I'm running a game for four eleven year old boys this weekend for my little brother. I've been playing for years and I am really excited to get them started into the hobby.
Thoughts on a good adventure to start on?
What are systems with really fast character creation? I was thinking Red Box Hack or something OSR
Stabbing goblins Find the werewolf Vampire hunt Ripoff the plot from Evil Dead: army of darkness
Luke Flores
11-year-old boys get so obsessive they can figure out pretty much any system. Probably faster than old-timers, so don't sweat that part. They don't need anything "easy".
The D&D 5E adventure in the Starter Set. Mines of Phandelver, is a good one.
Find the werewolf was my initial thought as well! You think so? I'm worried about attention spans but maybe I will be surprised I had not heard of Heroes of Hesiod. This might be perfect!
Charles Stewart
Dungeon World is a pretty good first-timer game, for all its faults.
Levi Ross
BX my dude
Caleb Gomez
Seconding, they will love it
Zachary Cox
This.
Alexander White
Just replace the "fuck"s as needed.
Ryan Gutierrez
Just do 5e.
David Turner
Yeah, this. 5e will be the best option really. It's simple enough to pick up, complex enough to really have fun and give an accurate representation of RPG's, and it's easy to manage both as a player and a DM.
Jacob Moore
Not everyone is a fag and/or memers. Kys cuck.
Ryan Long
>Advice on DMing for youngins? Genuinely design a tutorial mission Even structure it like a video game.
Or basically tell them early "okay at this point you could react this way and do this thing"
Just make sure they know what they can do and encourage them to do a lot.
Angel Stewart
Do fucking burning wheel, kids have such an autistic level of focus they'll probably understand it better than you
Henry Wood
5e is really a decent bit crunchier than you need for a first game for eleven-year-olds which presumably isn't going to be part of an extended campaign. I mean, it's quite doable, especially as the GM can do much of the work himself, requiring comparatively little knowledge of the rules by the players, but it's still probably overkill.
Ayden Scott
This one is aimed a bit younger, but you could easily flesh it out a bit.