Astartes Legion Generation Thread

OP was phoneposting edition.

So far, we have:

>I
Leviathan Host - Marduk Engur

>II
Golden Mountains - Pacha the Earthquake

>IV
Silver Blades- Linares

>IX
The Sentinels - Je'She of the Watch

>XII
Iron Guard - Zelbezis Dyestes

>XIII
Loxodontii - Ashur of Banipal

>XIV
Pillars of Balance - Hayden Reliquo

>XV
Spears of Dawn - Kule Setanta
>XVII
Titan Marchers - Raj Vokar

>XVIII
Quaestor's Wardens - Quaestor Krees

Questions to be answered:
>Name
>Primarch
>Legion/Primarch Personality
>Tactical Specialty
>Thematics
>Colors

Other urls found in this thread:

docs.google.com/document/d/1R0QkB_d2GliVRoyQyOwBs_LpmQJ8Lm_Jgy6XV4m6DMY/edit?usp=sharing
docs.google.com/document/d/1V__NgsBQIQY9MQZmpkk9t7CGSJWDQifQkHVuurZMJbg/edit#heading=h.iowa5vj8h936
drive.google.com/file/d/0B54GxqBmAPc6ZXM3elFfU0YtN0U/view?usp=sharing
bitbucket.org/chaptergenerator/chaptergenerator/downloads
anyforums.com/
twitter.com/SFWRedditGifs

I think we should decide on an exact number, either 20 or 21, and simultaneously decide the division or the three factions.

20 Legions, chaos is in the minority but being extra aggressive, the main conflict is between loyalits and separatists.

Or, seeing how we have 10 legions right now and not a lot of new people seem to join, let's just break it to 10 and say the rest got killed/weren't even created. This way, the Legions have to rely on human auxilia a lot more, possibly even having to deploy in mere squads to push key positions.

We shouldn't start writing stuff up if we're going to change it. I have no problem with chaos being outnumbered, though personally my choice would be the loyalists…

Well, we could always see how it falls semi-naturally. Where people think they would side in the conflict.

After all we can always come up with ways to supplement the weaker side.

Maybe less, but larger Legions. This way, we still have the numbers to do great things, and don't need to create new Legions.

I think that a 4/4/2 arrangement would be fine. Loyalists/Chaos/Secessionists. The Secessionists would be far more agressive, and those would be the largest Legions, to be fair. Or they have a huge support from the Auxilia.

True

Am I too late?

docs.google.com/document/d/1R0QkB_d2GliVRoyQyOwBs_LpmQJ8Lm_Jgy6XV4m6DMY/edit?usp=sharing

We've got plenty of slots to fill. Tell your friends!

Nah, we really shouldn't have fewer, bigger legions. The OU makes it a big point that only Guiliman was able to have a massive 250,000 marine legion. We shouldn't deviate from that.

We should also look ahead, we have to work from a set amount of legions from the start. I say either 20 or 21. Don't worry about filling slots, we'll get there.

A clean 7-7-7 or 7-6-7 split would be easier to write around though.

Good one!

We might want to leave a couple slots open anyway like the 2nd and 19th. Give some breathing room, or slots for latecomers.

We could. The bare minumum would be 18, but I'd like to get all 20/21. I don't like the idea of missing legions as much as others seem to.

>Another vehicle legion
>it's loyalist

BREAK YOURSELF UPON ME, BROTHER!

Perhaps when marking the legions by number, we should also indicate whether they are loyalist/traitor/separatist so that we can keep a headcount?

I agree. We should do that with the guys we already have too.

Important question is though, why are the Seperatists seperating? My idea for the three factions is Imperial Loyalists, Chaos Traitors and Heretech Seperatists.

Silver Blades, Loyals forever!

Maybe...they are angry because of what the Empire is becoming and the have chosen to secede. But they don't simpatize with Chaos, neither.

Throwing my helmet into the ring

>>Name
Knights of the Void

>>Primarch
Enkidu

Born on the outer fringes of the galaxy, one of the last Primarchs to be found. Grew up in a sector that knew only stagnation and corruption. Lead a rebellion that toppled empires. But at its height, would abandon the throne and let his generals fight amongst themselves. Periodically returning to reunite the empire. He has done this 5 times before the Emperor found him.

>>Legion/Primarch Personality
The Primarch believes in the manifest destiny of Man but only through constant struggle and change. Stagnation is a cancer that will lead to irrelevance and destruction. War, especially against impossible odds is the primary way that man can ascend himself. Enkidu is a demanding and savage Primarch but fully invested in seeing everyone reach their full potential.

The legion operates as highly independent groups, with a great deal of cross specializations. The Legion was always positioned across the galactic fringe and makes do with often substandard equipment but pairs it with guerrilla tactics and a wide collection of heavily fortified fortress outposts supporting each other. Well versed in fighting xenos raiders and techno empires on the fringe. Some of the most experienced against necron and tyrranid threats. Other legions find them rather silent and obtuse.

