You fucking assholes, make a new thread you idiots! Edition
>resources
pastebin.com/Cb3X4ZKW
Skirmish ePub
mega.nz
General Handbook
mega.nz
>>
>army builder
scrollbuilder.com
No previous thread for you swine. You don't deserve it.
You fucking assholes, make a new thread you idiots! Edition
>resources
pastebin.com/Cb3X4ZKW
Skirmish ePub
mega.nz
General Handbook
mega.nz
>>
>army builder
scrollbuilder.com
No previous thread for you swine. You don't deserve it.
Other urls found in this thread:
first for president kroaks battle against fake news
Why is this game so fucking deader than Fantasy?
Veeky Forums Discord for all things wargaming, primarily AOS and 40k, we've also got rpg discussion and vidya happening.
Its not
Most likely people are arguing about 40k right now with the massive leaks. The Fantasyfags are still crying in their corner and whining as per usual.
Does anybody have assembly instructions for the Khorgorath? I know it's snap-fit, but something seems off.
> can't assemble snap fit model
Bro /v/ is over there
Can someone riddle me this? The chaos lord on manicure comes under slaves to darkness as does chaos warriors and chaos knights but his command ability says it affects warriors of chaos which is a different faction with nothing good in it, is this really intended that a general can't buff his own faction? Even chaos warriors don't have the warriors of chaos keyword.
*manticore, fuck off samsung
Bad wording & misread mate, you can affect 1 UNIT of warrior of chaos (the footslogger ones) with the command ability.
Going back to my manicure now
>All these people rightly complaining about how strong Stormcast Heroes are in Skirmish
>tfw Khradron Overlords can snipe the fuckers with Arkanaut Light Skyhooks buffed by a Khemist.
>tfw Aethermatic Volley Gun can split their 6 shots between 6 models if you really wanted to
It is neat how much variety one unit of Arkanauts can give you actually.
I have no idea how to arm other units though, I figure Aether Cannons and Rifles for Thunderers, but not sure about Skywardens. I am guessing it will be best to just leave them as is - maybe a drill cannon or a Skyhook for more reliable hero sniping.
>KO player talking about being over powered in skirmish
Get outta here
>picture for ants subedition
Discussing the balance of skirmish is counter intuitive, its barely even a game with no how little effort went into it and they openly say its narrative i.e non competitive to cover for it.
>Why is this game so fucking deader than Fantasy?
The game is okay. Generals are dead because a lot of AoS players are also 40k players
skirmish link be daed, anyone got a working one?
Where do I get the Stormcast from the front of WD in the UK?
Just want one to see what they're like, will I have to go in GW for a painting lesson?
todays rumour engine. looks to me like one of the shadespire skeleton capes but could just as easily be the inside of a scourge privateer's cape
I think in GW shops they have a book for like £5 which has the model on the front and some lore in it
skeleton pirates with ghost ship would be so fucking baller
So i was looking at the destruction grand alliance book the other day and saw pic related and wonder what the hell is the massive fly thing in the top left?
I'm a fucking idiot
Buy a primer AoS book. It costs something like 5$ and also hs a single Liberator model
No idea, but it kinda looks like one of the pestilens machine things from the Godbeasts book
it sort of looks like the big walker thing that's shown up in another piece of Skaven art
maybe clan skyre and pestilance team up? That would be pretty cool way to add to both the armies
It actually fucking would be!
As a lurking whfb-player I can see people using that sort of shit to make neat vampire coast-armies.
I assumed it was either wrong or a remnant of the lord being in a different faction but it says warriors of chaos in bold as a keyword and its exactly the sort of thing some lawyer fag would query, I want to run it in a tournament and it's the only logical general choice in my list.
Suppose this: Cubicle 7 contacts you and wants your input on a splat book. What you'd want it to be about?
Sylvaneth. lost in the woods getting hunted by spite revenants, sounds like a blast.
I'd love to be skaven Skyre pirates
Not quite sure which thread to post on but I'm gonna head down to a local store to play Silver Tower but I don't really understand the character pool die.
