Jumpchain CYOA Thread #1487: Hit the Lever Edition

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Rolled 447 (1d816)

What kind of scumbag assistant hits a lever? You pull push and pull them, damnit. Bet it was the wrong one too. You spinach puff baking moron.

>Hit the Lever Edition
FucKonami Jump when?

in before Wrong lever!

Reposting this from last thread, with replies, since I'm slow. Also others might have extra ideas this thread?

Anyway, I'm trying to finish my build for Tomb Kings... So I'm asking whether there's any more suggestions for fun materials to import and build a tomb out of? Preferably something that actually gets better in the huge quantities you get with these giant pyramids.

I was personally thinking mostly about Yasal Crystals and Dreamstones?

Anything else that could be fun?


>Mordite
That sounds horrifying. Who needs or wants an entire pyramid of the stuff around?

...Tempting though.

>Khaydarin Crystals
Hm. Could be nice... I've got a ton of magic enhancers, but not many for psionics.

>Lyrium
Seems a bit too gambly, and I'm not sure if it'd do much when turned into a pyramid... Also might cause people to lose Dragon Age magic after a while, looking at the Dwarves.

>Wood from Age of Ice's Yggdrasil or Warcraft's Teldrassil
Would those still be fonts of life energy when the wood's cut off and used in a tomb though? That seems doubtful to me...

>The wax from the apiary from in Fallen London
That sounds... odd. But that's usually so for Fallen London stuff. Why would it make a peaceful resting place?

>transposition into the spirit realm can "elevate" metals
Nah, not in it just to look pretty (though it's a bonus).

>Essence of Pearl
Sounds like it'd be really shiny. But I personally don't really want to use bits of my tomb as components for Artifacts.

>Lerasium
Could be interesting, if it works. Seems like it'd be a bit overkill though, unless you want to do something like make the entire world's population into allomancers?

>Hellbrass
I thought that was just immune to psychic stuff/sorcery? Anyway, durability isn't too interesting, I think? It's already getting boosts to that from A Monument to Time Itself and other stuff anyway.

Eh. Tough and regens, but it doesn't really give the tomb anything new.

Generic Gambling jump?

>Have to roll a die at the start of the jump
>If you roll a 1, you get kicked out of the jump without getting anything and can't take it again in your current chain

Warpstone, after becoming immune to the negative effects in Ogres of course. It would be hilarious to see someone try to invade a pyramid made of solid warpstone.

Now, I know this isn't jumpable for a while yet... But I wanted to comment on a few things anyway.

First off, it's looking good already. Definitely looking forward to seeing it completed.

>Quirk 1 (Gigantification):
>The major limitation of this power is having no middle, either staying at their normal size or transforming into full gigantic size, which is measured around 2062 meters.
>around 2062 meters.
According to the wiki, that should be in centimeters, not meters? Assuming this is supposed to be the same as Mount Lady.

Which seems more reasonable, because 2062 meters would let you treat even godzilla as a toy.

...Would be fucking awesome if it actually lets you get that height in meters though, growing to more than two kilometers, but just saying.

Anyway, would this set your height at that specifically, or would it proportionally increase your size if you were already a giant?

>Quirk 1 (Big Horn):
...Okay, I know the tier 0 quirks aren't too useful. But doesn't Superficial Mutant already allow you to get horns?

>Quirk 3 (Tape)
Shouldn't this be a Generation Quirk? It's even mentioned in the general description of Generation Quirks.

All invaders are instantly subject to super cancer the moment they get near it. If they are lucky.

Until the Skaven come knocking.


Does Quirkless affect out-jump powers? Is the rival from the +100 drawback killeable?

Legends of Chima. I love the narration and voice in this jump. I watched a few episodes of this with my nephew and I could instantly recognize who was who when reading it.

So help me out Jumpers, my companions don't actually want to jump Tomb Kings how do I convince them otherwise? I think I nearly have Shinji convinced it would be excellent father/son time as we grind our enemies beneath our heels. And Rits always likes more magic, but most of the others don't understand the benefits of being undead even if only for ten years. What do?

Hey, am I strong enough to beat up Darkseid? My top power level is that I can make Mjolnir/better than Mjolnir-tier magitech equipment, I have an army of basically unlimited size, and also I can do a bunch of other things really well because I have a bunch of training perks with pretty strong and versatile magic/ki.