>>Tactical Specialty
Void Combat, Defending far flung sectors and outposts, long crusades into unknown sectors and operating for extended periods far from resupply or reinforcements.

>>Thematics
Originally the legion was a collection of the astartes not quite up to genetic purity but not bad enough to be purged. This legion was assigned the unappealing task of bringing into the Imperium, the worlds where the Astronomicon's light could barely be seen and where contact with the Imperium is sporatic. Ostensibly it was a death sentence with some greater good aspects. However they excelled in their new found freedom to bring worlds into the Emperor’s light, dim though it may be.

The Primarch believes in constant conflict to improve humanity's potential and originally was more leaning towards the Heresy and the potential it brings. But because of the distances involve, enough time occurred where he saw what chaos corruption does and sided with the Imperium.

The Primarch was lost while fighting against a xenos empire taking advantage of the Heresy. The legion and their chapter descendants are looked on poorly for their failure to participate in large numbers during the heresy but in actuality they devasted numerous rebellious worlds and prevented heretic reinforcements from converging onto the final days of Terra. There are today now small bands of Void Knights that maintain mini empires unaware of the state of the Imperium or even that a Heresy occurred. Forever manning lonely outposts on the fringe.

The Legion in general is loyal to the Emperor and his vision of a strong humanity but have a very tenuous bond with the Imperium. The Imperium in general view them with suspicion but with other pressing concerns they are somewhat content that occasional tithes arrive from half forgotten sectors. Most of the chapters from this legion continue their task of protecting the galactic edges.

>>Colors
Black and Gold

Dunno, the Imperium really wasn't that bad until the Heresy and the death of the Emperor. The Marines would be pretty happy about it for the most part. The only thing I can imagine really getting Primarchs angry is the power of the AdMech.

Anyways what do you think?

Im open to them being traitor or loyalist, i just thought the idea that a primarch and legion missed out critical parts of the early heresy a compelling idea. And that a legion that "ought" to have been traitor but stayed loyal gives them a good background theme.

when I pitched the idea initially it was simply because of the distance between that tendril of expeditions and the Emperor. They had so little contact and were self-reliant, only briefly commissioning supplies, and were so numerous that their warmaster started to believe he was a better Emperor. Technically speaking, they already "had" a second Imperium going already in all but name, and they then decided that with all the resources at their disposal they could wrestle supreme rule from the Emps.

Meanwhile the Chaos side dove too close into warpfuckery territory or their legions already have a theme of occultism and psykers that ties them together, ultimately propelling eachother further into the arms of Chaos.

Heretek seperatists could work but would require a legion of AdMech lovers, I think, one so strongly tied to the AdMech in fact that it overrules the fealty to Terra and becoming joined to a particularly progressive sect trying to push the boundaries of technology.

I know the HH novels are highly disputed, but what I loved about the initial three releases surrounding Horus and the subtle beginnings of the brotherwar is that the Legions often struggled with the new administration that followed their conquests. It is repeatedly stated that Horus in particular was afraid of being expendable, that the new High Lords that Emperor had put in place while he was doing psykic warpfuckery were trying to steal all the benefits and honours while the Astartes were supposed to be discarded after their job was done.

Now in case of OU Heresy, it was the Dark Gods that pushed Horus over the edge, but the fears were real within him. I believe those fears could have become just as strong without an archtraitor doing warpfuckery, and that in our AU we could make it so the warpfuckers are an independently working force while the separatists are Space Marines who feel disenfranchised and devalued. It could be they consist mostly of legions found later in the cycle, making their relationship with the Emperor weaker than others which fuels more into their insecurities and anger.

I see what you're getting at and I like it. What would push the Warmaster over edge though? He'd have to be from one of the ealier legions, with the faith the Emperor puts in him.

I don't think AdMech lovers are necessarily required. Far from it in fact. The Seperatist legions would like to progress, try new weapons and machines, hell, maybe even work with certain xenos. I imagine the Seperatists feeling restrained by their father's narrow vision.

Maybe Malcador convinces him to? Or he finds out that most of his power comes from a deal with Chaos?

I would think the most loyal Warmaster would be the one that has been with the Emperor longest, the Chaoswarmaster comes sometime second and the separatist warmaster comes last, probably around 17th and higher.
This way, we already have a natural division. We'll lack the level of tragedy brought about by the closest son betraying the father, however it makes much more sense on a human scale that the more neglected sons would develop more independently.

An idea, Marduk is Chaoswarmaster. He's also found literally dead last. His legion is the first, so it's been fighting the longest and generally most alone. It's weary, it's outlook for the Imperium is not great, and in general they're pretty unhappy. But Marduk gets put with them, and he comes bearing a singular gift. Faith. Initially, it's a more Imperium-friendly version of the religion of his homeworld, but it ends up being the seeds of Chaos corruption in the legions.

Dead last isn't really necessary, but certainly late.

