to argue that they both drive people to fulfill urges, Slaanesh' are superficial while Famine's are necessary and biological. They're opposites, if anything.''

Also the card of Death in Tarot is widely considered to be the card of change as death symbolises endings and beginnings and ultimately encompasses ideas of change

>all that shit
Look, if you use thoses 4 hoursemen, then nurgle and khorn still cover them all, and it still doesnt fit. I dont knwo why you are so desperate for this to work, it really dosent

Hey geedubs, can you make a death battletome this year pls?
>being unfriendly while pointing out the free alternative posted on the op where everyone can see it and use it without being behind a Good Boy Point cash out
Lad...

Agreed that Nurgle and Khorne fit and i'm simply just trying to fit my ideas into the metaphor, but I want it to work because it's fun and creates a nice hobby idea. It's also funny seeing what people think of the Chaos Gods and their relation to theology.

Ultimately the four horsemen and the chaos gods have a multitude of similarities and a few contradictions but they're clearly cut from the same cloth.

...God i've taken this way too seriously it's all just fiction and i'm going to do whatever I want anyway.

Listen kid, you know people have been pointing things out in a friendly manner since the dawn of man?

>There has also always been arseholes.

>...God i've taken this way too seriously it's all just fiction and i'm going to do whatever I want anyway.
I'm glad we finally got there. God forth and hobby

What battletomes are inportant for stormcast to take? I keep hearing about some lightning strike one.

Well, I'll admit I wasn't nice. But getting the new guys to the app scam is the same feeling I get when some poor sod or parent that doesn't know better get endorsed 250€ of paint boxes and some random SC and tools (happened twice in front of me at my lgw, and yeah the dude working there is quite bro and has to pay bills and meet the draconian gw quotes, but it's just not right)
Battletomes? The newest one always?
If you're asking battalion it's the aetherstrike that if I'm not wrong it's included in the last stormcast battletome

Good guess mate ! Goblins are coming later this year for BB so it could be a part of it

Skyven for sure.

>the original fluff writers of Fantasy based the chaos Gods around the four horseman.

I don't think that's true.

So I've been working on a list to try and survive the current meta - which is shooty, and great at taking of big models off the table early on ect ect. Leaving me feeling like Bloodthirsters are not too worth it.

Intentions:
Lots of small units to generate bloodtithe and harass ellite shooty squads.
Lots of battalions to equip my heroes with artifacts and gain lots of special rules.

Low point cost heros so 15 skyfires/endrin riggers/ kurnoth hunters focusing them isn't too painful to see, also to mean they have to divide their fire up.
Murderhost for after deployment movement to mess with their tactics and deployment.

Reasonable about of drops it's at 4 but could make it 3

Lots of counters to magic

Please tell me what you think anons, and pick it apart as much as possible.
List:
Battalion Red Headsmen 60pts
Aspiring Deathbringer - General 80pts
Skullgrinder- Mark of the Destroyer 80pts
3 units of 5 Blood Warriors 300pts

Gore Pilgrims 80pts
Bloodsecrator with The Crimson Plate 120pts
Slaughterpriest x2 200pts
Blood Warriors x5 100pts
Bloodreavers x 10 70pts

Murderhost

Bloodmaster Herald of Khorne with Harvester of Skulls 80pts
Bloodletters x30 300pts
Skull Cannon x1 180pts
Bloodcrushers x3 160pts
Fleshhounds of Khorne x5 100pts

Other units:
Warriors of Chaos x10 180pts

So i'm thinking replace the warriors of chaos with another skullcannon to make it 3 drop, but then a unit of 10 chaos warriors is a nice mini tarpit.

1990pts/2000

Murderhost 20pts

Reasonable amount of drops*

Warhammer Quest Shadows Over Hammerhal will be around for a while right?
It's not limited edition or anything?

Now that Chaos Lord has been replaced by Lord of Chaos, can you still use the Chaos Warband formation?

Yes its a regular stock item

Multiple units is nice against shooting, but you'll struggle when you actually get in combat, and dividing fire will hurt much to the same amount. With units like warriors of chaos around its easier to screen heroes from LoS. As for your specific list I can't comment with no khorne experience though.
Was generally under the impression the latest khorne battalion is drop your army and turn 1 charge before anyone can do anything

Any ideas how to get Bullgors working in a chaos army? I love the models but not a great fan of the bray herd ones. Mounted slave to darkness support? Any khorne synergies?
Its hard to think of a theme that goes with 6/7 minotaurs în a small army as well, the old minotaur maze legend had one poor one on his own which isn't much to work from. Not sure whether fluffing them as weaponised beasts or them being slave drivers for humans is better, or something else

It will be difficult for you to get both skeleton units into combat. One of them is likely to sit around doing nothing the majority of the game.

Consider adding some spirit host, they do 1.66 mortal wounds per model with the VLoZD command ability, and you're light on rend.

Terrorgheist isn't a great beatstick. The competitive version of the list runs Necrosphinx instead but sadly they go for $200+ now.

Still waiting for Settra and Vlad's return

The official ruling is no, but only assholes enforce that.

You can get a blob of anything that's sufficiently lethal working if you buff it with Sayl and throw it at your opponents 12" line.