So I roll four die e.g. 4 2 5 6, I place these dies into my character card and once I have the Runemarker, I will spend one die of my choosing from my pool to move. So I spend my 2 die to move and once I encounter an enemy, I will have to spend another die to attack, correct?
What happens when I run out of dies?
Also can you spend a die to get a guaranteed attack from your character card?
It says "Chaos Warriors" as a keyword. The only unit with that keyword are chaos warriors. It says nothing about warriors of chaos on the warscroll for the nail tech lord.
When did you find out your friend is a jerk and why was it when he brought a fucking mourngul?
Seriously shits gamebreaking
He's a death player, it's not like he's got any other option.
So GW actually made it and nerfed every fuckin faction in 40k. Be ready for salty-quiters flood here
what do people think the next death and destruction armies are gonna be?
Destruction could be pirate goblins.
I'm a tyranid player and I couldn't be happier, Tau whiners tears are delicious
I have never played 40k, Could you give me a quick run down of this/
>Tau whiners tears are delicious
As a tau player I'm actually happy. I'm running an infantry list and I'm so fuckin tired with all these "it's all about riptides reeee" babies - the worst thing is I don't even have a riptide and they are still crying. That's why I dropped 40k and start playing AoS while ago - for a lot of people if you are not losing in 40k that means you are a bad player
A lot of models have their point values rised, big stuff nerfed etc. It's hard to tell what have GW changed because fuckin everything has changed mate
ah right ty
You're alright, I like you.
Basically the same thing that happened with Fantasy, but on a much smaller scale
>every release for the last 20+ years has been asinine strong codex v. weak codex balancing act
>introducing new units/factions and new editions has only exacerbated this
>by 2017, a handful of army types from a handful of factions are even viable in tournament play
>literally dozens of factions havent seen widespread use in nearly a decade
>GW wants to try to fix this, but instead of doing more strong v. weak codex bullshit, they just nerf everything that is overpowered and buff a few of the things that were weak
>people who spent hundreds of dollars on broken armies are upset that they arent as completely unbalanced anymore
And that's pretty much it. AoS was the result of Fantasy players just not buying models at all, 8e is a result of people only buying certain kinds of models and ignoring the rest of the range.
Despite the fact that there will be dozens more viable army archetypes and factions now, the people who have already spent hundreds of hours and dollars building previously broke as fuck armies aren't happy about it. Which is both a reasonable response I can sympathize with and some total bullshit I'm glad is happening to them.
A really big part of it is just because people aren't buying models outside of a handful of units from a handful of factions.
That is also why Primaris marines are a thing, since Space Marines are the best selling unit from 40k which is the best selling franchise of Games Workshop.
Invariably, people will scream "DIRTY JEWS!!!" or something despite the fact that we are getting 1) more toys and 2) more of the toys that are out there are actually fun to play with.
A vocal minority will lose their shit, as will always happen, but you have to remember they are a vocal minority who coincidentally happen to hold the opinion that the only thing which is fun is if their favorite unit/faction is overpowered and fluffed out the ass.
So my FLGS is throwing a skirmish tourney, I've never done a tourney before. Is this an alright list for Free People's?
General (20r each) x1
Handgunner (2r each) 10 x5
Guard (2r each) 10 x5
Pistolier (5r each) 10 x2
For guard I can't decide what amount should be sword and shield and what should be spears?
I'm actually sad about new players. As one 40kg user noticed - it looks like most of start collecting and armoured assault boxes have their point values dropped so it will be harder for new players to jump into the hobby if they want to take part in standard 1000 point games.
For now I'm playing only AoS but I have thought about come back to 40k just for casual vanilla games with newbies but there will be none of them if you can just buy two AoS SC! boxes or even spend less on x-wing.
Fuck, AoS is so fuckin comfy for newcomers - how did GW managed to make it newbie friendly but fuck up this aspect in 40k again?
>how did GW manage to...fuck up this aspect in 40k again?
Fantasy was making them virtually no money, while 40k is their cash cow. They could afford to completely flip the table on Fantasy--pushing too far with 40K could actually put them out of business. It's a balancing act: you want to attract new customers, but you can't push away the people who are spending millions of dollars on your products.