Very good. If one of the Loxodontii shamans is allowed to be the Archtraitor, we can already muse how his faith becomes twisted into Chaos worship.

>I don't think AdMech lovers are necessarily required. Far from it in fact. The Seperatist legions would like to progress, try new weapons and machines, hell, maybe even work with certain xenos. I imagine the Seperatists feeling restrained by their father's narrow vision.

Alamantur could definitely be the Arch-Traitor in this. Maybe the discoveries in the space hulk Psychagogoi showed him the true potential of humanity, and just how restrictive and paranoid the mechanicum truly is. If he has to fight the Imperium to achieve this change, then so be it. The possibility of 10,000 years of technological stagnation would definitely drive him to rebellion.

Speaking of Loxodontii shamans here's the link to my doc again, the character I have in mind is called Barabash.

docs.google.com/document/d/1V__NgsBQIQY9MQZmpkk9t7CGSJWDQifQkHVuurZMJbg/edit#heading=h.iowa5vj8h936

The Emperor wouldn't make the last son Warmaster though. Horus got it for being first, and the only real contender was the Lion, who was also early.

I think who was and wasn't a contender is up for debate, although I agree Lion definitely was one of them.

I believe it's important to keep in mind that the Warmaster was appointed after the Legions had accomplished a major campaign, so even though some were found fairly late, they still had a bit of time to prove their worth as leaders and their ability to cooperate (or their lack thereof). So if we assume that we have a similar grand campaign like Ullanor, then we have a timewindow in which the Emps can get to know his sons.

Hypothetically speaking, the last discovered son could be a very likely pick, seeing how that one would have had a longer list of accomplishments than other primarchs upon their discovery, thus proving his ability to succeed even without the massive infrastructure and logistics aparatus that the Imperium is and without its supreme technology.

In my post, I admit I could be wrong, and the earlier sons could be the ones trying to be more independent, while the last found son is trying his most to connect with his lost father, making him the most loyal in the process.

For some reason I got the impression there would be three warmasters, one for each "army group" so to speak.

Guys, I summarized my Legion here. I have plans to add a little more of backstory and deeds and battles.

drive.google.com/file/d/0B54GxqBmAPc6ZXM3elFfU0YtN0U/view?usp=sharing

The division thing is going to be difficult. Just let people decide which side to pick. If there aren't enought in one side, we can move some Legion. Then, inside these factions, they could chose who will be their leader. Or roll for it. Don't know.

Aside from necrons, I feel like I should make a legion. Perhaps traitors this time...

That was how we discussed it. I think his thought was that even if there's more than one warmaster, the prerequisite to become one would still be that the emps knows them and has a closer bond to them than being the last found primarch would allow.

Hm, maybe swap Gold for Purple? Black+Gold is just red away from sharing the same palette with the Golden Mountains

Let's say:

The Emprah wants a Warmaster, but his best candidate isn't trustworthy at all, so he decides to split the Warmaster's duties between 3 Warmasters. They would complement each other and control that the others don't cross the line.

What Program did you use to draw up that space marine?

bitbucket.org/chaptergenerator/chaptergenerator/downloads

I can't figure out how to change armor pieces with it.

Are you using the generator or the constructor?

The constructor.

There's a tab between the colors panel and the "Generate" panel called "Assemble". There you will find the pieces of armor

I think you need to be a bit more focused on your specialisation or just make them a fairly vanilla jack-of-all-trades legion with a distinct close combat practice that sets them apart a bit. It says the rank-and-file tactical marines are both masters of shooting and fencing, and their primarch being a strategical genius capable of utilising his troops to full potential. That's basically a "be ready for everything" mentality.

Then there's the droppods/heavytank/dreadnoughts aspect. Again, seems all over the place, and would much better be explained in being an allrounder legion with those aspects being distinctly different form other legions.

For example:
>The Silver Blades are masters of adaptation, switching gears to suit any battle situation they encounter. Hailing from a feudal world, there is a natural skill with the sword and pistol among the Astartes of this proud legion, which makes them especially deadly in close quarters combat.
>Their favourite method of entering battle is to be hurled into combat through droppods, not caring about setting up an anvil to their hammer and just raining down devastating blow after blow, then spilling forth from their vessels and crushing their overwhelmed targets while they still recover from their nausea. Their honoured dead enterred in the Dreadnought sarcophagi often accompany them, and usually in larger than expected numbers due to their revered ancients not giving in to the much needed sleep to maintain their funcitonality. They are equipped to deliver core-firesupport for ther Tactical Marine brethren.
>When in the open field, the Silver Blades usually deploy large amounts of tanks as weapon platforms to pummel the enemy down: Demolishers, Predators, Whirlwinds, all focus their fire to soften up an enemy position before the Silver Blades' footsoldiers move in to finish the job.

[Cont.]

