Timmy Edition

Timmy Edition

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NEWS

>Commander 2017
magic.wizards.com/en/articles/archive/news/announcing-commander-2017-edition-2017-04-18

>MTGO Banlist Latest Update
wizardsmtgo.tumblr.com/post/160343614814/update-mtgo-commander

>Latest Commander Ban Announcement
mtgcommander.net/Forum/viewtopic.php?f=1&t=18588

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
manabasecrafter.com/

>Veeky Forums EDH General Discord
discord.gg/UE9Vqzu

CARD SEARCHING

>Official search site. Current for all sets.
gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
magiccards.info/

>Thread Question
who's your favorite big dumb beatstick?

Other urls found in this thread:

tappedout.net/mtg-decks/19-05-17-big-black-deck/
mtggoldfish.com/metagame/commander_1v1#paper
twitter.com/NSFWRedditVideo

I've got a special place in my heart for Treva.

She's probably the worst of the original Invasion dragons, but she's my favorite.

>She's probably the worst of the original Invasion dragons
Despite darigaaz being incredibly powerful in the book his card is easily the worst invasion dragon
Plus treva has that fucking incredible promo

Doesn't get much bigger and dumber.

that card always reminds me of this card

>IT'S NOT THE MOST OP CARD EVER PRINTED YOU'RE ALL RETARDED

...

One of these days I'm actually going get to trigger his ability.

Previous thread, btw.

>get back time warp
4c is best c

Use him with Saskia.

It's a pretty good promo.

So I built a generic Niv Mizzet Firemind deck out of spare shit I had laying around. Mostly counterspells, bounce, and wheel effects. Other than Curiosity and the obligatory Cyclonic Rift what important shit do I need to get for the deck?

Ophidian Eye.

How is it any fun to play Curiosity or Opidian eye? You play them, draw your deck and win the game. How is this fun?

because drawing your whole deck is going to be about 70 damage at most
and you have to do about 120 damage

There are several cards that allow you to shuffle cards back into your library and because you draw your entire deck you're guaranteed to get them.

Speaking of critters that you wish would connect someday...

yeah but that requires you to have more mana up to do that

So what? Why wouldn't have that mana?

because its early in the game?
it puts your winning turn farther into the game

It's not fun.

But guess what? Neither is getting all your shit countered, or your shit locked down, or watching someone fortify impenetrable defenses until they find their win con, or having someone one shot you with infect on turn 4, or a litany of other bullshit that people do in "casual EDH" on a regular basis.

Again, let's go back to the fucking MLD Praetors meme, because it's absolutely right. "If you're going to play bullshit, I'm going to play bullshit."

You're 30 cards deep "early in the game"?

For a while, I used to have a "No Kid Gloves" deck that I only brought out when people were getting uppity with their pubstomp shit and needed to be put in their place.

Then I realized I didn't even enjoy winning those games. So when people take EDH more seriously than I find 'fun', I just politely decline to play with them.

Why are we talking about which turn it happens? It's a miserable way to win the game. You have your commander out, cast curiosity on him and *poof* you won.

I just never want to be in a game that I never had a chance to win in the first place, because then I sit at the table watching some faggot combo out and all I can think about is "Mother fucking fuck, I could have just stayed home tonight and played with my kid until Better Call Saul came on and then watched that live rather than tomorrow morning online... Why didn't I just stay home?"

I'd rather just be able to know that I can win a game even if the faggot to my right has a $600 deck.

Your meta sounds miserable. Where I play it's nothing like that. You should get other people to play with.

But what about if they counterspell the curiosity and then they cast craterhoof next turn and kill you?

Eh, I can dig that. Personally I just don't find the turbo-cutthroat games fun even if I win. I'd rather lose an interesting game than win a boring one. So there's people in my area that I know will only ever build "OP" decks (in reality: pubstomp shit) and I just don't enjoy playing with them, so I decline.

It's the same level of bullshit. What is your point?

First time building Kokusho, how did i do?
tappedout.net/mtg-decks/19-05-17-big-black-deck/
I'm open to suggestions.

Change the name to Big Black Clock.

Boring/10

It's effective but uninteresting, almost the definition of what I'd expect a kokopuffs deck to be.

Done

>It's a miserable way to win the game
4u

the later in the game you go for the combo the higher the chance that someone will disrupt it

Do you consider Rhystic Study a blue staple? I'm thinking about getting one and I'm wondering how often I'll get to use it. I'd imagine I could slot it into just about anything, but opinions are nice. The deck in question I want it for is Kruphix clones.

And some people don't like "Does anyone have a counterspell? No? This game is immediately over." wins. Just because you like it doesn't mean everyone does, friend.

It's stuuuuuupid good.

>implying counterspell is the only way to stop it
game has to end somehow

>tappedout.net/mtg-decks/19-05-17-big-black-deck/
looks pretty fun
It's effective but uninteresting
its running burnished hart, its nowhere near effective

Yes, the game does have to end somehow.