Fantasy was a dead game. That is the only reason AoS even happened. I mean, thank god it did because AoS is fucking great if only for the updated models.
whats everyone working on? Ive started my 20 stormvermin. Only done red and leadbleacher needs a second coat
Just finished my frigate and now I'm onto finish up the company that goes with it then the admiral. Decent start but I have an ironclad, thunderers and the other heroes to finish up.
But I need mooooooooooooore. Especially some endrinriggers. Delicious hit and run melee
How's tau actually looking for this edition? Minus all the bullshit. I love me some mechs and they look like something I'd be down to do
Soon
Because the game doesn't have enough depth.
When GHBII comes out I would recommend they also change the core rules and bring in more into line with 40K 8E.
Death Lords will get expanded
Next Destruction army will probably be Goblin Spider Riders.
Anyone?
I think the next destruction release will be goblin related, whether that's moonclan, sky pirates, spider riders or something totally different remains to be seen.
I hope so, user, they can be a very solid and fun army with more models
ork player here, feels good being less of a shitty npc i2 meme army
Fuck me running but I don't understand your post. How many renown your band is?
Sorry, that's my fault I guess. It's supposed to be 50 renown. A general is 20 renown, I am taking one.
A handgunner and guardsmen are 2 renown each, I am taking 5 of both. it's 20 renown in total.
Then pistoliers are 5 renown each, it'd be 10 in all to take two.
Are pistoliers, guardsmen and handgunners behind a general a good choice for a 50-renown warband?
As you could tell, I'm still kinda new to listbuilding.
May be an off topic for this general, but can someone describe in short what happened to Tau?
Riptides and crisis suits are crazy expensive and less mobile now. They cant Move > Shoot > Jump any more
Battlesuits became way more expensive across the board, markerlights changed, Riptide got fucked into the ground by nerfs. Hopefully means that people will start running more infantry and mechanised focused Tau lists, but for now everyone is running around screaming that Tau is unplayable. Some good panic deals to be had on eBay, probably.
Not a TK player myself, but why would anyone that already has Tomb King or Bretonnian minis want GW to bring them back? I would be glad to play an army that you rarely get to see
Ah I get it. Thanks anons
New to Sigmar, looking to pass the time until the current hullabaloo around 40k 8th Ed settles down and works out some kinks. Is there anything I can read to get a basic overview of the current state of tabletop? I don't want to pick up an army and then find out it's either unplayable or the equivalent of a Riptide wing in a casual game.
Can someone explain to me why battlelines are allegiance-specific when all factions don't even have allegiance abilities in matched play? Where is the balance concern? Why not just have units clearly intended to be battleline units be battleline for all armies within a grand alliance and let players actually use the units they want to use?
Instead players that want thematic armies have to succumb to some stiff metagame that reeks of designers clinging to fantasy battle rules.
Want to make a rotbringers army with a few nurgle daemons for spice? sorry, you'll have to pick units you don't want. Want to even consider playing pestilens? Sorry, we don't allow some armies to be competitive.
Just read some lore and look at some models. Then pick the army you like the most. Honestly, there aren't a lot of broken things, and the point system balances the game pretty well.
Have in mind that there are four grand alliances and you can field units from different factions as long as they all belong to one alliance (however narrowing down to a single allegiance does get you some benefits).
so does anyone even bother to run Grand Alliance armies?
Was thinking of mixing my SCE and dispossessed into one big army, and also mixing my beastmen battalion box in with my khorne stuff.
Not really looking to be competitive, just thought a more varied army would be fun
Alright I'll have a look thanks. I'll probably go with the dinosaurs or something, dinos are cool. Well, dragons are cooler but it seems like most of them feature in stormcast units and those guys seem like ultramarines on crack so eeehhh...
yeah would be better if battleline units where grand alliance specific and not faction.
If you want dragons then play High elves! Especially Order Draconis, they have several dragon based units
I actually find the game a lot more fun when people play mixed armies.
A regiment of Sigmarines protecting the Sylvaneth wood? (I'm pretty sure that there's also a warscroll battalion for that btw)
An army of chaos joined by some savage Beastmen from the nearby wood?
An army of Goblins rich enough to afford the services of an Ogre mercenary gang?