Mot Hadad

>describe your talents as a primarch
An excellent smith of weapon and armor, and not a terrible battle commander either.
>what is the name of your legion?
The Bronze Lords
>what are its main tactics/characteristics?
Focus on heavy infantry with big guns and melee terminator support
>as a primarch, where do you land on the whole Council of Nikaea issue?
Largely indifferent, Mot does not see the utility of these parlor tricks, but he doesn't see a reason to deprive his brothers of them either
>at the time of the heresy, who do you side with?
Hashut

Then there's the bit about the Geneseed. The way it reads now is that the Emperor actually let such a disfunctional legion carry on duty for a considerable time before they fixed their shit. I believe you should try and make it more along the lines of such:

>Whether of incompetency, faulty equipment or Linares' personal genecode, it was clear that the legion faced a tremendous problem as the geneseed was so impure it created barely, if at all, functional organs to be implanted into the aspirants. Upon hearing these reports did the Emperor give Linares an ultimatum: To find a solution or to be culled. Why the emperor did not spend more time, being the genius behind the primarch's and space marine's bio-engineering, remains a mystery. What is known is that Linares, being the faithful and determined son he is, struggled day and night with his Apothecarii to root out the problem of an atrophied geneseed. At the final day of the ultimatum did Linares come before the Emperor and presented upon him a geneseed, not yet impure but stable and beautiful in its clarity. The Emperor was proud of his son that day and declared the Silver Blades to be allowed to recruit more aspirants, now that they could reproduce succesfully.

Lastly, there's your homeworld. I get the feeling you're trying to make it a medieval feudal world, which is breddi gud. Why you would need 12 year olds to be trained for levy draft duty is questionable but if it's really an ONLY WAR planet, I guess it makes sense. It would be questionable if your aspirants benefit from this training or if the're not too old at that time.

Linares being a lovable douche makes him a good fit for our batch of legions.

>Bronze Lords

You tryinna fite me, pal? Cuz it looks like your tryinna fite me.

I fucking love bronze dude.

Thanks, mate, much apreciated. Will fix it!

...

Regarding the Homeworld, it isn't exactly a feudal world. Just one organized in such a maner. And the kids start the training when 12 years old, but get recruited when 18. During those years, the child will train in the use of his/her weapon, the tactics of battle, along physical training and house chores. They may get levied or not, is just the philosophy of the world and it's people. With the Orks camping in the mountains and a probably difficult past, seems logical that everyone should be able to at least defend himself. So, they train. And with time, the training becomes a tradition.

Ah, that's cool. My point was the medieval aspect here, feudal worlds in the Imperium doesn't say anything about their actual tech level actually (or at least that's how I understood it)

Regarding 12 year olds: Space marines usually recruit from around 8 years old if I recall correctly, and 12 being a number somewhere at the absolute edge of what's acceptable. So if training starts only at that age, the question I have is if your aspirants already benefit from that training or if it's just a major inspiration for your legion to also train their aspirants with the sword. Everything else is pretty much how Space Marines do it, anyway.

Lastly, I think a highly militarised homeworld is breddi gud, lends itself very well to the raunchy-yet-professional character the legion is supposed to carry.

Mmmm...difficult question here. If the Astartes start their training at 8, then they wouldn't enjoy the benefits of previous training. Don't know what to do. Maybe they would follow the standard selection/training of a SM, but focusing on CQC at those ages.

Updated the file.

drive.google.com/file/d/0B54GxqBmAPc6ZXM3elFfU0YtN0U/view?usp=sharing

The link

Definitely an option.

What I would find interesting right now is what your primarch's personal experiences were, how he grew up, why he became such an eternal tease/provocateur and why he personally is so focused on CQC. Your primarch's personality inevitably has a huge impact on how he shapes the legion's doctrine and their preferred way of combat, as well as their training and structure.

In that regard I would suggest you write down some key experiences your primarch has had, like where he was found, by whom, how he was raised and what adversities he faced.

Mot Hadad hails from Zharr-Naggrund, a desert planet covered by the bones of ancient megafauna. A world close to the eye of terror, Zharr-Naggrund was settled with varied feuding city-states upon Mot's arrival.

That's all I have so far. I'd be happy to hear thoughts and suggestions.

Are they going to be the mastercrafter legion? Because that would be baller.

I will write it tomorrow. That was one of the things that I had thought about when cresting the Legion.

Chaos mastercrafters, yes. Are you familiar with chaos dwarfs? Because that's the kind of feel I'm going for here.

I know them a bit, I know they're slowly turning to statues thanks to Hashut's blessing, or at least their priesthood does, and they sacrifice a bunch of people by sealing them in brass bulls then cook them alive. They're also responsible for creating the Black Orcs and for the most part only existed as crew for the hellcannon in WHFB in later editions.

I also know they have a strong mesopotamian culture, which makes them very similar to what I had in mind with the Loxodontii, and our legions would both be Chaosheretics. Our only difference right now is you have the mastercrafting, deploying heavy weapons and terminators while I'm going for a fast attack approach. On one hand, it might mean our legions become best friends, on the other it might mean we cover too much of the same ground.