If no one's called the New Prey I am
Dibs
And then I'm going to do a chain as a banana

youtube.com/watch?v=EFAvuCg-_Ik

True, they have to actually reach the front door before they start exploding in pillars of green fire. They aren't immune, they are ressistant. Even Skaven try to avoid directly handling warpstone and a pyramid would have a lot of it.

Hm... Could be interesting.

I'd need to change my Ogres build for that though, and I'd /just/ managed to complete that one.

Don't import them, if they don't want to be superior undead?

Didn't mean to link to that...
Oh well, free (you)

If you've tried to convince them and they still say no, respect their decision. Not everyone wants to ever experience being an undead.

Bribes are probably a good idea. Let them make the next few jump choices if you can. Or just let them call in favors in the future, which may come out of your CP or Sanity budget.

>Is the rival from the +100 drawback killeable?
Is says their personality is grating to you, it doesn't say that they want to seriously hurt you. Murder is way too extreme a reaction.

I was more meaning how their entire empire would come after you to claim that much warpstone. You'd blink then realize your floating in the air while a bunch of Skaven are running away with your entire tomb.

>and also I can do a bunch of other things really well because I have a bunch of training perks with pretty strong and versatile magic/ki.
This is so vague it could be anything from 'you are no where near the level where that would make a difference' to 'You're already strong enough that you could challenge Darksied on your own.' What setting's magic/Ki? How much training have you gotten with it? How strong are your training perks?

Ironically, or perhaps not if you know about it, that is exactly what Nagash made his tomb from. The tomb was pretty much invincible despite Setra's best efforts.

I'd love to see the story behind why Jumpers have such giant tombs. Considering Setra had the biggest tomb because the people he ruled over loved, and feared, him and Nagash built his tomb to basically win the Tomb King dick measuring contest. So the idea that there is a tomb that completely outshines him is both hilarious and kind of sad.

I suppose but then theres not much to do in an undead kingdom if they are meatsacks...I suppose I could simply let them go play tourist in the Old World. Jackson would probably love being a witch hunter.

Being undead builds character!

Could work.

They would all die trying to take it, this is pure warpstone user. No matter how much they want it they would die horribly trying. Especially when there is a jumper around, and that is if the jumper is merciful enough to kill them instead of letting the warpstone handle it.

>According to the wiki, that should be in centimeters, not meters?
Er, shit, yeah, it should be that way in the Jump too. Thanks kindly for catching that since that's a small but big typo on my end.

>Big Horn
Yeah, Big Horn is from some early concept weirdness where Tier 0s were even less useful. I tried to bring it up to speed with the horns regrowing and skull and spine getting stronger but I might end up replacing it all together.

>Tape
Yeah, more early draft weirdness. I meant it to be where it is since the canon guy has very specific mutations in his arms that are the source of the tape generation, but I'll edit that out of the Generation Description since it's strange to have it using the Tape power as an example in this case.

Quirkless Loser is explicitly just Quirks. That'll get made more clear when I get to writing the drawbacks for real. Other drawbacks like Wrecked Respiratory and Bone Breaking Backlash on the other hand do affect out-of-jump powers. The Rival is impossible to get rid of, so no killing them to get them out of your hair.

Thank you kindly Sleuth.

>fonts of life

IIRC some of the life mana-aspected artifacts/technologies in the game are fluffed as wood carved from the tree? It's been a while, though

>resting place

The honey tends to create dreams sweet enough for the substance to be treated like opium by Londoners. Also I think the FL jump says the wax puts you into a sort of coma.

>Artifacts

Well, technically it's more of a unique cleansing/purifying effect that's used specifically FOR making artifacts by First Age Exalt crafters. Since I was sort of turning into a Neverborn during the jump because of the undeadening bit of that scenario and me being somewhat closer to a Primordial than the average Devil-Tiger, I figured resting in a tomb of that stuff would make for adequate life support.

Doesn't Nagash's death magic somehow negate other warp shenanigans somehow?

>Shinji

Tell him you'll be proud of him if he just gets in the goddamn tomb.

>Nagash built his tomb to basically win the Tomb King dickmeasuring contest

...I thought he built it as some kind of anti-Chaos superweapon/necromancy supercharger.

That's how I fluffed mine anyway. Prince!Me "merely" wanted something that could save me from the worst effects of undeath but conventional undeath research veers dangerusly close to Nagashlike heresy and all the big businesses are in tomb building anyway. So, I had to disguise my wizard crib as a big tomb.

So any perks that would let me be big enough to punch/hug a Reaper from ME?

Also, sorry, meant to also say Gigantification would be a flat boost in height, though like other Quirks it could be trained, ending up as a greater flat boost in the future.

