DMing a scifi scetting

>DMing a scifi scetting
>Be the 'dumb' guy in a group of mathematicians and computer scientists
>"scientifically this scenario/science/action doesn't make any sense because of blah blah blah"
>Constantly feel like a dumb ass as I try to flag people down and shout 'it's just a game' at them

Have you ever had to DM for people who were way smarter than you? Ever had players that would call logical flaws in a system that you didn't care about? I don't know I just wanted to make a thread.

Yeah, I once had a physics mayor on a Paranoia campaign who just wouldn't stop sperging out about lasers, plasma, colours and whatever.
Like, you could literally look him into the eyes, tell him to shut up because nobody cares and he had zero reaction, he'd just wait for a second before ranting again about this or that.
He didn't even get angry, or didn't really look like he was angry, he just needed to tell you again and again about the inaccuracies and how it'd be in real life.
Every. Fucking. Time.

>DM
Stop using d&d for sci-fi

Speaking of autism...

>Have you ever had to DM for people who were way smarter than you?
Nope, exact opposite problem actually. Poor bastard tries his best, though, and I rarely play extremely intelligent characters.
>Ever had players that would call logical flaws in a system that you didn't care about?
Now this shit I can rant about. I have a guy who is full on /k/ommando who won't shut the fuck up about fucking guns and will actually get mad if you say "clip." Can't let the guy interact with a single military unit for more than a minute before he starts talking shit. Even worse, I also game with an economist. Ever try to make real-world sense out of D&D's PHB economy? I've had a fucking scatterplot presented to me on the subject. That guy I can always shut up, however, as he has yet to show me a single peer-reviewed economic paper that accounted for inflation due to DRAGONS.

I've found that the best solution in either case is to either let them describe the occurrence or give it to them in a format where their expertise means jack diddly shit. So I would recommend that you either don't play Sci-Fi with your Math buddies, tell them to make something up for you, or just ask them if they've read Mecha-Bleezorp's thesis on the subject at hand, and hit them with a "IT JUST WERKS."

Different people enjoy different levels of realism and consistency. Some people are perfectly willing to ignore plot holes, logical inconsistencies and even asspulls (or they just plain don't notice them) but other people get pulled out of the experience and it really tanks their enjoyment.

Shouting them down with "it's just a game" doesn't help, because that's not how any of it works.

Either talk to them and try to solve the problems, try a different system, have someone else GM or get a different group.

Here's what you do: You look them square in the eyes and say "Scientifically, you are either going to shut up now, or start running your own game."

Replace "or start running your own game." with removing chair privileges for every player for ten minutes each time he does this. If he doesn't learn to shut up, the other players will learn to make him. The power of seating compels them.

We had this kind of problem with my GM, except he did care. I'm a law major and I couldn't stand the geopolitical nonsense the setting was and the way the laws worked, so I helped him flesh it out, and I wrote a lot of things for him.

>sperging out about lasers
Why? Lasers are fine. We literally use them for missile defense in real life, there's nothing to prevent them from being used as an actual weapon other than the fact that they take a buttload of energy by current standards and they could be easily countered by wearing white, reflective clothing