Wait, who aren't Mesopotamian, Celtic, or Indian?

Spears of Dawn are Celtic, Loxodontii are Mesopotamian(Assyrian) and bronze age shamans, Leviathan Host is also Mesopotamian, Titan Marchers and Blazing Spears are Indian, and Golden Mountains are Inca/Native South-Americans

I have to say I didn't know the thing about the statues, but it sounds like something I might want to incorporate into the legion as some kind of gene defect. Maybe they slowly turn to bronze instead.

I think it's worth mentioning that I'm using Canaanite names for my stuff and not Babylonian ones.

Also,
>Babylon V
Really nigga?

Are Canaanite names really that different from other mesopotamian cultures? If it is more power to you.

And concerning my planet's name: considering we've had quite a selection of trolls, and whether some like it or not WH40k does have tongue-in-cheek references, my answer is: Yes, nigga, fo' real.

>Zharr-Naggrund
Bathed in the dread light of the Eye of Terror, Zharr-Naggrund was a relatively hospitable world at the time of Mot Hadad's landing there. Ruled over by a cabal of smith-kings, the planet had a temperate climate dominated by rolling plains, sparse scrublands and blistering deserts. Most of the inhabitants of Zharr-Naggrund were slave laborers that served to build monuments to the smith-kings, who were said to be able to read the tides of the warp through their work and see the future. When Mot Hadar landed on Zharr-Naggrund, the prophets had foreseen his arrival for decades and inducted him into their order, teaching him their ways. By the time the Emperor reached Zharr-Naggrund, Mot Hadar was the sole ruler of the planet, having outlived all of the other smith-kings.

>You can't just steal the entire name of a place from WH:FB!

I don't really care, but watch yourself Sarco.

Anyway, I broached it last thread and I'll bring it up again. Different Chaos Gods. Hashut should get to be one of the new big four.

Progress on the Leviathan Host write up is slow, largely because I can't help but go into pointlessly dense purple prose every time I describe something.

Malal maybe?

Maybe, but I think he works better as a foil for a pantheon than as actually part of the conventional group. I want to bring forward those Irish-monk lore keeper guys and have them be the patrons of some kind of horned god.

I've been looking for a reason to post this picture.

I'm thinking Mot will be one of those primarchs that's just a dick. What do you think?

He certainly strikes me as our Perturabo, or an angrier Vulkan.

That is certainly what I was going for. On the subject of new chaos gods - how different do we want them? Same basic spheres? A combination of spheres?

Well, my idea was this.

>Hashut takes ingenuity from Tzeentch and the urge to conquer from Khorne.
>Horned God (Name TBA) Takes some of the more green-y nature stuff from Nurgle and obsession/lore mastery from Tzentch
>Tiamat (Also Name TBA) Has both stagnation from Nurgle and endless change from Tzeentch

I dunno who the fourth god would be. It could honestly stay Slaanesh to keep the Eldar plot intact.

Also, as a whole, my suggesting this is barely serious. It's kind of out there even for an AU but I wanted to bring a little extra flavor to it.

This thread seems interesting, will contribute once I've read through the archives.

Yall full up, or are there room for more to join?

We've still got room.

Here's the questions from last thread to get you started.


>describe your talents as a primarch
>what is the name of your legion?
>what are its main tactics/characteristics?
>as a primarch, where do you land on the whole Council of Nikaea issue?
>at the time of the heresy, who do you side with?

>Describe any special friendships/rivalries your legion has with any of the others
>Describe some of your legion's most memorable victories/defeats
>Leman Russ has been told that you and your legion are going to Chaos. Now his fleet is in your home planet's orbit. What do?

>what's the major defect in your chapter's geneseed or traditions?
>what is your signature weapon, vehicle, or other wargear, and why?
>after the Heresy, what is your former Legion's major deviation from the Codex - or what unique gift does your dark god give your Legion, now?
>what blandishments did Horus offer you to try to convince you to join?

So summary of what has been disscussed so far?
What are the general themes?
Who's the archtraitors?

Well, one of the ideas that's been broached quite a bit is that there actually ends up being multiple warmasters, maybe three. A loyalist, a separatist, and a Chaos war master. So the heresy goes three ways. Also maybe traitor Malcador, (separatist leader?).

We really don't have very much though, seeing as we've mostly just posted legions up until now. I've got some ideas, but I have to get to sleep. So I hope this thread is still up in the morning and maybe with some development going.

>describe your talents as a primarch

Yochin Theritax, primarch of the Cacophonous Adherents. A masterful orator, he is able to whip a crowd into a frenzy at a moment's notice. He is a musical prodigy of the highest order, and his hands can make awe-inspiring music from the simplest of instruments. Greatest of all is his personal aura, he inspires devotion and fear in the hearts of all who witness him.

>what is the name of your legion?

Cacophonous Adherents

>what are its main tactics/characteristics?