>...I thought he built it as some kind of anti-Chaos superweapon/necromancy supercharger.

Probably that as well, but don't think for a second that Nagash could not have done the same thing with a smaller pyramid. Nagash is a pretty petty individual so the reason why he would make it so gigantic is to outshine every other tomb built.

>Being undead builds character!
Hey, I'm with you on that one. Hellsing Vampire is one hell of a drug.

>No healthy THICC body perk

NuBee, I...


Import them anyway and them replace all their bones with jingle bells.

Show them who is in charge here.

>IIRC some of the life mana-aspected artifacts/technologies in the game are fluffed as wood carved from the tree? It's been a while, though
Hm, okay. Seems odd, but alright.

>The honey tends to create dreams sweet enough for the substance to be treated like opium by Londoners. Also I think the FL jump says the wax puts you into a sort of coma.
Yeah, but you wouldn't get honey with the wax.

The jump does mention you can embalm people in it to get dreaming comas though. Not sure if that's a good thing though.

>Well, technically it's more of a unique cleansing/purifying effect that's used specifically FOR making artifacts by First Age Exalt crafters.
Eh, considering they're ingredients I always assumed they were basically just thrown into the artifact. But sure.

>Since I was sort of turning into a...
...Right.

Hopefully final version.
No changes from except to put in the missing Prisoner discount and a couple of minor edits.

Try some combination of Superficial Mutant and Undiscovered.

Ah, alright then. Glad to be of service.

So, starting as +19 meters and training up from there? Sounds decent.

>FucKonami Jump when?
Isn't that already covered by the Youtube jump?

I mean, unless you want to create a world where the Jimquisition is a real dictatorship, complete with Kelloggs Homunculi enforcers, pornographic pogs as currency and Boglins lurking in every gutter.

Nobody cares.

Don't be a dick user.

Well then, let's post a build for this.

Apprentice [Free] Magic.
Race: Un-Usual - Tiny Size, Wings [100] Be a kind of tiny pixie/tiny devil?
Location: Courtyard [Puzzled]
>perks:
Sagacious [100] Puzzling.
Guardian of the Diamond [600] Wow. Just wow. This is damn good.
Workings - Illusions [Free] M'kay. Magic.
Promising Apprentice [Free] Very nice, yes. Apprenticing to people.
Sacred Geometry [200] Sounds very, very nice. Works beautifully with my new Tomb Kings thing too.
Puzzlemaster [300] Pretty cool, yup.
>items:
Map of Quizard Castle [Free] ...Right.
Oubliette [200] Having things and people be forgotten is a terrifying power.
Mirror of Illusions [Free] This thing is amazing. I'll probably keep it on Mirror of Erised mode for other people, for the most part.
>drawbacks:
Imprisoned [+100] Sigh. Here we go again, prisonbreak time.
No Cheating [+200] Well, damn. Guess I'll have to go along with this.
Too Easy…? [+200] Oh my~ A challenge!


Kinda sad I couldn't take the castle itself, but between Guardian of the Diamond, Sacred Geometry, and Puzzlemaster, I just can't get the points anymore.

In any case... I'm going to spend 10 years learning magic, and trying to solve puzzles?

I honestly don't have much of an idea what's going on here though. But I'm sure some hero will manage to solve the problem?

Having only watched the anime, how would a Hellsing's werewolf fare in Hero Academia?

For those of you who took the option in street sharks to be decended from 2 historical figures who did you choose?

What are all the perks that make you better in bed?

I already know about the ones in:
Black Dynamite
Fallout
Luther Strode
Sitcom
Fate S/N
Archer
80's action movie
and Demons of Astlan

Hannibal barca and gilgamesh

Yeah, you did me a big favor, thanks again.

I can't remember much of what they could do. It was basically high physical stats, giant wolf form and functional immortality though iirc? If that's the case, really good for the most part. While people in this series after training can have really good physical stats, being ninjas and stuff, they're not really of the superhuman level without a Quirk boosting things.

After looking into the Captain, if Hellsing Werewolves have that list to go along with things then they'd be really dangerous in-world.

You could just practice instead of relying on perks all the time. What's going to happen when you take a power-dampening drawback? All of a sudden you're going to be disappointed the waifus/husbandos.

Sweet, Sweet Candy from Futurama.

The Waifu Exalted, from Exalted: Lunars.

I think Heart-String Weaving Matchmaker Mastery from Exalted: Sidereals too? At least it tells you what to do.

