How do you handle races in your games Veeky Forums?

>run D&D
>by default, players get to play as human
>get to roll 1d10, IN FRONT OF ME, at chargen
>on a 5 or less, they must play human
>on a 6+ they get access to elves dwarves and halflings
>on a 7+ they get access to gnomes, half-elves, half-orcs
>on an 8+ they get access to full orcs, full hobgoblins, even dragonborn
>on a 9+ they can play tieflings and drow
>on a 10+ they can play whatever they want as long as it suits the campaign power level

I find this really helps weed out a lot of the cancerous players. So many of these fucks take a look at humans and say "nah that's not special snowflake enough for me". Nah, you can earn the privilege of playing these races. Or else get the fuck out of my game.

>earn the privilege
>by rolling a die

>by default, players get to play as human
Well, since this is the most powerful race, I see no reason why I would complain. Playing anything else is just stupid.

You sound like a terrible, unfun GM.

Please off yourself for your player's sake.

Players get to play different races depending on the setting. Some settings don't have elves. Some have everything. Some don't have Gnomes or Halflings because I just don't like them.

This. A lot of the games used to run were based in the HR books from 2E so human was mandatory.

Also I never saw a point in halflings they are not stealthy, just small. I usually replace them with goblins. The players who choose goblin tend to have a lot of fun playing them.

Depends on the setting we're playing in. My players prefer humans, so usually most of the party will be humans.

I like this. I'd play this.
Do you any other rolled stuff with it? Like background events, actually rolling the starting cash, maybe stats. Rolling class might also be fun, like have a setting where not everyone is capable of magic, especially not the broadest full caster kind of magic.

Play gnomes like those gestapo fucks from Zilargo, god damn it. You have a solution, use it instead of banning things

This doesn't sound very fun at all. Why can't people play what they want to, as long as it fits the setting?

I like you because my biggest turn off, as a player, is DM's that don't say no to half-ogre 5 prestige class, ultra-intelligent, Sherlock Holmes knock offs.

I get we are supposed to be fun but I don't find "le random" shit funny.

You sound like an assblasted autist. I am glad that I am not playing with you.

You sound like a fucking horrible DM.

You'll find these same snowflakes bitching about 3D6 down the line. They're unable to conceive of a world where people roll for the specifics then construct a character around them.

>3D6 down the line
Fun as a novelty, but I come into the game wanting to play a specific character and I don't want that to be made impossible by some shitty dice rolls.

Newer players to the hobby will play default players handbook races. After some time where you're more familiar with the game and it's concepts then when your character dies you can get stranger with race choice.

I was in a game like this.
You had to roll 1d100.
Depending on what you rolled you got to pick certain races. You would had to have rolled a 75 on the dice to even play something like Dragonborn.

Also, the DM had a house rule about losing a level each time you died. He also had a DM vs player mentality.

Both of these rules weren't fun in practice.
I understood his reasoning. Just not enjoyable what so ever.

>Also, the DM had a house rule about losing a level each time you died.
If you mean when you get resurrected your character is pushed back a level, that's a shitty way of trying to make resurrection more rare/meaningful. If you mean your new character gets a free level boost of your old character's level -1, that seems like a fair houserule. Helps the group avoid forever level 1 games.

As in, your new character would start one level below your last level or?
That seems like it could snowball really fast.

>run anima
>play any race senpai
>we on gaia so expect to get assfucked if people find out we'll discuss LA on the sidr

It's the if you're ressurected, or make a roll a new character after your last character died you start off a 1 level lower than the entire group. The DM explained his reason for it. He said that to him it would make death meaningful, and for the players not to rush into battle.

>EARN
>Doesn't actually involve proving anything through good RP
>Nope, just gotta get lucky
>Somehow luck is good at weeding out shit players


Wow, sure as fuck am glad you'll never be my DM, holy shit.

>You'll find the same autists bitching about picking your stats with point buy. They're unable to concieve of a world where you can't just keep getting your characters killed on purpose until you get a set of god-rolls that make a character totally overpowered and break the game even worse than DnD is already broken.]

See, I can pretend to be retarded too, except when I'm doing it it's actually pretend.

I actually dont know if this is bait because I could imagine a GM pulling this shit.

>oh woe is me, i rolled low and have to play the best race mechanically!

I mean, in theory, it could be fun, but without your holier-than-thou attitude.

Do you know what bait is?
I know of a DM who did this. It didn't turn out well for his group, because he included some real bullshit options and didn't think it through, but I love Traveler-like lifepath character generation to the point I roll my initial career in that so roll-based and restrictive character making for D&D sounds great to me.

Rolled 2 (1d10)

actually, let's see if i can play a fucking catgirl in your game. It's 10% chance, after all

Rolled 3, 2, 5, 3, 1, 6, 3, 4, 1, 1, 6, 3, 3, 4, 3, 2, 2, 4 = 56 (18d6)

oh no, a free feat. Truly mine is the life of suffering.

Fuck it, let's 3d6 this shit.

>10+
>1d10

Wat.

dice+1d10
Bring it on.

Rolled 1 (1d10)

dubs and truthful.

Rolled 9 (1d10)

Well I know I'm playing a low-Int race.