The Cacophonous Adherents wield sonic cannons in battle, smiting heretics with the melodious hymns of the Emperor, and many of them find great pleasure in cleansing their foes in white promethium. The Legion is few in number, they depend on mortal auxiliaries and orbital bombardment to defeat their foes. To the last man, they are fanatical worshipers of the Emperor, and believe that the truest way to glorify him is through song and music.

>as a primarch, where do you land on the whole Council of Nikaea issue?

The Emperor is Above All, His will is final, and all who oppose Him must repent of their sins or be cast into the fires of purgatory.

>at the time of the heresy, who do you side with?

The Emperor is the Savior of Mankind, there is no purpose but to serve Him, there is no cause but to slay all who oppose Him.

>Describe any special friendships/rivalries your legion has with any of the others

The Cacophonous Adherents find most Legions to be weak in their faith and misguided in their ways, but relentlessly praise those who put the Emperor before all else, even their battle-brothers and their lives.

> (cont)

>Describe some of your legion's most memorable victories/defeats

The Cacophonous Adherents struck a mighty blow against Chaos at the battle of Yoshun V, where scarcely 500 Marines unflinchingly withstood the advance of five times their number. The Cacophonous Adherents suffered a devastating belief when the temptations of the warp led a third of the Legion and many of their mortal auxiliaries to heresy during an arduous voyage.

Upon emerging into the Materium the Traitors ambushed their former brethren in an unexpected onslaught. Despite their fervor, the Loyalists were caught off guard, they were overwhelmed by confusion, their formations were shattered, losing at least half of their number, and they were forced to flee. This battle lives on in the Legion's memory, known as the "Rending of Innocence." The Traitorous Marines have earned the eternal enmity of the Cacophonous Adherents, and the Loyalists daily flagellate themselves in repentance for their failure.

>Leman Russ has been told that you and your legion are going to Chaos. Now his fleet is in your home planet's orbit. What do?

Clearly word of our failure has reached the Emperor. We extend our humblest supplications in askance of forgiveness, and explain the crushing defeat our Legion suffered. If Leman Russ recognizes us, yet still attempts war, clearly he has been led astray by Chaos, and we must defend ourselves at all costs! Bombardment of their fleet commences, and we do our best to evade their boarding maneuvers. Though we are certainly outclassed, we will gladly give our lives for the Emperor.

> (cont)

>what's the major defect in your chapter's geneseed or traditions?

The Cacophonous Adherents have black veins, and shadowy ichor, they believe that this taint is a punishment for their failure in the Rending of Innocence, and feel that they are less than dogs in the Emperor's sight. The Cacophonous Adherents prefer sonic cannons, flamers, and thunderous hymns to bolters, feeling them unfitting and insufficient for the task of slaying the foes of the Emperor. The Cacophonous Adherents carve intricate runes into their flesh and armor, detailing their valorous deeds and hymnal compositions.

>what is your signature weapon, vehicle, or other wargear, and why?

Sonic weaponry and white promethium is the Legion's signature.

>after the Heresy, what is your former Legion's major deviation from the Codex - or what unique gift does your dark god give your Legion, now?

The Cacophonous Adherents make heavy use of mortal auxiliaries to supplement their low numbers, though originally, the practice arose when Yochin Theritax came to the belief that it is unfitting for a Legion of the Emperor to be composed entirely of Space Marines, and that it cleanses the spirit of Space Marines to witness the faith of mortals in holy crusade.

>what blandishments did Horus offer you to try to convince you to join?

Horus offered the power to compose a symphony of such great perfection, that all who heard it would gnash their teeth and rip their clothes in anguish, knowing that they would never again hear such a noise. Yochin Theritax replied that the greatest of symphonies is nothing without faith to inspire it, and spit on the ground before him.

Cool deal.

Name: Ghol Adzo

Primarch Talents: Grew up on a Death World, came to view all life other than himself as a threat. When the Emperor rescued him and gave him the tools to fight back, for the first time the Primarch had allies who could help watch his back. Incinerated his entire homeworld, never looked back. Extraordinarily tough/resilient even by Primarch standards thanks to his symbiote, has developed a precognitive danger sense that kept him alive in childhood.

Legion Name: The Husk Men

Tactics/Characteristics: Total annihilation of all nonhuman life in their deployment zone, without regard to collateral damage. Nuclear, Biological, Chemical, and Warp/Void weapons are all favored and used as frequently as possible. Also very skilled at cleaning up the aftereffects of their weaponry, if convinced it is necessary. Legion is somewhat paranoid, doesn't trust their allies to ensure that all possible threats are truly subdued.

Nikea: Doesn't care one way or the other.

Heresy: Stays loosely loyal, although the Imperium's fragmentation gives him the urge to flee into the shadows as he did during childhood to survive. What little trust he built towards his brethren is highly strained.

Friendships/Rivalries: TBD.

Memorable Victories/Defeats: TBD.

