Pathfinder General /pfg/

Pathfinder General /pfg/

What was the most memorable combat you've had?

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In Rise of the Runelords, when facing Aldern Foxglove.
The GM used the cavern and the ring of climbing the ghast had in a very clever way. The motherfucker moved around like a damn xenomorph.

>What was the most memorable combat you've had?
I once made an aberrant aegis gestalted with fiendbound marauder warder. The result was a fleshy monstrosity with grapples so strong it could pull down anything that didn't have Freedom of movement that was even remotely CR appropriate.

My GM still asks me whenever a game starts how powerful my character is, using the grappler in question as the upper limit of broken.

What do you guys think about Serpents skull game?

51 hours logged makes me wary of a potential bamboozle.

Roryanon's running it, I don't think he can afford to bamboozle.

Anyone ever try a dex based zealot? I'm not sure if I'm going to screw myself over but it feels like it might synergize with sword and board twf prereqs.

>sword and board

oh no..

Serpent Skull is incredible shitty. Is obvious it was done in a hurry except for the first module.
For fuck sake, there is a lost Azlanti city and when the PCs find it is not greekoroman but mayaincaztec which is enough hint of how bad directed the whole thing was for not speak of the damn blatant rip off on Indiana Jones and the Temple if Doom dinner scene with the talking monkeys as hosts.

Sword and Board can be made viable with IT style, but it remains extremely feat-heavy. DESU I'd suggest doing it with a Half-Orc, Half-Elf, or Xeph warlord instead.

I guess I'll just go archery or maybe deadly agility.