A group of Dwarves joined by a powerfull Slann and his personal guard in a heroic last stand against a never-ending tide of undead?
An unlikely alliance between the Dark Elf corsairs and some proud Order Draconis knights?
If you are looking to have fun and own the models, go for it.
From the FAQ:
>You can choose to take either the allegiance abilities for the allegiance your army belongs to, or the allegiance abilities for the Grand Alliance your army belongs to.
Some people say that this meas you can take Pestilens allegiance and take Chaos traits and artefacts, which I'm in favour of
The issue is with what you are allowed to use as battleline units. In matched play you have to use pestilens keyword units only or you cannot use plague monks as battleline. If you add a single nurgle unit you have to add three units of plaguebringers as battleline, pretty much eliminating any reason to have plague monks in the first place.
I'm amazed at how this shitty rule has any place in AoS seeing as i can't find any reason for its inclusion at all.
What is an allegiance, I've looked through the handbook for what makes an army a certain allegiance but can't find anything on it.
Also, where are the spells, are there seriously only two + the ones on the character's warscroll?
The spell lores are in the allegiances now. At least for the factions that have their own allegiances (Tzeentch, Sylvaneth, Bonesplitterz etc)
An allegiance is basically limiting yourself from a grand alliance down to a single faction in that alliance like only using sylvaneth models.
You can make an army a certain allegiance if all models from it have that keyword (you can find unit's keywords on the bottom of the warscroll for that unit)
So for example, Dryads and Dragon Nobles both have Order keyword, so if you field those two units, you can take Order allegiance. However, Dryads also have Sylvaneth keyword while the Nobles don't. If you field Dryads only with other units that have Sylvaneth allegiance, you can still claim Order allegiance (since they all also have an order keyword), but you can also claim Sylvaneth allegiance, which gives them access to some powerful bonuses, such as Sylvaneth's unique spells, artifacts and traits.
I missed to mention that if you do take Sylvaneth allegiance you can't take Order allegiance too, you can only choose one.
Right lads. Local GW has a Skirmish event coming up
The first game will be a max of 30 renown. I plan on running a Lord-Celestant , one liberator and one judicator which reaches 30 renown. The question is... will I get destroyed?
Its a legacy system from release because they wanted thematic armies. Its since changed to allegiances provide allegiance abilities. Yes its retarded that a game that's barely two years old already has outdated legacy mechanics.
>pic eight times
or
>160plague bearer
Elves can ride dragons. High Elves have Order Draconis units which are dragon-flavored.
I like the forest dragon model.
Allegiance stuff is in each armies battletome. They're either slow as shit or unwilling to go back and make books for the old armies so only sylvaneth and tzeentch have their own spell list in their book.
>wanting to build, paint, transport, play with that many models
Is Khorne bloodbound a good army?
I want something that would annoy the living shit out of my opponent and steal precious time this cancer ridden fag has
you sound like a right cunt
You want Nurgle or the Bone Zone.
Not really. I know the feeling.
There's a lot of ways to make a bloodbound army, some of them are good.
They're actually still playable. It's only their models being discontinued. Both were very low tier armies who received great buffs. Bretonnia especially.
420 GOBLIN BLAZE IT
>thematic armies
>in matched play, the only mode intended for balance
What the fuck? How is this accepted within the community? I guess the majority of players play the factions that don't get shafted by those terrible rules, and so they live on.
Good god.
r8 my Reavers Veeky Forums
They made the dumb factions with only 3 or 4 units in them before the ghb, instead of redoing everything they just went with it. Battlelines as a way to reduce army abuse is a stupid mechanic anyway. It doesn't prevent the dumb shit it was meant to, you can still take 3 zombies and 4 mourguls or whatever.
bandages on the axe and banner could do with another highlight maybe, looks pretty good though
Is skirmish gonna be around for a while?
I want to get into it, but f it's just a fad
My current idea is
Lord Castellant
3 gryph hounds
I think I'll call it sigmar Colbert's Azyrheim dream.
I don't think it has enough complexity to last but that's just a guess. Even gw intended it to be for introductory players.
All the winning tournament lists are grand alliance based.