Signature Weapon/etc: A still-living weapon made from the deadliest plant of his homeworld. Normally a fatal parasitic life-stealer, his Primarch nature forced the plant into an unnatural symbiosis instead, serving his will. It emerges from his body when called, and can form a sword/spear as well as a shield. Grown strong by tapping a Primarch's blood, it can cut through almost any armor, depositing tendrils inside which search for any living flesh they can find, with hideously fatal results. The shield is nearly unbreakable, and when struck, it releases a blinding fog of corrosive venom and toxic spores. The Primarch truly hates this plant, and resents that it kept him alive as a child.

>cont

That's two gods taking influence from Nurgle and Tzeentch.

You're right. Maybe add some of that bloodlust and trophy taking to the Horned God? That said, those descriptions are kind of gross simplifications. Obviously they're more than just stuck together pieces of the gods we already have, but I thought it was easiest to present them as amalgams for the sake of reference.

Major geneseed defect: The Black Carapace is *entirely nonfunctional*.

Their Primarch's symbiote altered his entire gene-seed, lacing him with its own xeno DNA such that the Carapace is treated as another invading parasite. His gene-sons have sadly inherited this flaw, and not even the Emperor was able to cure it. If implanted with a Carapace, the Husk Men suffer systemic immune reactions leading to certain death. They can still wear armor, but they have nowhere near the agility benefits that other Legions receive. This gaping deficiency significantly contributed to their "Strike first and hardest, before we are struck" mentality. They also secretly suspect that other Legions consider them unworthy or crippled.

Leman Russ: The Legion's worst fears are confirmed. They have been judged as deviants/unworthy to be marines/mutants/whatever, and will be purged accordingly. The moment Russ declares them as targets, they unload everything they have at him like cornered animals, without restraint.

Codex Deviations: Many. The Legion cared little for the Codex, and they bend its rules as hard as they can, as often as they can, if it makes them feel more secure in their position or if they feel it prevents their victory.

Horus' Offers: He said he could heal the Legion, make them true Marines. Even purge the parasite from their Primarch. He was rejected, for Ghol was insightful beyond almost any other Primarch. He did not know exactly *why* Horus made his instincts scream "DANGER!", only that they did. Ghol would only have traded one parasite for four.


Hopefully this general concept isn't total gibberish, lol.

What if the Eldar weren't filthy degenerates? What if they created another chaos god?

Spitballing concepts here, what do you think of this?

>Hashut embodies the urge to innovate, perfect, and improve all things, he is obsessed with acquiring anything and everything seen as valuable, subjugating all others, and establishing an eternal empire. He views the arcane as an insult to mortal ingenuity, and strives to destroy psykers.

>The Horned God is the master of elusive and esoteric knowledge, eldritch powers beyond mortal comprehension, and the primal call of nature, urging his followers to give into their urges and inner madness, striving to master the unholy abilities the Horned God grants them, collecting depraved trophies of their slain enemies, and indulging themselves every chance they get.

> Tiamat is uncontested queen of the warp, and the stars above, she embodies the slow rhythmic change in all things, her touch constantly shifts and changes the bodies of her followers, slowly shifting them to an "ideal" form, she takes great pleasure in the pursuit of one's foes and the hunt, whether for vengeance, glory, or stubbornness, she cares not so long as the hunt is held in earnest.

What should we do for the fourth deity?

It might be because I'm a DnD player, but I'm not sold on the name Tiamat.

Name: Emil Kannav

>Primarch Talents
Emil crash-landed on a harsh, frozen world and was horribly maimed in so doing. His incubator pod was smashed to pieces and if observers in a nearby hive city had not seen his re-entry smoke trail, the child would assuredly have frozen to death in the wastes. Even still, Emil lost his arms, legs, nose and ears to frostbite before rescue could arrive. The hive dwellers built prosthetic replacements for Emil, and as he grew older his developing psyker potential wound around the crude cybernetics, supporting and strengthening them. He went from hobbling to walking to sprinting in only a few years, using his artificial implants as psychic foci. As he reached manhood, Emil developed his own modifications as well, becoming an expert craftsman specializing in small, detailed work. Well before the Emperor's arrival, Emil achieved a great breakthrough in his craft which he would later share with the Legion.

>Legion Name
The Legion is known as the Steel Souls.

>Main Tactics and Characteristics
The Legion's tactics aren't wildly different from the average. They try and remain flexible to changing situations. Many Marines have implants or cybernetic parts modeled after their Primarch's, awakening glimmers of potential in ordinary humans and significantly boosting those who already manifest psychic powers.

>Council of Nikea
Emil is pro-psyker, of course. He does however strongly maintain that his tools help bind and channel Warp energy in a much safer manner than raw sorcery, and should not be judged by the same standards as those who recklessly tap the Immaterium.

>Heresy
If the Steel Souls faced censure at Nikea, they side with Horus. If the Emperor agreed with Emil's argument, they remain loyal.