I agree. If a GM said he uses a chart to roll for race I'd be down for it, it's the follow-up justification and the implication that this is what he does for every campaign and other means are strictly inferior that generates backlash.

Rolled 5, 1, 5, 5, 3, 1, 4, 1, 2, 3, 4, 5, 3, 6, 4, 3, 4, 2 = 61 (18d6)

Looks like I'm the snowflake. Maybe a nice Aasimar paladin or something like that.

>10 STR
>10 DEX
>8 CON
>10 INT
>10 WIS
>8 CHA

I'm not even mad. This is amazing.

11 STR
9 DEX
7 CON
12 INT
13 WIS
9 CHA
We're going to die aren't we?

Your class is peasant.

Rolled 4, 1, 6, 4, 2, 4, 3, 5, 6, 3, 2, 2, 2, 4, 3, 1, 6, 1 = 59 (18d6)

10 STR
12 DEX +2 14 DEX
12 CON
8 WIS
9 INT
9 CHA

This is going to be awful.

Rolled 1 (1d10)

Special snowflakes don't feel special if everyone else is also a special snowflake. Seriously, tho.

I'd like to be in a party of 4 humans and 1 exiled prince tiefling, whether or not I'm not one playing the tief. We get to have cool character development with this weird outsider.

I don't really want to play in a party of a dragonborn, a warforged, an aasimar, a sentient gelatinous cube, and a tiefling.

Veeky Forums likes to hate on "edgy", "snowflake", "mary sue", etc. characters. But I think those kinds of characters can add a cool dynamic to a party. The problem is that they start to compete for attention when you have more than one of them.

Rolling for fey corgi

Double checked.

You two are going to do perfectly fine!

Hey, hey, many classes in 2e don't have any stat requirements.

I can be a thief or a fighter, cleric as well.

Looks like

You three now have to form a party.

I let them play whatever they want in the swing except for elves.

I've NEVER had a player make an elf that wasn't trying to be edgy. 90% of the time they make a Rogue/Ranger and suffer from special snowflake syndrome.

Setting not swing.

I've had really good experiences with Elf Wizards, because being superior and acting like they know anything fits both elves and wizards really well, so most players can pull it off decently.

Yeah, this'll stop that fucking snowflake from playing his edgy tieflings and drow!
>he rolls a 10

Fun idea, shit justification. In fact, you could probably grab your favorite fantasy game's reincarnation table and have people roll on that to determine character race.
Would be fun for a one-shot.

I second that.

>but I come into the game wanting to play a specific character
Do I even have to say it?

Either play a human or fuck right off - humano-centric world

Rolled 8 (1d10)

Whatevs OP. I'm rolling. It's wha you want. We all know it.

Rolled 5, 2, 2, 3, 1, 3, 2, 3, 2, 1, 6, 3, 4, 3, 2, 4, 1, 4 = 51 (18d6)

Maybe I can be a hobgoblin or something. Those are pretty cool.

...

Rolled 1 (1d10)

If you don't like the special snowflake races, why not make them NPC-only or just exclude them from the setting?

I handle things case by case but I tend to leave non-humans NPC only due to the nature of the setting. I would let my players pick from around 90 human ethnicities but most would be restricted due to the location/tone of the campaign. Exotic characters aren't going to be present in low level cavaliering, but if it's a large scale campaign with a lot of travel, then I'm open to more diverse humans. If the situation is appropriate then they can play a non-human, but certain non-humans cause a hassle and are forever blocked.

also, rolling

That sounds like a shit thing.
Eh.
If your players like it then whatevs.

That sounds ducking stupid no matter the setting you're in

>You sound like a terrible, unfun GM.

Except I'm not. That's why my players request me to GM for them over and over despite my autistic rules.

>You have a solution, use it instead of banning things

Except I don't want to have gnomes in my setting.
>Why can't people play what they want to, as long as it fits the setting?

Because I don't want them to. I want a homogenized setting where most adventurers are humans instead of some Mos Eilsey freak show.

Thanks user.

You sound like a whiny furry who wants to play a gnoll. I am glad I am not playing with you.

You sound like you've never DMed in your life, only been a parasite player. Or maybe you have DMed in your life and put in zero effort and thus ran a shit game, and people just continued to play along to avoid hurting your feelings.

>Also, the DM had a house rule about losing a level each time you died.

New characters start 1 level below the average party level. And honestly if you die repeatedly you should just quit RPGs because you are playing like a retard, I don't run campaigns that retardedly. Try harder.

Fair. Perhaps "earn" was a bad choice of words. However, "earn" is also subjective and arbitrary so I figured by setting a flat probability I would weed out players who want to play snowflake races. Because even experienced players should not be playing those races constantly.

>Wow, sure as fuck am glad you'll never be my DM, holy shit.

For all you know, I will. I don't use that method in every campaign, especially if people get autistic over it which they usually do. I just tend to target non-humans more often in combat, or create Ranger opponents that have their race as favored enemy and thus target them first.

No homebrews and splat races are only allowed on a player by player basis. Fetish fuel is automatically vetoed.

>tricking people into playing non-humans on anima
You are truly the most evil of shitposters here.

At least people with shit taste keep to their containment groups

Why are humans considered a race? They are a species. It would be great to choose between different races.