Personally I love reading about a GM's worldbuilding, as long as it's interesting.
Answer honestly, Veeky Forums:
I read whatever the DM gives me or says to read. It may come in handy, might not. But I'm also the fag taking notes of npcs I have a hunch may be useful or shit they say I think is relevant, and marking down places and shit.
It's in not-Asia so it's probably some awful generic buddhashintoyingyanghindu stuff that doesn't make sense.
I'm more confused by what Clockwork Tsars are supposed to be since clockwork/steampunk fantasy is traditionally very British centric.
>A good storyteller is capable of building a world through narrative. Setting notes and a wiki should be purely for the DM. Then, if the players WANT extra fluff, give it - by letting them explore the world in character. They make their own notes if they want.
This a thousand times. I've been GMing a game for roughly six months and I've made a big, sprawling setting for it, but I never gave the players anything more than a short document about the setting's history. Everything else has been picked up as the game progresses. In the past few weeks, the players have made their OWN wiki to keep notes about the game and setting. Being a ForeverGM has never felt so good.
If it's longer than a full page or two of pire texts I'm probably going to miss some of it.
>Though I have had a few "criticisms" about how unrealistic my river systems were (literal Niagara Falls) or how my NotRenaissanceNorway should be using Jarls instead of a Duke...
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>Clockwork Tsars
So like Clockwork Russians?
That's fucking awesome.
I'm stealing that.
What about Clockwork Soviets?
Not overly interested in reading the GM's /fiction. Best game-worlds I've played in were made by the group with a game for that after talking about themes and genres (Microscope, The Quiet Year) then played in or with one built into the game (Beyond The Wall).
Most GMs I've played with did fairly little world building or made only a bit of info available.
When I'm gming, I generally make a shit load of stuff and portion out as needed, or when people ask.