Pretty much anything, once you start getting creative. The Leadership perks might get you called a cuck, though.

...that's not a Hellsing girl, is she?

Who is that?

I believe you. But I always thought since his plan amounted to something like "kill everything dead enough to become the absolute god of hyperdeath and then eat the Warp" would've logically needed a metric fuckton of warpstone-related infrastructure to pull off?

Yeah, far as I can tell Age of Ice's mana node things are kinda like M:tG's, except too much of them in one place doesn't destabilise the plans

Embalming, right. That was the bit I'd forgotten.

Neato.

Drawbacks: Last Hope, Siege (1300)

Kitchen

Quizard's Apprentice, Usual

Workings: Astrology, Charms, Runes (1200)
Promising Apprentice (Free)
Riddler (1100)
Sacred Geometry (900)
Puzzlemaster (600)
Guardian of the Blue Diamond (0)

So I...guess it's +/- 10 years of making puzzles for both player characters AND the Quizard? He's probably trying to solve the puzzle right now of how some of that diamond literally rubbed off on me.

Writing abstract riddle-devas into existence that infiltrate the castle seems unsporting when the riddles can solve YOU faster than you can solve them. On the other hand hey-being solved builds character.

Anyway, for my first riddle: What's blue, sparkly and has no intrinsic value? It's the Blue Diamond counterfeit I fairy godfather'd out of a kumquat while the real thing was quietly portaled back to Ziuq!

So now the kingdom is just sending adventurers to keep up the pretense so the Quizard doesn't think anything's gone wrong. Or has time to steal anything else.

Wrong.

How dangerous is Warhammer Fantasy as a setting?
How far would having modern main battle tank like durability get you?

Any training perk
Basically every Charisma perk

She's not, no. And I have no idea who it is. Someone else posted it and I just saved it because I liked it. Plus I have an story idea for it.

>...that's not a Hellsing girl, is she?
>Who is that?
I think it's just some random art.

pixiv.net/member_illust.php?mode=medium&illust_id=44284130

Cool. Aside from the shark guy and All Might, I think I will do very well then by taking the Quirkless drawback. Foresight looks cool because I don't have that many divination perks, but if I can get through without it, I will appreciate the CP.

>Who is that?
An OC-esc character from the artist hetza (hellshock).
A great arist if you like lean, tough, semi-insane combat women with knives and/or guns.
...and sometimes some porn of said girls.

... Time to go raid me a pixiv account I see.

Awesome, glad you're already getting ideas.

It's high fantasy in the style of, well, Warhammer. Some of the professional battle mages' spells can apparently affect entire armies at a time, daemons walk the earth wherever cults do, some lands are overriden by swarms of horrible things that just won't stop, most of the dominant races hate each other, gods have a tangible presence and at any given moment there's 2-3 factions with a working plan for ending the world. In short, less dangerous than 40K but more dangerous than Azeroth-just barely, but still.

I mean-Settra is essentially slightly less durable than that but commiserately strong (like, armswrestle an Ogre Tyrant and win), and he's considered one of the greatest Tomb Kings around. So if you're a charismatic and competant tactician who's also unreasonably stubborn, you've got a decent chance of making a name for yourself provided you're from the right background.

Neat!

You can also find their stuff on both Danbooru and Sankaku Channel.

>A great arist if you like lean, tough, semi-insane combat women with knives and/or guns.
>...and sometimes some porn of said girls.

...Fuck. I was looking to get stuff done this morning, user.

Now I just want to go to Tomb Kings, get the skeleton army, give them guns and armor, and send them to do some tactical operations.

No one comes to Veeky Forums to "get stuff done."
People come here to discuss/argue, troll, and fap. Those are your options.

I'm getting stuff done!

I /was/ writing, which is getting stuff done for me.

Some CYOA once had some option that would make it so the people's dead skeletons would live on to help protect the living and stop violence.
Since then, I've liked the idea of making skeleton helpers through magitek and seeing how long it would take for the general populace to get used to them and then eventually embrace them.

>Pic related

It seems to have something to do with Necronica?

Man, if only Hetza was actually a setting we could jump.
I think I'll just headcannon it actually is one that one can find post-Spark.

Partially, yeah. At least, a lot of Necronica like girls showed up shortly after Necronica did.

>post-Spark.

Infinite multiverses for you to explore, user.

I'm sure you will be able to find it.

I could believe it. But then, my story idea was basically feeding a Jumper through Black Bullet, Hellsing, and Necronica in rapid succession at the start of a Chain, then going from there. With probably really dark versions of Tank girls and Ship girls thrown in there somewhere.