I'm just not a big fan of "If none of you have a counterspell in hand RIGHT NOW, this game is immediately over, invalidating everything else anyone has done up to this point, because I cast one spell".

Of course the game has to end somehow, but the game ending out of the blue through a two card combo is lame horseshit. Also no one debates that you can potentially stop the combo and it doesn't matter since this is about the cases where the combo works, the reason you put the card in the deck in the first place.

I hate the one-cards even more.

I can't tell you how many times I've seen someone spend their first 3 turns ramping, and then go "Everyone tapped out? Cool. Tooth and Nail, entwined. Find Kiki-Jiki and Pestermite. I win."

In what way burnished hart is bad?
It brings in 2 swamps wich makes coffers, magus and all the mana doublers even better when they eventually hit the field also it's the second best colorless ramp and sad robot is already in there

Do you also complain about getting one shot by a xenagod deck?
>Oh no I don't have a counter spell or creature removal I died!!!!

Good enough for me.

I mean, that's not a lot of fun either, no. Sometimes it's stupid on my part (not trying to have a blocker or removal when I know they have a Xenagos, because that's their Commander), but if they drop a Turn 4 Xenagos and I don't happen to have disruption in hand for their Turn 5 Malignus? Yeah, I'm kinda pissy.

I don't like "Because I resolved this spell, you immediately lose". It's fucking boring.

I love doing that
You should see your opponents faces after they didn't catch on the first time that your primary game plan is Kiki combo
Usually someone eventually catches on and puts some pressure on but you always get at least one guy who acts like a spoiled child just because his deck has no interaction or cards under 4 cmc

I mean, my decks have plenty of interaction, it's just that I don't always -have- them. Like I said, I'm not saying you're having badwrongfun, but I don't like feeling like I -have- to mulligan until I have a counterspell just to live past turn 4.

This is why I would rather just get good rather than complain
Because it's easy to see coming and even easier to stop

>Easy to see coming
You know why Pegasus lost to Yugi in the final battle of Duelist Kingdom (besides 'the plot demanded it', anyway)?

Just because you know something is coming doesn't mean you can stop it. I can KNOW they're gonna drop a Malignus or a Putrefax next turn, but if I don't -have- the disruption in hand (and that's entirely possible in a 100 card singleton format), it doesn't matter. I know exactly what their plan is, but if I don't have the means to stop them... well, I can't.

If you are packing less than 10% removal in your deck in a meta where a turn 3 NIV Miz is a legitimate concern then it's your problem
Not only that but you have at least one other opponent who should be aware of this possibility, verbally if nessessary

This notion that decks need to all attack on the same axis is cancer for this format

it also has a nasty synergy with Emeria Shepherd

You misunderstand. I'm not talking about refusing to adapt in the face of a competitive meta.

I'm talking about the meta being people with relatively lower-powered decks who enjoy battleship Magic, and every now and then some fuckhead decides to BUILD "Turn 4 Tooth and Nail" type decks. It's not that we're refusing to build to our meta, it's that some asshole is being the big fish in a little pond and it's not very fun for us.

No, not all decks need to attack on the same axis. I never argued that, so please stop putting words in my mouth. The "cancer" of the format is people who insist that their preferred way of playing is the ONLY way. If you like cutthroat games that end on turn 4, that's fine! It's a casual format- meaning the entire point is "To enjoy yourself". If that's how you have fun, bully for you, and I truly mean that- it's just not how -I- have fun. Neither of us are wrong until we try to force that on other people. If I showed up to a Turn 3 Niv meta with my decks and then bitched nonstop about how everyone needs to dial down to my power level, I would be a dick. Conversely, when people build Animar so they can combo off on turn 4 against a bunch of goofy theme decks, THEY are the asshole.

>You know why Pegasus lost to Yugi in the final battle of Duelist Kingdom (besides 'the plot demanded it', anyway)?
Because he was unprepared for one of the most basic aspects of the game and only put one or two high cost removal spells in his deck
I have no idea how yugio works desu but in magic if you do not come prepared with removal and you are planning to win with a midrange or gradual combat damage deck then you are bad at deck building

Are there any big unanswered lore questions left in MTG? Also did anything more every happen with that tree thing from way back when

>No, not all decks need to attack on the same axis. I never argued that
Your primary complaint is that people bring decks that win in a single turn
That is axis even casual decks should be prepared for

>Come prepared for removal
I can put 20 removal spells in my deck. That doesn't mean I will -always fucking have one-.

My point is not that these are unfair strategies, or unbeatable. My point is that you have exactly one chance to stop them, and if you don't have an answer at that exact moment, the game is immediately over, and I personally do not find that fun.

No, my complaint is that people bring pubstomp decks to casual tables to feel like big shots. Stop demonizing people whose philosophy is not WAAC.

Do we know what happened to domineria after Barrin cast obliterate?

Tolaria got BTFO

The entirety of Tolaria got magical-nuked, basically. Some time later, they rebuilt the Academy at Tolaria West. Then a time rift opened near the old school.

