Character creation

What're your good resources for creating new characters? Be it for fiction, or for games.

Tables of information you fill out, lists of traits, physical and mental. Do you have a checklist you go through?

Other urls found in this thread:

1d4chan.org/wiki/Creating_Characters_for_Character-Driven_Games
mythcreants.com/blog/the-six-traits-of-strong-characters/
suptg.thisisnotatrueending.com/maidrpg.html
twitter.com/NSFWRedditGif

Skyrim mods are pretty good.

That young lady seems to have no purchased enough material to cover her sensitive areas.

I usually generate a character in MAID, then try and replicate them in the system being used. It works better than you might think.

...

For visuals, I like using Fallout 4 and Black Desert Online. They're probably the best ones outside of actual 3D modeling software.

For designing character personality and traits, I use these articles to give me a guideline/checklist to work with:
1d4chan.org/wiki/Creating_Characters_for_Character-Driven_Games
mythcreants.com/blog/the-six-traits-of-strong-characters/

>Do you have a checklist you go through?
I just generally think of a character based on something I recently read or watched and then go from there. Like I was watching some DS9 the other day with some friends, and now I want to play a wholly unscrupulous bartender-turned-mercenary who's all in it for the bennies because of Quark. Before that I wanted to play a bodyguard turned soldier turned bounty hunter based on a cool image I saw and my raging hard on for Eiji Yoshikawa's Musashi.

From there it's just autisming up situations and trying to figure out how the character would handle them. Physical shit is generally just whatever I think fits, either thematically or pragmatically. No peg legs on an courier, but maybe an eye patch or two on a sea-faring brigand. Emotional ties pretty much follow the same logic. A naval captain generally wouldn't have as much time to interact with his family as a ranger who hunts their food daily for them. Common sense stuff.

It's a fun thing to do laying in bed before I actually fall asleep, mind's eye theater and all.

I usually either go
>oh I really want to play (vague character idea) next time I have to create a new character.
or
>okay I have to make a new character. What would be cool?

So, my imagination I guess.

I come up with the main aspects of a character before starting, then let the rest develop as i play then, see what comes naturally for the character,

My latest character was inspired by Mantis. A nudist cleric, She's going to have that naive personality, but also a lot of deep wisdom.

I just pay drawfags to draw my characters.