I haven't decided if I want this to be it's own thing or perhaps have them be "enforcers' for the Great Game I've got going on in my Restarted Chain. Both have interesting possibilities.

>Not taking Popcorn and training it until you can control the puffing for THICC on demand
>Not marrying it with Queen Bee to get bees that apply the effects of Popcorn with their stings

This kind of creative thinking with Quirk Marriage is exactly the kind of thing I was hoping to see when the Jump got done. Weird use aside, thank you.

stop with the memes

Why not throw in Fallout, Berserk, and Post Judgement Day Terminator while you're at it?
Just non-stop depression where the settings are just full on depression.

I'd suggest Blame! too, but I want you Jumper to live through the depression.
Blame! can come when he's more ready for it.

Queen Bee sounds like it might combo well with a lot of the affliction quirks in order to get "bee stings that do X."

Or, just combine it with the condiment power to let them make honey.

You're not wrong.

If you can shrug off human powered melee weapons, musket fire, and cannon balls then you'll basically be impervious to attack from 90%+ of armies in-setting. The biggest things to worry about then are people using poisons, giant monstrous creatures, and potentially any kind of magic user.

I've never seen Berserk, but Fallout and Terminator are both great options. And yeah, that was kind of going to be the point. Finding the worst, most depressing settings and dragging the Jumper plus a bunch of hot, half-crazy women through it all.

And then when they come out the other side of it still in partly working order and fantastic killing machines capable of punching /way/ above their weight class through sheer determination, the Coordinator gets a horrible, awful idea.

After all, you can bet points on Jumpers with the Great Game. So why not simply bet a Jumper is going to die, then quietly send in a group of assassins? After all,
no one is going to suspect a Jumper with a Power Loss drawback in a normal setting being forced to deal with a sniper rifle round to the brain. The odds would be astronomical. Just like the profits.

Either that, or after all the depressing and horrifying settings are done, they get plopped into happier ones and we just watch the explosions. But that seems like it would get boring fast.

Who here joined the Marine?

>spoiler
Eh, first option seem more boring to me. At least go out with style.

I was a drop-in with plotbound, so there's a non-zero chance I ended up joining the strawhats entirely due to proximity.

It's just a rough idea. I'll tinker with it.

Go get yourself a cuppa, man. You're being a downer.
"Life is wonderful." Tell yourself that and cheer up. Don't be an ass and try to bring other people down just because your own life is a trainwreck.

That is good solid advice for anyone.
Pity so few people actually follow it.

Could someone be so kind as to job my memory? Did someone say that they would be making a Mr Pickles jump?

Not that I know of, user.
Hmm, a jump about dog!satan, would be pretty good.
Rule 1?

Rolled 467, 790, 394, 320, 208, 326, 773, 651, 374, 255, 529 = 5087 (11d817)

Just rolling for my chain, don't mind me.

Not as far as I know and that show is just terrible.

Have you ever recruited any villains?

The first line of Superficial Mutant makes me think that there should be a general perk for other worlds having the same attitude of not caring what you look like.

Starting age and gender for the origins is not specified.

You also need to give the jumper 1,000 CP (Conundrum Points or Castle Points)

The Location Word Find is a funny gimmick for the setting.

I would make the Chamber of Eyes 10 x 10 Meters instead of feet, because if you do use it as an antechamber (or a examination/diagnosis chamber) that is a bit small to fit some of the fantasy fare minions like ogres, 'giants' or smaller dragons.

That is the only remaining stuff I see.
The Perk and Item paragraphs aren't split between two pages currently. Keep an eye out for that during your last edits, and this is done.

Good Job!

>Mage the Awakening
>Invader Zim
>Ghostbusters
>Elite Dangerous
>God of War
>Nintendogs
>Soul Caliber
>How to Train Your Dragon
>Fire Emblem Fate

>Anything else that could be fun?

I was thinking of Soulsteel and Uru might be fun, add in some superstrong element for protection.

I recruited Rip Van Winkle from Hellsing. I also plan to try and recruit Balalaika in Black Lagoon. I don't see that actually working, but I'm still going to try.

That's certainly an interesting mix.

Are you using pods?

Yes.

Replace ghostbusters with something else. It's a trap jump

Grail-Kun forced himself in the warehouse somehow and stayed in it when I was leaving. If he counts.

It has one trap option. Quit being overdramatic and just tell him not to take the ghost perk that you need the drawback to obtain.

Has he ever convinced anyone with the knife?