>unfair strategies
And my point is that you are acting like a bitch for complaining about combo even in a causal environment
NIV is a fucking 6 drop for crying out loud
I'm colors with little to no tutoring
You pretty much have gamble, long term plans and a few "draw replacement to get exiled spells" effects
Furthermore it's unreasonable to expect people to play the craw wurm meta if you are playing with random people
And if he's in your meta you better recognize when it's time to play big dumb creatures.dek and when it's time to play edh

>Craw Wurm meta
Again, you're demonizing me as throwing a fit because people are trying to win. Please stop intentionally misrepresenting my stance.

I understand Niv is a 6 drop. I understand red and blue don't have a lot of tutoring. Blue also happens to have the best card draw in the game, and it's not hard for someone to drop a Niv on turn 4, and much more likely he's dropped on turn 5.

Again, I am not saying these are unfair strategies. I am not saying they are OP, or unbeatable, or invincible. I fully understand that they can be disrupted. My point is, I am not a fan of "Because you do not -have- disruption in your hand at this exact moment, you lose". I don't like "whoops I win", because it's boring to me.

It's not because I'm a scrub, or because I expect the power level to stop at "Craw Wurm", it's because I don't like "You didn't have one of the 10 cards in your deck that can stop me, so I win". It's just boring.

It's very very slow
I mean sure if nobody does anything but ramp and card filter for the first 4 turns of the game I guess it's ok in non green decks but you effectively timewalk yourself by playing it

Dude, who got your fucking panties in a twist? Don't you have goalposts to complain about?

>Timewalk yourself
I must have missed Burnished Heart's ETB trigger that lets all your opponents draw a card and play an extra land.

Reanimate it. I use dimir doppelganger to smash people with it, or body snatcher to dump and then revive it. My favorite play is casting rite of reflections on it kicked and smashing face with my opponents hand.

You spend 6 Mana and 2 turns doing something that should cost 4 Mana and 1 turn

I've tried those but he's too big of a removal magnet. And I've yet to see him hit the table alongside a Greaves/Boots.

What colorless card do you know of that fetches 2 lands for 4 mana spent in one turn?

I agree if you have access to green, there's far better options like Skyshroud Claim and Explosive Vegetation, but outside of green the closest thing I can think of is Solemn Simulacrum, which only finds one land (although it doesn't die in the process, and draws you a card when it DOES die)

mtggoldfish.com/metagame/commander_1v1#paper
It's even worse than Standard.

It's actually pretty shitty in multiplayer.
In 1v1 it's ridiculous, but it's not meant to be played 1v1 just like True Name Nemesis and Ruhan.

Post your top 5 EDH generals
>Nekusar
>Prossh
>Maelstrom Wanderer
>Vela
>Doran

MOVE ASIDE GRANDPA

>6/5 and no trample
you are like little baby I like both tho,
and Oni seems easier to connect at least once

Do you even weeb, senpai?

Repeatable Threaten effects just aren't a thing, huh? Guess I'll have to rethink this Sek'kuar deck.

>Queen Marchesa
>Mogis
>Meren
>Saskia
>Gisa

No, there's a few- just not many, and they take a little hoop-jumping.

Might Makes Right, Helm of Possession, Zealous Conscripts/Molten Primordial/Conquering Masticore combined with a way to bounce them, Aladdin + Liquimetal Coating, Crown of Empires + the Scepter and Throne. You can also use Olivia or Captivating Vampire.

...

>Selvala (GW)
>Radha
>Flip Jace
>Yasova
>Erebos

If you want a repeatable threaten effect you're gonna want Yasova.

Kalemne
W/B Daxos
Bruse-Akiri
Gay Kangz
Obzedat

>mfw all my blue EDH decks runs a copy of stasis
>mfw all my red EDH decks runs a copy of Heartless Hidetsugu

Do you have any cards you tend to auto-include in every deck just because you can?

Combos are a mainstay in EDH. At least this one actually kills people, as opposed to a stax lock or a capsize loop.

Sheoldred

It's called big boy magic

Those are kinda odd autoincludes.

Nigger are you actually going to try and use thd Yu-Gi-Oh anime to justify not playing good magic?

Plains

Don't forget Mystic Remora. Its cheaper in cost, nearly as good but doesn't bring the threat level that the study does.

>Stasis
>Odd auto-include

It buys time by temporarily stalling the game. Also I can't believe that someone actually made a pornographic drawing of Stasis art

Cyclonic rift in every blue deck
Boomeranging an early game commander can save you just as much as a full board wipe.

Also people are going to pay for Study, but you'll get two free turns of draws for a Remora.

What's the best simic commander of the 3 kruphix, edric, or Rashmi?

Edric.

Edric > massive power gap > Kruphix > Rashmi

To me, combos are good because they help keep people from wanting to scoop. You'll be happier playing if you can think "I could still win this as long as I draw X", no matter how hopeless the situation is otherwise.

I always have Seal of Cleansing when possible for nothing else than Sun Titan synergy. I'm also extremely fond of Necromancy.