>Friendships, Rivalries, Victories and Defeats
Too early to tell at this point.

>Leman Russ
The Steel Souls hold no secrets, and Russ should know that. Emil freely shared his research with the Emperor and Primarchs.

>cont

>Major Geneseed defect
The Steel Souls have a malfunctioning Ossmodula. Initially the bones grow in as normal, but over time the Marines suffer from a kind of osteoporosis in the limbs. Post-Heresy they discovered that every son of Emil suffered from the psychic echo of his childhood. Because their gene-sire's limbs were destroyed, so too do theirs suffer. And just as Emil designed himself replacements, so too do his children.

>Signature weapons and shit
Above all else the Steel Souls are known for their Psybernetics, which come in a staggering array of forms and functions, tailored to each Marine's needs. No two are identical, and each is a deeply personal artifact which the Marine will craft. The oldest Steel Souls will have multiple of these master-crafted implants, and the care with which they are constructed impresses even the most jaded Magos.

>Major deviation from the Codex
The Steel Souls don't really deviate from the Codex, accepting it as a highly useful tool in its own right. They do however maintain a very large population of Chapter Serfs. Just as the hive city did not cast out their crippled Primarch, the Steel Souls strongly detest casting out their failed Aspirants and Neophytes unless they absolutely have to. It is very common for the Legion to field auxiliary squads of aerospace and armor piloted by Serfs alongside their Marine forces. And even though they cannot become Marines, Serfs with psychic potential respond as well as Marines to Psybernetic enhancements.

(If they fall to Chaos) Hold your tits, here comes an amalgamation of metal, flesh, and raw Warp energy that used to be a Marine. The entire Legion turns into a cross between Rubric Marines and Obliterators, and goes completely batshit insane. [BAD END]

>Horus's shit
He offers Emil the perfect fusion of Psybernetics and the Warp, and endless power to push the limits of his art. Both Slannesh and Tzeentch make efforts to claim Emil and his Legion.

Thoughts?

As Chaos isn't bad per se, we may have one God that isn't bad at all. That would create confrontations with his peers, and great devotion in the Empire. He isn't bad per se, but is a chaos god, so he can't be trusted as he may still do bad things. What would be his traits?

That's veering pretty far away from basically every description of Chaos.

Essentially you're talking about Nice Guy Malal.

I don't foresee anything but nerd rage and endless arguments ensuing from trying to rework the Chaos Gods, but glhf dude.

Fine!

Good one, seems good!

This is fine, too.

Now, you may develop a painting scheme for your Legion. Use this.
bitbucket.org/chaptergenerator/chaptergenerator/downloads

So, we are sticking to a more traditional chaos god, right?

I've just joined the thread a little while ago, so I'm not telling anyone to do anything.

I merely caution to pick battles wisely, and not change things unless it both adds to the narrative and can be completed in a reasonable timeframe.

Just woke up. I'll be reading the rest of the thread later. I do agree with this new guy.

Introducing a new chaos god is not a problem per se, I don't think we should introduce a new major power. That upsets the balance too much. Not to mention the god you propose is basically a nicer Malal, which we could just use Malal if we really wanted to.

Steel Souls Marine, relatively young. Showcasing both their Silver + Gold/Bronze trim color scheme, and that he is already missing a leg due to gene-seed mutations. While crude now, in time the Marine will be expected to create a true work of Psybernetic art.

But now it's time for bed, lol.

need to fuck an highelf

While a good scheme, we already have two legions with a lot of bronze, one of which is called the Bronze Lords, and another legion called the Silver Blades. So maybe you could opt for something else with the colors?

Maybe a Black/purple one? Or is already taken?

I'll pull the images from the last thread into a single pic for us.

At least for those legions with numbers. I'm not sure which other Legions have been accepted

Reading through your points, I think I agree with you. Having the Warmasters being the first, second and one of the later sons is actually kind of cool. If the first stays loyal we don't have the emotional weight of the favored son going full traitor, but we do get to see the favored son dealing with the horror of Big E's death.

I think that's pretty much the idea. Instead of him putting all of the power in the hands of a single son, he decides to split the power among three of the most competent son, in order to not give the impression he's playing favorites.

I'm liking the Bronze Lords, though I do agree with that we might be going a bit too overboard on the ancient civlizations. We'll have to atleast make sure they're sufficiently different.

We really need to get in a couple of legions based on more modern cultures though.

The Titan Marchers are a combination of Sikh and Ottoman culture. Will try to write up a decent piece this afternoon.

Like I said in , introducing new Chaos Gods is fine, but we shouldn't change the basic major four. The only real change we should make is changing the primarchs. Everything else should come as a consequence of that.

Pretty much this. Though we still need to hash out the details, most likely once we have all the legions. Personally, I'm not a fan of having Malcador seperate from the Imperium. He pretty much is the Imperium incarnate.

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I'lll give some feedback on the proposed legions next. I'll also inventorize what we've got so far later.