You character's path is blocked

You character's path is blocked...

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youtu.be/s5rtV8nDScc
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youtube.com/watch?v=Ji9NPW3mi8o
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>Immediately begin farming area for clownskin, which is a rare crafting component.

Honk to the traveler.

youtu.be/s5rtV8nDScc

>Roll to grapple
>pin as a bonus action
"I hope you brought friends"

Juggalos are funny, not scary.

Guards demanding identification.

Ask him if he wants to be friends.
Pic related.

ehhhh... shark adept mutaqua

I mean, if hes all alone I may as well take that essence, and maybe an arm. Drop a napalm grenade on the body to cover up the loss of essence to mundanes and carry on my way.

This basically happened in the game. It wasn't pretty but we go the job done and no one we cared about died: youtube.com/watch?v=0RidiZYT2mU

Rolled 16 (1d20)

You don't need to see his identification.

Hmm *clears throat* That looks like a heretic to me.
At which point I'd expect my bodyguard to deal with him.
Being a rogue trader is sweet.

Does he have any special power? is it stronger than a high level demon?

Are we in a gazebo?

Fuck.

"You got the laughing gas?"

Power Attack

I fight for dominance

...

>You character's path is blocked...
>Character has strength of a hill giant and wields a 20 pound warhammer

No it isn't

Given that the current game I'm in is set in in ghostville population spookiness and I'm playing robot rights activist Frankenstein...yeah this seems about kosher.

Probably time to ask the cleric to start dropping the positive energy bass again.

Praise the Honkmother!

Let's do this!
youtube.com/watch?v=Ji9NPW3mi8o

I slip the clown and bash his head in with a toolbox. This is when security personnel barges in and joins me in clown beating by mutual silent understanding.

As anyone ever played as a clown?

A clown could almost certainly be a Bard. It'd be funny if their bard instrument was something clownish like a bicycle horn or toy xylopohone.

Banana peels instead of ball bearings, pies-to-the-face for blinding a creature momentarily...the more I think about this the more fun it seems. Are clown cars basically just pilotable bags of holding?

>pilotable bags of holding.
I want see stats on this.

>eight clown bards pile into a strange horseless carriage that's powered by sheer force of joy and laughter, like some straight up Monsters Inc. shit
>a rival band of clown bards has placed a large portable hole on a wall to look like a tunnel, Wily E. Coyote style
>the clown car runs right into it, smashing the horn with glee

HONK HONK

>black hole

Bumping for more fun

I tell the gunnery Sergeant to load up.

> Be me
> MTA
> GM says god wild and make whatever you want
> Group is usually pretty murder hoboish
> Make my ultimate creation
> Chuckles the Clown
> Typical abused child backstory
> Sits in a unmarked white van everyday that magically makes him undetectable.
> Drive around this rural small town in my white van
> Everyone is sandboxing, some are paying the bills, others are checking out the basement.
> Chuckles drives his white van to the school
> Sets his bozo the clown alarm clock until 7 AM
> Wake up, Kids are going to school
> See one little fat kid falling behind the others.
> ho ho ho, hey kid you want some candy?
> Dangle bag of Jolly ranchers
> Kid hesitates but I get a hell of a roll (5 Successes)
> He comes up
> Grab him and drag him into the van.
> People can hear screaming but due to powers on Van no one can see only hear muffled screaming.
> Take him to the woods around this town
> Hang him over a well and wait for him to wake up
> He wakes up in fear.
> What's that? Oh Little Timmy fell down a well?
> Slit his throat and drop him into the well.

Continued.

> Later go into town
> One of our players is dumb ooc
> He's playing a Detective.
> He's buddies with me cause we were sent by same people.
> He's obviously weirded out by me but he buys my Groceries.
> Hot pockets and Trash bags and a Gallon of Bleach.
> Group goes off to check some things out.
> I go into the town center and find a bar
> GM rolls my perception tells me I see an easy target.
> Go up and attempt to drag her into the van
> Turns out to be a hells Angel biker.
> He has PTSD of Clowns.
> OH GOD NOT THE CLOWNS he screams
> Get into a knife fight in an alleyway
> Kill him and bring his body into the forest and throw him down the same well.
> Go back into town and eat my Hot pockets while watching Bozo the clown reruns in the back of my Van.
> Detective guy goes to the cops
> Tells them details about the Murder he got using magic
> Detectives are really suspicious of this guy who knows a lot about the murders.
> He gets locked up
> Uses magic to break out.
> Whole town is now after him thinking he's the killer.
> Chuckles drives to the Church and Kills the pastor.
> "HO HO HO, Hey there father, It's Me Bozo the clown!
> Beat him to death with hammer and take him to well.

> Stalk new player character
> He discovers the cabin with the well
> Goes into it's basement, but I'm following him in my white van slowly very obviously
> Go down there
> Get transported to spirit realm or something
> All my victims are there
> Screaming and crying
> Other PC just looks at me
> "What the fuck Chuckles"
> Other Pc's get there
> We fight a giant squid demon
> Get out
> GM ended the game there
> And this is the story of Chuckles the clown.

Why is my fellow party member blocking my path?

*slips him and fart on his face* pshh nothing personnel kid

bumping for more fun

Well yeah. That's typical for Anima wizards. I mean, have you SEEN the High and Divine spells for each path? Of course there'd have to be Gnosis limits for those, it'd be stupid for the paths not to have them.

...

Underrated post.

Kek

>BLAM
>Did he drop anything?