I've been hearing a lot of anons using the term "X card" or "X-card" derisively while talking about rules lite games...

I've been hearing a lot of anons using the term "X card" or "X-card" derisively while talking about rules lite games, but I don't recall ever coming upon it anywhere else. I don't like being behind on the memes, so can anyone explain to me what it's supposed to be a reference to?

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"Being a triggered bitch" now in passive aggressive card form.

Actually, since the archive still has it.

archive.4plebs.org/tg/thread/29409389/
archive.4plebs.org/tg/thread/37558370/

Bascially you have an card with an X on it in the middle of the table. At any point during the game someone may tap the card to indicate that what's currently happening makes them uncomfortable. It was made for convention one-shots and things where the players don't know each other and didn't have a chance to talk about these things beforehand.

It is a reference to the X Card, an ingenious invention that takes the form of a card with an X on it. It allows you to signal that you are triggered, without having to use anything as icky and adult as, say, words and to stop others doing whatever they're doing without having to say "please" or explaining yourself.

No you havent, you just want to shitpost

What said. It's not specifically associated with rules lite games, though it does happen that many newer ones refer to it due to the general trend in newer RPGs to attempt to appeal to wider audiences, which might cause the confusion.

Like , it does have proper uses, such as when there's no time to have everyone really get to know each other and it's faster to just have someone pull it rather than derail the whole game by opening up about how their priest molested them in the third grade so they'd rather you kept them out of the church scene or something. Like , this is rarely so well explained and many rulebooks give the impression they're just meant to be used under all situations, which can create some cringy silliness because when you're dealing with long term friends it's obviously easier (and more efficient in the long run) to just talk about everyone's untouchable traumas.

Also, fun story about the only time in my gaming history a player specifically asked to stop the game because they were uncomfortable: it involved chickens. Turns out that during his tour of Afghanistan, the player had to take shelter inside a chicken coop during a bombing run or something and watched all the chickens around him exploding (which incidentally saved his life, since there were so many of them they practically formed a layer of soft armor). Ever since then he was uncomfortable imagining live chickens.

That is both hilarious and disturbing.

What a chicken