Regardless of edition, what was your favorite official D&D campaign setting?
en.m.wikipedia.org
Regardless of edition, what was your favorite official D&D campaign setting?
en.m.wikipedia.org
And which did you hate the most?
Best: Wilderlands of High Fantasy, for being the first and the best Points of Light out there, for having aliens and cavemen and hawkmen and endless adventure all in one sweet Mediterranean-sized package.
Worst: Dragonlance, for being generic high-frantasy drek with morals that make no sense even by D&D's standards.
Oh wait, Warcraft is on that list?
Okay, nevermind, Dragonlance is actually all right. Fuck Warcraft.
>with morals that make no sense even by D&D's standards
I read only two of the books. Explain this one?
And: Kender alone made me hate the whole god damn setting. Pic related.
The way the gods smite a whole good nation because their leader is being an asshole, then leave and guilt-trip the mortals for them leaving. They don't make one bit of sense.
I think it was all brought up in the third book, so if you only read the first two then you were basically all right.
But yeah, there's the kender - and also tinker gnomes and gully dwarves.
I have a soft spot for Dragonlance because the original trilogy was one of the very first novels I read as a child back in the late 80s early 90s. And Legend of Huma had one of the best climax, action hero lines of any book I've ever read:
>I am a knight of Solamnia. I am the hand of Paladine, of Kiri-Jolith and of Habbakuk on this world. You are on Krynn. You are mine, Queen of Darkness.
Kaz the Minotaur was also great fun.
My favourite setting was probably Planescape though, followed by Spelljammer. I've never actually got to play a tabletop game in either sadly, but the sourcebooks are still fun to read to this day.
I can't think of any I hated, but Greyhawk always seemed boring to me. I really liked the Wolf Nomad trilogy as a kid but from what I understand its pretty far removed from Greyhawk was actually like
Dragonlance had a few good books to it, but so did Forgotten Realms. Both of them made for a better setting for novels than for roleplaying games.
Almost like Middle-Earth in that sense.
Love: Planescape, Sigil enough is a place so wonderful that you can run a political campaign where players don“t even fight for sessions or a combat heavy action filled megadungeon. Also i love that no matter how hard my players try to make their PCs into special snowflakes noone in planescape gives a shit.
Hate: Probably Mystara, Rokugan and the other of their kind, you know, half-assed boring generic and underdevloped settings.
>would run it out of the box tier
Al-Qadim
Dark Sun
Hollow World
>would run it with some tweaks tier
Ravenloft
3e Greyhawk
Oriental Adventures/Kara-Tur
>would run but changing a lot tier
Forgotten Realms
Maztica
Time of the Dragon
TSR Greyhawk
Spelljammer
>would never run tier
Dragonlance
Planescape
>Dragonlance
>generic high-frantasy
What? No, it's autistic specificity makes Dragonlance bad.